Xogot - Godot On iPad is Freakin Amazing!

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 306

  • @gamefromscratch
    @gamefromscratch  หลายเดือนก่อน +11

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    • @arthritic
      @arthritic หลายเดือนก่อน

      @@gamefromscratch so no one has got a game to demo? Yall are Godot cultists. Show me your game please.

    • @LinguisticMirage
      @LinguisticMirage หลายเดือนก่อน

      Anki game engine seem really promising and has been in development for 15 years it would be greatly appriciated if you could cover this engine. They have a website and github repo

    • @gladiumcaeli
      @gladiumcaeli หลายเดือนก่อน

      I'm not sure if Xodot has the swipe to type feature but that would make development much more easier and smoother

  • @MoguMasso
    @MoguMasso หลายเดือนก่อน +116

    I met the guy at FOSDEM 2016.
    He kept asking me questions about Godot since I was behind the booth.
    He's a mad lad.

  • @technosurfer92
    @technosurfer92 หลายเดือนก่อน +159

    If the endgame of this effort is that someone high up at Apple notices this, and ends up donating to the Godot Foundation, then all of this effort would have been worth it.

    • @corimyers4985
      @corimyers4985 หลายเดือนก่อน

      As a former Apple Employee I can tell you chances of that happening are slim to none. Nearly 10 years working there, and trying to even get them to even recognize Blender..didn’t happen until I was about to leave. Apple now hires idiots to run most everything there. Non-techies, who don’t know WiFi from C++. Wish I was kidding.

    • @askeladden450
      @askeladden450 หลายเดือนก่อน +12

      Does apple even have any history of donating to open source. I see other corporations all the time but never apple.

    • @hsvfanjan17
      @hsvfanjan17 หลายเดือนก่อน

      @@askeladden450 A few years ago they started donating to Blender. There are probably more examples, just search for them online

    • @prathamshenoy9840
      @prathamshenoy9840 หลายเดือนก่อน +5

      @@askeladden450 they do as far as I know but they can be unpredictable... I wouldn't be surprised if Apple tried to block game engines running on iPad just to sherlock

    • @gorlix
      @gorlix หลายเดือนก่อน

      ​@@prathamshenoy9840 that's the first thing I thought 😅

  • @nikkehtine
    @nikkehtine หลายเดือนก่อน +36

    That guy is absolutely cracked, what a legend

  • @btarg1
    @btarg1 หลายเดือนก่อน +77

    I really like this UI, even compared to the desktop version. Porting to iPad really gave them an excuse to give Godot a nicer user experience!

    • @gamechannel1271
      @gamechannel1271 หลายเดือนก่อน +14

      Only nicer for a touch screen only device. Would be terrible to use on anything with a dedicated mouse and keyboard.

    • @WalterMan
      @WalterMan หลายเดือนก่อน +3

      Apple’s UI is really beautiful. Makes you wonder what a macOS port of Godot with the Apple UI would look like.

  • @ameerashourdraws
    @ameerashourdraws หลายเดือนก่อน +125

    This looks really great and impressive! Hope this gets done, and honestly, I hope the official Android version's UI gets the same treatment as Xodot!

    • @maxking97
      @maxking97 หลายเดือนก่อน +6

      that would be awesome

    • @KorinDevsDumbStuff
      @KorinDevsDumbStuff หลายเดือนก่อน +14

      Godot with MaterialYOU theming would be crazy

  • @Not_Salman
    @Not_Salman หลายเดือนก่อน +55

    Now I want blender on Ipad

    • @TheRealAfroRick
      @TheRealAfroRick หลายเดือนก่อน +17

      I asked the Blender community about this a couple of years ago and they came at me with pitchforks and torches.

    • @randomly2000
      @randomly2000 หลายเดือนก่อน +4

      Not gona happen, They even not make on android. Free apps always android first and then Ipad, Like Godot.

    • @FlooferLand
      @FlooferLand หลายเดือนก่อน +12

      Blender is a lot more hardware-dependent unfortunately, unlike Godot.
      Godot was built from the ground up to be deployed on any platform no matter how ridiculous, Blender depends on a lot of desktop-specific things

    • @christianr.5868
      @christianr.5868 หลายเดือนก่อน

      Yup, just a matter of time I feel. M4 iPad would be a beast for NPR eevee projects and grease pencil stuff

    • @TheRealAfroRick
      @TheRealAfroRick หลายเดือนก่อน

      @@FlooferLand Like what?

  • @richbuilds_com
    @richbuilds_com หลายเดือนก่อน +40

    Y'see, this is the power of Open Source. Can you image the hoops he would have had to jump through to get Unity working on an iPad? Without access to the source?
    Everything about this is impressive

    • @dorjedriftwood2731
      @dorjedriftwood2731 หลายเดือนก่อน

      Yeah open source and openly hateful of conservatives.

    • @Gladstone-hk9xw
      @Gladstone-hk9xw หลายเดือนก่อน +3

      @@dorjedriftwood2731 Except that they aren't, but don't let facts get in the way of playing the victim card.

    • @CoffeeDrinkerKim
      @CoffeeDrinkerKim หลายเดือนก่อน +4

      @@dorjedriftwood2731Godot doesn’t hate conservatives, but I sure do.

  • @DrawSage
    @DrawSage หลายเดือนก่อน +18

    I might cry. I have wanted a solid game engine on ipads for years.

    • @christianr.5868
      @christianr.5868 หลายเดือนก่อน

      HyperPad is also a great one for 2d games

  • @Beryesa.
    @Beryesa. หลายเดือนก่อน +12

    Migueeeeel de Icazaaaa???!!!!
    The GNOME founders!!!!
    This has gotta be solid 🌟

  • @fablewalls
    @fablewalls หลายเดือนก่อน +5

    This is SO cool. I have Godot for Android on my Samsung S9 and this port blows that away.

  • @antoniocapraro89
    @antoniocapraro89 หลายเดือนก่อน +4

    Switch to godot was the best thing I ever did, I have seen your videos to know about godot the first time.

  • @richbuilds_com
    @richbuilds_com หลายเดือนก่อน +39

    WHY DIDN'T HE CALL IT IGOT!!!??!

    • @piztech5168
      @piztech5168 หลายเดือนก่อน +5

      bc it's dumb

    • @Dave102693
      @Dave102693 หลายเดือนก่อน +1

      I love it 😂

  • @juneru2
    @juneru2 หลายเดือนก่อน +3

    My dream of drawing sprites and making games all on my iPad is FINALLY coming true! It's so frustrating how powerful new iPads are, and yet there's barely any apps that utilize said power.

  • @christianr.5868
    @christianr.5868 หลายเดือนก่อน +5

    With this, nomad sculpt or valance 3d for modeling, cozy blanket or uniform for retopology (uniform can also “sculpt” normal maps), procreate for texture painting, and soon morphin 3d for rigging and animation. The iPad could make some sweet 3d games all on its own

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน

      Naomi just added auto rigging

    • @christianr.5868
      @christianr.5868 หลายเดือนก่อน

      @ that’s awesome too, but it’s only humanoid characters right?

    • @christianr.5868
      @christianr.5868 หลายเดือนก่อน

      @ hell and cascaduer is on iPad now too! Almost forgot

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน

      @@christianr.5868 correct

  • @potato9832
    @potato9832 หลายเดือนก่อน +27

    So you take your tablet, add a Bluetooth keyboard and mouse, and now you've got a tiny portable development workstation?
    Huh. 🤔

    • @chidorirasenganz
      @chidorirasenganz หลายเดือนก่อน +13

      And you don’t even need that. Everything works even with just touch or the Pencil

    • @Mikefiser
      @Mikefiser หลายเดือนก่อน +1

      Really cool to code on android tablet on the go, but difficult with the UI. this would help the andorid version a lot

  • @MichaelGGarry
    @MichaelGGarry หลายเดือนก่อน +29

    Finally a use for all that M4 power?

    • @hsvfanjan17
      @hsvfanjan17 หลายเดือนก่อน +2

      There are other powerful apps on the iPad but the problem is that most can't really use all of that power in a good way. Hardware has been excepional for years and I hope they'll eventually give developers tools to use it

    • @prathamshenoy9840
      @prathamshenoy9840 หลายเดือนก่อน +4

      for Apple, the hardware specs are just marketing gimmicks because they know it can never be used to the full potential and they control the walled garden

    • @hsvfanjan17
      @hsvfanjan17 หลายเดือนก่อน

      @@prathamshenoy9840 they get good use in their Macs so I wouldn't agree with that

  • @jay.rhoden
    @jay.rhoden หลายเดือนก่อน +3

    It looks so much nicer with a native interface. I hope he makes a native Mac version as well.

  • @Shazzner
    @Shazzner หลายเดือนก่อน +10

    Literally no idea Miguel de Icaza was doing Godot stuff, that's cool.

  • @TheAlphaPanda13
    @TheAlphaPanda13 หลายเดือนก่อน +157

    We got Godot on iPad before gta6.

    • @riufq
      @riufq หลายเดือนก่อน +2

      We got godot on samsung fridge before gta6, when?

    • @johndrippergaming
      @johndrippergaming หลายเดือนก่อน +4

      Thank god I hate gta

    • @Mahesh_65629
      @Mahesh_65629 หลายเดือนก่อน

      😐😐😐😐

    • @YoutuberUser000
      @YoutuberUser000 หลายเดือนก่อน +2

      Kid just stop being cringe

    • @635574
      @635574 หลายเดือนก่อน +2

      Imagine GTA6 on ipad

  • @jarwarren
    @jarwarren หลายเดือนก่อน +6

    Migwel. Exo-Got. Your pronunciation game in unrivaled lol

  • @rmt3589
    @rmt3589 หลายเดือนก่อน +1

    Not only best me to it, but did far better than I imagined mine being. Probably just gonna use this.

  • @Theraot
    @Theraot หลายเดือนก่อน +13

    "Me Guess", but swap the s with an l sound, and you have Miguel.

  • @leocomerford
    @leocomerford หลายเดือนก่อน +1

    0:58 The Ladybird web browser project has been using Swift for its web browser which runs on Linux (and OS X).

  • @aiden_obj
    @aiden_obj หลายเดือนก่อน +11

    Really hope this puts some fire under the feet of some Blender contributors to port it to iPad

    • @Dave102693
      @Dave102693 หลายเดือนก่อน +2

      Ikr?

    • @bonecircuit
      @bonecircuit หลายเดือนก่อน +5

      Blender has too many requirements for keyboard commands and will be a super long shot. Consider other tools in the meantime like Nomad Sculpt etc.

    • @regularguy3879
      @regularguy3879 หลายเดือนก่อน

      @@bonecircuit well, what's the problem? You can use keyboard on ipad

    • @mgord9518
      @mgord9518 หลายเดือนก่อน

      ​@@regularguy3879The problem is that it would be an absolutely massive amount of work for very few users. On top of that, Apple charges high fees to keep an app on the store.

    • @aiden_obj
      @aiden_obj หลายเดือนก่อน +1

      @bonecircuit one can hope 🥲

  • @inkapmusic
    @inkapmusic หลายเดือนก่อน +3

    the farther from windows the better, nice work!

    • @MichielvandenAnker
      @MichielvandenAnker หลายเดือนก่อน +11

      I think Linux is farther from Windows than Apple's golden cage tbh.

    • @inkapmusic
      @inkapmusic หลายเดือนก่อน +2

      @@MichielvandenAnker agreed

    • @prathamshenoy9840
      @prathamshenoy9840 หลายเดือนก่อน +1

      @@MichielvandenAnker I got a new laptop, installed linux as dual boot. It occupies 2.5GB of memory out of 16GBs. When I boot windows, 8Gbs of 16 is already occupied. Gives so much more performance on linux

  • @lyghtkruz
    @lyghtkruz 28 วันที่ผ่านมา

    I saw someome running Godot on an iPad over a year ago but it wasn't ready for sharing and hacky to get working. I wouldn't mind paying a fee to get Xogot, as there has been many times I've wanted to make a change to a project or test out an idea and it's cumbersome to carry around an iPad and a laptop or even Chromebook around. I usually carry my iPad everywhere so this would be an amazing addition! 🎉

  • @Kioki1-x8p
    @Kioki1-x8p หลายเดือนก่อน +11

    Godot has a bright future as a game engine because it's open-source & no hidden fees, nor any future costs unlike private closed-source.

    • @fablewalls
      @fablewalls หลายเดือนก่อน +1

      There's something odd here - Mike from Gamefromscratch or maybe Brad Colbow said Krita would never be on the App store because of the Open Source licence....?

    • @dorjedriftwood2731
      @dorjedriftwood2731 หลายเดือนก่อน

      Except the cost to your dignity for alignment with an engine which is pushing “the message” while banning top tier supporters for asking them to pay attention to development rather than virtue signaling.
      It is incredible you can do game development on an I pad. Really I do think this is absolutely revolutionary. However we are still in a world where people are treated as less than just for objecting against overt propaganda being forced on us. I don’t think it is wise to overlook any company that will block its own supporters for simply asking for not wanting to be preached to when he is waiting for solutions around bitmaps support should be noted as being a possible problem. They blocked hundreds of people from the GitHub page so they couldn’t even download it.
      If you have any strong political opinions at all you shouldn’t worry that the open source engine you use might be able to revoke your license simply for being of a particular opinion. That is what I would describe as a hidden fee.

  • @richbuilds_com
    @richbuilds_com หลายเดือนก่อน +3

    I wonder if any of these interface tweaks will make it to the desktop?
    I sorta kinda like the right hand sidebar way of handling nested resources, but it needs a breadcrumb or similar so you can jump back quick.

  • @Ignawesome
    @Ignawesome หลายเดือนก่อน +12

    Miguel = Mee-**gehl**
    It's also the equivalent of Michael

    • @OsoTedyfazbear3329
      @OsoTedyfazbear3329 หลายเดือนก่อน +2

      Como hispanohablante te diré que estas en lo correcto:
      Michael Jackson = Miguel hijo de Jacobo

  • @magnetomage
    @magnetomage หลายเดือนก่อน +5

    oh, i was thinking it would be zo-go

  • @Cluxiu
    @Cluxiu หลายเดือนก่อน +5

    this guy man, wow.

  • @Baekstrom
    @Baekstrom หลายเดือนก่อน +12

    How about deploying your project? How does that work?

    • @SirusStarTV
      @SirusStarTV หลายเดือนก่อน +4

      If IOS doesn't allow to produce .ipa app files then only by generating game files that are read by godot player.

  • @gnumaru
    @gnumaru หลายเดือนก่อน +2

    Godot on an ipad is a lovecraft monster🤣
    edit: I forgot this would be pronounced as "zogot" by native english speakers. My native language is portuguese. "X" is usually pronounced as "SH", not as "Z", so xogot would be pronounced as shogot, almost like shoggoth, the lovecraftian monster.

  • @Dimmerr
    @Dimmerr หลายเดือนก่อน +2

    Are you going to cover s&box? It's a new game platform/engine based on source 2 by Facepunch studios (whom created Garry's mod and Rust). It runs modern .NET 9, uses html/scss for UI, Unity-like editor, networking built in and standalone exporting.
    Still in early development though but it would be nice to get some coverage.

  • @Ihsnetad
    @Ihsnetad หลายเดือนก่อน

    I hope that as the result of this project, we would have native UI controls available to godot. It is very critical on mobile to have native looks for screens.

  • @Sand.
    @Sand. หลายเดือนก่อน

    i wish i had this 6 years ago when i didn’t have a computer but had a iPad & REALY wanted to code

  • @alexanderbuchler4048
    @alexanderbuchler4048 หลายเดือนก่อน +1

    He was at GodotCon Berlin and his showcase was so based and entertaining.
    The talk is online somewhere on TH-cam

  • @Lambert06Pasquale06
    @Lambert06Pasquale06 หลายเดือนก่อน

    Taking "mobile" gaming to a new level! So stoked.

  • @pandaengine
    @pandaengine หลายเดือนก่อน +1

    Okay now my dream has been fulfilled, I need another one!

  • @nordern1
    @nordern1 หลายเดือนก่อน +1

    Impressive. But doesn't Apple still have a ban on programs that run user editable code?

    • @itsjoellescott6343
      @itsjoellescott6343 22 วันที่ผ่านมา

      I'm unsure. For example on iSH I write, compile, and execute C scripts all the time.

  • @B0A2
    @B0A2 หลายเดือนก่อน

    This is so cool. I may have to start messing with this.

  • @JOELwindows7
    @JOELwindows7 หลายเดือนก่อน

    I am now waiting for Jetpack Compose ones! (Android but instead of raw whole, it's also mobile friendly with that Godot as a widget view)
    Wonder if Flutter ones also there.

  • @JuxGD
    @JuxGD หลายเดือนก่อน +6

    me-ghel thæ e-kahh-sah

  • @christianr.5868
    @christianr.5868 หลายเดือนก่อน +2

    Will it be able to export games?

  • @andreioraseanu9652
    @andreioraseanu9652 หลายเดือนก่อน

    Can you save files/games/projects in a cloud drive/OneDrive so you can work on the same game from your iPad and PC? It would be really cool to do work from home then continue that work with your iPad elsewhere

  • @AnasSiddiquee
    @AnasSiddiquee หลายเดือนก่อน +3

    I really hope they fix the android app!
    It's hell to work with it

  • @gricchastain6506
    @gricchastain6506 หลายเดือนก่อน

    I cant beleive i didnt think to help, i have ipad with ios 18+ and developer account, but when i got on it i dint know ahy to get back lost on android, but did just accidentally learn device link terms as well as finally ready to deaign driver conditions for communication between devices, and new facilitations in system secondary systems permission from each obverse orchestrations

  • @alejandroklever
    @alejandroklever 20 วันที่ผ่านมา

    The Godot Mac version should look this well too.

  • @redbul17
    @redbul17 หลายเดือนก่อน

    Is this cross-compatible with standard godot? Can you work on a project on Pc and then pull it up on iPad in a pinch, and use GitHub or similar to swap back and forth?
    If so this becomes an awesome way to do a bit of dev on the go or from the couch

  • @randomnyyStrannik
    @randomnyyStrannik หลายเดือนก่อน +1

    Will it be released on appstore someday?

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน

      Yes it’s on TestFlight in beta on iPad now

  • @julio1148
    @julio1148 หลายเดือนก่อน +1

    I'm sorry if I missed it, but which iPad model and gen did you use for this video?

    • @gamefromscratch
      @gamefromscratch  หลายเดือนก่อน +3

      Gen 1 pro

    • @julio1148
      @julio1148 หลายเดือนก่อน

      @ thank you!!

  • @solodobo
    @solodobo 29 วันที่ผ่านมา

    Has he mentioned if its the latest version of godot or if he will update xogot as godot gets updated?

  • @nowherebrain
    @nowherebrain หลายเดือนก่อน +1

    seems it would be frustrating to script with though....because then you need and external keyboard to do it competently...then you have to ask, why don't I just have a laptop..???

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน +1

      A lot of people have a keyboard cover I know I do for my iPad Pro

    • @nowherebrain
      @nowherebrain หลายเดือนก่อน

      @@KlonoaDreamer ok, my point is still valid...if you want to use an ipad, there is nothing wrong with that...but you are carrying around two items in place of one....that's my point.

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน

      @@nowherebrain I get what you’re saying, but the keyboard IS the cover, so I always have the keyboard with me

  • @gunterstunter
    @gunterstunter หลายเดือนก่อน

    This is amazing! It would be awesome if they did this with unity and unreal too.

  • @YigitKilicaslan
    @YigitKilicaslan หลายเดือนก่อน +1

    Why are you using camtasia? obs is free and better

  • @seawardspy-jl4hz
    @seawardspy-jl4hz หลายเดือนก่อน

    This is actually crazy

  • @heysoygiovanni6616
    @heysoygiovanni6616 หลายเดือนก่อน +2

    godot es como el color blanco tiene todos lso colores, unavez estudie genética pero cuando vi que no funciono me fui a la matrix de pixeles [], recuerdo que fue la mejor opción,

  • @ShiloBuff
    @ShiloBuff หลายเดือนก่อน +1

    This is one of the most impressive projects i've ever seen, possibly more impressive than Godot editor itself.

  • @marvetoons1625
    @marvetoons1625 หลายเดือนก่อน +1

    This is really impressive
    If only someone can do the same for the android version

  • @DayOfCasual
    @DayOfCasual หลายเดือนก่อน

    Could someone explain to me why would I want this on Ipad over just new Mac architecture?
    I am not a Mac user, I just wanna learn.

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน +1

      For me, all I have is an iPad Pro with a 2gen Apple Pencil and typing cover/case, my only option for game dev was GDevelop for iOS

  • @SHuRiKeN1812
    @SHuRiKeN1812 หลายเดือนก่อน

    Didnt the engine got renamed tho ? "-"

  • @corimyers4985
    @corimyers4985 หลายเดือนก่อน

    Not clear on how to grab this…no links Mike!

    • @gamefromscratch
      @gamefromscratch  หลายเดือนก่อน

      There is a link to the form. You fill out the form then when accepted you get a code. You use an app on iPad called test flight and enter that code and presto.
      So yeah while in testing not the easiest process.

  • @ddxyzz
    @ddxyzz หลายเดือนก่อน

    Now i want mobile version to get as good as this

  • @YigitKilicaslan
    @YigitKilicaslan หลายเดือนก่อน

    And to record your iPad you could just use apples recording application

  • @raulcengher7735
    @raulcengher7735 หลายเดือนก่อน

    There is a android game engine and is called It's Magic Engine

  • @MavikBow
    @MavikBow หลายเดือนก่อน

    But why give it a separate name?

  • @mxjxn-art
    @mxjxn-art หลายเดือนก่อน +2

    Love your videos but it's hard to hear you but such a simple and common name

  • @MarcosCodas
    @MarcosCodas หลายเดือนก่อน

    That is super, super cool.

  • @GarredHATES
    @GarredHATES หลายเดือนก่อน

    Finally I can make games on the can

  • @Kevinaya
    @Kevinaya หลายเดือนก่อน +6

    Godot is available on play store too

  • @chaosmachines934
    @chaosmachines934 หลายเดือนก่อน

    4:09 so asking for godot UI update bad because

  • @VM-wt5bl
    @VM-wt5bl หลายเดือนก่อน +1

    is Xogot supposed to be pronounced as Shoggoth? I like it. Game development can be a bit lovecraftian.

    • @KlonoaDreamer
      @KlonoaDreamer หลายเดือนก่อน +1

      I think it would be zogo

  • @sebastian96s
    @sebastian96s หลายเดือนก่อน

    looks nice

  • @F-aber
    @F-aber 24 วันที่ผ่านมา

    Ok but why isn’t it called Xodot?

  • @FDUKMusic
    @FDUKMusic หลายเดือนก่อน

    I can’t even find it on the App Store?

  • @JorgeRosa
    @JorgeRosa หลายเดือนก่อน +5

    GODOT with more amazing News! 👍

  • @JuhoSprite
    @JuhoSprite หลายเดือนก่อน

    Can't wait for Zzzodot (use Godot in your sleep)

  • @JayYeasmin
    @JayYeasmin หลายเดือนก่อน

    Good for migwell

  • @DigitalProphet_
    @DigitalProphet_ หลายเดือนก่อน +5

    Very impressive. Just a pity I can’t click with the Godot way of working and I’m not keen on GDscript. Last time I checked C# was still a second class citizen. I want to like it but I still prefer Unity.

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls หลายเดือนก่อน +4

      Don't really understand where this second class citizen dialouge comes from, I've been using c# for a whole now and other than needing am external editor it's not bad at all. Seem like the only people who keep repeating this second class citizen nonsense are people who don't use it.

    • @DigitalProphet_
      @DigitalProphet_ หลายเดือนก่อน

      Hey you are completely right I don’t really use it. It is the perception I have on it however. Usually I read someone say I want to use Godot but that they want to use C#. Then usually what follows is a bunch of Godot users saying one should rather use GDscript because of reasons.
      i’m just not a fan right now of how the node system and stuff works. I guess it’s familiarity and that the reason I think that way. A lot of time spent getting familiar with a tool is sometimes difficult to just unlearn I guess. I will give Godot it another go sometime but right now it’s not a priority.

    • @ThreeFortyThree
      @ThreeFortyThree หลายเดือนก่อน +1

      This wouldn’t be using C# (Miguel is on record explaining why C# isn’t great for games.)
      This uses Swift, and you can see it in the code examples on screen in the video.

  • @giffiyt
    @giffiyt หลายเดือนก่อน

    Someone should port this GUI to Android as well.

  • @TheTongolele360
    @TheTongolele360 หลายเดือนก่อน +8

    Mig-L bro not Mi-goo-el

  • @tequilasunset4651
    @tequilasunset4651 25 วันที่ผ่านมา

    Well, now I have 2 reasons to get an iPad. (The first being Procreate)

  • @Sadewoo0
    @Sadewoo0 หลายเดือนก่อน +2

    Blender next

  • @Aeduo
    @Aeduo หลายเดือนก่อน

    Was that thumbnail on purpose? Haha. I guess if one wants to grab attention it works.

  • @REOsama
    @REOsama หลายเดือนก่อน +1

    The real challenge is not technical, it is actually the developer experience, the UI/UX, if it is awkward then no body will use it

  • @0x1337feed
    @0x1337feed หลายเดือนก่อน +5

    "Gedow" lmao

  • @Dave102693
    @Dave102693 หลายเดือนก่อน +1

    Now all of them other open source media creation software should be ported to iPad

  • @PutinGaming
    @PutinGaming หลายเดือนก่อน

    I just can't see this being fun to use.

  • @nue_hazel
    @nue_hazel หลายเดือนก่อน

    Testing Xogot for few days, there’s a lot of things to do. Still unusable for now.

  • @kortyzol420
    @kortyzol420 หลายเดือนก่อน

    If only blender was possible...

  • @OrangeCat-vj4qx
    @OrangeCat-vj4qx หลายเดือนก่อน +2

    this is cool. i hope its available for redot soon, as redot seems the more trustable choice at the moment for game dev

    • @CoffeeDrinkerKim
      @CoffeeDrinkerKim หลายเดือนก่อน +1

      How so?

    • @OrangeCat-vj4qx
      @OrangeCat-vj4qx หลายเดือนก่อน

      @@CoffeeDrinkerKim recently there was controversy where redot took one side of politcs (woke) and said they would not tolerate anyone or anything who didnt agree with them, going on a blocking and banning spree for any devs who questioned the wisdom of this. this is bad of course, as an open source project and for game devs who want to be able to trust godot as a tool

    • @CoffeeDrinkerKim
      @CoffeeDrinkerKim หลายเดือนก่อน +1

      @@OrangeCat-vj4qx Ok but this didn’t actually happen. The Godot twitter account made a jab at some dude who claimed game engines are woke, jokingly calling themselves “wokot”. This upset a lot of right wingers who started literally harassing the main account as well as other devs and community members. All they did was twitter block the harassing accounts (and a few accidental innocents which they soon rectified).
      At most, the main admin of the Godot Cafe discord, an UNOFFICIAL server, said some pretty spicy stuff, but they aren’t affiliated with Godot on any official capacity.

  • @ExplorerOfAges
    @ExplorerOfAges หลายเดือนก่อน +2

    I get that you want to put out a video as quickly as possible, but please take two minutes to look up how to pronounce a name before you start. It's really grating that a lot of content creators don't do this.

  • @dugtrioramen
    @dugtrioramen หลายเดือนก่อน +2

    This guy is insane

  • @philosoaper
    @philosoaper หลายเดือนก่อน

    now, if only some competent individual makes Xlender....

  • @KlonoaDreamer
    @KlonoaDreamer หลายเดือนก่อน

    I really don’t get the whole thing with Godot, I really don’t care what the people who made it think about anything or how they live their lives other than the fact that they have made a good game engine that is free and open source, me making a game with said engine in no way identifies me and the game that I might make with it with the people who made the game engine just like me watching a movie has nothing to do with the actors in the movies personal thoughts on something or what they do with their life outside of they acted the part well in a movie.

  • @dovmerrill804
    @dovmerrill804 หลายเดือนก่อน +1

    I wish Miguel would do the same for Blender, and bring Blender to the iPad (probably using Swift bindings as well). Many people are waiting for Blender on iPad.

    • @chidorirasenganz
      @chidorirasenganz หลายเดือนก่อน

      Eh there are plenty of 3d alternatives on the iPad

    • @stevethepocket
      @stevethepocket หลายเดือนก่อน +1

      Blender is GPL, which means it's banned from the App Store. No point porting it. Godot is MIT License which means it's practically public domain, no restrictions.

    • @dovmerrill804
      @dovmerrill804 หลายเดือนก่อน +2

      @@chidorirasenganz True that, and good ones.

    • @chidorirasenganz
      @chidorirasenganz หลายเดือนก่อน

      @@dovmerrill804 the main thing I feel we’re missing is a good texturing app and shader editor. Tbh I have ideas for both but they are down on my list of priorities atm 😅

    • @dovmerrill804
      @dovmerrill804 หลายเดือนก่อน +1

      @@stevethepocket I forgot about the licensing issues. Thanks for clarifying/summarizing for us. Still, it would be nice if there was a way to work out the licensing issues (not going to happen, I’m sure). Seems like we are talking about artificial constructs here and not technical issues (obviously).

  • @stevethepocket
    @stevethepocket หลายเดือนก่อน +1

    I can't imagine someone wanting to make a game who doesn't at least own a real computer, but this guy does impressive work at least. I wish more projects had someone like him on board; open source apps might not be such a usability nightmare.

    • @GoblinArmyInYourWalls
      @GoblinArmyInYourWalls หลายเดือนก่อน +3

      You'd be very surprised at how many people only have access to used tech like old phones and old tablets.

    • @dovmerrill804
      @dovmerrill804 หลายเดือนก่อน +1

      @@stevethepocket Depends on your definition of “real computer “. Most wouldn’t consider the iPad a “real computer”, but it’s possible to do quite a few computing tasks on it. I’m sure you already know this, though.

    • @plusonerabbit
      @plusonerabbit หลายเดือนก่อน +1

      I 100% would've used this as a kid, a decade ago I made do with an app called Codea that let you make games using Lua scripting and some OpenGL wrapper functions

  • @_elix22
    @_elix22 หลายเดือนก่อน

    Miguel is a very smart guy , I have some experience with his previous work.
    I don’t see any advantage by using this specific solution when it comes to developing games

    • @DrawSage
      @DrawSage หลายเดือนก่อน +1

      Ipads are great at asset creation. And now you can put those assets to use on the same device.
      Instead of me needing a computer and an ipad for game jams, I now can use just an iPad.

  • @gokselk
    @gokselk หลายเดือนก่อน

    Some people are trying to finish "Godot" but what other application can you do something similar to? Free and open source software. Apple was also the cause of the Unity nonsense.

    • @gokselk
      @gokselk หลายเดือนก่อน

      Have you tried it on your vision pro device? I was wondering how it works. Apple devices seem to be saved by godot.