How to make more effective DESPILL in compositing inside NUKE | Comp Lair: Live Tech Challenge S01

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  • เผยแพร่เมื่อ 15 พ.ย. 2024

ความคิดเห็น • 9

  • @CompLair
    @CompLair  2 ปีที่แล้ว

    🔸FREE🔸 Tech Corner Bundle here: www.complairvfx.com/tech-corner

  • @RunicDJ
    @RunicDJ ปีที่แล้ว +3

    This is a really great video to illustrate WHY people get black edges with regards to luminance difference when trying to despill and use edge extends, etc. Great video, subscribed!

    • @CompLair
      @CompLair  ปีที่แล้ว

      We're happy that you liked it that much! :) You will love our FREE Tech Corner Bundle in which you will find more and exclusive videos like these: www.complairvfx.com/tech-corner Enjoy!

  • @lolaras
    @lolaras 2 ปีที่แล้ว +1

    Feels good watching many advanced techniques you used being shown

  • @hbskr
    @hbskr 8 หลายเดือนก่อน +1

    holy shit, that was super helpful. thank you very much for sharing this!

  • @metatrongroove2824
    @metatrongroove2824 2 ปีที่แล้ว +1

    Had to fix this same issue black edge just a few weeks ago. Very interesting approach. Thanks for sharing as always!

  • @knightslook
    @knightslook 2 ปีที่แล้ว +1

    great. its really helpful

  • @nfrancisj2122
    @nfrancisj2122 2 ปีที่แล้ว +1

    Better with a IBK Color as the screen is usually not a constant color. Pretty fun math tricks though. I use this to screen clean rather than build a spill matte. Just curious, would you happen to know what operations I can do to mimic the Alpha/Despill Bias in the Keylight? The bias uses a single color to replace the edge, I would like to setup a system where it can use a image -like the edge blue unpremult.

    • @CompLair
      @CompLair  2 ปีที่แล้ว

      Thanks for you message NIIK. We're glad that you enjoyed it! About the constant vs constant BG color when performing this technique, that is a separate issue as the technique itself stands for either situation. About the bias part, that might be something we can go over in one of the future Tech Corners so stay tuned :)