Your skill of explaining stuff is amazing! Extremely easy to follow and I love how you’re training the audience with verbal shortcut explanations like “aaaand c… u… p…” Great stuff!
Nice tutorial thank you, also a new tutorial idea, maybe you can make a video with a decimaed mesh from zrush which is hard to match texel density and optimize
Is there a technical reason for selecting vertex, edge, face and Island isn't 1, 2, 3, 4 like in Blender and maya ( and max maybe, but not sure of that ) ? And thank for the tutorial !
Very helpful, thank you. There was a strange audio issue at 15:42. I thought it was my computer at first but I think it's the video.
Yeah, I noticed this too! It's a shame TH-cam doesn't have the option of replacing a video 😥
I really thank you, i needed it and now its easy for me, you are a perfect teacher
Thank you so much for those videos! Eagerly waiting for the next gem. This software is so good!
Your skill of explaining stuff is amazing! Extremely easy to follow and I love how you’re training the audience with verbal shortcut explanations like “aaaand c… u… p…”
Great stuff!
really looking forward to the next tutorial, hope it will be out soon !
Loving these John!
Glad they’re useful Shawn
Thank you so much for this great series of Tutorials. I was an early adobter, but have learned a lot because of these videos
Nice!
Very useful video. Thank you!
Great tutorial, helped me a lot
Thank you .. very good information
Nice tutorial thank you, also a new tutorial idea, maybe you can make a video with a decimaed mesh from zrush which is hard to match texel density and optimize
Is there a technical reason for selecting vertex, edge, face and Island isn't 1, 2, 3, 4 like in Blender and maya ( and max maybe, but not sure of that ) ? And thank for the tutorial !
A lot of 3D programs use the F keys for that. With that said you can change them in the "keyboard mouse customizer"
@@RizomUV ok i don’t know this 3d software, yes for change the hotkey it’s what i do.
5:13 Piter Parker? In the tutorial video, you need a program showing keystrokes. =(
"P to Pack"
I am waiting for a tutorial on working with overlap
Do you mean stacked Islands or mesh demangling?