20+ Improvements Needed in Black Ops 6! | (Week 1 BETA Feedback)

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  • เผยแพร่เมื่อ 7 ก.พ. 2025

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  • @TheXclusiveAce
    @TheXclusiveAce  5 หลายเดือนก่อน +779

    One quick note: I totally forgot to include the usual SBMM section that I include every CoD feedback video these days. To be clear, I strongly dislike the current system they're using and I'll still bring it up from time to time in my feedback videos when I remember to but it's gotten really repetitive and it's clear nothing is going to change with this anytime in the foreseeable future.

    • @junyaiwase
      @junyaiwase 5 หลายเดือนก่อน +34

      How many times does this have to be reiterated ? 😭

    • @SaikyoSamoyed
      @SaikyoSamoyed 5 หลายเดือนก่อน +39

      Especially with SHG's study of SBMM being turned off for certain players demonstrably showing player engagement/retention is lower without it in every skill bracket except the top 10%, it will never change. It's unfortunate, but money talks.

    • @rickfowler273
      @rickfowler273 5 หลายเดือนก่อน +20

      Other than Spawns, Weapon Balance, the Matchmaking made my Dad stop playing. There’s just no way he can play with me like he wanted. It’s bad and we do not enjoy it. I want to say Connection Quality but I’m sure the Matchmaking process has an effect on that.

    • @randomryguy8453
      @randomryguy8453 5 หลายเดือนก่อน +5

      @@TheXclusiveAce 100 hate that SBMM TOO

    • @neongreenyogurt
      @neongreenyogurt 5 หลายเดือนก่อน +9

      Even worse is their study on SBMM is tone deaf as fuck. They turned it off without bringing back the thing pre-SBMM. Like not disbanding lobbies..

  • @dstr001
    @dstr001 5 หลายเดือนก่อน +258

    Alot of us experienced the desync and hit reg issues the entire weekend. One player I shoot will die normally, others will sponge 10+ bullets on guns that are 5 bullet kills, meanwhile I get melted instantly while the game tells me I got shot 5-6 times.

    • @drexivan21
      @drexivan21 5 หลายเดือนก่อน

      😅😂😂😂 wild 😅😊

    • @JappyChan
      @JappyChan 5 หลายเดือนก่อน +16

      Yah it's weird some games it's like I kills people 1 to 3 shots in others it takes half my mag...it has to be some sort of latency issue or some shit.

    • @DDPMonster
      @DDPMonster 5 หลายเดือนก่อน +10

      It was litteraly unplayable for me.

    • @jacobmiller6916
      @jacobmiller6916 5 หลายเดือนก่อน +8

      That was like that for me especially yesterday. The servers felt absolutely horrible so lag spiking was a major issue

    • @hakanflodin4555
      @hakanflodin4555 5 หลายเดือนก่อน +6

      Yup this happened all the time in basically every game

  • @SUPERBLINDRHINO
    @SUPERBLINDRHINO 5 หลายเดือนก่อน +35

    I think the UAV being such an easy kill streak to get has ALWAYS been a problem in COD. It is literally the most gamechanging streak in the game. I don’t want to have to use a perk just to stay off the minimap for the entirety of the game. I think the scout pulse vs UAV solution is a fair compromise.

  • @jxcorona13
    @jxcorona13 5 หลายเดือนก่อน +158

    I’m so glad you mentioned the animations, calling in streaks and teammate collisions. All of those issues have gotten me killed.

    • @allengomez026
      @allengomez026 5 หลายเดือนก่อน +11

      Yeah. Those animations are a problem. RIP "Swapping to your pistol is faster than reloading". Swapping weapons take 2-3 seconds to finish.

    • @skuzzyj
      @skuzzyj 5 หลายเดือนก่อน +1

      ​@@allengomez026
      I've been killed many times because of animation overlap. Definitely _almost_ been killed at least as often

    • @mojojojo9458
      @mojojojo9458 5 หลายเดือนก่อน +1

      Sometimes with the streaks, you have to jam up and down (since you can select streaks), and it'll sometimes unlock them . I don't know why they lock up tho

    • @keithdyah
      @keithdyah 5 หลายเดือนก่อน

      Its the same shit every year. How anybody is shocked or surprised at this point is baffling. Not hating just saying it how it is.

    • @will_9910
      @will_9910 5 หลายเดือนก่อน

      @@keithdyahmw2 had the same problem also with the animation. Idk if people forgot or not.

  • @smagliaro
    @smagliaro 5 หลายเดือนก่อน +148

    UAV spam has been a _major_ issue for years, and it's the real reason why Ghost is such a notorious crutch perk. I think moving UAV to a mid-tier perk and adding the Scout Pulse as a less-impactful low perk was wise. That said, I do agree that the rest of the streaks don't feel that rewarding, largely just because no one is even able to get them anymore. Playing in higher skilled lobbies, I genuinely don't think I've seen a _single_ Hellstorm missile yet.

    • @IamTheStormThatIsApproaching1
      @IamTheStormThatIsApproaching1 5 หลายเดือนก่อน +9

      I saw like 2 in the entire time I played. Think most people were running helicopters anyway. Seemed better to me anyway.

    • @kaptainkooleio
      @kaptainkooleio 5 หลายเดือนก่อน +6

      I got a Scout pulse once. In the three hours I played I was unable to get anything else.

    • @Doombot2point0
      @Doombot2point0 5 หลายเดือนก่อน +6

      I agree though I am surprised you didn't see any Hellstorms. I managed to get quite a few myself, though it felt really bad to use on some of the maps.

    • @isaiahmiller9142
      @isaiahmiller9142 5 หลายเดือนก่อน +2

      I got them twice, but I'm pretty sure I was either in a special game mode or had hit at "play of the game" and somehow survived.
      When others got them, it never felt that effective.

    • @skuzzyj
      @skuzzyj 5 หลายเดือนก่อน +1

      I found the warbird seems more effective than the hellstorm anyway

  • @thepunisherxxx6804
    @thepunisherxxx6804 5 หลายเดือนก่อน +81

    Really like your point on why do we need tac sprint (it makes more sense in warzone). For multiplayer, I'd rather have sprint just be a middle ground between normal sprint and tac sprint, remove tac completely. Save us an extra keystroke in a game where we're already doing more inputs with all the focus on omni-movement/slides/dives...

    • @CalebMay-bf1ci
      @CalebMay-bf1ci 5 หลายเดือนก่อน

      They won’t take it out precisely because of WZ but I agree with aces take on the sprint as long as you bump up the regular sprint speed

    • @Flux000
      @Flux000 5 หลายเดือนก่อน

      Tac sprint can be a knife only thing in warzone since you're able to have a dedicated melee slot

    • @ReplayzVapor
      @ReplayzVapor 5 หลายเดือนก่อน +3

      100%, sprinting out of a slide leading to tac sprint just feels so unnecessary and makes your gunplay slower. I understand why they’d keep tac sprint just because it’s been in the game, but it would feel much better and more intuitive without it.

    • @sweetsurrender815
      @sweetsurrender815 5 หลายเดือนก่อน

      Nah, I like tac sprint. Makes movement in gunfights better

    • @rottenjitt5105
      @rottenjitt5105 5 หลายเดือนก่อน

      @@sweetsurrender815it wouldn’t if the sprint speed was consistent

  • @zachhowdyshell8004
    @zachhowdyshell8004 5 หลายเดือนก่อน +83

    Desync from day one till the end of this beta was really bad for me. I would die in 2-3 hitmarkers every gunfight and would take me 6-8 hitmarkers to kill someone

    • @cudderlover1216
      @cudderlover1216 5 หลายเดือนก่อน +5

      Same desync was completely insane. Feeling like I'm playing hardcore but killing like warzone

    • @7ens3nButt0n
      @7ens3nButt0n 5 หลายเดือนก่อน

      i have not won a single game in the beta. it was the most miserable playtime ive ever had in any cod. i literally watched any kill cam and low behold the enemy turned the corner saw me started shooting before he even appereared on my screen. from my perspective it looked like they peeked a corner spotted you in 10ms and shot you in 100ms. i went back to cold war and mw3 and instantly won games left and right. i pray this will get fixed or i will take a break from CoD

    • @zenwickforever
      @zenwickforever 5 หลายเดือนก่อน

      There was a moment me and the enemy put in so many bullets into each other that we just stop still and typed “?”

    • @sstrahann
      @sstrahann 5 หลายเดือนก่อน

      Maybe im just unlucky but it’s been happening to me for years. Really wish they’d fix it now. It’s starting to make the game miserable.

    • @SVT2NV
      @SVT2NV 5 หลายเดือนก่อน +1

      ​@@sstrahannyou're not alone. I can't remember when I started noticing it but I know it was as early as ww2, but certain years it seems to be WAY worse for me. Mw 2019 was unplayable most of the time and these last two cods as well. It really ruins my interest in playing, which sucks as its the only game I play. I've been trying to explain it to friends and such for years but I feel like most people think I'm jsut complaining cus I died, starting to notice a lot more people talk about it in recent ehar or two in comments and on reddit. This year has been miserable for me. The odd thing is, if I'm in a party of 5 or 6 u don't seem to get it as much, but if I'm solo it's more often than not.

  • @Reece_Alp
    @Reece_Alp 5 หลายเดือนก่อน +18

    I like the SWAT 5.56. I think the reason why the shot queue is quite high is because it’s an auto-burst; just hold down the trigger, I’ve never had a problem with that.

    • @ivanaviNiebla
      @ivanaviNiebla 5 หลายเดือนก่อน +1

      Curiously, auto weapons in CoD have less queuing time than semis.
      In other words, it's (or was) easier to shot more bullets than needed with semis than with full auto guns when taping the fire button.

  • @The_Mashrur
    @The_Mashrur 5 หลายเดือนก่อน +24

    Skyline's issue is that the B flag on domination is too open: there's effectively no cover, so capturing it is super hard.
    Rewind has the issue that the restaurant/road side of the map is also too open: it feels like there's not enough cover, and that you might get sniped from anywhere.

    • @ardemisv497
      @ardemisv497 5 หลายเดือนก่อน +3

      I said the same thing for Skyline but remember, smoke grenades weren't available for the beta, plus we don't know what other equipment is going into gull release.

    • @AndrewLavers
      @AndrewLavers 5 หลายเดือนก่อน

      I know what you mean, but I personally don't mind the B flag being so open. It's just as difficult for both teams to capture it. It just makes it challenging for both teams, and all the more rewarding to capture.

    • @The_Mashrur
      @The_Mashrur 5 หลายเดือนก่อน

      @AndrewLavers I feel like B flag in general should have some sort of cover, such that if someone is trying to capture it, it shouldn't be completely trivial to challenge them. I shouldnt be able to really easily and instantly stop them from capturing it by killing them.

  • @TheeAaron
    @TheeAaron 5 หลายเดือนก่อน +86

    Get rid of Tac Sprint and just have a fast regular sprint

    • @LUCAS420BLZ
      @LUCAS420BLZ 5 หลายเดือนก่อน +8

      ​@@elz1074 there's no point in having it if it isn't even a speed boost it's so minimal just make that the default and remove the extra button press

    • @mercifuldeath
      @mercifuldeath 5 หลายเดือนก่อน +2

      ​@elz1074 Just don't allow the tac sprint state to be entered and make base sprint faster? SHG literally already did this. It's not rocket science (at least I hope not, otherwise 3arc's got a much bigger problem on their hands).

    • @weirdeurasianboy8091
      @weirdeurasianboy8091 5 หลายเดือนก่อน +1

      ​@@elz1074 In the MW3 you can technically disable it by using a specific pair of boots. So tac stance can be disabled if they wanted to.

    • @frostmusicofficial
      @frostmusicofficial 5 หลายเดือนก่อน +1

      @@elz1074 I mean, as someone who has worked in game development... I'm like 99% sure they have the ability to simply disable tac sprint. It's just a state of the player character, just don't allow it to be entered and raise the base sprinting speed.
      I mean I would sure be surprised that a AAA game developer with a budget of millions of dollars wouldn't have the ability to disable certain player states in the engine lmao.

  • @doughboy47
    @doughboy47 5 หลายเดือนก่อน +15

    I wish they add the pistol fast draw from mw2 because I think it would make gun fights feel more better for a lack of a better term and I wish tac stance wasn't tied to a laser attachment but universal like mw3

    • @Berserkable
      @Berserkable 5 หลายเดือนก่อน +2

      This 100%. The pistol feels so damn slow to pull out and it’s just better to reload a lot of times.

  • @JoshuaFPS_
    @JoshuaFPS_ 5 หลายเดือนก่อน +3

    Because of the camos and the leveling system plus the new movement, I see myself playing this game for years to come.

  • @polymorphing9195
    @polymorphing9195 5 หลายเดือนก่อน +24

    The way the camera follows your body after being shot is motion sickness inducing.
    They need to adress this.

    • @periwinkle2486
      @periwinkle2486 5 หลายเดือนก่อน

      maybe make it a toggle in the options menu

  • @LateNightHalo
    @LateNightHalo 5 หลายเดือนก่อน +2

    I do agree about Tac Sprint not being needed BUT I don’t think sprint should be sped up without a trade off like bringing back finite sprint. If you want a faster sprint, use a perk for it. The base sprint itself shouldn’t be SO quick if it is going to be infinite
    I think this game could easily speed-up out of control if treyarch keeps buffing and streamlining movement without making the movement a more tactical choice that has a consequence. Bo6 feels it could easily derail into “advanced warfare but on the ground” if they aren’t careful.

  • @coltonsmith6262
    @coltonsmith6262 5 หลายเดือนก่อน +17

    16:01 the door flung this guy so far when he rag dolled 😂

  • @chrismichaelyoung
    @chrismichaelyoung 5 หลายเดือนก่อน +1

    I honestly really like the scorestreak balance that's been done. And I think there's also a cooldown between calling in certain types of streaks, like between non-lethals and lethals. For instance, I find I can't call in a scout pulse after a UAV for probably 30 seconds or so (which makes sense) and we already see the Dispatcher perk so we know they're separated. I also think I have called in a watchdog and UAV one right after another, so that's what I'm leaning towards. It's really cut down on the scorestreak spam in my lobbies

  • @dereksmith3164
    @dereksmith3164 5 หลายเดือนก่อน +23

    The streak issue is due to it sometimes not being on the correct slot... I've had to press down and then right to be able to use it

  • @JakubJablonski666
    @JakubJablonski666 5 หลายเดือนก่อน

    Thank you so much, you hit the nail on literally ALL the issues I was having with the game. Especially the desync, constantly felt a second behind the enemy all the time and was incredibly frustrated to put it mildly.
    This was the sanity check I needed, glad it’s not just me experiencing these issues.

  • @Ryan8495
    @Ryan8495 5 หลายเดือนก่อน +6

    One thing I've noticed is with Field Upgrades, at least for the assault pack for me, Sometimes when I spawn in, it'll be yellow and say my field upgrade is ready... when it's not. So I catch myself trying to drop it when it was never filled up in the first place.

  • @Nthusiast58
    @Nthusiast58 5 หลายเดือนก่อน +1

    I honestly thought I was going crazy with the crazy D sync. I'm glad I wasn't the only one who noticed it.

  • @strykerking
    @strykerking 5 หลายเดือนก่อน +18

    Spawns def. Great points all, I hope the devs can work with this feedback.

    • @Dennisvdijk
      @Dennisvdijk 5 หลายเดือนก่อน +1

      Its funny how the older cods had way better spawns. I believe the spawns have something to do with eomm.

    • @Chrissy717
      @Chrissy717 5 หลายเดือนก่อน

      ​@@Dennisvdijkno, IW just created a dumbed down system for MW2019 and since every studio is now on that engine, it's likely spawn logic has to be rebuilt from the ground for new CoDs because it wasn't implementation all that well in the first place.
      (the cod spawn algorithm was actually really insane in the past, look up Aces videos on that)

  • @EsotericOrderJ
    @EsotericOrderJ 5 หลายเดือนก่อน +1

    The desync you mentioned after the update is spot on, was feeling like another game entirely.

  • @Aldrago88
    @Aldrago88 5 หลายเดือนก่อน +16

    The desync made the game almost unplayable. Add to that the EOMM system and it got frustratingly unfun very quickly.

    • @SVT2NV
      @SVT2NV 5 หลายเดือนก่อน

      This has been my experience since mw2019 with the exception of cold war and vanguard being not quite as bad. I noticed it in years prior but it seemed to be much more rare than recent.

  • @DaVizzle_Bro
    @DaVizzle_Bro 5 หลายเดือนก่อน +1

    I actually find it super ironic that high alert is even in the game considering how freaking cracked the TTK is. The idea that you have enough time to jump to cover or turn around and kill the guy is insane to me with this game and it's more of a joke than anything else. Maybe it's going to be a lot more useful in Battle Royale mode butts in regular multiplayer mode the ttk is just way too powerful.
    Which also brings me to my second point which is the using cover is basically a joke now since bullet penetration it is also so insanely crack this year that anybody who isn't going to be using an lmg with bullet penetration rounds are going to be playing at a severe disadvantage because you can essentially shoot through anything now and get a bunch of free kills which when combined with the stupid amount of strength the ttk has I have a bad feeling that this game is just going to end up really campy despite all the improvements within the fluidity of movement in this year's game.
    My conclusion, the rats are going to rule this game the current state that it's in.

  • @MavicAVF
    @MavicAVF 5 หลายเดือนก่อน +7

    You are NOT the only one who had the stutters, I have also never experienced it this bad, my character was sometimes standing fully still.
    This seemed to have leaked over into MW3 too, had it happen 3 times and it never happened before this beta weekend on MW3, so maybe it’s a CoD HQ issue (go figure..)

    • @tonedeaftachankagaming457
      @tonedeaftachankagaming457 5 หลายเดือนก่อน +3

      I had a handful of multi-second stutters, most quick but no less annoying

  • @RSN_Rubber_Ducky
    @RSN_Rubber_Ducky 5 หลายเดือนก่อน +8

    100% agree Tuesday felt terrible...
    the weekend (when I figure more people woudl be playing) felt good definitely not great.

  • @YaBoiHarms
    @YaBoiHarms 5 หลายเดือนก่อน +4

    I totally agree with the satellite and pool points. Most of the time I wouldn’t even go over to those sides of the map and found myself playing the opposite sides for a majority of the match, and when you’re only playing 50-60% of a map I think it contributed to how fast the maps got stale for me this past weekend.

    • @SparkyDaSharky
      @SparkyDaSharky 5 หลายเดือนก่อน +1

      I agree with the pool side but scud I never had a problem you can attack that power point from like 4 directions and also with snipers it's very easy to take out any campers up top from cross map. That map I don't think needs any changes. But I totally agree with the skyline. The middle poolside is almost always off limits.

  • @anthonyserrano7274
    @anthonyserrano7274 5 หลายเดือนก่อน

    Agree for the most part but I think the way the camera follows your character after they die is probably one of my favorite things about the game. It kind of feels like it makes the deaths more dramatic and realistic imo

  • @andrewsmith8727
    @andrewsmith8727 5 หลายเดือนก่อน +12

    That desync issue you talked about is how CoD has felt for me for like 5 years. people think im coping when i talk bad about the game. literally the way you explained it is exactly what CoD is for me at all times lol

    • @valterbranisarajevo8731
      @valterbranisarajevo8731 5 หลายเดือนก่อน +2

      Same for me dude

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +2

      Yes, It's been that way for me since MW2019 at least.

    • @SVT2NV
      @SVT2NV 5 หลายเดือนก่อน

      @andrewsmith8727 I've replied to a couple of these in this video but you could not have said it better. Just out of curiosity wwhre do you live roughly and what's your usual average kd in mp? It's odd cus ny not friends either don't notice it or it doesn't happen to them as often, im always trying to figure out of there is a reason why it happens so often for me. I'm always a roughly 2-2.25 kd player and live in western Canada ( although I can get good Pings and it doesn't seem to matter).

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +1

      @@SVT2NV I'm not sure who you're asking exactly, but I live in the UK, have 10ms (according to the game) and I still get desync ALL the time.

    • @SVT2NV
      @SVT2NV 5 หลายเดือนก่อน +1

      @@SlCKNESS_ my bad I was meaning to quote the OP. Most people think I'm just coping too which makes it frustrating because since I play hardcore it's even easier to notice whne it's happening.

  • @thanos879
    @thanos879 5 หลายเดือนก่อน +1

    Finally.. I've been watching yall have fun all week. Soon I'll be able to. (No pre-orders. Sticking to the G code)

  • @Ironcoremagma
    @Ironcoremagma 5 หลายเดือนก่อน +5

    Pistol fastdraw needs to return as a grip attachment.

  • @TheCradle7
    @TheCradle7 5 หลายเดือนก่อน +1

    thanks for bringing out about the ping issue, since mw3 , im not enjoying my game at all, bought battle pass but cant even complete because whenever i try to hop on always packet burst, high latency even though i have very good internet connection,, its not fun at all so this was the thing holding me back to pre-order bo6... now hearing from you abt it.. im gonna wait

  • @MELONALDENTE
    @MELONALDENTE 5 หลายเดือนก่อน +74

    If anything gets addressed I hope spawns get fixed first. I can Tolerate most of the other issues, the chaos spawns make it super super unfun.

    • @bushmonster1702
      @bushmonster1702 5 หลายเดือนก่อน +11

      Treyarch should know better. Even in a beta this is just unacceptable.

    • @darkjorgelink
      @darkjorgelink 5 หลายเดือนก่อน +3

      Yep. Spawns were insane

    • @JappyChan
      @JappyChan 5 หลายเดือนก่อน

      I notice people have been complaining about spawns but I personally haven't ran into any spawn traps....maybe 1 but it was a fully team of sweats. I feel like that can happen on any cod on any map....

    • @jamiehalfkin5813
      @jamiehalfkin5813 5 หลายเดือนก่อน +1

      Yup spawns are the only reason I didn't enjoy the beta unfortunately smdh🤦

    • @patricklitterallyit4164
      @patricklitterallyit4164 5 หลายเดือนก่อน +1

      They did say weekend 2 will have spawn tuning but in 2 days I don't think they can do it. Since they couldn't in 4 years

  • @KingBHawk
    @KingBHawk 5 หลายเดือนก่อน

    You bring up an excellent point about Skyline Ace. The pool side feels weird. There needs to be a route that barely takes you outside of the map like you mentioned some sort of scaffolding. Even as it stands, the map looks like it could support it but its blocked by a wall

  • @iizk47x
    @iizk47x 5 หลายเดือนก่อน +17

    On weapon balance, the size of the maps really helps the make the jackal so dominant. I think if you had larger maps it'd be much less of an issue

    • @S3BAST1AN696
      @S3BAST1AN696 5 หลายเดือนก่อน +4

      It's DPS and low recoil at range still make it very dominant at mid range. Also it's 5 shot to kill range seem very very long in compared to the C9 for example. It need more recoil and a harsher drop off. I mean even in maps like SCUD you get nothing but jackals and that is THE ONE good map to run the 556 and the snipers with some good map advantage.

    • @SparkyDaSharky
      @SparkyDaSharky 5 หลายเดือนก่อน +5

      Dude I'm getting melted cross map on rewind. It Def need a range nerf. And it's not me just being bad I have a 2kd on the beta.

    • @rock-steady-yeti
      @rock-steady-yeti 5 หลายเดือนก่อน

      @@SparkyDaSharkyyup losing with a AR in my hand!

  • @jacobjones6453
    @jacobjones6453 5 หลายเดือนก่อน +2

    I like what they are doing with the burst guns. You can hold it down and it will continuously go through the burst

    • @railasvuo
      @railasvuo 5 หลายเดือนก่อน

      Yes I like it too. Swat is my favorite weapon

  • @charlesk8578
    @charlesk8578 5 หลายเดือนก่อน +2

    Not finding teammates on mini map, LOL, I often thought I was the only one left on my team, glad to see this wasn't just me.
    Problem calling in streaks. I realized, especially when I earned all 3 streaks, the 'selection' would stay on the last used (3rd, greyed out) streak, and I had to use the d-pad to select the lower tier streak I had available.

  • @PotatoBullets115
    @PotatoBullets115 5 หลายเดือนก่อน +1

    You pretty much hit the nail on the head for my feedback. One thing I noticed was using grenades (usually when I try to cook a frag) feels super slow compared to the fluid gameplay BO6 is supposed to offer. It slows you down to a crawl when you have one in your hands.

  • @bigdirkenergy
    @bigdirkenergy 5 หลายเดือนก่อน +20

    I'm personally going to disagree on the scorestreaks. I am very glad that the scorestreaks are more expensive, and for 2 reasons.
    1) it incentivizes the use of the scorestreak perks (dispatcher and bankroll). Instead of the hardline-style perks being an instant-ignore for me, there's genuine thought put into using those perks if I want to use streaks more frequently.
    And 2) it cuts down on streak-spam (especially the UAV-spam). For me, I highly value a stealthier playstyle, and with past titles having so much UAV-spam, it made Ghost feel mandatory. With this beta though, I've felt as though I don't need Ghost, and can actually use other perks while still maintaining a stealthy playstyle in 90% of a match.
    I think the only scorestreak (at least out of the ones available in the beta) that I think needs an adjustment is the Watchdog Helo. It doesn't feel like it does a lot for how much it costs. I rarely see a watchdog helo get more than 2 kills in a given game before it runs out or gets shot down.

    • @ivanmoskov220
      @ivanmoskov220 5 หลายเดือนก่อน

      faxx

    • @benyang9904
      @benyang9904 5 หลายเดือนก่อน +1

      Idk the watchdog helo fucking eats,

    • @BlackSnake1602
      @BlackSnake1602 5 หลายเดือนก่อน

      I would love, like LOVE to have game modes without killstreaks

    • @bigdirkenergy
      @bigdirkenergy 5 หลายเดือนก่อน

      @@BlackSnake1602 The face-off playlist didn't have them. It just had the unfortunate side-effect of only being on Gala and Pit, which were absolute dogshit maps with shitment levels of bad spawns and chaos.

    • @Smashed__Crab
      @Smashed__Crab 5 หลายเดือนก่อน

      It might actually encourage people to play the objective more too, instead of treating every mode like it's TDM

  • @seanwhite999
    @seanwhite999 5 หลายเดือนก่อน +1

    One really important thing I hope CoD implements is Map size playlists. A way of only playing the maps sizes preferred. Smaller maps play different (dirty) and that's fine if that's your thing. However, I feel as you stated before in another one of your videos @theXclusiveAce Map playlists should be thing and would be really easy to do. I do like that they implemented a mode with no score streaks but the maps were too small to appreciate.

  • @7zachattack7
    @7zachattack7 5 หลายเดือนก่อน +23

    How did he not mention the centering, the aiming is a serious problem, i think it was the tactical Brit who made a great video explaining it

    • @Ballsdeep488
      @Ballsdeep488 5 หลายเดือนก่อน

      may he didn't notice it. Honestly its not that big of a deal if you are on controller and use an AR or a Sub and aim center mass.

    • @sambegley9966
      @sambegley9966 5 หลายเดือนก่อน +5

      @@7zachattack7 prob cause he’s on controller and game aims for controller players (I use it too now)

    • @dadsofgaming5118
      @dadsofgaming5118 5 หลายเดือนก่อน +1

      ​@@sambegley9966Hahaha. The game aim for you now. That's hilarious.

    • @sambegley9966
      @sambegley9966 5 หลายเดือนก่อน +2

      @@dadsofgaming5118 that’s controller cod in a nutshell. Spam spastic movement and abuse aim assist

    • @ivanaviNiebla
      @ivanaviNiebla 5 หลายเดือนก่อน

      Yeah, the goddamn shotgun is already hard pick, but missing the 0HK because the iron sight wasn't properly centered makes it infuriating.

  • @tandoky4690
    @tandoky4690 5 หลายเดือนก่อน +1

    I agree with a lot of your comments/suggestions. Two things I would really like to see removed, although I know it is highly unlikely to happen, are:
    - The winners circle, dumb waste of time, takes longer to get to the next match another opportunity to bleed our double xp tokens. I can read a scoreboard and see who was first.
    - Get rid of the human shield mechanic. Just a lame gimmick, that is super frustrating, as it takes you out of the match for too long.

  • @flow89-v6j
    @flow89-v6j 5 หลายเดือนก่อน +5

    Your issue with team indicators is the same for enemies. Sometimes I couldn’t see unsilenced enemy gunshots on the map.

  • @mattshergold3836
    @mattshergold3836 5 หลายเดือนก่อน

    I love the idea of reducing score streaks. I've always felt the lower tier streaks have been too easy to get

  • @jcaashby3
    @jcaashby3 5 หลายเดือนก่อน +6

    I really enjoyed the Beta more than I expected. I was not even interested in playing the Beta but saw that it was on game pass PC so played it that way. Once I had the keybinds set to my liking the more I played the better it got.
    When I first heard about the new omni movement I did not think it would be any good. But after playing it with Mouse and Keyboard I REALLY like it. Can you play and not use it ...sure but being able to sprint strafe left, right and backwards feels so good it is going to be hard to play other shooters now.
    Being able to move backwards faster is something I hope more shooters implement. I was able to do decent going against controller players. The bottom line is I was having a lot of FUN and that is why I play games.

    • @TheBestcommentor
      @TheBestcommentor 5 หลายเดือนก่อน

      I think this comment finally pushed me over the fence on whether or not I'm going to download the open beta.

    • @S3BAST1AN696
      @S3BAST1AN696 5 หลายเดือนก่อน

      I aagree it's omi is really good...too good for MnK players actually. They can use it so strongly to an extend that I genuinely feel it's negatively affects controlers specially since you have a lot les rotational aim assist. This means average controller players, and even players with paddle at are a disadvantage and I feek it will only get worse as people learn the wild ways to use the omni movement system for some very very frustrating players to play against.

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +1

      @@S3BAST1AN696 That is false. Every design decision in this game is for the benefit of controller players. Headshots are completely irrelevant in this game, there are no limb damage modifiers either (making controller aim-assist incredibly consistent dmg-wise). You literally can't out-aim a controller player with MnK, unless you're holding an angle already (or pre-aim, which is also technically holding an angle) and even in that situation it's up to the ping difference. Unless you dive past someone (to temporarily disable aim-assist) omnimovement is borderline irrelevant. Feels nice to move around, don't get me wrong. It just doesn't have a big impact on the game. I'm sure eventually the movement demons will come up with some super niche extremely oppressive or efficient movement tech, but that hasn't happened yet.

    • @S3BAST1AN696
      @S3BAST1AN696 5 หลายเดือนก่อน +1

      @@SlCKNESS_
      okay so let's dwell into this with some objectivity.
      Firstly everyone know its easier to aim with MnK you can be a lot more pinpoint accurate in general controlling recoil and doing accurate quick turn around. This is a simple known fact due to the bio mechanics of using your whole arm to aim vs the thumbstick. This is such a well know fact in general that games like rainbow six siege with have NO aim assist and one shot heads hot have two different recoil patterns one substantially less strong for controllers than for MnK. So that argument doesn't stand in the face of actual competitive shooter game design when it comes to being accurate and having more accurate change of target reflexes.
      Second it's very interesting that you claim no heads hot somehow benefit ck trolleys also make no sense. If you can be so pinpoint accurate as to headshot multiplier making such a difference with MnK that not having them means your at a disadvantage then that means that you overall have a better easier time landing headahot meaning you are mutch more accurate to the point thats an advantage. But since you are generally then so accurate then you will still benefit from not having headshots as you will always also have that consistent time to kill and since it's easier to aim accurately with MnK while controllers are missing shot having a more general dificult time to control recoil. As we have stated thumb controls are more biomechnicalky a dificult and more innicarure and less dexterous way of aiming.
      But why would controler would be missing more shots your gonna ask?
      Omni movement is strong and will become stronger as movement demons get their hands on it as you foreshadow yourself. Hoe come though? You ask. Well let me tell you. It's due to being able to control movement with WASD instesd of a thumbstic. Once again thumbstick are slower and less accurate to change direction, not only thay but the act of pressing in a rhumbstic then makes having more dexterous use of that thumsbtixk to change direction more dicult and slower or if not slowr with a lot less accuracy due to once again inherent bio mechanics of thumb only aiming but also in this case control design. Meanwhile with WASD you can change so mutch faster direction and use shift to spring in any direction and change on a dime and drop shot or jump with your thumb on soace bar or create and use a lot faster a lot more inputs accurately back to back in shirt succession as you are using individual infers that can all act simultaneously independently. You could within the same movement with individual fingers star moving left, running with shift sideways jumping with space bar while not loosing any accuracy on your mouse hand. Meanwhile a controller user need use one thumb to switch thumsbtic to the side, pres it in hard which can then modify the input direction, and than take their right thumb (if the play normal not claw in a regular controller with a large majority of casula console user do) from the aiming stick to jump and then go back to try to quickly adeess recoil and aim.
      Add then on top of this the lowered aim assist and a a semi skilled PC player using the omni movement system as is to its current advantage (god even know what wakced shit movement demons woll figure out) can and will absolutely have a measurable advantage over a same skilled controller player due to all the inherent built in paramarer we just discussed.
      I hope this clears up why objectively strong omni movement will benefit more overall PC players and become frustrating for your average medium to high skill controller player. A reality that as you forshadow (unless some changes are applied) will only get worse as movement gods find exploits etc that then more people start to use etc etc.

  • @chriscreaturo8809
    @chriscreaturo8809 5 หลายเดือนก่อน +1

    Teammate/player collision.. man I remember when the original mw3 dropped and the player collision was insane

  • @LD-sx9pr
    @LD-sx9pr 5 หลายเดือนก่อน +3

    they should get rid of mounting too, It's pretty much counterintuitive in CoD and it's a reminant of a more campier time all for camo challenges and a mechanic that did not add anything useful.

  • @CrNcHyFROG5
    @CrNcHyFROG5 5 หลายเดือนก่อน +1

    I’m so happy you said that “it feels like you could get shot from any direction at any time” . I felt the EXACT same way. No matter how much I try to control the map or my positioning, at any given time I can be merked outta nowhere. Maybe it’s the “swiss cheese” effect that some of these maps have or the horrible spawn logic, but it feels like they intentionally added randomness and uncontrollable variables to pander to the new or unskilled players.

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +2

      It's definitely intentional. I feel their whole goal for the respawns was to make sure you're ALWAYS in a fight. Even if that means you're at a big disadvantage, because of where you get spawned or where your opponents get spawned.

    • @CrNcHyFROG5
      @CrNcHyFROG5 5 หลายเดือนก่อน

      @@SlCKNESS_ More sketchy, underhanded attempts to artificially manipulate the games by activision to hit their bullshit KPIs... They would kill a man's first-born child if their metrics showed it had a 2% chance of increasing player retention.

  • @damienwhite3585
    @damienwhite3585 5 หลายเดือนก่อน +10

    In all honesty for someone who did Recon specialty i don't think i ever encountered anyone else using it all i saw was the red specialty.

    • @HoodBatman
      @HoodBatman 5 หลายเดือนก่อน +3

      Yeah. He’s making it sound over exaggerated, like everyone was running that.
      Definitely saw more red than blue and green

    • @zjsz4954
      @zjsz4954 5 หลายเดือนก่อน +3

      I ran the green one most of the time, I felt like all the individual perks were actually useful and the special one was pretty good. Plus perk greed for ghost

    • @miguel_7515
      @miguel_7515 5 หลายเดือนก่อน

      I like the recon more than the others

    • @alexisramirez3338
      @alexisramirez3338 5 หลายเดือนก่อน

      ​@@zjsz4954All green is very usefull for objetive modes, got the heli streak with just 5 kills defending a hardpoint.

    • @HoodBatman
      @HoodBatman 5 หลายเดือนก่อน

      @@miguel_7515 the fast health regen and speed around the map red gives you is broken af at the moment, too good to pass up

  • @raikoh05
    @raikoh05 5 หลายเดือนก่อน

    im glad there are fewer lethal streaks in the air, and dispartcher + bankroll are giving me all the uavs and cuavs I want.

  • @mork6894
    @mork6894 5 หลายเดือนก่อน +8

    For me, EOMM actually reduces my engagement in the current COD titles.

  • @jimmypresley3729
    @jimmypresley3729 5 หลายเดือนก่อน

    I completely agree with this video. The main thing for me is i found myself not even going for lethal streaks. For one they suck at killing and cost too much to earn. Tactical sprint just needs to be removed. Animations are slow. I was surprised it was so slow to swap to a pistol and certain things.

  • @samihamouri
    @samihamouri 5 หลายเดือนก่อน +3

    you forgot the most important feedback : "The game sucks balls"

  • @BKHD605
    @BKHD605 5 หลายเดือนก่อน +1

    Not being able to see everyones ping on the leaderboard was a big one for me. It's also a big factor in knowing if they a cheating on hardcore. (You know, the type of people who seem to know where you are at all times and prefire)

  • @calebdesmond-lopez5637
    @calebdesmond-lopez5637 5 หลายเดือนก่อน +3

    Thank god I'm not the only one getting a bit motion sickness from the camera. Hope they tone that down.

  • @grantpoole7902
    @grantpoole7902 5 หลายเดือนก่อน

    For once, I agree with every single point of a feedback video. Solid list ace and I hope they're listening 🤞

  • @Myles720
    @Myles720 5 หลายเดือนก่อน +4

    I’m fine with less streak spam. It’s nice that we’re focusing more on fire fights instead of constant score streaks going off.

    • @Jakes2hot
      @Jakes2hot 5 หลายเดือนก่อน +3

      FYI, streaks are a great deal of what made COD, COD.

    • @1lifeonearth
      @1lifeonearth 5 หลายเดือนก่อน +1

      agreed, streaks ruin the game and make is suck. delete them all together...

  • @BIG-T-MURDA
    @BIG-T-MURDA 5 หลายเดือนก่อน

    Man you hit the nail right on the head and i agree with everything you said. They really need to hire you as a consultant because cod would be sooo much better.

  • @zjsz4954
    @zjsz4954 5 หลายเดือนก่อน +4

    4:30 the stutters / micro freezes were moderately bad for me on series x as well

  • @chrisrichfield8906
    @chrisrichfield8906 5 หลายเดือนก่อน

    I agree with you on Skyline, i think they should have a vent that goes from that secret room area out to some scaffolding below b flag that lets you jump up to that spot behind the hot tub. Maybe put a chair or something there that you can use as cover from at least one side too

  • @thefugu4975
    @thefugu4975 5 หลายเดือนก่อน +6

    Other than the spawns and very strict sbmm(eomm), the biggest issue I have is color palate and glare from the sun. There's a lot of what feels like orange being everywhere, especially when you get the sun glare, and as someone with bad color deficiency, I find I'm having to adjust the settings way more than I have in the past just to be able to see in a good portion of the maps

  • @Mirades96
    @Mirades96 5 หลายเดือนก่อน +3

    I overall think bo6 will be the best cod so far. i'm a huge black ops fan, liked every one of them, my favourite probably is bo4 so far (well bo4 had operators with stupid abilities, so i guess that was the biggest flaw there, glad that's not a thing anymore). and bo6 does most things right imo, but here are some things i would like to see changed:
    1. loop scorestreaks
    2. most popular maps from old cod's remade
    3. remove tactic sprint
    4. reduce burst shot queuing
    5. here the fun one: remove or extremely reduce SBMM in public lobbies
    6. and obiously fix the bugs (i for my part didn't encounter any problems at all)
    7. oh and before i forget it, no exclusive content at all, no fomo! (doesn't matter from what source, e.g. event, promotion, season, etc.)

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +2

      Black Ops 4 was actually made by people who made Treyarch CoDs be their own thing. Black Ops 6 is just Modern Warfare 3.5.

  • @Ty-J_250
    @Ty-J_250 5 หลายเดือนก่อน

    The hardline replacement, which I remember being called "bankroll" should be a percentage decrease for scorestreaks instead of them just giving you 150 score...

  • @RioTheHitman
    @RioTheHitman 5 หลายเดือนก่อน +4

    Is there some kind of perk that prevents players names from showing? Notice @17:36 the player laying prone on back Ace didn't see because no name appeared above his head.

    • @caseycameron5370
      @caseycameron5370 5 หลายเดือนก่อน +1

      No it's just prone players appear dead it's so dumb

  • @johndoee4685
    @johndoee4685 5 หลายเดือนก่อน

    You were pretty spot on with everything, I will say this is the first call of Duty where I got a headache and felt dizzy, it's not the settings because I've a ranked multi player crimson level on console, if that says enough. So they should fix that, the auto tac sprint is to fast I was in enemy spawn behind players, left sick max and min deadzones at 0 and 1 it's like having permanent dead silence speed after you use it which is long term op they definitely need to fix that or every sweat will be optic shottzy level just off a few settings. The wall hack perk basically told me we won't ever stop cheaters but you can now have perks that's will let you know half of what they know, so it maskes the real issue even deeper. I shouldn't be able to know a guy is up stairs from me and what direction he's running. They should make a game mode with that everyone equipped with those perks and it might be fun. Until then dumbest perk ever.

  • @randomguy2402
    @randomguy2402 5 หลายเดือนก่อน +8

    16:02 that guy went flying lmao

    • @Hutchyy
      @Hutchyy 5 หลายเดือนก่อน +1

      Lol

  • @Sailorjeffro
    @Sailorjeffro 5 หลายเดือนก่อน

    I'm glad you brought up animations. Weapon switching is so slow that its not viable at all in a combat scenario. If it stays like that, Quick hands will be required if you want to be able to switch while in a fight.

  • @WillA2oh6
    @WillA2oh6 5 หลายเดือนก่อน +10

    Wish sbmm was like how it was back in the day. Random lobbies, you get what you get. If you’re trash get better, if you’re good you’re rewarded

    • @YouReallyDontKnow
      @YouReallyDontKnow 5 หลายเดือนก่อน +2

      Thats exactly how it is now….if you’re trash get better, if you’re good you’re rewarded…

    • @shaulbabylegsmaloney9854
      @shaulbabylegsmaloney9854 5 หลายเดือนก่อน +4

      @@YouReallyDontKnow Went right over your head

  • @krustybeans1160
    @krustybeans1160 5 หลายเดือนก่อน

    I think the argument for Tac sprint would be combated with how they've added the dedicated melee spot, make THAT the movement option for those that need that and it's always there.

  • @BlackGhostBg1017
    @BlackGhostBg1017 5 หลายเดือนก่อน +8

    I hate the pool on Skyline, the map would play much better if they dry it up or just scrap it and make it a knee high wall. I doubt they will do that tho, so even a jumping board or a plank from the side would benefit it, so that it is easily jumpable form the side. The headglitches on Scud should all be removed imo. Those sand ones in the back near the A flag, the middle one and those in front of the building at the stairs..
    Aside from the maps, the calling streak bug has happened to me as well, no idea what causes it. But Ill live with it, the biggest problems I have are the slow mantling, vaulting, swapping and all the screen-shake that comes from just existing on the map. Even on 50% its too much..

  • @B3B3_
    @B3B3_ 5 หลายเดือนก่อน +1

    talking about the spawns: i noticed a patteren with the spawns and said to myself if it was possible.. and it WAS. The spawns felt almost identical to the OG CODs; where they don't spawn next to a friendly player- similar to the squad system of battlefield. it had some drawbacks where it's easy to spawn-trap, but other than that it is way more concestant and makes more sence where if you only have A flag it is almost impossible to spawn in a random place of the map (like modern CODs)

  • @AMGameGoesOn
    @AMGameGoesOn 5 หลายเดือนก่อน +3

    Biggest fix COD needs is to stop releasing a new game every year.

  • @RunStunNGun
    @RunStunNGun 5 หลายเดือนก่อน

    I agree with all your points but the tac sprint I love in the newer cod games! The animation makes me feel like I’m running faster intern makes me feel more fluid

  • @randomryguy8453
    @randomryguy8453 5 หลายเดือนก่อน +12

    I agree ace with connection . And blurry and fuzzy graphics on the series x . So hope they fix that

    • @isthatamotherfuckingjojore6997
      @isthatamotherfuckingjojore6997 5 หลายเดือนก่อน

      I was legit struggling to keep track of enemies because of how blurry the game looks on Xbox.

    • @imelguapo
      @imelguapo 5 หลายเดือนก่อน

      That’s called texture streaming (which they’re forcing on EVERYONE)

    • @nickwilliams4889
      @nickwilliams4889 5 หลายเดือนก่อน +1

      @@imelguaposhits dumb, ill stay on mw3 ☠️

    • @Yalden_
      @Yalden_ 5 หลายเดือนก่อน +1

      It's also blurry on PC too. MW3's visibility and overall look is miles cleaner and more readable.

    • @randomryguy8453
      @randomryguy8453 5 หลายเดือนก่อน

      @@nickwilliams4889 it runs sweet right !

  • @itzDrexzyyy
    @itzDrexzyyy 5 หลายเดือนก่อน

    Completely agree with everything here , I hope the devs take some of this on board

  • @adammoore8203
    @adammoore8203 5 หลายเดือนก่อน +7

    The winners circle is probably the ugliest iteration of the idea I have ever seen. The character models are unbelievably poor with those cringe worthy spammable emotes, and to top it all off, it's far too long.

    • @TheVantveen
      @TheVantveen 5 หลายเดือนก่อน +1

      100% agree

    • @thomasharrison4554
      @thomasharrison4554 5 หลายเดือนก่อน +2

      Way too long, agree. Shorten it and give me more time to check out “After Action Report” segment

  • @josephruffhouse1792
    @josephruffhouse1792 5 หลายเดือนก่อน +1

    D sync was definitely my biggest issue 80% of my matches. Most of the time I’d get killed in what seemed like 2-3 billets meanwhile I’d dump 5-7 on them and they’d still kill me smh

  • @rickfowler273
    @rickfowler273 5 หลายเดือนก่อน +16

    I’m convinced that COD does not need any of the advanced extra movement. Tac Sprint, Slide, and the new Omni in this game. Going back to the older style would be way better and increase player count and retention.

    • @Operative935
      @Operative935 5 หลายเดือนก่อน +4

      For real, don't fix what wasn't broken.

    • @bradenmchenry995
      @bradenmchenry995 5 หลายเดือนก่อน +7

      The movement never needed to be touched considering that the only good cod games had no advanced stuff

    • @BerserkEnjoyer636
      @BerserkEnjoyer636 5 หลายเดือนก่อน +1

      i kinda like the new movement ngl

    • @Slurpified
      @Slurpified 5 หลายเดือนก่อน +2

      Yeah no sh dude welcome to the party. Instead of catering to the huge influx of trendy mainstream fortnite battle royale players in 2015ish they shouldve stuck with catering to their OG fans who actually cared about the direction the game heads in. They basically betrayed us and were profiting heavily at first from the battle royale trend but that of course isnt going to last and these 16 yr olds and new era 30 yr old single neckbeards will get bored of something fast and move on like a fart in the wind.. The entire playstation 4 community in its era was like a plague literally and still is heading into the next next gen.

    • @Slurpified
      @Slurpified 5 หลายเดือนก่อน

      And also Ghosts. The fook even was that game. Completely new next generation dev team.

  • @jenlvjim
    @jenlvjim 5 หลายเดือนก่อน

    After going back to mw3 I must say the feel of the guns on black ops feel way better and easier to handle

  • @Davs04
    @Davs04 5 หลายเดือนก่อน +9

    I refunded BO6 yesterday. I can tolerate this SBMM, maps, spawns and all the things of this new CoD. But the desync made my life the worst experience in my time playing Call of Duty. I've been playing since MW2/BO1, but the desync I was not able to defend myself in any gunfight. Was watching more kill cams than playing.

    • @TheMudsnake
      @TheMudsnake 5 หลายเดือนก่อน

      It's a beta dude, what did you expect 😂

    • @Davs04
      @Davs04 5 หลายเดือนก่อน +3

      ​@@TheMudsnakeYes.

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +4

      Just get Game Pass anyways, much cheaper for the 2 months this game's gonna be popular for.

    • @Davs04
      @Davs04 5 หลายเดือนก่อน +4

      ​@@SlCKNESS_Thanks for the idea. I bought 6 months, not for BO6 specifically, but I decided to build my PC yesterday. So is a win-win at the end.

  • @DarthBane86404
    @DarthBane86404 5 หลายเดือนก่อน +1

    The spawns were hectic and chaotic asf. And the most frustrating thing I experienced was the lag and its even worse now in mw3. I haven't been able to use my bp tokens i literally have to back out shut the game down then open it up again and get it

  • @lucio.malatesta
    @lucio.malatesta 5 หลายเดือนก่อน +22

    Liberty Balls

    • @User-be5yj
      @User-be5yj 5 หลายเดือนก่อน

      Library balls

    • @oneshotstudio
      @oneshotstudio 5 หลายเดือนก่อน

      Liberal Balls

    • @josuemartinez6865
      @josuemartinez6865 5 หลายเดือนก่อน +1

      Literal Balls

    • @User-be5yj
      @User-be5yj 5 หลายเดือนก่อน

      @@josuemartinez6865 ligma balls

    • @MountainMXOfficial
      @MountainMXOfficial 5 หลายเดือนก่อน

      @@josuemartinez6865 Literally Balls

  • @killernator25
    @killernator25 5 หลายเดือนก่อน

    I'm glad I'm not the only one that finds the pool side of skyline incredibly awkward. Feels like there's no good way to move through it.

  • @grrinc
    @grrinc 5 หลายเดือนก่อน +5

    If ‘ping is king’ is nonsense, why believe or trust Activision regarding anything else algorithm related?

    • @bushmonster1702
      @bushmonster1702 5 หลายเดือนก่อน +8

      I was amazed people took that report seriously lol. Activision are full of it.

    • @grrinc
      @grrinc 5 หลายเดือนก่อน

      @@bushmonster1702 agreed. Why would they keep ‘matching making’ such a secret for 3 years?

    • @fartmaster6977
      @fartmaster6977 5 หลายเดือนก่อน

      ​@@grrincperhaps they waited so that the community gets used to the matchmaking system enough so that they can reveal what it does without that much backlash. even then it is definitely not the whole truth.

  • @dibs3615
    @dibs3615 5 หลายเดือนก่อน +2

    Speaking on ping, it's the netcode. You can have good ping and still feel something's off.

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +2

      The ping, at this point, feels like it's just an arbitrary number the game picks. I live in the UK and the game was saying all my matches were on 10ms connection. Yet I constantly had desync issues, so it's definitely not ping-related.

  • @sbrader97
    @sbrader97 5 หลายเดือนก่อน +2

    Packet burst lag needs to get fixed some of the matches are practically unplayable with the lag it will often freeze every time u go into a gunfight it would conveniently lag at them times leading to many frustrating lag deaths

    • @PapaJoJ
      @PapaJoJ 5 หลายเดือนก่อน +1

      i know the feels, it was happening like 80% of the time for me. Unacceptable

  • @adeadaxe
    @adeadaxe 5 หลายเดือนก่อน

    One minor thing I noticed is that using shotguns was a lot more annoying because it seems like there's some auto-sprint. I almost exclusively hipfire shotguns, so I'll be sprinting, see an enemy and click to fire, but when I don't kill them right away it resumes sprinting, which means I have to deal with sprint-to-fire time twice. I didn't comb over every single setting but I didn't see anything to turn this off, so I would have to stop pressing the movement key to prevent to auto-sprint, which isn't ideal in a firefight.

  • @StrikeShulgin
    @StrikeShulgin 5 หลายเดือนก่อน +5

    I actually had a ton of fun playing the beta. However, I am still 500 pts away from lvl 20 but it has said I was a lvl 20 for days while I kept playing. I have not received any of the bonuses and none of my play on the beta has contributed at all to MWIII progression like they said it would. Freaking sucks man. I am on PS5. Also they are counting assists as kills so people think they are doing better than they are and wont leave games as much I guess. I counted my kills and assists in a few games. One I had 45-17 but I really only had 35 kills and 10 assists with 17 deaths. Just something to be aware of.

    • @nickmuller6141
      @nickmuller6141 5 หลายเดือนก่อน +2

      Just a visual bug. If you go to operators the lvl 20 unlock is actually unlocked.

    • @miguel_7515
      @miguel_7515 5 หลายเดือนก่อน

      I think bo4 also counted the assists ?

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +1

      @@nickmuller6141 It's not a visual bug. I literally couldn't get the skins at level 20. Unless I'm missing something else.

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +1

      Yeah, it's called Eliminations for a reason. It includes assists and "an assist" is any damage you deal to someone, even just one bullet. So the K/DR is technically just KDA. It's not as nearly as accurate (as just using KD), but I understand why they wanna inflate the number.

    • @nickmuller6141
      @nickmuller6141 5 หลายเดือนก่อน

      @@SlCKNESS_ neither could I, unless I actually went to the operators section and selected them there, but if it didn’t work even there, I’m sure they’ll set it right in weekend 2.

  • @ceverett68
    @ceverett68 5 หลายเดือนก่อน

    I haven't mentioned this before but I like the new outro music. fitting for cod vids

  • @deathtrooper2048
    @deathtrooper2048 5 หลายเดือนก่อน +6

    For me it's the jackal needs a nerf, weapon swap speeds need a buff, overall the maps suck, visibility is bad, game is very blurry, AA needs a buff (AKA bring it back to MWIII AA). The servers suck in beta.

    • @PapaJoJ
      @PapaJoJ 5 หลายเดือนก่อน +5

      aim assist doesn't need a dozen more buffs , maybe just try getting good

    • @Azherus
      @Azherus 5 หลายเดือนก่อน +3

      “AA needs a buff” are you kidding right?

    • @SlCKNESS_
      @SlCKNESS_ 5 หลายเดือนก่อน +1

      AA's busted, needs major nerfs. Will never happen, of course.

  • @94MrKiki
    @94MrKiki 5 หลายเดือนก่อน

    A small addition I’d like is a setting for your knife. I’d rather have like hold your weapon swap to holster your weapon and bring out your knife than holding your melee button.

  • @SKLLZTHATKILLZ
    @SKLLZTHATKILLZ 5 หลายเดือนก่อน

    Agreed with your tac sprint take. If they were to make sprint the same speed as tac sprint (with unlimited stamina) it would be much better, so long as they keep the animation of taking one hand off the gun. Makes it feel faster than both hands on and is one of the things i reeally like about tac sprint

  • @JohnoLoco
    @JohnoLoco 5 หลายเดือนก่อน

    I actually agree with everything you said here, even the subjective stuff. It's been such a fun beta so far, but a lot of these changes would solidify it as one of the best modern cods.

  • @Black217
    @Black217 5 หลายเดือนก่อน

    I did not have the same networking experience you did. I also have a fast connection but I only had one or two issues that you specified. The spawns were rough, agreed. I didn't have an issue with the Streak costs, but I excelled in the Objective game types - in TDM, I wasn't bothered by it. The biggest issue for me was how overtuned the SBMM seemed to be - much more aggressive than it has been lately. Or if one person in your party is much better than you, you get matched up against incredibly sweaty teams.

  • @Qody1776
    @Qody1776 5 หลายเดือนก่อน +1

    Skill Based Matchmaking:
    We need a bunch of huge content creators to get the topic trending on Twitter with a good hashtag to go along with it. Then we all need to come together as a community to make it the most viral shit that we possibly can. I don’t see any other way to get their attention and MAYBE get them to reduce the SBMM. Sorry for yappin I’m just fed up

  • @jesui.
    @jesui. 5 หลายเดือนก่อน

    i'm ngl. I know u said this at the start of the video, but even with all these problems, I really love this game. Feels like the 1st fully fleshed out, triple A cod game we've gotten in years and it's not even fully out.

  • @WindowsPlaysFPS
    @WindowsPlaysFPS 5 หลายเดือนก่อน +1

    Tac sprint needs to go. Also I completely disagree about the streaks. Maybe it was my SBMM lobbies but I would constantly hear like multiple Cuavs, UAVs, and choppers. Fast as you shoot them down 2 more come back. I could spend the whole game shooting down these things constantly. The spam was insane, also the kill streaks are wayy too tanky.

  • @MrChadsimoneaux
    @MrChadsimoneaux 5 หลายเดือนก่อน +1

    Appreciate the content Ace. Skipped last year but maybe this year. Game is looking good so far.

  • @wayneslater6951
    @wayneslater6951 5 หลายเดือนก่อน

    Great vid a usual, i decided to turn tac sprint of as it raises the gun to much for me so good shout for that one .😊

  • @mauricegray5007
    @mauricegray5007 5 หลายเดือนก่อน

    I’ve been watching ace for years and I feel like he should be a multiplayer head director cause for years I agree with him on a lot of stuff.