Each version had a completely different soundtrack. Ours in the PAL region was pretty crap, best we got was Stereophonics and Mansun. Both without a vocal track for some reason.
If no glitches are found, if they know how to work with a memory editor they certainly could by just removing collision detection for walls through debugging and getting the instruction. Difficultly varies per game. I’d probably do it myself on GT7 since I’ve done it for like 4 and down but GT7 is still very new and far as I know no emulator supports it. Would love to disable collision on GT5 6 and 7 one day.
As someone who lives in Seattle, I can confirm thats how it looks here.
Correct, of course the dome is gone now but I just was at the train station yesterday and its pretty accurate.
i didn't know pixy lived in Seattle let alone in this earth.
False, Seattle isn't real 🙄
@@hotdog_kid1234 um I live in Seattle sooo it's real your just capping srry if your sarcastic
i dont understand why but i have always enjoyed seeing things in games we were never meant to see
i feel the same, can't explain, can't understand but there's something special in that
Se la cosa ti interessa puoi spingere anche le altre macchine dentro le montagne o gli spettatori e molto divertente
It's been 3 years and this guy is still hearting comments....
what a madlad
I like how the game says "Off Course" like it's all part of it…
The free roam we didn't know we all needed.
Seattle surely looks so wonderful.
I used to watch my dad get out of bounds on this track and on Pikes Peak when I was a little kid. And it always freaked me out for some reason.
E successo per caso a Laguna Seca dove ho sbattuto in un angolo e sono entrato con la Suzuki escudo in mezzo alle montagne e agli spettatori nel 2005
P A L S O U N D T R A C K
Imagine if Reflections done the same with Driver 2 riding above any city sea / out of bounds ( blue hell ) as well...
Remember the best gt ever
Don't forget that in Motor Sports' Land.
I remember seeing this done with the gt one
I’ve never heard the propellerheads in gran turismo 2
Each version had a completely different soundtrack. Ours in the PAL region was pretty crap, best we got was Stereophonics and Mansun. Both without a vocal track for some reason.
@@blainy-o93 and FATBOY SLIM - F****** IN HEAVEN
And here I tought GT3's version was weird xD
This looks much more like Seattle than the Last of Us 2 version of it, thats for sure !!
HKS POWER💪😂😂😂I also played this game very much at that time. That was when I was in junior high school.😌
You could do this with suzuki escudo pikes peaks car on same track and get it over 2million mph before the game crashs
I did it in Laguna Seca, with a Mitsubishi FTO GPX
used to do this in laguna seca
End of the straight yeah?
Magnifique
TVR Speed 12 Rules 💪
Someone should try this in GT5.
This can be done in Pikes Peak in rally, I tried
I have never seen this with drag.
Lo puoi fare anche con l.escudo io l.ho già fatto nel 2005 in tutti i tracciati
I knew it granturismo was open world
@4:25 - 4:30
Space Needle disappeared.
Then you disappeared. 👀
cool vid 👍
Thanks!
beautiful
я так в в driver по морю гонял)))
if this is that hks drag car how are you turning that well
Взял скорость на 340 сбросил это не круто
So you are telling me the car is 2d?
Can anyone do this in GT7?
If no glitches are found, if they know how to work with a memory editor they certainly could by just removing collision detection for walls through debugging and getting the instruction. Difficultly varies per game. I’d probably do it myself on GT7 since I’ve done it for like 4 and down but GT7 is still very new and far as I know no emulator supports it. Would love to disable collision on GT5 6 and 7 one day.
Bugou a máquina
1:36 Amogus
Those windows look sus...