@@Dision245 If you havent already got it: M4A1 Assault Rifle-Warfare-6EQC82S0ANJRUOF7B9OHH Thats from 23rd dec don't know if he changed since then but it's really great have been using it since he shared it
I like Maxiq's builds but Enders does a better M4 build because he incorporates the M16 stock and that comes with the cheek pad which is another opportunity for calibration.
@ thanks, already used this build and its really good, for now i switch between Maxiq M4A1 and Razor M4A1, if im defending sector ill use maxiq one since it had drum mag and really stable recoil but imo for rushing its kinda hard for me since the build sacrifice some ads time and reload time , so for rushing and attacking Razor one is my go to build
True, although I kind of understand it.....with the right build, you can literally beam people a mile away, I have peaked vs snipers and won at like 50 60 metres with SMGs. While I don't agree with nerving shit to the ground, I think SMGs should be useful only in the close to close medium range. They need to add weapon spread, which would make weapons good only at certain ranges not like every range
@@kuatoroespada Define weapon spread? I can hit A4 gong at 100m constantly with my 9x19 AR9. I once win a bet when I hit it 6/10 shots with my glock, standing, without brace. I always hate these seasonal (and often sooner) NERFs, So I finaly kit something that I like playing with (AKA Laser Beam) that kills and bam NERF. I was going to buy battle pas for next season, but with this - meh not interested. What shoud they implement is, that if you are moving and shooting you can't hit side of barn from inside.
@@kuatoroespada I've done the same thing. That being said, you winning against a sniper with an smg is the sniper's issue and not indicative of the how OP the guns are. There's (virtually) no flinch in this game so when snipers lose to full auto guns it's only their own fault.
@@Haluziak13 Weapon spread is a game mechanic to *simulate* recoil by making your bullets go in random directions other than where your reticle is pointing.
@@Viper3220 yeah I agree, it makes guns like SMGS which are very good at closer ranges remain very good , but then bad at longer than medium range, while ARs are good at medium to longer ranges. You want weapons to be sort of situational based on the map and the play style you intend on going. Currently, you can go smg 45 close up or on the other side of the map and be useful in both scenarios, which shouldn't be the case imo
I've tried both the m4a1 and the CI-19, but so far nothing beats my sg552. I've got a new build to try on the m4, and now this CI. I'll try them later today.
Just tried this build out on Shafted and dropped 69 kills. Pretty dope - it seems like the lack of stability causes more sway and oddly the sway ends up naturally fighting this build's recoil pattern lol.
Use code "Maxiq" to try GearUP Booster and experience a lag free game: www.gearupbooster.com/?channel=plkol4 #ad
Build code not shared bro
Sir no build code? 😢
You designed the m4a1 beautifully, its ads speed is also impressive, it is a really impressive weapon.
any code? i'd like to check the build
@@Dision245 If you havent already got it: M4A1 Assault Rifle-Warfare-6EQC82S0ANJRUOF7B9OHH Thats from 23rd dec don't know if he changed since then but it's really great have been using it since he shared it
I like Maxiq's builds but Enders does a better M4 build because he incorporates the M16 stock and that comes with the cheek pad which is another opportunity for calibration.
@@Viper3220 saw that one as well, gonna have to try it
@ thanks, already used this build and its really good, for now i switch between Maxiq M4A1 and Razor M4A1, if im defending sector ill use maxiq one since it had drum mag and really stable recoil but imo for rushing its kinda hard for me since the build sacrifice some ads time and reload time , so for rushing and attacking Razor one is my go to build
Use it while you can - They're *ALREADY* nerfing attachments in season 2.
True, although I kind of understand it.....with the right build, you can literally beam people a mile away, I have peaked vs snipers and won at like 50 60 metres with SMGs.
While I don't agree with nerving shit to the ground, I think SMGs should be useful only in the close to close medium range.
They need to add weapon spread, which would make weapons good only at certain ranges not like every range
@@kuatoroespada Define weapon spread? I can hit A4 gong at 100m constantly with my 9x19 AR9. I once win a bet when I hit it 6/10 shots with my glock, standing, without brace.
I always hate these seasonal (and often sooner) NERFs, So I finaly kit something that I like playing with (AKA Laser Beam) that kills and bam NERF. I was going to buy battle pas for next season, but with this - meh not interested.
What shoud they implement is, that if you are moving and shooting you can't hit side of barn from inside.
@@kuatoroespada I've done the same thing. That being said, you winning against a sniper with an smg is the sniper's issue and not indicative of the how OP the guns are. There's (virtually) no flinch in this game so when snipers lose to full auto guns it's only their own fault.
@@Haluziak13 Weapon spread is a game mechanic to *simulate* recoil by making your bullets go in random directions other than where your reticle is pointing.
@@Viper3220 yeah I agree, it makes guns like SMGS which are very good at closer ranges remain very good , but then bad at longer than medium range, while ARs are good at medium to longer ranges.
You want weapons to be sort of situational based on the map and the play style you intend on going. Currently, you can go smg 45 close up or on the other side of the map and be useful in both scenarios, which shouldn't be the case imo
Thanks dude ! Loving the streams
build code for anyone who wants it. CI-19-Warfare-6F1R81S03KGKAU5HKR6GQ
Thanks for posting the code
It's amazing your hit detection is working cuz for alot of player it's garbage and it doesn't matter what weapon we are using
Your gun guides are amazing thanks. Dunno if it's your cup of tea but I'd love to see a video guide on how to flank or use smoke from you
Glad you are enjoying them. Actually get asked this question a lot so might make one in the future
I've tried both the m4a1 and the CI-19, but so far nothing beats my sg552. I've got a new build to try on the m4, and now this CI. I'll try them later today.
Luna with the sg552 and the respawn beacon is a beast
@@gianlukeoni1776 I did not know Luna could use the sg552. You just changed my entire meta. lol
@@SandTiger42 Luna with SG552 on shafted as defender is a fucking *menace* dude
wer build code?
Ok
Looking forward for your next "BEST gun" video. XD
when you are getting kills, how your V skill is resetting ?
CI-19 is my baby, using 1.5/5 scope
I really think there are better combinations for this weapon... But its good overall.
why are you choosing that scope?
love the video btw
Sights are usually just personal preference, especially when it comes to one of the reddots
keep grinding💫
So Its name is Ci or Cl ?
who cares
Just tried this build out on Shafted and dropped 69 kills. Pretty dope - it seems like the lack of stability causes more sway and oddly the sway ends up naturally fighting this build's recoil pattern lol.
can you share the code?
LOADOUT FOR AKS74?
sad its all gonna get a massive nerf next season
steam code of the build?
So pls explain to me how come there is zero to none recoil control without even holding a breath? :)
Try my build + in game settings and you will find out
Mark my Words. The console experience of this game will be horrible.
COD BUILD?
King/Queen gun
why do you run double lasers?
yea make no sense laser don't stack
looks cool ig
They will nerf it next season so...
Hyped the build but leaves no build code = added to the do not recommend this channel list. Thx for making this easy.
where is the codeeeeeeeeeeeeee :(
why no side scope if you aim like that anyway?
CI19 is simply better
The sam3 cheater like battlefield
How to hold breath?
Shift
where is the gun code?