NA and Southern WE got done so dirty in RDR2. There is no way that Cochinay, the Manzanita train station, WE-NA railroad, and Pacific Union station were all built in 4 years. Edit: And all of Blackwater. (New cobble, train station, dock, etc)
@@igortchelzoff3736 Then why wasn’t there more growth from 1911-1914? By your logic, which I generally agree with in areas more developed than this, a later time would mean more industrialization.
@@igortchelzoff3736 I said more growth. There is barely any development from 1899 to 1907, for example, not for lore reasons but for time reasons. They couldn’t overhaul NA in time in order to make it accurate or feasible for it to develop at a steady rate. I’m literally not criticizing the idea of industrialization, just the fact that the growth from 1899-1907 was hardly any (Armadillo still had Cholera, McFarland ranch didn’t have the barn, etc) while 1907-1911 had massive amounts of growth.
I like the idea that dutch is scouting the place out for his gang Yaknow what unless something contradicts it my headcanon is that he had some men mine that tunnel out as extra space Yeah i know its a mod but yaknow added immersion Also crazy to me how Cochinay is right next to strawberry
I agree. Not only that but many other parts that are in the first game they didn't bother to add, details that wouldn't affect the time of the story but locations that could be reworked to look like 1907 for example.
With any trainer, just choose the Dutch model in Model Changer in the trainer option you are using. In this case, this is the RDR2 Trainer, but I also use Rampage.
NA and Southern WE got done so dirty in RDR2. There is no way that Cochinay, the Manzanita train station, WE-NA railroad, and Pacific Union station were all built in 4 years.
Edit: And all of Blackwater. (New cobble, train station, dock, etc)
It is possible
it is possible. The growth rate US was facing in early 20th century was ruge
@@igortchelzoff3736 Then why wasn’t there more growth from 1911-1914? By your logic, which I generally agree with in areas more developed than this, a later time would mean more industrialization.
@@tblcyek it did, you just need to pay attention. Power poles that didn't exist in 1911 appeared in a lot of parts of the map, for example
@@igortchelzoff3736 I said more growth. There is barely any development from 1899 to 1907, for example, not for lore reasons but for time reasons. They couldn’t overhaul NA in time in order to make it accurate or feasible for it to develop at a steady rate. I’m literally not criticizing the idea of industrialization, just the fact that the growth from 1899-1907 was hardly any (Armadillo still had Cholera, McFarland ranch didn’t have the barn, etc) while 1907-1911 had massive amounts of growth.
Man, this just makes me want to replay rdr1
they really gotta make a remake it would be sick as hell
There’s a mod that overhauls the visuals for switch and ps3 emulated versions for pc. But be careful the mod creator is an ass so be careful with it
It's always worth it. It is a work of art after all.
@@Bugplanet8840 be careful he might tweet 60 times about you
Loved this part of RDR1 map always explored it.
I like the idea that dutch is scouting the place out for his gang
Yaknow what unless something contradicts it my headcanon is that he had some men mine that tunnel out as extra space
Yeah i know its a mod but yaknow added immersion
Also crazy to me how Cochinay is right next to strawberry
3:56 bro what 💀
It's a reference to Dutch's outcome in RDR1 in that same location.
I just don’t get why they couldn’t have it like this in the original game
I agree. Not only that but many other parts that are in the first game they didn't bother to add, details that wouldn't affect the time of the story but locations that could be reworked to look like 1907 for example.
I need that mod for my RDR2
What mod is this to play as dutch ?
With any trainer, just choose the Dutch model in Model Changer in the trainer option you are using. In this case, this is the RDR2 Trainer, but I also use Rampage.
Neat!👍