If it wasn't deliberate, then that man has the pokerface of the gods lol. RIP Westwood, we will never again get such a perfect blend of seriousness and comedy in a game.
Romanov is the best premier. He doesn't betray the player like Yuri and other Soviet leaders in RA3. Also the space research program he endorsed shows how dedicated he is to human advancement for the whole world
I remember playing the Soviet side in RA3 and boy I wanted to overthrow Krukov so bad. I already knew that Cherdenko was lying about Krukov being the traitor, but crushing him still feel satisfying to me. Then I get to crush Cherdenko as well. They did the Soviet justice in RA3 tbh. You get pushed against the Empire, the Allied, and your own internal struggle for power as well.
this mission is awesome. a bit sad that the campaign series is over. it entertained me really well and brought back childhood nostalgia. at least this is a worthy end for this series :)
Agreed. Shame about the Tiberium games, though... they never had a good stopping point anywhere in the series. Personally, I would have ended things there in either Sun or Kane's Wrath, however.
Finally, YR series is complete. Thank you TG Yes, soviet campaign in YR is much better than the allied one. You got boris, rexy, black forest revenge, boris x tanya, polar bears on desert, a moon mission, and 1v3 final mission
I love them both ❤I love the Soviet campaign for the jokes and no serious. But I love the alliance campaign because of them taking yuri serious and actually arrested him. 😎
tg: In this mission, both Allied and Soviet bases are controlled by Yuri's psychic beacons. Destroying the beacons will make the controlled bases join us. Me: Sounds great. You are gonna free them by destroying the beacons right? tg: Me: You are gonna free them right?
"Evil endings" are way cooler in video games; just play a bunch of Star Wars games (preferably the RotS video game, Empire at War, the OG Battlefront II, and the second and fourth Dark Forces games), the KotOR duology and some other RPGs, the other C&C games, and Dragon Ball Z: Supersonic Warriors so to prove my point.
@@michaelandreipalon359 I wouldn`t consider Soviet ending "evil". In Red Alert universe they brought prosperity finally taking humanity to the stars. And Allies just want their warm office sitting idle while getting drunk on their win.
@@freespeech3817 Yes, but it's a Communist victory, and you should know what that would mean to morals, humanity, and many other things. Better an Allied victory than this tyrannical one, and besides, they're sipping coffee because they're working really hard to create a top secret organization with an initiative for global defense...
If anything, I could get behind the Soviet Union if it was led by someone like Romanov, who genuinely believes in the communist cause and isn't corrupt. And this ending is pretty hopeful for the future with his space program.
I vividly remember my first playthrough here. I am capable of handling the ground threats so well that I'm capable of standing ready for both fronts northeast and northwest. But just as the Apocs and the Tesla Tanks stand ready far from base... *_SUDDENLY KIROVS_* My resources are drained as it is, apocs were not enough to take them down, and that's when I knew that this mission will keep me on my toes on all sides. The Soviet Campaign was a toughie, but it sure was hell as fun standing against enemies of Communism hahaha! Oh... and it looks like Zofia is feeling a little too cold for Russian Winters in Moscow. Looks like she needs a little... _warming up?_ hahahaha! I guess this wraps up the Nostalgia Fest that was Red Alert 2 and Yuri's Revenge :( Thanks tg for bringing back the nostalgia with your videos. I'm curious for what you got for us next. :)
I always used to capture the Beacons instead of destroying them. :D Fun fact: if you capture the Allied ConYard first and build an Ore Purifier, then capturing/destroying the Beacon you can have 2 Purifiers at the same time for more money, if you don't destroy the one of the AI.
Same thing apply to Industrial Plant too. Just build one on your base and then rush the Soviet's Beacon. 150% more income and 50% discount on your unit. Not to mention a 3X construction speed from 3 MCVs. Man, I swear I've built a largest fleet/hordes of APOC and Kirov in the campaign thanks to this bug.
@@iamaHUN Yeah. Since that base is technically your base but put on Yuri's side due to Soviet's Beacon, they cannot have Industrial Plant on that base or you won't be able to built one for yourself. It was only thanks to my brother who edit the game that allow me to built more and have that Kirov Fleet.
@@MoondropSimulacra dammit, yea. And WHY AREN'T YOU ALARMING ME TO DEPLOY THE DOGGOS THAT TIME?? You know, it caused my radar coverage to shrink. So I must explore the damn map once again!!
44:39: Par Time: 00:30:00 "Your rank is: Marshal of the Soviet Union *The sheer ferocity of your attack and genius of your tactics left Yuri stunned. There is no doubt you have crushed him once and for all."* 46:37: Expected the book flipping down in the intro, but this is gold. At least the A.I. did something commendable there. Well, it's over. Next stop, AoE1. Edit: Or not.
The final missions are the most fun mission because you can get all 3 races. Shame we don't have Yuri campaign Poor Yuri, he should have watch Jurassic Park, to be prepared xD
There is a multiplayer Yuri campaign made of 3 missions, I mentioned it to tg in one of the previous comments under a different video. Who knows, maybe he'll do it too.
1:30: "All three factions at the same time... come at me and face Red might and glory!" 12:38: "The Alucard Hunters... excellent!" "Whoever gave the Siege Choppers anti-air capabilities like the Allied Longbow of the last war and the Rocketeers of this war deserves a medal or two." 19:35: "Odd. It's a cipher code of sorts." 23:00: "Testing siege capabilities of these Siege Choppers." "Brilliantly executed." 29:56: "Allied base led by that fool who made the Allies win in the last timeline captured. A shame I didn't do the same to Vladimir's loyalist forces." 35:52: "Long have I waited for permission to use this!" 36:13: "NICHEVO!!!" 39:30: "Yuri base captured. Special Forces, infiltrate the underground quarters and exfiltrate the traitor. Renegade Op commences now!" 43:56: "Meet your Day of Judgement, Yuri."
If only Yuri used his mind control powers to manipulate the stock market, he wouldn't need to be mining resources in the field to sustain his forces :P
1:26: So, what's the next game on your longplay list? Is it RA1? TD? Generals? TS? 42:20: Also, the Allies have a higher moral ground than the Commies.
And just like that, the game is over. I'm kidding, there's plenty of bugs, engine improvements and mods to showcase. This game, and C&C in general, is far from dead.
@@MiseRaen There's a lot of work behind it, no doubt, but it's not for everyone. Personally I feel like MO was made for the TibWars/RA3 crowd, if the balancing and the many support powers per *sub* faction you can't turn off are anything to go by.
0:00: "Well, I'm flattered, Premier, but being a cosmonaut was never my dream in the first place." "Thank Intelligence and some of our ")'forcefully conscripted' special forces for discovering his final base. We'll finally end him once and for all, I assure you and many, many others all across the world and the Moon!" "...You should bring that book back in its right place." "When have I ever failed at this point in time, Zofia? It's not as if I was a clone sent through time so to avenge a previous mental victory by Yuri or something... I'm afraid I'll stay in my base office for the remainder of the winter. Worldly desires are not good for me anymore."
7:20 didn't know Siege Chopper can deploy to collect crates. What would happen if the crate were to have a vehicle in it? Normally land units are ordered to collect and they stop just in front of the crate and vehicle is spawned in the crate location. TG please test
44:38: For once, I'm not complaining. However: "The sheet ferocity of your attack and genius of your tactics left Yuri stunned. There is no doubt you have crushed him once and for all."
Ahh and appropriate finale! Great Congrats! Here's my strategy ;) I run to the river on the left and destroy the bridge. I build 2 battle bunkers to block the narrow natural bridge and then slowly build row of battle bunkers from the top of the river to the bottom to protect my base. And the rest is just standard. Destroy beacons, liberate bases, kill Yuri that's all.
To me, I discovered that Yuri will build superweapon when we build Iron Curtain or Nuclear Missile Silo. But if I build an Ally or Yuri superweapon, Yuri won’t do it.
I never played in this way and I never know that you can counter the enemy forces toe to toe. I always prioritize the nuculear silo to get rid of the allied beacon first, and thus get spies, spy satellite and etc., then the next nuclear would then liberate the sovet base and corner Yuri. Besides, I don't know about the grand cannon can be acquired. Also I hate those "freedom fighters" since once I rescued them and they exploded in my own base. Kinda sad this series come to the end...
u can cast iron curtain on demo truck liberate the sovet base simultaneously, fill Yuri base with nuclear reactor then cast 2nd nuclear missle on it.Yep boom...
I think it's obvious the allied are better than Soviets for the reasons you mentioned towards the end, but are the allied better than yuri? I think so, yuri is the best defensively but I always gave a tough time attacking using his units
This is one of the few mission where the game AI really try to destroy your base instead to just attempt to slow you down from building an army able to reach the objectives, and it use quite some interesting and unsual approach, from combining many different units from Soviets and Allies armies, such as the tesla IFV, or the spy infiltrators, to use the Chrono Legionnaires against your miners in the heat of the battle. The first time i played this mission it was quite a surprise to face a determined opponent. Not an hard mission but an intriguing one nevertheless.
Luckily, the AI will mostly only mix Allied and Soviet forces while Yuri force stays idle near the castle. . Imagine the Iron Curtained Battle Fortress loaded with Initiates attacking you. Or a Flak Truck loaded with Navy Seals. Shits could gone wrong real quick.
Soviet logic - lets leave a state of the art time machine we just used to go back and change things abandoned in San Francisco for anyone to find and use to undo everything we just did.
They surely left forces protecting the time machine but since Commander was occupied with Yuri base on moon it was easly captured. They didn`t explain that in game but that dosen`t mean they left it just like that. Also it would be wise to keep it in case of some other disaster and having time machine nicely explain saving&loading to correct player mistakes.
Love this mission so much, especially when you can build nuclear reactors and demo trucks around the castle and nuke it once was really satisfying (at the cost of crashing the game) 😂
44:48: "Of course you did, Zofia." "Quick! Sabotage the Time Machine, Renegade One!" "Command and Conquer... ack, my head!" ("Thank you for accomplishing your directives, loyal and unwitting clone. Now, I'll be assimilating to your own body and wait for the Premier to die early due to a retaliatory Virus agent implanted by yours truly; another sad end to poor Romanov. Victory and a grand reign of progress and power await for me, Soviet Supreme Leader tg-sacred! But first...") "Hey, Miller, still have any good liquors there. I seem to remember you stashing one batch before we came to New York in the last timeline..."
I would say this mission is harder and interesting than the Allied counterpart, in the Allied campaign you get to control two bases with different tech, then destroy Yuri's base. In this mission you can see Yuri's last ditch efforts as he controls 3 factions and throwing combined armies into your position. You can either go straight to the Psychic Beacon or annihilate/capture his forces then destroy his pathetic beacon, the 2nd option is best as it shows your "SOVIET POWER SUPREME".
Once, I tried Curtaining two Traks loaded with Terrorists and Ivans. I unloaded where it was near enough for the Terrorists to cause damage. It almost didnt work but that last sliver of health was dealt with with my by then Elite Flaks. It was the Beacon at the Allied Base. As for the Soviet Base beacon, after I infiltrated them for vet units and cash, I rush-b'd all my newly-acquired Grizzlies to distract from my Iron Curtain team en route to wreck the beacon.
Yes more Soviet campaign anyway i have strategy that's worth it i share: Rather than you direct attack on both Allied and Soviet base, it would be easy if you Nuke both Physchic beacons controls both Soviet and Allied base
Idk why, but watching you kill those choppers when ending the Soviet base instead of blowing up the beacon and getting free choppers rustled my jimmies
I remember playing this mission with a mod where it has a powerful fast mine collector that shoots out powerful shots. I used iron curtain on it and ran fast to the back destroying both psychic towers and liberated both armies that way :P
This mission has to be a nod to Udo Kier's B-movie appearances and perchant for vampires. He did a great job as Yuri, if you haven't yet to give him a look, his meeting with stormtroopers in an airport is well worth a look :P
Wait I just realized about asking TG for playing Mental Omega... Wasn't TG said recording long gameplay was an issue due to crashes and since Mental Omega's Ares disabled Save Function, would there be problems despite the game client being more stable?
If building superweapons triggers all 3 superweapons from Yuri, is it possible to get 2 nukes? Anyone tested? For example use your nuke to destroy the psychic beacon in the soviet base, then use their nuke on the beacon in the allied base?
The comedic timing of that book falling over is top tier. Lol
Yes! I agree!
@Laura Allard I think it wasn't delibrete, the book was doing some fine improvisng, and I like it :D
If it wasn't deliberate, then that man has the pokerface of the gods lol.
RIP Westwood, we will never again get such a perfect blend of seriousness and comedy in a game.
The book drop was based.
Romanov is the best premier. He doesn't betray the player like Yuri and other Soviet leaders in RA3. Also the space research program he endorsed shows how dedicated he is to human advancement for the whole world
Also does not repeatedly threaten to have you killed like Stalin in RA1.
@@17Master Ah I've never seen Stallin in RA1. But from what you said about him, he's not a nice guy like Romanov
He does have legacy to consider!
I remember playing the Soviet side in RA3 and boy I wanted to overthrow Krukov so bad. I already knew that Cherdenko was lying about Krukov being the traitor, but crushing him still feel satisfying to me. Then I get to crush Cherdenko as well.
They did the Soviet justice in RA3 tbh. You get pushed against the Empire, the Allied, and your own internal struggle for power as well.
@@17Master I mean Stalin was like that irl minus the dance at then end 😂.
When I was young I asked myself wtf is Sofia talking about, now we all understand :)
Yeah, only now I understand she refered to lack of heating in common barracks.
@@jacobsmith6048 Nah... Don't you get it? ;P
@@Urmom69420-z I've got it, pal. Dictatorship is never famous for caring for people.
@@jacobsmith6048 And now that we are in command, we can provide adequate heating for the masses.
this mission is awesome. a bit sad that the campaign series is over. it entertained me really well and brought back childhood nostalgia. at least this is a worthy end for this series :)
Agreed. Shame about the Tiberium games, though... they never had a good stopping point anywhere in the series.
Personally, I would have ended things there in either Sun or Kane's Wrath, however.
Mental Omega try it
@@michaelandreipalon359 Oh ya the game Emperor Battle for dune is another underated gem by westwood.
Same
Finally, YR series is complete. Thank you TG
Yes, soviet campaign in YR is much better than the allied one. You got boris, rexy, black forest revenge, boris x tanya, polar bears on desert, a moon mission, and 1v3 final mission
Agreed. Definitely the best campaign out of all campaigns in RA2 and YR. Also we got Moai Yuri Statue that shoots Prism Beam
I love them both ❤I love the Soviet campaign for the jokes and no serious. But I love the alliance campaign because of them taking yuri serious and actually arrested him. 😎
tg: In this mission, both Allied and Soviet bases are controlled by Yuri's psychic beacons. Destroying the beacons will make the controlled bases join us.
Me: Sounds great. You are gonna free them by destroying the beacons right?
tg:
Me: You are gonna free them right?
Ah, so the meme is spreading around lately...
Let's just make this meme and share it on discord. Comrade Jarif would love that one lol...
Zofia: this winter could be different
Me : NOW I'M MOTIVATED
"Is that a nuclear launch I detected, or you just glad to see me?"
She was a porn actress tho.
I really love the actor for RA2's Premiere. This character can handle all the personalities in RA3 alone imo.
Too bad he's been long gone...
Yeah. May he rest in peace, Nicholas Worth...
Another great thing in this series is, that Udo Kier (Yuri) spoke all of his lines with his own voice. In english and as well in the german version :)
The steering wheel of the time machine are foam paddles that are toys for swimming.
wot de fok
31:45
Yuri: That’s harriers under mind control
Soviet engineer: Am afraid not
Fun fact: this is the only final mission that isn't start it with snow environment
Edit: also i like this ending better than allied counterpart
"Evil endings" are way cooler in video games; just play a bunch of Star Wars games (preferably the RotS video game, Empire at War, the OG Battlefront II, and the second and fourth Dark Forces games), the KotOR duology and some other RPGs, the other C&C games, and Dragon Ball Z: Supersonic Warriors so to prove my point.
@@michaelandreipalon359 I wouldn`t consider Soviet ending "evil".
In Red Alert universe they brought prosperity finally taking humanity to the stars.
And Allies just want their warm office sitting idle while getting drunk on their win.
@@freespeech3817 Yes, but it's a Communist victory, and you should know what that would mean to morals, humanity, and many other things.
Better an Allied victory than this tyrannical one, and besides, they're sipping coffee because they're working really hard to create a top secret organization with an initiative for global defense...
If anything, I could get behind the Soviet Union if it was led by someone like Romanov, who genuinely believes in the communist cause and isn't corrupt. And this ending is pretty hopeful for the future with his space program.
@@michaelandreipalon359then we are taking this way out of RA2 setting into the dystopian reign of keyboard politics…
Clicked faster than I would like to admit.
My eyes never saw the thumbnail just the uploader and the time of upload and by brain didn't even get the time to think...
Oh boy, final soviet YR campaign mission is processing. Can’t friggin wait!
I vividly remember my first playthrough here. I am capable of handling the ground threats so well that I'm capable of standing ready for both fronts northeast and northwest. But just as the Apocs and the Tesla Tanks stand ready far from base... *_SUDDENLY KIROVS_* My resources are drained as it is, apocs were not enough to take them down, and that's when I knew that this mission will keep me on my toes on all sides.
The Soviet Campaign was a toughie, but it sure was hell as fun standing against enemies of Communism hahaha! Oh... and it looks like Zofia is feeling a little too cold for Russian Winters in Moscow. Looks like she needs a little... _warming up?_ hahahaha!
I guess this wraps up the Nostalgia Fest that was Red Alert 2 and Yuri's Revenge :( Thanks tg for bringing back the nostalgia with your videos. I'm curious for what you got for us next. :)
Loved this mission. However, for social justice, I remember using my freed slaves to destroy Yuri's castle! Something felt right about it ;)
Well they have to destroy Yuri's castle... where else are they going to build your new castle?
Using freed slaves to take down Yuri's castle? Imma try that....
Hmm, thought I was the only one.
@@michaelandreipalon359 oh you also do that 'Slave Revenge'?
@@MoondropSimulacra Sometimes when replaying this mission.
I always used to capture the Beacons instead of destroying them. :D Fun fact: if you capture the Allied ConYard first and build an Ore Purifier, then capturing/destroying the Beacon you can have 2 Purifiers at the same time for more money, if you don't destroy the one of the AI.
Nice one!
Same thing apply to Industrial Plant too.
Just build one on your base and then rush the Soviet's Beacon.
150% more income and 50% discount on your unit.
Not to mention a 3X construction speed from 3 MCVs.
Man, I swear I've built a largest fleet/hordes of APOC and Kirov in the campaign thanks to this bug.
@@johncarter4956 Unfortunately the Soviet AI has no Industrial Plant in this mission, but it definitely would be good. :(
@@iamaHUN Yeah. Since that base is technically your base but put on Yuri's side due to Soviet's Beacon, they cannot have Industrial Plant on that base or you won't be able to built one for yourself.
It was only thanks to my brother who edit the game that allow me to built more and have that Kirov Fleet.
The easy one is getting 2 nuclear silos; unfortunately you can only launch one nuke... the other missile just vanishes from the silo upon launch.
Enemy spy GI walked to our barracks without camo lmao...
Even walked casually like there's nothing to worry about
We both also have been rickrolled by Yuri right?
@@MoondropSimulacra dammit, yea. And WHY AREN'T YOU ALARMING ME TO DEPLOY THE DOGGOS THAT TIME??
You know, it caused my radar coverage to shrink. So I must explore the damn map once again!!
Man, this game brought back memories. Thank you for the playthrough and the tips, comrade.
I remember that I was shocked with how easy this mission was.
I just rush to build a nuclear then fire on the beacon and GG.
I wish we have Yuri Campaign so we can continue to watch tg go through those missions lol
Im not crying its just a dust Comrade TG! Excellent as Always!
This is good game but it is sad that Westwood didn't make the Yuri's campaign and get disband
Yeah. Would have loved seeing and playing Tiberian Incursions and Renegade 2.
44:39: Par Time: 00:30:00
"Your rank is: Marshal of the Soviet Union
*The sheer ferocity of your attack and genius of your tactics left Yuri stunned. There is no doubt you have crushed him once and for all."*
46:37: Expected the book flipping down in the intro, but this is gold. At least the A.I. did something commendable there.
Well, it's over. Next stop, AoE1.
Edit: Or not.
The final missions are the most fun mission because you can get all 3 races. Shame we don't have Yuri campaign
Poor Yuri, he should have watch Jurassic Park, to be prepared xD
I hope the remaster version will have Yuri Campaign.
But I don't know that Westwood have unreleased cutscenes for Yuri Campaign or not.
Trolled by soviets lol
Again, there's Mental Omega.
There is a multiplayer Yuri campaign made of 3 missions, I mentioned it to tg in one of the previous comments under a different video. Who knows, maybe he'll do it too.
@@furtivetef805 Yes, I know them, but they're not singleplayer campaign missions with a lot of stuff, unfortunately.
That was a hell of a journey, I really enjoyed the long-play series! Can you do a similar run with C&C Generals ?
1
1:47 Destroy the "Battle Control: Online"
1:30: "All three factions at the same time... come at me and face Red might and glory!"
12:38: "The Alucard Hunters... excellent!"
"Whoever gave the Siege Choppers anti-air capabilities like the Allied Longbow of the last war and the Rocketeers of this war deserves a medal or two."
19:35: "Odd. It's a cipher code of sorts."
23:00: "Testing siege capabilities of these Siege Choppers."
"Brilliantly executed."
29:56: "Allied base led by that fool who made the Allies win in the last timeline captured. A shame I didn't do the same to Vladimir's loyalist forces."
35:52: "Long have I waited for permission to use this!"
36:13: "NICHEVO!!!"
39:30: "Yuri base captured. Special Forces, infiltrate the underground quarters and exfiltrate the traitor. Renegade Op commences now!"
43:56: "Meet your Day of Judgement, Yuri."
If only Yuri used his mind control powers to manipulate the stock market, he wouldn't need to be mining resources in the field to sustain his forces :P
You can't use money to directly build guns and shells. Still someone needs to mine minerals and process them.
Yuri can cast mutated slave into grinder.. make it great again.
6:37
*Spy steals technology from the war factory*
6:48
*EVA:TechnologyStolen*
Right but it's Zofia!
1:26: So, what's the next game on your longplay list? Is it RA1? TD? Generals? TS?
42:20: Also, the Allies have a higher moral ground than the Commies.
Or RA3
Yuri could have mind controlled the dino same as he did with squids
But this winter could be different... 😍😍😍
And just like that, the game is over.
I'm kidding, there's plenty of bugs, engine improvements and mods to showcase.
This game, and C&C in general, is far from dead.
And mods
@@AznOmega haha... RA2YR mods go brrrr
Mental Omega: -_-
Mental Omega is good but not fun.
@@MiseRaen easy in MO equals hard in RA2.
It's like YR but advanced mechanism and stuff.
@@MiseRaen There's a lot of work behind it, no doubt, but it's not for everyone.
Personally I feel like MO was made for the TibWars/RA3 crowd, if the balancing and the many support powers per *sub* faction you can't turn off are anything to go by.
Wish there was a sexy chopper scene with Zofia as well
I am from Transilvania. There was no Yur... GLORY TO YURI!!!
0:00: "Well, I'm flattered, Premier, but being a cosmonaut was never my dream in the first place."
"Thank Intelligence and some of our ")'forcefully conscripted' special forces for discovering his final base. We'll finally end him once and for all, I assure you and many, many others all across the world and the Moon!"
"...You should bring that book back in its right place."
"When have I ever failed at this point in time, Zofia? It's not as if I was a clone sent through time so to avenge a previous mental victory by Yuri or something... I'm afraid I'll stay in my base office for the remainder of the winter. Worldly desires are not good for me anymore."
Thank you for playing!
7:20 didn't know Siege Chopper can deploy to collect crates. What would happen if the crate were to have a vehicle in it? Normally land units are ordered to collect and they stop just in front of the crate and vehicle is spawned in the crate location. TG please test
If it is a vehicle inside the crate it pops one frame away from the chopper. Chopper still lands where the crate was located.
0:09 Cosmonaut General!
i've been waiting an eternity for this video
44:38: For once, I'm not complaining.
However: "The sheet ferocity of your attack and genius of your tactics left Yuri stunned. There is no doubt you have crushed him once and for all."
fun is good, but if you get bored, you can send a seal or a psy commando to Yuri's castle to instantly tear it apart.
Ahh and appropriate finale! Great Congrats! Here's my strategy ;)
I run to the river on the left and destroy the bridge. I build 2 battle bunkers to block the narrow natural bridge and then slowly build row of battle bunkers from the top of the river to the bottom to protect my base. And the rest is just standard. Destroy beacons, liberate bases, kill Yuri that's all.
To me, I discovered that Yuri will build superweapon when we build Iron Curtain or Nuclear Missile Silo. But if I build an Ally or Yuri superweapon, Yuri won’t do it.
Mind Controlled soviet commander: Comrade Tg, I just got mind controlled
Komrade Tg: DIE!!!
Next red alert 3
I just realized they recorded the cutscenes in widescreeeen!
0:44 - I always forget about that book 🤣
Red Alert 2.
1st Campaign Soviet
2nd Campaign Allied
Yuri's Revenge.
1st Campaign Soviet
2nd Campaign Allied
Yuri's fortress can handle simultaneous nuke, lightning storm and dominator attack but can't handle a Kirov!
and with that an era ended 🥲
I never played in this way and I never know that you can counter the enemy forces toe to toe. I always prioritize the nuculear silo to get rid of the allied beacon first, and thus get spies, spy satellite and etc., then the next nuclear would then liberate the sovet base and corner Yuri. Besides, I don't know about the grand cannon can be acquired. Also I hate those "freedom fighters" since once I rescued them and they exploded in my own base.
Kinda sad this series come to the end...
u can cast iron curtain on demo truck liberate the sovet base simultaneously, fill Yuri base with nuclear reactor then cast 2nd nuclear missle on it.Yep boom...
Damn I've actually freed Soviet forces first and then Allies lmao
Seige Copters are kinda op when landed.
u can cast iron curtain on it to remove both side beacon
First time I did this mission I built super weapons not realizing Yuri would activate his own, and I panicked and just rushed the castle with tanks
I think it's obvious the allied are better than Soviets for the reasons you mentioned towards the end, but are the allied better than yuri?
I think so, yuri is the best defensively but I always gave a tough time attacking using his units
Yuri will never be forgotten
This is one of the few mission where the game AI really try to destroy your base instead to just attempt to slow you down from building an army able to reach the objectives, and it use quite some interesting and unsual approach, from combining many different units from Soviets and Allies armies, such as the tesla IFV, or the spy infiltrators, to use the Chrono Legionnaires against your miners in the heat of the battle. The first time i played this mission it was quite a surprise to face a determined opponent.
Not an hard mission but an intriguing one nevertheless.
Luckily, the AI will mostly only mix Allied and Soviet forces while Yuri force stays idle near the castle.
.
Imagine the Iron Curtained Battle Fortress loaded with Initiates attacking you.
Or a Flak Truck loaded with Navy Seals. Shits could gone wrong real quick.
@@johncarter4956 Or Battle Fortresses loaded with Yuri Clones. Masterminds? What are those?
Never appreciated the sheer versatility of the enemy attacks in this mission, Soviets really do get the best missions
Tesla and desaletor ifv combinations took me off guard first time I played this.
I have a vague feeling that RA2 FMV movies were somehow more detailed and well-written than those very short ones inter-mission videos from YR.
Soviet logic - lets leave a state of the art time machine we just used to go back and change things abandoned in San Francisco for anyone to find and use to undo everything we just did.
Apparently, Yuri might have blitzkrieged his way to San Francisco after the events of the first level.
They surely left forces protecting the time machine but since Commander was occupied with Yuri base on moon it was easly captured. They didn`t explain that in game but that dosen`t mean they left it just like that.
Also it would be wise to keep it in case of some other disaster and having time machine nicely explain saving&loading to correct player mistakes.
Love this mission so much, especially when you can build nuclear reactors and demo trucks around the castle and nuke it once was really satisfying (at the cost of crashing the game) 😂
Next time is there any red alert 3 playing tips?
No Red Alert 3 yet!
@@tg.Sacred OK
There's General though.
it is weird to see a soviet player do cannon walk to enemy base :)
I always loved the book falling during the beggining cutscene, it's like it was overwhelmed by the premier's rage
At least it didn't get burned for no reason.
it's a crime that there are so few missions
44:48: "Of course you did, Zofia."
"Quick! Sabotage the Time Machine, Renegade One!"
"Command and Conquer... ack, my head!"
("Thank you for accomplishing your directives, loyal and unwitting clone. Now, I'll be assimilating to your own body and wait for the Premier to die early due to a retaliatory Virus agent implanted by yours truly; another sad end to poor Romanov. Victory and a grand reign of progress and power await for me, Soviet Supreme Leader tg-sacred! But first...")
"Hey, Miller, still have any good liquors there. I seem to remember you stashing one batch before we came to New York in the last timeline..."
i remember that it is possible to own two nuke silos in this mission :)
Yes!
One will be disable though. But gaining a free Iron Curtain is not bad.
@@tg.Sacred maybe you can show that in a video. would be cool.
Next you could do skirmish series analysis with easy, medium and hard AIs. What units they build, how many buildings they build etc.
Hmmm! Good one!
Are you going to make film about this secret cutscene in deja vu?
And what now? Mental Omega?
I love your Vids man and That Campaign but it hurts me seeing you destroy the base instead of the Psychic Tower
It’s a long play. That’s why!
@@tg.Sacred fair I'd do the same and thx for the answer
I feel so sorry for the killed soldiers that could have joined your army, had you destroyed the psychic beacon!
The weak dies, the strong lives.
It was their own fault for getting control by Yuri and they pay for it.
Destroy the Psychic Beacon Objective : Stealth is optional in this mission
tg - sacred : "Optional you say?"
*_-Now do Mental Omega lmao-_*
I would say this mission is harder and interesting than the Allied counterpart, in the Allied campaign you get to control two bases with different tech, then destroy Yuri's base. In this mission you can see Yuri's last ditch efforts as he controls 3 factions and throwing combined armies into your position. You can either go straight to the Psychic Beacon or annihilate/capture his forces then destroy his pathetic beacon, the 2nd option is best as it shows your "SOVIET POWER SUPREME".
Once, I tried Curtaining two Traks loaded with Terrorists and Ivans. I unloaded where it was near enough for the Terrorists to cause damage. It almost didnt work but that last sliver of health was dealt with with my by then Elite Flaks. It was the Beacon at the Allied Base. As for the Soviet Base beacon, after I infiltrated them for vet units and cash, I rush-b'd all my newly-acquired Grizzlies to distract from my Iron Curtain team en route to wreck the beacon.
Yes more Soviet campaign
anyway i have strategy that's worth it i share: Rather than you direct attack on both Allied and Soviet base, it would be easy if you Nuke both Physchic beacons controls both Soviet and Allied base
This is a long play. TG has been deliberately avoiding the easy and most likely intended strategies this whole series.
16:00 rip poorly plased flack
I only realized today that Yuri is definitely supposed to look like Lenin. That's kinda messed up. Oh well.
46:47 the best spy cheese is to not disguise at all.
Well done!
Idk why, but watching you kill those choppers when ending the Soviet base instead of blowing up the beacon and getting free choppers rustled my jimmies
44:32 even the dogs are celebrating
I remember playing this mission with a mod where it has a powerful fast mine collector that shoots out powerful shots. I used iron curtain on it and ran fast to the back destroying both psychic towers and liberated both armies that way :P
This mission has to be a nod to Udo Kier's B-movie appearances and perchant for vampires. He did a great job as Yuri, if you haven't yet to give him a look, his meeting with stormtroopers in an airport is well worth a look :P
which is why the community voted that ra2 yr soviet missions are hardest
Everytime I play this mission , I always use slaves destroy the castle lol.
This mission gonna save some money this mission are no oil derrick
Best and quickest way to do it is build war factory then 3 kirovs and order kirovs to destroy the fortress and game is done in 10-15 minutes
You cant have a mission without a bgm of miner slave screams.
So… When you gonna start uploading RA3 missions? I got very used to these series. It can’t be over yet, is it?
Wait I just realized about asking TG for playing Mental Omega...
Wasn't TG said recording long gameplay was an issue due to crashes and since Mental Omega's Ares disabled Save Function, would there be problems despite the game client being more stable?
You can Save in mo.
Winter... hmmmm... yes could be diferent... dayum i never noticed those hints before o.o
If building superweapons triggers all 3 superweapons from Yuri, is it possible to get 2 nukes? Anyone tested? For example use your nuke to destroy the psychic beacon in the soviet base, then use their nuke on the beacon in the allied base?
You will have two nuclear missile silos. However, there will be only one nuke count-down. The additional silo will have no effect at all.
This is just like the 11th allies mission in RA2. The Soviet has three silos, but the effect is the same as if there were only one silo.
@@biaoshuaitao8961 Just finished this mission, can confirm
That's so op
And cool
So whats next man ...onother part from red alert??
Romanov is like if you took chruschev and look at the Cuban nuclear crisis as if Yuri did it.
2:20 WTF is this dog?
🤣
What the... how...
Messed up art sequence..?
ты жесткий брателло,респект)))
Do you consider this mission harder than Red Revolution?
Nope!
how to download red alert 2 with mission plss
I will try to make a video.
OOOOOOOOOHHHHHHHHH XD
It will be a dream comes true TT
if i play this, i attack the allies first then use their spies
And assemble secret team.
The commando, the crazy guy, and... The Psi-boom