ความคิดเห็น •

  • @SteveWatkins-xb9mo
    @SteveWatkins-xb9mo 2 หลายเดือนก่อน +2

    This is a great video, teaching the elements you need to develop for your design. Excellent job!

    • @ThreeDFanatic
      @ThreeDFanatic 2 หลายเดือนก่อน

      Thank you Steve!

  • @SpencerMagnusson
    @SpencerMagnusson ปีที่แล้ว +1

    Almost thought this was a Halo plasma pistol 😄 love seeing demos like this!

    • @ThreeDFanatic
      @ThreeDFanatic ปีที่แล้ว

      Yes fun stuff, maybe I will make that next

  • @susanmesrobyan1179
    @susanmesrobyan1179 2 หลายเดือนก่อน +1

    Great tutorial!

  • @Augustein
    @Augustein 8 วันที่ผ่านมา

    Thank you for putting in extra time to explain along the way everything

    • @ThreeDFanatic
      @ThreeDFanatic 8 วันที่ผ่านมา

      Thanks, appreciate the positive support.

  • @lrvogt1257
    @lrvogt1257 11 หลายเดือนก่อน

    Nice. Having done a lot of work in illustrator, my tip for making a large repeating pattern is to
    Make the basic shape, duplicate it and snap it to the first and keep duplicating until you have a row wide enough. Too big is ok. Then copy the row and snap it below and keep duplicating rows. It goes very fast and deleting what you don’t need is easy. Then start extruding etc. Do the repetitive work when the shapes are the most simple.

  • @zozoolaroxmusic
    @zozoolaroxmusic 4 หลายเดือนก่อน +1

    👍nice one boss

  • @FatalExit
    @FatalExit ปีที่แล้ว

    Added to my watch later playlist for when I have time to watch the entire thing but your process and end result on this is brilliant. 💛

  • @EROSNERdesign
    @EROSNERdesign 6 หลายเดือนก่อน

    Great video

  • @VICTOR_MODELISTA_DE_CALZADO
    @VICTOR_MODELISTA_DE_CALZADO ปีที่แล้ว +1

    Very good tutorials! Could you please model the sole of the shoe, organic design with curved and complex figures, design based on the photo? It would be very helpful, thank you!

    • @ThreeDFanatic
      @ThreeDFanatic 11 หลายเดือนก่อน

      Plan to soon

  • @TheOldSel
    @TheOldSel ปีที่แล้ว

    Thank you for your video! It would be interesting to see the process of creating a sea boat, with its many elements, curves.
    I also wonder if there are ways to use Plasticity together with photogrammetry programs, as a kind of exact ( sapr, cad ) retopology.

    • @ThreeDFanatic
      @ThreeDFanatic ปีที่แล้ว

      Thanks for the comments! You can use loft to create the curves for the ship with blue prints or images to get close to the shapes. You can covert the photogrammetry to IGES format and bring it in if reduced down. Thanks