Hey, Ryan! I'm the Voice Actor for the Intercom speaker, named HQ. I'm glad you enjoyed the game my friend worked so hard on, the Angler is also voiced by the Iconic Gianni Matragrano! The Angler has variants, just so you should know :)
im really late to reply, but you did an awesome job voice acting. I genuinely wondered who voiced HQ as I was playing for the first time. You actually deserve some sort of award :)
I know everyone's already said it, but you're ridiculously talented. Paired with the incredible atmosphere of the game and the amount of things it does right it really makes for an unforgettable experience.
21:46 its a wall dweller. They will appear when you walk by their wall and then follow you. If you hear footsteps behind you turn around and look at them to make them leave
i saved my friend from a wall dweller BRO HE WAS SPRINTING TO ME OR MY FRIEND THANK GOD I TURNED AROUND (I didnt hear anything but i.. actually just felt like it like a gut feeling)
Fun fact: The voice actor who plays the ferryman (AKA Sebastian) is actually also the voice of Gabriel, from the game Ultrakill, which- ironically, is one of the games pressure is inspired by. The voice actors name is Gianni Matragranno, and he has a TH-cam channel where they upload shitposts and other meme like content
3:10 dude that situation actually happened to me as well, when I was on a walk one time in the morning, I overheard fast running straight behind me. When I looked back I shrieked and just looked down at my shoes, it was just a man taking his night run. He oversaw I was scared and told his apology. I soon continued on after forgiving him. I’m so glad it was never a killer
u couldve gotten a rare item, at 21:46 that was a wall dweller coming for u slowly walking to u, and theres a badge if the wall dweller and angler spawn at the same time which is very rare, u hide in a locker and while the wall dweller is coming the angler will kill him and u can eat his body, it gives regeneration
Yeah I'm tryna get it but haven't been lucky enough yet whenever I get a wall dweller no anglers and just key card and gun rooms so I can't run forward to try spawn him
Tips for Ryan: The Angler(s) Edition There are five versions of The Angler, that being the normal one(Angler), the grey one(Blitz), green one(Chainsmoker), pink one(Pinkie), and the brown one(Froger, the one you died to twice.) I will now briefly explain what each do, since each function similarly but have different behaviors.. The Angler will make the lights flicker and rush through similar to Rush from Doors, easy to deal with. Froger will rush through and then return like a boomerang, except he will come back one more time very late to catch you off guard, so when he goes away after the first two sweeps, get out of the locker to recover your sanity, then stick by your locker and listen to his oncoming return. Pinkie will NOT make the lights flicker, and is the only one that does not. You will only be able to hear her, and she can be faintly heard from a good distance, giving you a lot of time to hide in a locker. Blitz will make the lights flicker much longer than the others and will not make any noise until 5-10 seconds after the lights flicker. He is the fastest, giving you the least amount of time to react, so trying to predict when he dashes through is nearly mandatory to survive. Chainsmoker is the slowest one out of all five, and he will emit a green smoke among his trail that is HARMLESS. The only thing it does, is makes you panic while inside the locker much faster, so it is important to make sure that you go into the locker quite late compared to the others, as you will panic out of the locker if you go in early and it will kick you out of the locker, leaving you unable to go inside until you are calm again. Pro tip: All Anglers will only follow the main path, so if you know where the next/correct door is, you can go into a separate optional room in order to not have the need to hide into a locker. You can also hide in vents. ..Beware of the Pandemonium..
Hey Ryan idk if you'll see this, I just wanted you to know I enjoy your content. Might sound silly coming from a 28 y/o female but your sense of humor is super refreshing. Thanks for always cheering me up. Edit: I really wish people were held accountable for things they say online. There is no need for all this hate. I've been watching Ryan's videos for a long time, I was just trying to convey my appreciation to someone I look up to as a role model that they have helped me through a lot in my life, and that I simply enjoyed all of his content (including Roblox, which is why I referenced my age.)
I remember being on vc and getting lost in the darkness of the underwater section. I was already nervous because at the time I wasn't too familiar with game, and I thought the ambience was entities. I literally sat in a corner and waited for my friend like a kid lost in a mall.
So the anglers as you read have different varrients. Grey is like normal rush. He gets, in gets out. Brown rushes back and forth like ambush from doors. Staying in a locker for too long will make the player paranoid and hop out. Pink is like grey but doesn’t flicker the lights, he only gives audio cues. Finally, green, he is like normal grey but bigger. He leaves behind a green smoke that can damage you if you stay in it for too long. That is all about the anglers. Cya!
Ryan i have been playing pressure for a while and i HEAVILY recommend you continue to play this game, the amount of lore and monster you have yet to see is CRAZY, please make a part 2
hi ryan!! ive played pressure for a while so heres a few tips for most of the monsters!! first monster type is the angler. there are six (seven if you wanna count the very rare one) types of anglers. the angler, which is the most common variant as seen in 6:34. chainsmoker, which is green. pinkie, which is, evidently, pink. blitz, which is grey. frogger, which is a brown frog, pandemonium, the black variant, and a-60, the red and rarest type. the anglers always go in singular, direct path. all of the anglers are almost completely blind, so you can either hide in a locker or out of sight in order to avoid then. pandemonium, however, is not like the others. while pandemonium does follow the direct path, you cannot hide out of sight. if you do so, pandemonium will separate from the path, go directly to you, and kill you. either hide in a locker, a vent, or in a different room. also, each of their screams are different, sort of like how ambush and rush from doors sound different. most are easy to depict from one another though. the angler is like rush. the lights will flicker, it might take a while to reach you, but when you hear it getting close, hide in a locker or out of sight. chainsmoker is the slowest. when hiding in a locker, chainsmoker will slowly pass through, emitting this green like smoke (clearly lol) which kicks you out of your locker and kills you. either hide out of sight, or get into a locker late. pinkie does not make the lights flicker. however, you will be able to tell when pinkie is coming. pinkie makes this high pitched screeching sound, which is why it is a good idea to stop and listen. it takes a while to arrive, but when it does, hide in a locker or out of sight. blitz is one of the fastest types. it will make the lights flicker longer than the others, and arrives pretty quickly. when the lights flicker for that long, hide *immediately.* blitz gives you little to no time to react. frogger (as seen in 27:24) is similar to ambush from doors. it makes a deeper pitched sort of screech. it makes the lights flicker, obviously, and you should hide in a locker or out of sight. it will rush back and forth a few times. if youre in a locker and it passes by for the first 2 times, get out of the locker and immediately get back in. you cannot stay in the lockers for too long, making you lose sanity and kicking you out. pandemonium, my least favorite, is the angler which is not blind. as previously stated, if you are in plain sight, it will kill you. hide in a locker, vent, or in a different room, preferably ones with the keycards. when hiding in a locker, pandemonium will go directly to you, making you play a minigame. you will have to keep a circle in the middle of the screen, all while pandemonium is constantly making the circle flip all across the screen. this minigame lasts for about a minute or so, with pandemonium disappearing when its over. a-60, (aka the "multi monster" or "run ender")the rarest one, gives little warning. all that happens is that a red text will appear at the bottom. a-60 is quick, about a little quicker than blitz, so you have to be quick. once you see the red text, hide *quickly.* do not move from your hiding spot until another red text appears at the bottom, saying something like, "we both die tonight, one of us, a bit later than the other." thats when you can continue. there are more monsters, so heres an explanation on how to beat them! puddles of void mass: as seen in 10:43, is a purple squid entity with tentacles that spawns in lockers. its pretty obvious to spot, and unless youre frantically searching for a locker, is pretty easy to avoid. when in singleplayer mode, if you accidentally get into its locker, it will pull you in, and you die immediately. however, in multiplayer mode, if someone gets into the locker, you can save them before they die. also, funnily enough, you can get an achievement if your teammate dies in a void locker, and you die in the exact same locker. good people: as seen in 9:24, is a fleshy entity with a smiling mask. it hides behind fake doors. it does 55 damaged when encountered. a way to avoid this is to walk up to the door and not open it. if you hear growling and/or scratching, do not open the door. if the door number starts sparking or looks like it has static, do not open the door. occasionally, a voice will tell you to go through the doors. do not. wall dweller: as seen in 21:46, is a humanoid monster that lacks arms. it will silently grow from the walls behind you and slowly creep up until it finally kills you. this is why it is a good idea to always check behind you. if you hesr footsteps behind you, immediately turn around. wall dwellers will immediately run away upon being spotted. if you hide in a locker while being stalked by the wall dweller, it will stand outside your locker until you get out and kill you. however, you can trick the wall dweller. when you hewr an angler coming, hide in a locker. this will kill the wall dweller. when the angler passes, find its body. you will get an achievement if you eat its flesh. squiddle: my LEAST favorite, as seen in 15:10, spawn in very dark rooms. theyre like screech, but the opposite. you cannot stare at them for too long. if a player stands too close to one for about 3 seconds, it will attack. if you flash your light at it for more than 1.5 seconds, it will attack. however, certain light sources will not affect the squiddles, such as the flash beacon and the blacklight. eyefestation: as seen in 23:06 is a shark with green eyes. it can appear in rooms with large windows and bodies of water behind it. eyefestation will drag your camera towards it, forcing you to look at it, and doing damage unless the eye contact is broken. sometimes it will even speak to you, bribing you to look at it. sometimes, the next door will be locked for up to 15 seconds, forcing you to look at eyefestation until the timer is up. if the room after eyefestation also has a body of water, there is a chance it will follow you and continue its assualt. it does go away though. however, using a flash beacon, you can enrage eyefestation. (this is not recommended.) if you flash eyefestation once, it will turn red, and its force will be stronger. if you flash it a second time, it will turn purple, and its force will become even stronger. it will stay enraged for the entire game until the run is over or until the player dies. youll get a badge for surviving its enraged state, if thats any motivation lol. sebastian solace: as seen in 16:15 appears when you die, or during your run. he is docile! (until recently..) during your run, in a random room, he will whisper to you, telling you to come visit him. you should! he will offer you tools, such as light sources and medkits. if you flash him with s flash beacon, he will yell at you. however, as of recently, if you flash him, he will pick you up, reprimand you, and then throw you to the floor, dealing 50 damage. if you do it again, he will shoot you, which instantly kills you. he wont show you the document on him. searchlights: a massive floating creature with harpoons/hooks and searchlights on its under belly. it is a grand encounter, sort of like figure from doors. it will have a chance of appearing once during your run, and appears finally after you escape the ridge. as the name suggests, it has orange looking searchlights from its belly. in this encounter, youll have to fix 5 generators (9 with other players) without getting spotted. if a player is spotted, it will make a noise similar to a whale. if a player does not immediately get out of sight, it will harpoon the players chest, and eat it. you can use lockers, walls, and containers to hide from searchlights. please beware that puddlle of void mass can still spawn in these lockers. searchlights will also have a final encounter after you escape the ridge in room 115. youll have to fix wires underwater without getting spotted. you can hide using various debris, since youre underwater and theres no lockers. youll have to fix 7 wires, but 14+ if playing multiplayer. while fixing the pipes, up to 3 searchlights will spawn, making it more difficult. try and stay near the bottom, there are parasites that will get in your suit and do damage until you shake them off. once all pipes have been fixed, you will swim to the center shaft of the arena, pull the lever, and rush back to the cave where you came from. a searchlights will hover over an open area of the cave, shining its lights to look for any players. youll have to maneuver around the lights in order to get through. do not rush, there is no time limit. thats all i will cover, since ryan hasnt seen the newer entities yet. i know this is late but i hope you play the newest update! 😓
Because he is a magical wholesome person that make everything amazing! He can turn a game that nobody want to watch into the best video you've ever seen!
i'd love to see you play this with others. Honestly would love to see you come back to more of these multiplayer roblox horror games in general. there are quite a lot of good ones out there
Here’s a little help regarding the Angler variants on your next playthrough of Pressure. The orange one, Froger, will be able to sometimes rebound, similar to ambush from Doors. The pink variant, Pinkie, will not cause the lights to flicker. Keep your ears open for anything that sounds like screaming. That will alert you to Pinkie’s arrival. Third and finally, Chainsmoker. This variant is slower than the others, but you’ll be kicked out of lockers quicker than usual when it’s coming your way. Choose when you hide in a locker carefully if you suspect Chainsmoker is approaching. There’s also a rare variant for the angler, but that’s a surprise for you to find out! I really hope this helps!
21:23 Ryan that was a wall dweller. But they can be easily encountered by looking at them and they run away. Another fact is they can die. So if you managed to get Angler to kill it you could go back to its body and grabbed a piece of the Wall Dweller. If you consume it you can get regeneration permanently
Angler - signs lights flickering is loud when passing is black Variant Pinky - signs no lights flickering but screeches before attacking is pink Blitz - signs longer flickering of lights super fast is grey Chainsmoker - signs flickering lights color green slower than other variants but leaves a green gas in its path thats pushes you out of the locker Frogger - signs lights flickering color orange and atacks 3 times last attack is more longer before coming back
Man, so glad you played this! It's literally one of my most favorite Roblox games so I recommended this game back while it was still in (sorta) testing but then it shut down for a few months, and now it's back?! I'm so excited!!! Also please do more episodes on it, there's a lot of interesting things in this game lol
love how there is so many references inside this game. at 15:15 you can see the mimic chapter 4 bathrooms inside the school, there is also doors reverences as well that i saw
Absolutely loved this^^ You should definitely make another vid!! There a hecc ton of other levels to explore including meeting Sebastian himself (aka the anglerfish guy who talks to you in every death) past wave 50!
This is crazy, I just played this yesterday and was thinking "wow, Ryan's definitely gotta see this game" just to be blessed with a video the day after, this is wild
Its scary seeing how much more terrifying roblox games are getting. Also I really don't wanna be that guy but its so cool watching this 4 mins after it released
I was just about to recommend to you this game, because I found it just two days ago and know how much you liked doors, and here you are playing it already. That’s incredible. This game seems much better and more fun than doors, and I believe I speak for everyone when I say we want more of this game from you!
I think for the angler, the normal one is grey, blitz is the most dangerous, being silent and VERY fast, Froger roams back and forth a couple times, Pinkie does not flicker lights, but is louder and easier to discern/hear from a long distance, and Chainsmoker is CONSIDERABLY the slowest, and leaves a green haze.
Here's a few tips for your next playthrough, Ryan: The Angler has four variants that all have different behaviors you need to be aware of. The "Froger", or brown variant, is the one that is able to do loops, so the best strategy here is to wait by the locker, hop in, and once it passes by, hop back out and wait until you hear it returning. Repeat this strategy until it inevitably goes away. The "Pinkie", or pink variant, is able to spawn without flickering the lights whatsoever. However, you do have a much longer time to react and find a hiding spot, as you can hear it from a much further distance than the regular Angler. The "Blitz", or grey variant, acts almost the exact same way as the regular Angler. The only difference being that you won't be able to hear it until it is close to you. The strategy here is to find a locker once the lights flicker, wait until the moment you hear it's loud audio cue, and hop in the locker quickly. Reaction time is key here. The "Chainsmoker", or green variant, takes a much longer time to reach the room you are currently in, and emits a green smoke that causes your hiding time to be significantly reduced. The best strategy is to wait by a locker until it sounds really close-by, and hop in. You ideally want to spend the least possible amount of time inside the locker when the Chainsmoker is active. There are several more threats you need to worry about aside from The Angler and it's variants, but I think it's probably best to let you discover those yourself, as that is all part of the experience! Enjoy the game, Ryan!
be wary though cuz there is a chance that some angler encounters may spawn a pandemonium which like an angler but will deviate from its set path to seek you and kill you and forces you to do a minigame when in lockers
Ryan I highly recommend you play ULTRAKILL, it is an amazing game and the reference to ULTRAKILL is at 0:40 the trenchbleeder is a reference to THR-1000 Earthmovers, and the arsenal update came out so go play it and see what you think.
here are some tips without spoiling much: - blitz works like rush, only goes by once - pinky sometimes wont cause the lights to flicker, and also moves very fast - froger is what you died to, they rush by and then go backwards, after a short while they come back - chainsmoker moves very slow and produces green smoke, if you hide in the locker too early youll get kicked out and die (it kicks you out faster than the other anglers) - you can also avoid them by hiding in vents, seperate rooms, or if youre far enough away since they dont have too large of a detection radius - the flash beacon doesnt anger the squiddles
Hi Ryan! This is my second time posting on this channel but I wanted to talk about how much you’ve helped me in life even when I was a lot younger then now. Today my 16 year old dog passed away. I knew it was coming but it was just so sudden that I took it really hard. I really needed a distraction from the horrible situation and what you post daily gives me so much peace of mind to just take my mind off things. I love your content so much and the wonderful channel you have if I could donate I would.
Nice, some 'refreshment' after Doors ;) I'll give some tips as well: I .Pandemonium is a tricky one - sounds a bit familliar to Angler(s), but main thing is to hide from him in locker, and it'll activate mini-game: you'll need to keep white dot in a center of screen and do not let the bar to shrink out (he'll bang in your locker, pushing dot in a far corner from center point) II. 'Sharks' (ones that'll pull you to looking at them) might be easy to come by, but... sometimes may occure 'event' with surviving in a locked room for some time with enraged one (more reddish light - same effect might be achhieved by using flash beacon on him) III. Shadow squids are really niusance enemies - thanks to them, using light in darkness isn't a wise idea: they'll attack you after being enlighted (luckily, not by instant - they'll 'load up' to attack, drop light from them will shush them down) - only special light sources - flash beacon and blacklight - are safe to use around them, somehow not provoking them
Pressure is an absolutely fantastic game, there's a lot of cool stuff to find and i'm super glad u made a video on it, would love to see u and the lads playing this
god, this easily has to be one of my favorite games right now ever! i looked up "pressure roblox" to see how many videos there were of gameplay and low and behold... you were one of the top ones i found. 1 day ago! i'm freaking thrilled that you're playing this game and i hope i get to see more content from you on this. :)
Dude im so happy that you exist because whenever i get bored of watching some random crap on yt shorts i remember your channel and i immediatley go to watch somthing on your channel. Idk what i would do without you its really fun watching you play games and i really like your voice! Keep up the good work man.
I'm surprised you'd make a video on this Ryan! You can hide in plain sight from a lot of the entities since they use raycast. This includes Pandemonium, the one that you hide from that bangs on the locker. (I got a ban from their server for making a joke about that LOL). The black squids are actually squiddles that you're supposed to not stand near for too long or flash a light on them. (The counter to them is using the flash beacon / blacklight.) They spawn in every darkroom basically but never outside. Chainsmoker (The green one that releases green gas) is actually the one who's blind and you can stand right next to as long as you aren't in it's way. Frogger (Iron lung reference) is basically ambush but trickier. He can pretend to leave and immediately come back. For blitz (Extremely fast one) you're supposed to count to 3 before you enter the locker whenever the lights flicker TWICE. Wall dwellers are the ones that come up from behind you that are eddible. When angler kills them you can grab a piece of them and eat them and heal. (Started off as a joke now a real thing) As for the other variant Pinkie, she doesn't flicker the lights but makes a loud noise whenever she appears. She can appear underwater too unfortunately, but you can hide from her inside of a potted plant in the corner since the raycasting sucks in Roblox. Sometimes angler might "appear" but it'd only be an ambience type of angler to trick you. It'll sound muffled and it won't really appear. It's more of a mimic I'm pretty sure or for the ambience to show that anglers probably below/above you to immerse you. For when you reach door 50 I'm pretty sure it's obvious you're supposed to stay out of sight from the searchlights beams that appears there. It spawns only in Door 50 and 115 (Past the ridge).
okay so whilst we're on the topic of ultrakill... PLEASE PLAY IT RYAN, IT IS SUCH A GOOD GAME, May not be this channels type of game, but even outside of videos, i would suggest anyone to play it, and avoid spoilers, because it is such a good game that i wish i experienced without knowing what was coming
15:10 thats a squiddle, you cant have a light on them nor look at them if you want to live (your lantern was still technically shining on it, which is why i prefer not to use them period)
the dude in the lobby with the blue fire on his head is actually a type of item called a “limited” the item they were wearing is the “Frozen Horns of the Frigid Planes” which goes for around 1M-2M robux a pop, or $12,500 to $25,000 (i just wanted to point this out because you don’t see a lot of people with that item)
21:47 That Was Wall Dweller 6:45 That Was Angler 8:40 That Was Good People 10:05 That Was Squiddles 12:15 That Was The Divine 12:40 That Was Eyefestation 23:25 That Was Froger 3:10 That Was Ambiance 15:15 That Was Mimic Reference 15:30 That Was Sebastian Screaming "My Leg!" 10:45 That Was Puddles Of Void Mass
Hi Ryan, just wanna make you feel old for a little bit. I started watching you when i was at grade 5, now im grade 11. 6 years and I still feel like the same kid that just discovered your channel. You became my inspiration to do good and to be better, you even helped me when I was down. I enjoy watching your videos man, always brings a smile to my face. Keep up the good work!!
Hey Ryan, got some tips for you. 1. if you are near a Faux Door you may need to wait as some sounds have a delay, and each are different in terms of loudness and type. sometimes the NAV-MARKER next to a Faux door will spark, that's another way to identify one. 2. Squiddles won't be aggressive near a keycard door, in my playthroughs they tend to require at least 15 seconds just to aggro unlike if they weren't near the keycard door. they can also spawn anywhere in the darkness, including the darkness after the lights are broken. oh and they will attack even in the dark if you stare at them or stand near them for too long. their faces will glow brighter to indicate when they will attack. 3. just like DOORS, as long as you an a Path entity are far enough away then you won't be killed, however there are some entities that will come directly for you. oh and as far as im aware there is no monster that hunts you within the dark... 4. each monster has a unique sound, ALL do. however keep in mind that underwater or in some rooms, a monster will either be muffled or spawn very close, meaning that sometimes you will need to keep mind of lockers in case one suddenly comes. (last) 5 & 6. most scary sounds you hear in the game, such as something running at you, don't mean anything. but don't get too comfortable since there is a monster that walks around sometimes. Don't use flash-beacon on the Eyes shark since that will enrage it and make the pull harder to resist, flash it again and it will enter Enraged+ where it's the hardest. the enragement will last for some doors, however if you escape the room in Enraged+ you will unlock the flash-beacon at the starter shop. also squiddles don't mind the flash-beacon, as it doesnt aggro them at all.
Just incase you want some more info on the "angler" Blitz is the normal rush, Pinkie doesnt make the lights flicker but is louder than the normal blitz, froger is basiclly just ambush, and chainsmoker is byfar the most of the lethal needing better timing for lockers but is very obviously with the sound it makes
21:20 That is the wall dweller, there is a body-shaped cutout in the wall if he spawns. I think you need to stare at the cutout and it should disappear.
OH HELL YEAH I'VE BEEN WAITING FOR THIS THANKS RYAN!!! Edit: this was an amazing video and I really hope you keep going t'ill the end, seeing you play was like a hit of nostalgia when I started playing the game, and seeing you play reminds me so much of doors which I absolutely loved. Oh and about the angler, there are 5 of them, you met the regular and Froger, Froger goes, comes back and goes again. Hop out of the lockers when he leaves, but be ready to hop back in
this is so awesome! ive been playing pressure nonstop and i was hoping you'd play it too since it was so doors-esque :D for items btw there's item lockers which look like the ones you hide in but smaller which usually have more items in them. theres diff types of anglers but a lot of the comments explain that, but the guy following you from the previous room is a wall dweller! if you hear footsteps that aren't your own i think looking back at it makes it go away. if you play with others though, if someone else looks at the dweller, it also goes away :P
Hey Ryan. Been a while since I last watched you but anyways here's two tips. 1: Since my first tip here was stupid, here's another one. The further you go in the facility, the quicker your Claustrophobia will ramp up, meaning you'll have to enter lockers later than normal when the lights flicker. 2: When dealing with Good People (that flesh monster that pieced you up) there is a variety of signs that let you know it's not a good door, such as breathing, the number led being lit in a dark room, and sparking from the number sign. For those reasons, don't assume that because there isn't breathing that means the door is safe (pro tip: the anglers will always go through the correct door, so if you're stumped and one shows up, just follow their trail of destruction.) Ps: Flash that eye monster twice and escape the room for a cool badge :) PPS: Beware the Rotting One.
Hey Ryan, here’s a little tip: whenever you are struggling with finding the key card if you listen very closely, you can hear a static noise very useful for finding the key card. It’s only thing that ecstatic so if you hear static, it’s probably the key card!
Man idk how I never saw this when it was first uploaded. Only see it now bc it was recommended to me thanks to browsing pressure related videos bc I recently got into it and beat it. It’s such a good game
I want more for your sake Ryan, this game has so much more content and i bet you'd love to see it and i'd love to see you play through that content. I played through it so many times just because collecting badges and information on the monsters is really satisfying.
the thing in the dark that jumpscares you, you get jump scared by it if it’s in the radius of the light from your: Lantern / Flashlight but there is a different flashlight that won’t let him jumpscare you, just anger him. He’s called a squiddle I think
Tips for ryan if he plays this again: Mimic doors: to avoid them, get near the doors (walls are more efective) and if you hear a breathing noise, then its a mimic door. Angler: there are diferent variants about it, some can come back, and others can go REALLY fast. They act like rush from doors so, you already know what to do. And one more thing. Theres another special angler, but i wont spoil about it. Wall dwellers (aka the guy you've seen walking at 21:20 ) they can be seen in the walls and to avoid them, just look directly into them. Fun fact about theese guys: if a angler comes by, they can be used as food! Giving you health regeneration! (The thing that happend also at that same timestamp!) The shark with eyes: you can anger them 2 times by getting the flash beacon (not recomended but it's a fun fact) That's all i have to say bcus if i say more then i would spoil the whole thing. Edit: if ryan sees this, then i will bring more info if he make's this a 2'nd episode!
yo Ryan, I got some tips angler: for all of them in general, it’s better to rely on sound because of the nuisance named pinkie, but don’t disregard the lights. the squid guys: if you flash a light at them or stand to close, they attack. happy people (the door trap): the sign sparks. that’s all you need to know. the eyes knockoff: don’t look, idiot. if you flash it 5 times, it turns ourple and follows you through rooms.
I've got some tips for you for the Angler about his variants if it's making you confused about what to do when you encounter them The Green One: He's going to make at LOT of noise but will come to you much slower then the others Warning: going to a cabinet to soon the green variant will force you out the cabinet just like Hide but the others don't, just wait till you really see him... The Pink One: He's like Ambush but different he's going to go back AND this is why you died last game Warning: he DOES come back but this time not going to go back The Grey One: He's The Quieter Of Them All Just Be Careful Of The Lights The Brown One: I'm not sure about this one but I don't think light flicker with this one Although I'm sure 100% about the Green, Pink And Grey One They still do sound so basically don't miss anything that is audio related Good luck when I think you talk a lot during it Bonus: You haven't died yet to the one that copy the door number, it's completely audio related, you'll ear breathing and growling behind the door, just don't get close to the door to ear it or you'll get ded so just go to the side of the door by the wall and be sure to listen closely... For the one in the shadows it's the light your right but there is smt else, don't get close to them for to long That is all, just wait till you encounter The Serchlight or even The Pandemonium... Oh and one last thing try to loot more and get 1K Documents before you encounter Sebastian for getting he's lore Doc about himself... Yeah you don't know who I'm talking about but between door 40-50 maybe you'll ear someone calling for you that was waiting for your arrival
Really Love The Efforts You Enjoying This Game 🏊, Really Looking Forward To A Continue & Invite Dawko, Bazar Would Be Great (Flash Beacon is for a friendly entity usually found in vents between door 50 or lower) P/S: FNAF reference guaranteed 💪😎
Hey, Ryan! I'm the Voice Actor for the Intercom speaker, named HQ.
I'm glad you enjoyed the game my friend worked so hard on, the Angler is also voiced by the Iconic Gianni Matragrano!
The Angler has variants, just so you should know :)
im really late to reply, but you did an awesome job voice acting. I genuinely wondered who voiced HQ as I was playing for the first time. You actually deserve some sort of award :)
omfg i love your voice sm
I know everyone's already said it, but you're ridiculously talented. Paired with the incredible atmosphere of the game and the amount of things it does right it really makes for an unforgettable experience.
Good voice acting my friend
Awesome voice acting, you have talent
When you were playing doors you said “devs can you add this drawing named bob to the game” and there is a painting called “Bob Ryan”
That's so cool!! That game is really good
He knows, I forgot which video but he saw it (not in his Doors gameplay tho)
@@chibi_okamiwhen the egg hunt update came out, but he didnt find it i think
@@Finikss01 Yeah he didn't find it but looking at Twitter
Lol
‘It’s as if doors and subnautica had a baby… Wait how would they do that?’ -Ryan 2024
Well you see....... When two people really really love each other...
13:20 lol i was just reading that then ryan said it
Ryan, ya see we like to call it (insert biological wording). It happens not a lot but sometimes.
He prob said it cuz he has somekid audience
Right 😅
21:46 its a wall dweller. They will appear when you walk by their wall and then follow you. If you hear footsteps behind you turn around and look at them to make them leave
i saved my friend from a wall dweller BRO HE WAS SPRINTING TO ME OR MY FRIEND THANK GOD I TURNED AROUND (I didnt hear anything but i.. actually just felt like it like a gut feeling)
He also could have gotten quite the rare badge, if he had went back and eaten part of the dweller for regeneration
I fr was about to say that he could’ve gotten “we outta wall dwellers”
He could have ate the dweller becuz it died to angler for regen
His luck is inane with that one, if only he knew to go back
Fun fact: The voice actor who plays the ferryman (AKA Sebastian) is actually also the voice of Gabriel, from the game Ultrakill, which- ironically, is one of the games pressure is inspired by. The voice actors name is Gianni Matragranno, and he has a TH-cam channel where they upload shitposts and other meme like content
For real?
oh really?
gianni my beloved
if i hear one more “did you know that the person who voiced funny fish is actually ultrakill guy” i will lose it
@@Spencer_TheSpender didyouknowgiannimantragranofromthehitgameultrakillvoicestheferrymanfromthehitrobloxexperiencepressure
3:10 dude that situation actually happened to me as well, when I was on a walk one time in the morning, I overheard fast running straight behind me. When I looked back I shrieked and just looked down at my shoes, it was just a man taking his night run. He oversaw I was scared and told his apology. I soon continued on after forgiving him. I’m so glad it was never a killer
must've been scary for you
Dang that must be frightening
same only it was in the day.
going on a walk in the morning but the man was taking his night run? pls explain
@@cutpaperprobably very early in the morning to the point that it was still a little dark out
u couldve gotten a rare item, at 21:46 that was a wall dweller coming for u slowly walking to u, and theres a badge if the wall dweller and angler spawn at the same time which is very rare, u hide in a locker and while the wall dweller is coming the angler will kill him and u can eat his body, it gives regeneration
"mm tasty"
Yummers
Yeah I'm tryna get it but haven't been lucky enough yet whenever I get a wall dweller no anglers and just key card and gun rooms so I can't run forward to try spawn him
Theres also a rare room that has a living skeleton and the purple one gives you a drink that make the same effect as the flesh of wall dweller too
@@BruceleeSorawitits called party special
Tips for Ryan: The Angler(s) Edition
There are five versions of The Angler, that being the normal one(Angler), the grey one(Blitz), green one(Chainsmoker), pink one(Pinkie), and the brown one(Froger, the one you died to twice.)
I will now briefly explain what each do, since each function similarly but have different behaviors..
The Angler will make the lights flicker and rush through similar to Rush from Doors, easy to deal with.
Froger will rush through and then return like a boomerang, except he will come back one more time very late to catch you off guard, so when he goes away after the first two sweeps, get out of the locker to recover your sanity, then stick by your locker and listen to his oncoming return.
Pinkie will NOT make the lights flicker, and is the only one that does not. You will only be able to hear her, and she can be faintly heard from a good distance, giving you a lot of time to hide in a locker.
Blitz will make the lights flicker much longer than the others and will not make any noise until 5-10 seconds after the lights flicker. He is the fastest, giving you the least amount of time to react, so trying to predict when he dashes through is nearly mandatory to survive.
Chainsmoker is the slowest one out of all five, and he will emit a green smoke among his trail that is HARMLESS. The only thing it does, is makes you panic while inside the locker much faster, so it is important to make sure that you go into the locker quite late compared to the others, as you will panic out of the locker if you go in early and it will kick you out of the locker, leaving you unable to go inside until you are calm again.
Pro tip: All Anglers will only follow the main path, so if you know where the next/correct door is, you can go into a separate optional room in order to not have the need to hide into a locker. You can also hide in vents.
..Beware of the Pandemonium..
"Pandemonium" is one of the hard ones they appear around room 75 or Idk
@CaptianJackDev its all random
@@CaptianJackDevi ever got it in like room 26 ish lol
Pandemonium starts showing up at door 25 and onward
@@CaptianJackDev
How is pandemonium hard?
You literally just gotta keep your mouse in the middle.
"That's a land mine."
*FLOATING IN THE WATER*
14:11
15:30 “MY LEEEEEEEEEEEEEEEEEGGGGG, MYYYYYYY LEEEEEEEEEEEEEEEEEEGGGGGGGGG” is crazy
Hey Ryan idk if you'll see this, I just wanted you to know I enjoy your content. Might sound silly coming from a 28 y/o female but your sense of humor is super refreshing. Thanks for always cheering me up.
Edit: I really wish people were held accountable for things they say online. There is no need for all this hate. I've been watching Ryan's videos for a long time, I was just trying to convey my appreciation to someone I look up to as a role model that they have helped me through a lot in my life, and that I simply enjoyed all of his content (including Roblox, which is why I referenced my age.)
Odd specifice no offect.
@@Unknow680Odd specifics, no affect*
@@lev5586 effect*
@@epictomat wtf is wrong with u.
@@lev5586 thanks
3:07 thats ambience, when i heard it when i played the game i also crapped myself
Its actually from Man from The Mindscape, they can manifest too.
I remember being on vc and getting lost in the darkness of the underwater section. I was already nervous because at the time I wasn't too familiar with game, and I thought the ambience was entities. I literally sat in a corner and waited for my friend like a kid lost in a mall.
So the anglers as you read have different varrients. Grey is like normal rush. He gets, in gets out. Brown rushes back and forth like ambush from doors. Staying in a locker for too long will make the player paranoid and hop out. Pink is like grey but doesn’t flicker the lights, he only gives audio cues. Finally, green, he is like normal grey but bigger. He leaves behind a green smoke that can damage you if you stay in it for too long. That is all about the anglers. Cya!
Smoke doesn't damage you. Green guy is totally not like blitz. He is WAyYYYYY slower
The green one moves slowly, and forces you to leave lockers faster. The strategy is actually to hide as late as possible
Half of these are complety made up
Ryan i have been playing pressure for a while and i HEAVILY recommend you continue to play this game, the amount of lore and monster you have yet to see is CRAZY, please make a part 2
YES
Every run is quite different with new structures and mechanics
hi ryan!! ive played pressure for a while so heres a few tips for most of the monsters!!
first monster type is the angler. there are six (seven if you wanna count the very rare one) types of anglers. the angler, which is the most common variant as seen in 6:34. chainsmoker, which is green. pinkie, which is, evidently, pink. blitz, which is grey. frogger, which is a brown frog, pandemonium, the black variant, and a-60, the red and rarest type.
the anglers always go in singular, direct path. all of the anglers are almost completely blind, so you can either hide in a locker or out of sight in order to avoid then. pandemonium, however, is not like the others. while pandemonium does follow the direct path, you cannot hide out of sight. if you do so, pandemonium will separate from the path, go directly to you, and kill you. either hide in a locker, a vent, or in a different room. also, each of their screams are different, sort of like how ambush and rush from doors sound different. most are easy to depict from one another though.
the angler is like rush. the lights will flicker, it might take a while to reach you, but when you hear it getting close, hide in a locker or out of sight.
chainsmoker is the slowest. when hiding in a locker, chainsmoker will slowly pass through, emitting this green like smoke (clearly lol) which kicks you out of your locker and kills you. either hide out of sight, or get into a locker late.
pinkie does not make the lights flicker. however, you will be able to tell when pinkie is coming. pinkie makes this high pitched screeching sound, which is why it is a good idea to stop and listen. it takes a while to arrive, but when it does, hide in a locker or out of sight.
blitz is one of the fastest types. it will make the lights flicker longer than the others, and arrives pretty quickly. when the lights flicker for that long, hide *immediately.* blitz gives you little to no time to react.
frogger (as seen in 27:24) is similar to ambush from doors. it makes a deeper pitched sort of screech. it makes the lights flicker, obviously, and you should hide in a locker or out of sight. it will rush back and forth a few times. if youre in a locker and it passes by for the first 2 times, get out of the locker and immediately get back in. you cannot stay in the lockers for too long, making you lose sanity and kicking you out.
pandemonium, my least favorite, is the angler which is not blind. as previously stated, if you are in plain sight, it will kill you. hide in a locker, vent, or in a different room, preferably ones with the keycards. when hiding in a locker, pandemonium will go directly to you, making you play a minigame. you will have to keep a circle in the middle of the screen, all while pandemonium is constantly making the circle flip all across the screen. this minigame lasts for about a minute or so, with pandemonium disappearing when its over.
a-60, (aka the "multi monster" or "run ender")the rarest one, gives little warning. all that happens is that a red text will appear at the bottom. a-60 is quick, about a little quicker than blitz, so you have to be quick. once you see the red text, hide *quickly.* do not move from your hiding spot until another red text appears at the bottom, saying something like, "we both die tonight, one of us, a bit later than the other." thats when you can continue.
there are more monsters, so heres an explanation on how to beat them!
puddles of void mass: as seen in 10:43, is a purple squid entity with tentacles that spawns in lockers. its pretty obvious to spot, and unless youre frantically searching for a locker, is pretty easy to avoid. when in singleplayer mode, if you accidentally get into its locker, it will pull you in, and you die immediately. however, in multiplayer mode, if someone gets into the locker, you can save them before they die. also, funnily enough, you can get an achievement if your teammate dies in a void locker, and you die in the exact same locker.
good people: as seen in 9:24, is a fleshy entity with a smiling mask. it hides behind fake doors. it does 55 damaged when encountered. a way to avoid this is to walk up to the door and not open it. if you hear growling and/or scratching, do not open the door. if the door number starts sparking or looks like it has static, do not open the door. occasionally, a voice will tell you to go through the doors. do not.
wall dweller: as seen in 21:46, is a humanoid monster that lacks arms. it will silently grow from the walls behind you and slowly creep up until it finally kills you. this is why it is a good idea to always check behind you. if you hesr footsteps behind you, immediately turn around. wall dwellers will immediately run away upon being spotted. if you hide in a locker while being stalked by the wall dweller, it will stand outside your locker until you get out and kill you. however, you can trick the wall dweller. when you hewr an angler coming, hide in a locker. this will kill the wall dweller. when the angler passes, find its body. you will get an achievement if you eat its flesh.
squiddle: my LEAST favorite, as seen in 15:10, spawn in very dark rooms. theyre like screech, but the opposite. you cannot stare at them for too long. if a player stands too close to one for about 3 seconds, it will attack. if you flash your light at it for more than 1.5 seconds, it will attack. however, certain light sources will not affect the squiddles, such as the flash beacon and the blacklight.
eyefestation: as seen in 23:06 is a shark with green eyes. it can appear in rooms with large windows and bodies of water behind it. eyefestation will drag your camera towards it, forcing you to look at it, and doing damage unless the eye contact is broken. sometimes it will even speak to you, bribing you to look at it. sometimes, the next door will be locked for up to 15 seconds, forcing you to look at eyefestation until the timer is up. if the room after eyefestation also has a body of water, there is a chance it will follow you and continue its assualt. it does go away though. however, using a flash beacon, you can enrage eyefestation. (this is not recommended.) if you flash eyefestation once, it will turn red, and its force will be stronger. if you flash it a second time, it will turn purple, and its force will become even stronger. it will stay enraged for the entire game until the run is over or until the player dies. youll get a badge for surviving its enraged state, if thats any motivation lol.
sebastian solace: as seen in 16:15 appears when you die, or during your run. he is docile! (until recently..) during your run, in a random room, he will whisper to you, telling you to come visit him. you should! he will offer you tools, such as light sources and medkits. if you flash him with s flash beacon, he will yell at you. however, as of recently, if you flash him, he will pick you up, reprimand you, and then throw you to the floor, dealing 50 damage. if you do it again, he will shoot you, which instantly kills you. he wont show you the document on him.
searchlights: a massive floating creature with harpoons/hooks and searchlights on its under belly. it is a grand encounter, sort of like figure from doors. it will have a chance of appearing once during your run, and appears finally after you escape the ridge. as the name suggests, it has orange looking searchlights from its belly. in this encounter, youll have to fix 5 generators (9 with other players) without getting spotted. if a player is spotted, it will make a noise similar to a whale. if a player does not immediately get out of sight, it will harpoon the players chest, and eat it. you can use lockers, walls, and containers to hide from searchlights. please beware that puddlle of void mass can still spawn in these lockers.
searchlights will also have a final encounter after you escape the ridge in room 115. youll have to fix wires underwater without getting spotted. you can hide using various debris, since youre underwater and theres no lockers. youll have to fix 7 wires, but 14+ if playing multiplayer. while fixing the pipes, up to 3 searchlights will spawn, making it more difficult. try and stay near the bottom, there are parasites that will get in your suit and do damage until you shake them off. once all pipes have been fixed, you will swim to the center shaft of the arena, pull the lever, and rush back to the cave where you came from. a searchlights will hover over an open area of the cave, shining its lights to look for any players. youll have to maneuver around the lights in order to get through. do not rush, there is no time limit.
thats all i will cover, since ryan hasnt seen the newer entities yet. i know this is late but i hope you play the newest update! 😓
Crazy to see how roblox has evolved over time
Fr lol
It's transformed into real indi games. This isn't roblox anymore. This is a master piece.
I know right
the developers got better, and the roblox executives got worse.
For every 10 terrible cash grab, poorly made scam games, we get one (or may two if we're lucky) incredible game like Pressure.
All monster encounters:
ANGLER (variant #1) 6:33
ANGLER (variant #1) 8:24
TRICKSTERS 8:39
TRICKSTERS 9:24
SQUIDDLES 10:02
ANGLER (variant #1) 11:19
ANGLER (variant #1) 12:04
EYEFESTATION 12:36
ANGLER (variant #1) 13:00
SQUIDDLES 13:39
SQUIDDLES 13:55
SQUIDDLES 13:56
ANGLER (variant #1) 14:17
SQUIDDLES 15:09
ANGLER (variant #1) 15:58
SQUIDDLES (caused death) 16:05
ANGLER (variant #1) 20:03
EYEFESTATION 21:11
WALL DWELLERS 21:20
ANGLER (variant #1) 21:24
SQUIDDLES 22:10
ANGLER (variant #1) 22:17
SQUIDDLES 22:10
SQUIDDLES 22:32
EYEFESTATION 23:05
FROGGER (angler variant #2) 23:21
ANGLER (variant #1) 25:10
EYEFESTATION 25:15
SQUIDDLES 25:52
FROGGER (angler variant #2 caused death) 27:12
24:14 only added this part bc it was really funny lol
I'm sure u already know but tricksters is called good people
@@ron3557 that was their old name and I stick to it because I like it better
love it when ryan makes every horror game funny lol
how was this 45 mins ago this video came out 15 mins ago
@@dunnnlol members got the video first
Because he is a magical wholesome person that make everything amazing!
He can turn a game that nobody want to watch into the best video you've ever seen!
@@dunnnlolMembers can watch the video earlier buddy
I know him for about 7-8 years now and and i love his content like the first day.
thank you sebastian for being an icon in the fish community
i'd love to see you play this with others. Honestly would love to see you come back to more of these multiplayer roblox horror games in general. there are quite a lot of good ones out there
agreed
Here’s a little help regarding the Angler variants on your next playthrough of Pressure.
The orange one, Froger, will be able to sometimes rebound, similar to ambush from Doors. The pink variant, Pinkie, will not cause the lights to flicker. Keep your ears open for anything that sounds like screaming. That will alert you to Pinkie’s arrival. Third and finally, Chainsmoker. This variant is slower than the others, but you’ll be kicked out of lockers quicker than usual when it’s coming your way. Choose when you hide in a locker carefully if you suspect Chainsmoker is approaching. There’s also a rare variant for the angler, but that’s a surprise for you to find out! I really hope this helps!
"Oh"
the rare variant of the angler isn't actually a variant
@@Aadiyan1 Oh it isn’t? I thought it behaved somewhat similarly to the angler at first. I may have been mistaken though
@@Robotic5222Are you on about the... Pandemonium?
@@lulubelle-rc9pd Yup. That is the rarer variant I mentioned lastly
13:03 💀ryan never fails to impress me with his ability to slip in a poop joke lmfao
Finnaly someone who heard it
I noticed it too
8bitryan more like Freakbitryan 💀
69 hp aswell
21:23 Ryan that was a wall dweller. But they can be easily encountered by looking at them and they run away. Another fact is they can die. So if you managed to get Angler to kill it you could go back to its body and grabbed a piece of the Wall Dweller. If you consume it you can get regeneration permanently
Angler - signs lights flickering is loud when passing is black
Variant
Pinky - signs no lights flickering but screeches before attacking is pink
Blitz - signs longer flickering of lights super fast is grey
Chainsmoker - signs flickering lights color green slower than other variants but leaves a green gas in its path thats pushes you out of the locker
Frogger - signs lights flickering color orange and atacks 3 times last attack is more longer before coming back
bro you gotta play more of this. There's so many little secrets and easter eggs in this game referencing other games its crazy
Man, so glad you played this! It's literally one of my most favorite Roblox games so I recommended this game back while it was still in (sorta) testing but then it shut down for a few months, and now it's back?! I'm so excited!!! Also please do more episodes on it, there's a lot of interesting things in this game lol
love how there is so many references inside this game. at 15:15 you can see the mimic chapter 4 bathrooms inside the school, there is also doors reverences as well that i saw
At a point theres like morse code that says "GOPLAYDOORS"
No
And the room outside 079s chamber in scp containment breach
The story of the game of your character trying to get a pardon reminds me of hells paradise
Absolutely loved this^^ You should definitely make another vid!! There a hecc ton of other levels to explore including meeting Sebastian himself (aka the anglerfish guy who talks to you in every death) past wave 50!
This is crazy, I just played this yesterday and was thinking "wow, Ryan's definitely gotta see this game" just to be blessed with a video the day after, this is wild
Man, I got promoted to second year of engineering today, and I'm watching a new 8-bitryan vid, life couldn't get any better
W
W
Cg lol
W
@@NeuronRobberyVictim LTTM rainworld mentioned
Its scary seeing how much more terrifying roblox games are getting.
Also I really don't wanna be that guy but its so cool watching this 4 mins after it released
I was just about to recommend to you this game, because I found it just two days ago and know how much you liked doors, and here you are playing it already. That’s incredible. This game seems much better and more fun than doors, and I believe I speak for everyone when I say we want more of this game from you!
I think for the angler, the normal one is grey, blitz is the most dangerous, being silent and VERY fast, Froger roams back and forth a couple times, Pinkie does not flicker lights, but is louder and easier to discern/hear from a long distance, and Chainsmoker is CONSIDERABLY the slowest, and leaves a green haze.
happy that people are starting to find out about this game. me and my friends played it and it was so cool.
Oh....you have...friends.....But......Why?
@@عثمانابنادريس huh
@@عثمانابنادريس why......are....you talking.......like.........this?
@@H128 I.....don't.......know
The Roblox Doors instincts coming in clutch in this one!!
Here's a few tips for your next playthrough, Ryan:
The Angler has four variants that all have different behaviors you need to be aware of.
The "Froger", or brown variant, is the one that is able to do loops, so the best strategy here is to wait by the locker, hop in, and once it passes by, hop back out and wait until you hear it returning. Repeat this strategy until it inevitably goes away.
The "Pinkie", or pink variant, is able to spawn without flickering the lights whatsoever. However, you do have a much longer time to react and find a hiding spot, as you can hear it from a much further distance than the regular Angler.
The "Blitz", or grey variant, acts almost the exact same way as the regular Angler. The only difference being that you won't be able to hear it until it is close to you. The strategy here is to find a locker once the lights flicker, wait until the moment you hear it's loud audio cue, and hop in the locker quickly. Reaction time is key here.
The "Chainsmoker", or green variant, takes a much longer time to reach the room you are currently in, and emits a green smoke that causes your hiding time to be significantly reduced. The best strategy is to wait by a locker until it sounds really close-by, and hop in. You ideally want to spend the least possible amount of time inside the locker when the Chainsmoker is active.
There are several more threats you need to worry about aside from The Angler and it's variants, but I think it's probably best to let you discover those yourself, as that is all part of the experience!
Enjoy the game, Ryan!
Add-on to the fact that Chainsmoker can't see just hide in the corner of a room in plain site. Don't stand in it's way though.
@@NobleKanna Also a good fact to make note of!
be wary though cuz there is a chance that some angler encounters may spawn a pandemonium which like an angler but will deviate from its set path to seek you and kill you and forces you to do a minigame when in lockers
@@DakkaScrappapandemonium isn't a angler variant
@@DakkaScrappa That one should be left as a little surprise for Ryan muahahahaha.
Ryan I highly recommend you play ULTRAKILL, it is an amazing game and the reference to ULTRAKILL is at 0:40 the trenchbleeder is a reference to THR-1000 Earthmovers, and the arsenal update came out so go play it and see what you think.
sebastian is also voiced by gabriel
Tip for ryan
A-60 has a 1/1000 or 1/2000 chance of spawning. Surviving a-60 grants you a shake light which if you shake, it recharges.
It goes by the name of “ gummy light ”
That’s awesome
@@qvcbjit's the same thing
here are some tips without spoiling much:
- blitz works like rush, only goes by once
- pinky sometimes wont cause the lights to flicker, and also moves very fast
- froger is what you died to, they rush by and then go backwards, after a short while they come back
- chainsmoker moves very slow and produces green smoke, if you hide in the locker too early youll get kicked out and die (it kicks you out faster than the other anglers)
- you can also avoid them by hiding in vents, seperate rooms, or if youre far enough away since they dont have too large of a detection radius
- the flash beacon doesnt anger the squiddles
When I imagine Roblox I just imagine little block people. How is this made in Roblox lmao
another person who thinks there is no good stuff on Roblox...
the quality of roblox games has been skyrocketing over the past few years
it has evolved over the years, just as technology has.
@@Chloe.P. exactly example: nexus
Roblox might as well just be a platform for games
27:46 ".....Screech? Is that you?....It's been so long.."
This is a fish
"Thanks for the upload Ryan!"
We all said in unison
Hi Ryan! This is my second time posting on this channel but I wanted to talk about how much you’ve helped me in life even when I was a lot younger then now.
Today my 16 year old dog passed away. I knew it was coming but it was just so sudden that I took it really hard. I really needed a distraction from the horrible situation and what you post daily gives me so much peace of mind to just take my mind off things.
I love your content so much and the wonderful channel you have if I could donate I would.
Rest in peace for your dog. I hope you unite with him in heaven. I feel very bad for you.
Nice, some 'refreshment' after Doors ;)
I'll give some tips as well:
I .Pandemonium is a tricky one - sounds a bit familliar to Angler(s), but main thing is to hide from him in locker, and it'll activate mini-game: you'll need to keep white dot in a center of screen and do not let the bar to shrink out (he'll bang in your locker, pushing dot in a far corner from center point)
II. 'Sharks' (ones that'll pull you to looking at them) might be easy to come by, but... sometimes may occure 'event' with surviving in a locked room for some time with enraged one (more reddish light - same effect might be achhieved by using flash beacon on him)
III. Shadow squids are really niusance enemies - thanks to them, using light in darkness isn't a wise idea: they'll attack you after being enlighted (luckily, not by instant - they'll 'load up' to attack, drop light from them will shush them down) - only special light sources - flash beacon and blacklight - are safe to use around them, somehow not provoking them
Pressure is an absolutely fantastic game, there's a lot of cool stuff to find and i'm super glad u made a video on it, would love to see u and the lads playing this
you definitely have to play this again soon, you haven’t even explored half the content this game is about, what a great video!!!
This is making me feel under pressure
god, this easily has to be one of my favorite games right now ever! i looked up "pressure roblox" to see how many videos there were of gameplay and low and behold... you were one of the top ones i found. 1 day ago!
i'm freaking thrilled that you're playing this game and i hope i get to see more content from you on this. :)
Dude im so happy that you exist because whenever i get bored of watching some random crap on yt shorts i remember your channel and i immediatley go to watch somthing on your channel. Idk what i would do without you its really fun watching you play games and i really like your voice! Keep up the good work man.
SO GLAD YOU FINALLY GOT TO THIS GAME (please beat it its SUCH A GOOD GAME)
I LOVE YOU 8-BITRYAN!!
I saw the UI and immediately thought "Subnautica?"
Please play more Pressure! Really want to see your take on the ending and other encounters!
Why do roblox horror-game lobbies look like amusement park queues, this is the most in-depth multiplayer lobby I have ever seen holy sheeze-
15:30 CAR CRASH, GLASS SHATTERING, “GOOD LORD!” GENERAL COMMOTION, BABY CRYING! “WAAAH, WAAAAHHH!!” YELLING, POLICE SIRENS! “WEE-OO WEE-OO!” HELICOPTER! “reporting live:” EXPLOSION! “MY LEG! MY LEEEEEEEEGGGG!!!”
I'm surprised you'd make a video on this Ryan! You can hide in plain sight from a lot of the entities since they use raycast. This includes Pandemonium, the one that you hide from that bangs on the locker. (I got a ban from their server for making a joke about that LOL). The black squids are actually squiddles that you're supposed to not stand near for too long or flash a light on them. (The counter to them is using the flash beacon / blacklight.) They spawn in every darkroom basically but never outside. Chainsmoker (The green one that releases green gas) is actually the one who's blind and you can stand right next to as long as you aren't in it's way. Frogger (Iron lung reference) is basically ambush but trickier. He can pretend to leave and immediately come back. For blitz (Extremely fast one) you're supposed to count to 3 before you enter the locker whenever the lights flicker TWICE. Wall dwellers are the ones that come up from behind you that are eddible. When angler kills them you can grab a piece of them and eat them and heal. (Started off as a joke now a real thing)
As for the other variant Pinkie, she doesn't flicker the lights but makes a loud noise whenever she appears. She can appear underwater too unfortunately, but you can hide from her inside of a potted plant in the corner since the raycasting sucks in Roblox. Sometimes angler might "appear" but it'd only be an ambience type of angler to trick you. It'll sound muffled and it won't really appear. It's more of a mimic I'm pretty sure or for the ambience to show that anglers probably below/above you to immerse you.
For when you reach door 50 I'm pretty sure it's obvious you're supposed to stay out of sight from the searchlights beams that appears there. It spawns only in Door 50 and 115 (Past the ridge).
Wow, thanks for the explaintion!
Was a wall dweller the thing that snuck up behind Ryan at 21:21?
@@Mr.Icicles Yup!
okay so whilst we're on the topic of ultrakill...
PLEASE PLAY IT RYAN, IT IS SUCH A GOOD GAME,
May not be this channels type of game, but even outside of videos, i would suggest anyone to play it, and avoid spoilers, because it is such a good game that i wish i experienced without knowing what was coming
could you tell me what type of game it is? I haven't seen anything about ultrakill before
@@LuciusLuciusit’s a fast paced shooter game that takes inspiration from games such as DOOM and Quake
@@qhxmusic oh damn i dislike any shooter games, ill watch videos though
YOOO 8bit-Ryan played pressure?! It’s insane how fast this game grew in player count and its mechanics!
by over the years it's only been up for a month excluding the testing phase
@@roninalpha1285 💀oh shit I didn’t realize
15:10 thats a squiddle, you cant have a light on them nor look at them if you want to live (your lantern was still technically shining on it, which is why i prefer not to use them period)
15:31 That screaming is actually Sebastian's April Fools death screen voice line
You can use the flash beacon directly while facing the green eye dude to get rid of him, trust me.
he also will become blue if you flash him twice, this makes him happy and makes him peaceful
Flash again and he'll become purple, meaning he feels romantical! 🥴🥴🥴
0:40 that in the back just straight up looks like the EARTHMOVER
YOU WERE BEAUTIFUL, OUTSTRETCHED *LIKE ANTENNAS TO HEAVEN*
Yeah, they're called Trenchbleeders. They're a reference to Ultrakill.
Did Ryan ever play ultrakill? He needs to
@@NamingIsHard828 since full arsenal just dropped a few months ago it would be a perfect time to play
YESSSS@@blueknight4274
the dude in the lobby with the blue fire on his head is actually a type of item called a “limited” the item they were wearing is the “Frozen Horns of the Frigid Planes” which goes for around 1M-2M robux a pop, or $12,500 to $25,000 (i just wanted to point this out because you don’t see a lot of people with that item)
Usually I don't say this but that guy is severely suffering from fatherless I mean that's literally 1 million Robux 💀
@@Thepluhmaster or they could’ve just traded for it
@@PainterVR_ either way someone in that situation is genuinely shocking me
21:47 That Was Wall Dweller
6:45 That Was Angler
8:40 That Was Good People
10:05 That Was Squiddles
12:15 That Was The Divine
12:40 That Was Eyefestation
23:25 That Was Froger
3:10 That Was Ambiance
15:15 That Was Mimic Reference
15:30 That Was Sebastian Screaming "My Leg!"
10:45 That Was Puddles Of Void Mass
14:12 Ah yes, the beautiful landmine in its natural habitat underneath the sea!
“What’s that nought of five? What’s that all about? I don’t know what that means…”
WAAAAAAAH
u cannot be this extremely unoriginal u said the first sentence bro spoke throughout the whole fucking video 😭
i remember this game when it got shut down for a while
Phew! I thought I was the only one 🎉
i played this game very early when it only had 3 monsters and no lobby
1:05 bro, those blue flaming horns costs like 1m+ robux lol
8bitryan making a joke about a fire accessory when the accessory itself costs €500
Hi Ryan, just wanna make you feel old for a little bit. I started watching you when i was at grade 5, now im grade 11. 6 years and I still feel like the same kid that just discovered your channel. You became my inspiration to do good and to be better, you even helped me when I was down. I enjoy watching your videos man, always brings a smile to my face. Keep up the good work!!
Hey Ryan, got some tips for you.
1. if you are near a Faux Door you may need to wait as some sounds have a delay, and each are different in terms of loudness and type. sometimes the NAV-MARKER next to a Faux door will spark, that's another way to identify one.
2. Squiddles won't be aggressive near a keycard door, in my playthroughs they tend to require at least 15 seconds just to aggro unlike if they weren't near the keycard door. they can also spawn anywhere in the darkness, including the darkness after the lights are broken. oh and they will attack even in the dark if you stare at them or stand near them for too long. their faces will glow brighter to indicate when they will attack.
3. just like DOORS, as long as you an a Path entity are far enough away then you won't be killed, however there are some entities that will come directly for you. oh and as far as im aware there is no monster that hunts you within the dark...
4. each monster has a unique sound, ALL do. however keep in mind that underwater or in some rooms, a monster will either be muffled or spawn very close, meaning that sometimes you will need to keep mind of lockers in case one suddenly comes.
(last) 5 & 6. most scary sounds you hear in the game, such as something running at you, don't mean anything. but don't get too comfortable since there is a monster that walks around sometimes.
Don't use flash-beacon on the Eyes shark since that will enrage it and make the pull harder to resist, flash it again and it will enter Enraged+ where it's the hardest. the enragement will last for some doors, however if you escape the room in Enraged+ you will unlock the flash-beacon at the starter shop. also squiddles don't mind the flash-beacon, as it doesnt aggro them at all.
Just incase you want some more info on the "angler" Blitz is the normal rush, Pinkie doesnt make the lights flicker but is louder than the normal blitz, froger is basiclly just ambush, and chainsmoker is byfar the most of the lethal needing better timing for lockers but is very obviously with the sound it makes
16:15 WAIT IS THAT GIANNI MATRAGRANO?????? NO WAY DUDE!!!!!!
they really Got Gianni, w devs.
yup, Gianni voices Sebastian in this game, a true W
Haha yeah, devs asked him and he accepted because the character "looks cute", gotta love the guy, totally agree with em though, we love Sebastian :)
Yes, yes it is
10:27 Did anyone else hear the Among Us tune here?
Yes
21:20 That is the wall dweller, there is a body-shaped cutout in the wall if he spawns. I think you need to stare at the cutout and it should disappear.
I really love this game glad to see big youtubers play it 😃
this "nerf" actually made only like 3 quests easy. the rest is still unbearable.
Wrong place bud
I think you commented on the wrong video, bud.
@@BoxStandard you seem out of place too, futa lover
I think you’re commenting on the wrong video
Idk but you might’ve commented on the wrong video
Hello my friend
Hello my friend 👹
What
What u doing
Pandemonium ur so easy and blitz too
Brother?
Only if u have listened to the song “Dupe - Kontrolla” like this 😅😅
I can't wait to see if he ever gets Pandemonium or actually realizes that figure he saw that was stalking him was a Wall Person.
OH HELL YEAH I'VE BEEN WAITING FOR THIS THANKS RYAN!!!
Edit: this was an amazing video and I really hope you keep going t'ill the end, seeing you play was like a hit of nostalgia when I started playing the game, and seeing you play reminds me so much of doors which I absolutely loved. Oh and about the angler, there are 5 of them, you met the regular and Froger, Froger goes, comes back and goes again. Hop out of the lockers when he leaves, but be ready to hop back in
is he British
Yes
E sips e's bo'o o wa'ah
this is so awesome! ive been playing pressure nonstop and i was hoping you'd play it too since it was so doors-esque :D for items btw there's item lockers which look like the ones you hide in but smaller which usually have more items in them. theres diff types of anglers but a lot of the comments explain that, but the guy following you from the previous room is a wall dweller! if you hear footsteps that aren't your own i think looking back at it makes it go away. if you play with others though, if someone else looks at the dweller, it also goes away :P
Hey Ryan. Been a while since I last watched you but anyways here's two tips.
1: Since my first tip here was stupid, here's another one. The further you go in the facility, the quicker your Claustrophobia will ramp up, meaning you'll have to enter lockers later than normal when the lights flicker.
2: When dealing with Good People (that flesh monster that pieced you up) there is a variety of signs that let you know it's not a good door, such as breathing, the number led being lit in a dark room, and sparking from the number sign. For those reasons, don't assume that because there isn't breathing that means the door is safe (pro tip: the anglers will always go through the correct door, so if you're stumped and one shows up, just follow their trail of destruction.)
Ps: Flash that eye monster twice and escape the room for a cool badge :)
PPS: Beware the Rotting One.
I had to play Pressure before watching this! The game is so fun. I can't wait until you properly meet the guy who talks to you when you die.
Hey Ryan, here’s a little tip: whenever you are struggling with finding the key card if you listen very closely, you can hear a static noise very useful for finding the key card. It’s only thing that ecstatic so if you hear static, it’s probably the key card!
Ryan noticing "day 3 of asking Ryan to play preassure" but not "day 2000 of asking Ryan to play Alice MR" is hilariousss
Hey Ryan , me and my friend (we both have extreme thalassophobia) played this for 3 hours straight, this game is SO good , im happy you played it too!
15:31 ah
So that’s why Sebastian was yelling
I was just binge watching TH-camrs playing Roblox Pressure last night! I'm so glad you checked it out as well! :D
Man idk how I never saw this when it was first uploaded. Only see it now bc it was recommended to me thanks to browsing pressure related videos bc I recently got into it and beat it. It’s such a good game
I want more for your sake Ryan, this game has so much more content and i bet you'd love to see it and i'd love to see you play through that content. I played through it so many times just because collecting badges and information on the monsters is really satisfying.
the thing in the dark that jumpscares you, you get jump scared by it if it’s in the radius of the light from your: Lantern / Flashlight but there is a different flashlight that won’t let him jumpscare you, just anger him. He’s called a squiddle I think
16:52 “HE” is mr loopee
Tips for ryan if he plays this again:
Mimic doors: to avoid them, get near the doors (walls are more efective) and if you hear a breathing noise, then its a mimic door.
Angler: there are diferent variants about it, some can come back, and others can go REALLY fast. They act like rush from doors so, you already know what to do.
And one more thing.
Theres another special angler, but i wont spoil about it.
Wall dwellers (aka the guy you've seen walking at 21:20 ) they can be seen in the walls and to avoid them, just look directly into them.
Fun fact about theese guys: if a angler comes by, they can be used as food! Giving you health regeneration! (The thing that happend also at that same timestamp!)
The shark with eyes: you can anger them 2 times by getting the flash beacon (not recomended but it's a fun fact)
That's all i have to say bcus if i say more then i would spoil the whole thing.
Edit: if ryan sees this, then i will bring more info if he make's this a 2'nd episode!
I played this game and it's amazing, I'm so glad you played it. This is the best game yet on Roblox.
yo Ryan, I got some tips
angler: for all of them in general, it’s better to rely on sound because of the nuisance named pinkie, but don’t disregard the lights.
the squid guys: if you flash a light at them or stand to close, they attack.
happy people (the door trap): the sign sparks. that’s all you need to know.
the eyes knockoff: don’t look, idiot. if you flash it 5 times, it turns ourple and follows you through rooms.
I've got some tips for you for the Angler about his variants if it's making you confused about what to do when you encounter them
The Green One: He's going to make at LOT of noise but will come to you much slower then the others
Warning: going to a cabinet to soon the green variant will force you out the cabinet just like Hide but the others don't, just wait till you really see him...
The Pink One: He's like Ambush but different he's going to go back AND this is why you died last game
Warning: he DOES come back but this time not going to go back
The Grey One: He's The Quieter Of Them All Just Be Careful Of The Lights
The Brown One: I'm not sure about this one but I don't think light flicker with this one
Although I'm sure 100% about the Green, Pink And Grey One
They still do sound so basically don't miss anything that is audio related
Good luck when I think you talk a lot during it
Bonus: You haven't died yet to the one that copy the door number, it's completely audio related, you'll ear breathing and growling behind the door, just don't get close to the door to ear it or you'll get ded so just go to the side of the door by the wall and be sure to listen closely...
For the one in the shadows it's the light your right but there is smt else, don't get close to them for to long
That is all, just wait till you encounter The Serchlight or even The Pandemonium...
Oh and one last thing try to loot more and get 1K Documents before you encounter Sebastian for getting he's lore Doc about himself... Yeah you don't know who I'm talking about but between door 40-50 maybe you'll ear someone calling for you that was waiting for your arrival
"dont fear death." Ryan- "shut the freak up!"
Really Love The Efforts You Enjoying This Game 🏊, Really Looking Forward To A Continue & Invite Dawko, Bazar Would Be Great (Flash Beacon is for a friendly entity usually found in vents between door 50 or lower)
P/S: FNAF reference guaranteed 💪😎
Most people: Yesssss!! Ryan is playing Pressure😍!!
Me: Bro, WTF is wrong with your face💀????