As an Omen main, I think his real purpose is being a flex pick. He can fill in any role other than sentinel. Can flash for his team, can smoke for his team and also can entry with his tps. He can do weird mindgames. Everyone has had that one game where the enemy Omen is a bigger trickster than Loki. I think that's his biggest strength. He can do mind games like Yoru without a kit solely dedicated to it so he can also flex.
He can somewhat fill a Sentinel’s role by lurking after smoking though. His flash also denies rushes to site. But yeah, he’s not designed to hold flanks.
As a semi professional Bronze Clove main, turning off your brain when you have ult and playing like a Raze with ADHD and hand tremors is the best way to enjoy them
Sova: "I clear the path with information to allow for a tactical assault." Breach: "I clear the path by busting down walls to allow for chaos." Raze: "Hi, I'm chaos."
As someone who plays a lot of chamber, I find that his kit isnt just to use an op but to get an early round pick and due to his untradability he himself acts like an alarm bot, so for him to just be glanced over as just an op character feels shallow :(
I mean chamber is literally the widowmaker of valorant, his specialty is at long range fights specifically sniping. But I do agree that chamber isn’t just for op, he’s a sentinel that holds down site by getting kills, like you said to get a pick and get out, like a kj alarm bit and cypher cam as one, chamber himself IS the util.
Brim is a great solo queue agent solely due to his stim and how fast he can execute a site Stim is essentially a “go in” button, in plat+ 90% of the time when you hear stim being dropped you know it time to w key. In turn it becomes a silent communication tool and helps sync up a push
One of my friends is a brim one-trick. He's always said that he's the go-in button. When he plays solo he uses the stim whenever his duelists are feeling a little shy. He always shouts "go my children!" When using it
Saying chamber is an OP only agent would inmediatly apply to jett aswell. Chambers strength is catching people off guard while holding off angles, playing agressive in defense, being a second (or third) entry duelist on attack and most important of all, helping his teams econ, chambers kit is designed in a way that you will always be carrying atleast 3 to 4 guns (headhunter + tour de france), this allows chamber to buy full headhunter with only 800 credits (Headhunter acting as a guardian but much cheaper) and you can buy a teamm8 a rifle. And his ult is key in stopping a hard push, specially countering Vyse since she cant take away his ult away, the slow from the ult is godly to 1.-Stop a rush on its tracks and 2.- Force the enemys to either waste utility to block chambers sight or rotate to the other site. Overall, i think you overlooked chamber by a lot and wouldnt want any new players or vieweres to think that chamber is only buying OP, he has a lot of tactics to help his team.
@MrLowlander Gekkos abilities are to disorientate enemys to get easy kills. He does this to Easily capture a site. His blind can shoot all corner camping enemies a concuss/ Wingman to make enemies push by planting/ defusing the spike. His molly is to hit disorientated enemies and clear un wall bang-able spots.his ult can clear sites and disable enemies. All of his abilities can be picked up because its good for after you claimed the site.
As a Harbor main, his strength is disorientating enemies. Sure he can smoke off the site but every other controller can do that. He has 3 smokes that can completely mess up people's map knowledge and orientation if used together.
I mean that’s literally just what smokes do tho. You can argue that he gets more smokes than other controllers, but if he uses them all at once you’ll lose the round when they go down 10 seconds later
id say Vyse is the strongest sentinel for stalling for teammates to rotate, she has an indestructible wall lasting 8 seconds, 2 mollies that last a whopping 10 SECONDS, so if theres a single choke thats 28 seconds of stall, not to mention her blind is one of the the longest blinds in the game lasting 2 seconds. also heres a tip: if the wall gets tripped use only your blind and get the pick, and after wall expires use your thorns, that'll give you just enough time for your flash to go off cd for your next fight.
Specifically for duelists, they can be devided into 2 sub-classes due to their kits: Entry duelists and Duelers. Duelers like Phoenix, Reyna are designed for 1v1+, Entry duelists like Jett, Raze can take spaces, info of the site for others to come in (ofc they have kits to 1v1 like Jett smoke, Neon stun and Raze nade but they should be used to clear points or save themselves). Yoru is the hybrid one and his core is more likely to interrupt setups or 1v1. But now we have Iso (crazy for 1v1+ and can entry with shield and wall) and the new fkin Neon (haha Neon).
@@lolitsjans1557 sorry for the late reply! I would say make sure to use your fade utility in ways you can help your teammates as well as yourself. She's really good for clearing corners! You should also go into custom games and practice throwing her eye to optimal places where the enemies won't shoot it immediately while making sure it still provides valuable info!
@@raoni00111 yes! I had to learn this the hard way, but after a few seconds the eye will automatically come back down in terms of throwing. But in terms of how far it can mark enemies from, it will actually show you on your minimap/map! so just make sure it's in that range and as long as it's visible to enemies, they'll get marked by it!
MrLowlander as an immo smoke. omen is a good pick for second entry, trading duelists from off angles made by his tp and flash. his flash is really strong for execs and covers alot of sites. Astra is really strong lurk cause his kit is universal and covers all of the map. also astra is a good defensive agent with a good duelist she can hold a site like a cypher. clove is just shoot, okay lurk cause of his self sufficient kit and always entry when u have ult always be aggressive and hold unconventional angles the heal and ult allows u to do stupid things. Viper is bad rn but when she was good. Her best strength was being a sentinel-controller. always play for ratty walls and orbs be a rat.
The first contact Iso is really a good strength but if I can elaborate, I really think Iso is by far the tankiest of duellists, if you manage to get a kill fast and maintain a good position you can kill anyone without even having a good aim (that's the point of his q ability) and you become really hard to kill no matter what, so you can get a quick first contact and then be the tank of your team that run around and get kills easily, giving a huge avantage for your teamates
omen is everything. omen has (near) site-wide smokes, an insane flash, good repositioning with tp, and.... an awful ult. his smokes make for easy (ish) one-ways on many different choke points that no other smokes can have. That is his strength.
If I'm gonna be honest this ties in to the whole subclass thing, where there are multiple agents that fit into the role, and usually I divide them into 2-3 types: [Controllers] For controllers it's either self-sufficient or setup, with omen/astra/clove for the former, and brimstone/harbor/viper for the latter. [Sentinels] It's either they are trapmasters or stallers, with Chamber/Killjoy/Cypher for the former role and Vyse/Sage/Deadlock for the latter role. [Initiators] I get them into three categories of indicators, flex, and charge. Sova/Fade for indicators, Skye/Gekko for flex, KayO/Breach for assault. [Duelists] I just put them into 2 categories of mobility and assault, with Jett/Neon/Raze being speedy and Phoenix/Reyna/Yoru/Iso being slow but steady.
Omen can lurk, but you can only help your team with smokes and maybe a flash if you're close and want to reveal your location. Astra can lurk and still help her team with abilities that never give away her position, and also she's faster at smoking when far away than any agent. I've watched your vids for years but I think this one is a miss with a few agents
If they applied the shield mechanic to all of harbors abilities I think he could actually be good. Give the bubble shield more health also but all the shields breakable still. He would actually stand out and maybe even become one of the best controllers.
As a cypher main I would somewhat disagree, yes cypher is extremely strong when holding one specific site with all his util, but cypher is the only agent (other than vyse now but she only has 1 shear) who has universal trip range and the trips can’t be smoked off. This combined with his camera makes cypher the best info sentinel as he can trip one or two sites and let his teammates 5 stack the other site on eco rounds easier.
I have to disagree on the controllers. Omen is good at lurking but only has one global ability. His main strengths lie in HOW he can position his smokes as one-ways, floor smokes etc and paranoia being a huge, undodgable flash that's possibly the best ability in the game. Viper on the other hand isn't good because of the decay alone. While she is a really good sentinel on defense because of her ability to stall any push with decay and snakebites, on attack she creates so many question marks (think of the mid orb on icebox). On maps like Breeze she's best just because her wall suits the maps long open spaces.
I'm a Yoru main, and I can definetily say, his real real strenght is in his flashes. You can almost be a Skye; the control you have over them, I mean you can't get info as much as she does, but if you use them correctly, you can definetily support your team almost as much. But it's also about lurking; he's extremely good at faking presence, while maintaining control somewhere else, his ability to almost intantly tp to the other side of the map is broken when used right. Basically, his kit is very flexable at doing that.
I play Sage the most and a common misconception about her is people keep making new players play Sage even though she's probably one of the hardest agents to play if you're still new. Imo Sova is easier for newer players
I think its somewhat wrong to fully think that for Controller's like Brim and Viper (mainly with someone that has mollies) that their molly is used to get a kill. I like to think of it as a way to stall or zone out enemies, then the kill as a bonus cuz if player thinks the "real" strength or objective of a molly is to kill, welp its not always guaranteed and not always right especially if thinking about "real strength."
Sadly have to disagree with many of them. Viper has the unique ability to put her smokes up and down, as well as the decay making her the most defensive controller. Harbor is about isolating duels and generally the most flexible smokes with the only moving smoke in the game and the curvable wall. Cypher gains the most information out of all sentinels and its also global. Passive information and wide map control. I would also say Deadlock is more like a "bait'n'trap" agent. She forces fights(or rather sound) and then plays off that.Shooting wall? Shooting cocoon?Removing Net? Would be a shame if someone would peek right now while you aim somewhere else... Vyse is made to isolate enemies and make them easy kills. I wouldn't call it a lockdown, because the single wall and 2 thorn traps don't really last long. Gekko has flexible yet weaker abilities, but theoretical infinite charges. Fade doesn't really brute force anything. No blinds, no stuns. She focuses on information like Sova, but has strong combo potential(either with others or with her other abilities). Skye is the "flex support". Flashes, info, stuns and healing. Its the most versatile kit. Raze is not about making kills with abilities, but to create chaos and force reactions(and then punish those)
1:18 bruh that stim beacon lmao
Stim be-gone
'Stim beacon down' literally throws it down the abyss
3 people said the exact thing lmao
Whyd they have to do that to my boi like that...😭😭 I mean...
stim byecon
As an Omen main, I think his real purpose is being a flex pick. He can fill in any role other than sentinel. Can flash for his team, can smoke for his team and also can entry with his tps. He can do weird mindgames. Everyone has had that one game where the enemy Omen is a bigger trickster than Loki. I think that's his biggest strength. He can do mind games like Yoru without a kit solely dedicated to it so he can also flex.
His flash can stop an hole push for like 3-5 seconds tho so he is also an mini sentinal
@@GangsterKatt43 he can certainly delay a push with his smokes and flash so maybe yeah
He can somewhat fill a Sentinel’s role by lurking after smoking though. His flash also denies rushes to site. But yeah, he’s not designed to hold flanks.
Ah, yes. The omen entry. Just die first as a smoker and leave ur team without smokes for the rest of a round. Nice idea
@@__Kainon__ just sounds like an u problem mabey dont push when u dont have info idk just an idea
1:17 bye bye stim beacon
lol
Stim beacon dooooooooooooowwwwwwwwwwwwwnnnnnn.......😂
Brim? WHERE IS YOUR STIM YOUR THROWING!
As a semi professional Bronze Clove main, turning off your brain when you have ult and playing like a Raze with ADHD and hand tremors is the best way to enjoy them
Sova: "I clear the path with information to allow for a tactical assault."
Breach: "I clear the path by busting down walls to allow for chaos."
Raze: "Hi, I'm chaos."
1:30 "a support agent"
ludilue with his boing boing gun and the cubby wall:"and I took that personally"
Every single time
1:17 Poor Stim bacon bruh
As someone who plays a lot of chamber, I find that his kit isnt just to use an op but to get an early round pick and due to his untradability he himself acts like an alarm bot, so for him to just be glanced over as just an op character feels shallow :(
Mb. and shotguner*
he is ment to catch people on off angles and output quick frags on defense. If you think he is op agent you cant play him. He is the defending duelist
@@734asiffr
I mean chamber is literally the widowmaker of valorant, his specialty is at long range fights specifically sniping. But I do agree that chamber isn’t just for op, he’s a sentinel that holds down site by getting kills, like you said to get a pick and get out, like a kj alarm bit and cypher cam as one, chamber himself IS the util.
The whole video is for beginners I'd say cuz most of the tips are very basic
1:17 Noooo the stim beacon 😢
Brim is a great solo queue agent solely due to his stim and how fast he can execute a site
Stim is essentially a “go in” button, in plat+ 90% of the time when you hear stim being dropped you know it time to w key. In turn it becomes a silent communication tool and helps sync up a push
As a brim main i feel stupid i only started using it now
One of my friends is a brim one-trick. He's always said that he's the go-in button. When he plays solo he uses the stim whenever his duelists are feeling a little shy. He always shouts "go my children!" When using it
Breach can be described in one word:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
That’s basicly it yeah, AAAAAAAAAAAAAAAA
as a breach main, AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
9:44 you really ended that Gekko's entire career
Lol that stim beacon😂😂😂 1:17
Saying chamber is an OP only agent would inmediatly apply to jett aswell. Chambers strength is catching people off guard while holding off angles, playing agressive in defense, being a second (or third) entry duelist on attack and most important of all, helping his teams econ, chambers kit is designed in a way that you will always be carrying atleast 3 to 4 guns (headhunter + tour de france), this allows chamber to buy full headhunter with only 800 credits (Headhunter acting as a guardian but much cheaper) and you can buy a teamm8 a rifle. And his ult is key in stopping a hard push, specially countering Vyse since she cant take away his ult away, the slow from the ult is godly to 1.-Stop a rush on its tracks and 2.- Force the enemys to either waste utility to block chambers sight or rotate to the other site. Overall, i think you overlooked chamber by a lot and wouldnt want any new players or vieweres to think that chamber is only buying OP, he has a lot of tactics to help his team.
i agree hee basically threw him in the trash like rito for two years
Fr, lowlander did him pretty dirty. Chamber is literally cypher’s cam, kj’s turret and alarm bot all in one.
5:32 That deadlock saying "ayabadaba" got me laughing and I'm not sure why.
@MrLowlander Gekkos abilities are to disorientate enemys to get easy kills. He does this to Easily capture a site. His blind can shoot all corner camping enemies a concuss/ Wingman to make enemies push by planting/ defusing the spike. His molly is to hit disorientated
enemies and clear un wall bang-able spots.his ult can clear sites and disable enemies. All of his abilities can be picked up because its good for after you claimed the site.
for gekko what i think his strength is that he can recollect abilities upto 3 times and that makes em a good agent
is it only 3 times? I've never had to use more than 3 times but i thought it was as many times as you want
That Brim Stim yeeted into the Abyss was criminal XD
As a Neon main, I can confirm I am ALWAYS 2 steps ahead
I play too passively for a duelist and too aggressive for a sentinel
So, as a deadlock main, I say screw you cypher mains.
Cypher’s the most aggressive sentinel outside of chamber. Deadlock should not be played aggressively
@@adambernatchez5498 that is 100% wrong lol?
raze is more than just damage. raze is mainly used to create space as compared to other duelists, her util can clear a lot of angles out
Going supportive and aggressive on sage is so true
She also has the voiceline of 'i am both shield and sword' so yeah 6:22
1:56 the 2 snake bites 😢
As a Harbor main, his strength is disorientating enemies. Sure he can smoke off the site but every other controller can do that. He has 3 smokes that can completely mess up people's map knowledge and orientation if used together.
I mean that’s literally just what smokes do tho. You can argue that he gets more smokes than other controllers, but if he uses them all at once you’ll lose the round when they go down 10 seconds later
The real strength of Clove over any other agents, is its usability even at death.
id say Vyse is the strongest sentinel for stalling for teammates to rotate, she has an indestructible wall lasting 8 seconds, 2 mollies that last a whopping 10 SECONDS, so if theres a single choke thats 28 seconds of stall, not to mention her blind is one of the the longest blinds in the game lasting 2 seconds.
also heres a tip: if the wall gets tripped use only your blind and get the pick, and after wall expires use your thorns, that'll give you just enough time for your flash to go off cd for your next fight.
"Chamber is designed for operator players" but then, there are the giga chad chambers playing shotguns
Specifically for duelists, they can be devided into 2 sub-classes due to their kits: Entry duelists and Duelers. Duelers like Phoenix, Reyna are designed for 1v1+, Entry duelists like Jett, Raze can take spaces, info of the site for others to come in (ofc they have kits to 1v1 like Jett smoke, Neon stun and Raze nade but they should be used to clear points or save themselves). Yoru is the hybrid one and his core is more likely to interrupt setups or 1v1. But now we have Iso (crazy for 1v1+ and can entry with shield and wall) and the new fkin Neon (haha Neon).
MrLowlander! Next series has gotta be Fade to Ascendant! (yes I'm biased cause I'm a fade main)
Fade is kinda hard you have any beginner tips for her?
@@lolitsjans1557 sorry for the late reply! I would say make sure to use your fade utility in ways you can help your teammates as well as yourself. She's really good for clearing corners! You should also go into custom games and practice throwing her eye to optimal places where the enemies won't shoot it immediately while making sure it still provides valuable info!
@@Hatsoff.Topaz2 thanks a bunch
@@Hatsoff.Topaz2does the eye have range limit?
@@raoni00111 yes! I had to learn this the hard way, but after a few seconds the eye will automatically come back down in terms of throwing. But in terms of how far it can mark enemies from, it will actually show you on your minimap/map! so just make sure it's in that range and as long as it's visible to enemies, they'll get marked by it!
Bro managed to have a shit take every single time
Damnnn mr LOWLANDER again, gonna keep me entertained while at uni
MrLowlander as an immo smoke. omen is a good pick for second entry, trading duelists from off angles made by his tp and flash. his flash is really strong for execs and covers alot of sites.
Astra is really strong lurk cause his kit is universal and covers all of the map. also astra is a good defensive agent with a good duelist she can hold a site like a cypher.
clove is just shoot, okay lurk cause of his self sufficient kit and always entry when u have ult always be aggressive and hold unconventional angles the heal and ult allows u to do stupid things.
Viper is bad rn but when she was good. Her best strength was being a sentinel-controller. always play for ratty walls and orbs be a rat.
For gekko, I believe picking up abilities is more important. Hearing the incoming thrash for the second time is actually scary
The first contact Iso is really a good strength but if I can elaborate, I really think Iso is by far the tankiest of duellists, if you manage to get a kill fast and maintain a good position you can kill anyone without even having a good aim (that's the point of his q ability) and you become really hard to kill no matter what, so you can get a quick first contact and then be the tank of your team that run around and get kills easily, giving a huge avantage for your teamates
omen is everything. omen has (near) site-wide smokes, an insane flash, good repositioning with tp, and.... an awful ult. his smokes make for easy (ish) one-ways on many different choke points that no other smokes can have. That is his strength.
WE NEED THE SETUP NOW!!
The real stength of brim is using molly lineups
Timestamps for each agent:
Controllers
Omen: 0:18
Brimstone: 0:58
Harbor: 1:26
Viper: 1:50
Clove: 2:08
Astra: 2:53
Sentinels
Cypher: 3:45
Vyse: 4:11
Killjoy: 4:26
Deadlock: 5:16
Chamber: 5:41
Sage: 6:00
Initiators
Sova: 6:30
Breach: 6:44
Fade: 7:08 🖤
KAY/O: 7:41
Gekko: 8:06
Skye: 8:49
Duelists
Yoru: 9:32
Jett: 9:57
Reyna: 10:18
Raze:10:51
Phoenix: 11:26
Iso: 11:46
Neon: 12:08
Good work bro
12:32 2 steps ahead im always 2 steps ahead
If I'm gonna be honest this ties in to the whole subclass thing, where there are multiple agents that fit into the role, and usually I divide them into 2-3 types:
[Controllers]
For controllers it's either self-sufficient or setup, with omen/astra/clove for the former, and brimstone/harbor/viper for the latter.
[Sentinels]
It's either they are trapmasters or stallers, with Chamber/Killjoy/Cypher for the former role and Vyse/Sage/Deadlock for the latter role.
[Initiators]
I get them into three categories of indicators, flex, and charge. Sova/Fade for indicators, Skye/Gekko for flex, KayO/Breach for assault.
[Duelists]
I just put them into 2 categories of mobility and assault, with Jett/Neon/Raze being speedy and Phoenix/Reyna/Yoru/Iso being slow but steady.
Omen can lurk, but you can only help your team with smokes and maybe a flash if you're close and want to reveal your location.
Astra can lurk and still help her team with abilities that never give away her position, and also she's faster at smoking when far away than any agent.
I've watched your vids for years but I think this one is a miss with a few agents
I hope everyone had a good day or are currently having one! 😊
If they applied the shield mechanic to all of harbors abilities I think he could actually be good. Give the bubble shield more health also but all the shields breakable still. He would actually stand out and maybe even become one of the best controllers.
Fade mains explaining why ulting a completely empty site is useful
No information is still information!
[except comms, no comms is just... no comms]
@@PaulHoleybatchits still kinda wasted in my eyes
Yoru is for OutSMARTing your Enemies, Jett is for OutPLAYING them
i think that brimstone strength might not only be to plan entries with the team, because you can really stall defuses with your molly and ult
sage instructions unclear
I am using her as a duelist now
Setup tourrr lesssgooo
As a Deadlock main, I appreciate how she is not in the thumbnail
As a cypher main I would somewhat disagree, yes cypher is extremely strong when holding one specific site with all his util, but cypher is the only agent (other than vyse now but she only has 1 shear) who has universal trip range and the trips can’t be smoked off. This combined with his camera makes cypher the best info sentinel as he can trip one or two sites and let his teammates 5 stack the other site on eco rounds easier.
I think gekkos uniqueness could be the ability to pick up his util non stop infinitely (beside ult) still huge that thrash is usable twice anyway
harbors real strength is the boing boing gun
I think Vyse's strongest trait is that her util allows a guaranteed kill from the first enemy that enters the site.
Unless that agent is jett or chamber
1:45 did you watch ludilue that mans crazy good with harbor
as neon, i am always 2 steps ahead
Play yoru instead
@@Penguinizerrr why
Cypher would like to have a “talk” with the person who made the thumbnail
Clove is the best utility agent. smoke after dying and unlimited smokes are op.
Oh man, I am the brimm that throw the steam beacon incorrectly hahahahha, i'ts my clip
I have to disagree on the controllers. Omen is good at lurking but only has one global ability. His main strengths lie in HOW he can position his smokes as one-ways, floor smokes etc and paranoia being a huge, undodgable flash that's possibly the best ability in the game.
Viper on the other hand isn't good because of the decay alone. While she is a really good sentinel on defense because of her ability to stall any push with decay and snakebites, on attack she creates so many question marks (think of the mid orb on icebox). On maps like Breeze she's best just because her wall suits the maps long open spaces.
I thought this was going to be a lore power scaling video 💀
If only my random teammates know this😭
i actually enjoy planting when playing harbour
If your Girl is 1. A fish
2. Is disgustingly high educated in specific topic
3. Isnt toxic to you
That is not your girl thats OUR FISH
I am still do glad that Mr lowlander did in to ascendant like I asked!
I'm a Yoru main, and I can definetily say, his real real strenght is in his flashes. You can almost be a Skye; the control you have over them, I mean you can't get info as much as she does, but if you use them correctly, you can definetily support your team almost as much. But it's also about lurking; he's extremely good at faking presence, while maintaining control somewhere else, his ability to almost intantly tp to the other side of the map is broken when used right. Basically, his kit is very flexable at doing that.
Get it neon stays one STEP ahead
4:30 when’s the next KJ episode coming out?
I play Sage the most and a common misconception about her is people keep making new players play Sage even though she's probably one of the hardest agents to play if you're still new. Imo Sova is easier for newer players
you missed iso in the thumbnail lol
And cypher
I think its somewhat wrong to fully think that for Controller's like Brim and Viper (mainly with someone that has mollies) that their molly is used to get a kill. I like to think of it as a way to stall or zone out enemies, then the kill as a bonus cuz if player thinks the "real" strength or objective of a molly is to kill, welp its not always guaranteed and not always right especially if thinking about "real strength."
I dont know man the harbor I be seeing is a monster
Tactical is right. Yoru is the only one who can "tactically" run straight into a wall, and I love him for it!
Man I knew I wasn’t aggressive enough
Playing aggressive on deadlock is bad. Her kit lets her take fights when ppl are pushing her and her wall is meant to stall
I am still waiting for valorant Olympics part 2
wheres the aggressive harbours and neon movement 😢
you are the best valorant content creater for me
Dont smoke ascent like that🥲😭
That stim beacon at 1:18 😭
can we get a 'Fade to Ascendant' series?
Mr lowland if u don t know that satchel was good bc it make you hard to hit because one people here raze ult they see in the air
Thanks to your channel I was able to get out bronze.
Nice
Chamber is a really strong shotgun agent too
I think kayo feels more like a duelist then initiator.
That’s because you aren’t playing him right
@@adambernatchez5498 bro his abilities are a hybrid between initiator and duelist
Your whole point for cypher is better suited for kj
what do you think is the best agent for beginners?
I just came here for breach
The double take 7:53
Sadly have to disagree with many of them.
Viper has the unique ability to put her smokes up and down, as well as the decay making her the most defensive controller.
Harbor is about isolating duels and generally the most flexible smokes with the only moving smoke in the game and the curvable wall.
Cypher gains the most information out of all sentinels and its also global. Passive information and wide map control.
I would also say Deadlock is more like a "bait'n'trap" agent. She forces fights(or rather sound) and then plays off that.Shooting wall? Shooting cocoon?Removing Net? Would be a shame if someone would peek right now while you aim somewhere else...
Vyse is made to isolate enemies and make them easy kills. I wouldn't call it a lockdown, because the single wall and 2 thorn traps don't really last long.
Gekko has flexible yet weaker abilities, but theoretical infinite charges.
Fade doesn't really brute force anything. No blinds, no stuns. She focuses on information like Sova, but has strong combo potential(either with others or with her other abilities).
Skye is the "flex support". Flashes, info, stuns and healing. Its the most versatile kit.
Raze is not about making kills with abilities, but to create chaos and force reactions(and then punish those)
Setup tour ❤
why no cypher in the thumbnail
I thought you already did a setup tour
1:18 that stim beacon ;-;
I got banned from the discord at the exact hour of this video released wow
:(((
Sova❌❌
Sofa✅✅
1:18 😂😂😂😂😂
1:17 the stim beacon
Strength of astra is actually being benefitial to the enemy team. Because the noises she makes piss me off so much.
You forgot to put my main in the thumbnail, im disapointed mr lowlander...
where's iso in the thumbnail?
Omen is a controler and duelist