Hello. This has been bothering me too. A part of it has been tightening the timing on when I do c.S. often you have to do it right as you are allowed to from fukyo. The problem is on top of that, I have noticed that some characters will fall out of it if the combo started from f.S. Leo and potemkin in particular. I hope this helps. If you find that you can fix this issue with the two characters I mentioned, please let me know. It helps if I know it is at least possible.
A good alternative if you think the combo will end the match, but the combo shown here will leave you at a decent amount of damage with about 157 blood total. The combo you described would leave you at 252 after you broke the wall.
It’s because of his blood rage state. He can freely cancel specials but must pay by using blood this can be counteracted by the command grab and certain normals. This video covers the mechanic th-cam.com/video/BAjdm_6uUk0/w-d-xo.html And this is a helpful website that breaks down all of his moves and any other character you may be interested in www.dustloop.com/wiki/index.php?title=GGST/Nagoriyuki
コンボにダスト組み込んでるの参考になります‼︎これでもう少しダメージ伸びそうです!
参考にさせてもらいます!まずはここから!
Thank you so much 👏
かっこいいw
thank you !
Why did I usually drop the ender (5S.S.S.S after 236K)? Did I press 236K too slow?
Hello. This has been bothering me too. A part of it has been tightening the timing on when I do c.S. often you have to do it right as you are allowed to from fukyo.
The problem is on top of that, I have noticed that some characters will fall out of it if the combo started from f.S. Leo and potemkin in particular.
I hope this helps. If you find that you can fix this issue with the two characters I mentioned, please let me know. It helps if I know it is at least possible.
@@mathewhaight Have you figured out how to fix the Fukyo > c.S issue? I'm still having a lot of trouble with making it consistent.
im kinda having a hard time to do the hold dust combo the jc jp doesn't connect at all, any tips?
1:23 try 6HSch>214HS.623HS.236K>5S>5HS>623HS(2hits).236K>6HS for a bit more dmg and overall easier combo
A good alternative if you think the combo will end the match, but the combo shown here will leave you at a decent amount of damage with about 157 blood total.
The combo you described would leave you at 252 after you broke the wall.
bruh at the end why his mask do that?
It’s because of his blood rage state. He can freely cancel specials but must pay by using blood this can be counteracted by the command grab and certain normals.
This video covers the mechanic
th-cam.com/video/BAjdm_6uUk0/w-d-xo.html
And this is a helpful website that breaks down all of his moves and any other character you may be interested in
www.dustloop.com/wiki/index.php?title=GGST/Nagoriyuki
HAKUUUUMENNN
Hakumen + Slayer Fusion
Minazuki Zankuro hit box with Kibagami Genjuro's super Move
修正待ったなしやな
現状ブラッドゲージ管理がムズすぎるからね
このままは…ちょっとね