Final Fantasy XII Zodiac Job Age_2 Jobs Per Character?

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

ความคิดเห็น • 547

  • @PaleRaida13
    @PaleRaida13 7 ปีที่แล้ว +131

    Hey DK have you noticed that the initials of Fran, Ashe and Penelo when they're in your active party spell out FAP? That's hilarious.

    • @xAshe10x
      @xAshe10x 7 ปีที่แล้ว +22

      WTF HAHAHAHAHAHAHAHHAHAHAHA

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว +46

      how have we missed this all these years??! lol

    • @ChrisMS0815
      @ChrisMS0815 7 ปีที่แล้ว

      PaleRaida I didn't know they changed this, I never played the Zodiac version but I did play the original and maxed out every characters board. If you say we will be op with two jobs, is it possible to just choose to stick to one job.

    • @xAshe10x
      @xAshe10x 7 ปีที่แล้ว

      Yes you can still limit yourself to 1 job

    • @ChrisMS0815
      @ChrisMS0815 7 ปีที่แล้ว

      xAshe10x Thanks even though I realized I responded to the wrong person lol

  • @michaeldooley8744
    @michaeldooley8744 2 ปีที่แล้ว +1

    This title, was created by the same studio as ffta. And in tactics advance, we had 2 jobs per character.
    Many people believe tactic advance is the best ff title of all.

  • @cameraredeye3115
    @cameraredeye3115 7 ปีที่แล้ว +10

    Man I tell you: I personally have NOT played the original international version of FF12, but based off of what I saw, your characters already can become practical gods. That with only ONE job per character.
    With TWO jobs per character...? May the Occuria have mercy on us all...

  • @irishwolf9872
    @irishwolf9872 3 ปีที่แล้ว +4

    I remember in the original release on PS2, all characters had full access to the entire license board. Zodiac spear was a lot easier to get too

  • @doomsday2004
    @doomsday2004 3 ปีที่แล้ว +1

    Mines like this.
    Vaan - Uhlan / Shikari
    Balthier - Machinist / Time Battlemage
    Fran - Archer / Red Battlemage
    Basch - Bushi / Foebreaker
    Ashe - Knight / Black Mage
    Penelo - Monk / White Mage

  • @Val-ec5dj
    @Val-ec5dj 7 ปีที่แล้ว +20

    I personally think they should make only one job active at a time per character i.e. it could be like ff3 where any character can be any job, but only one at a time. This would mean an always balanced party, but at the same time: flexible :)

    • @shinra358
      @shinra358 7 ปีที่แล้ว +2

      yeah, that way there will be a change command that will allow you to change jobs during battle while being able to utilize both of your weapons. If you're a knight and you need to heal, change to white mage. Your stats will heighten or lower depending on the job. Your equips would change based on the jobs. And you get to see different weapons based on the jobs without having most of your weapons go to waste.

    • @chilliconcarnage._.7975
      @chilliconcarnage._.7975 7 ปีที่แล้ว +1

      What? in ff3 all characters can have the same job at the same time what u saying? I'm confused af by what u said 😂

  • @xAshe10x
    @xAshe10x 7 ปีที่แล้ว +17

    Love your ideas and setup DK, I just considered every 12 jobs being used in one playthrough in best way possible just for the sake of it, I agree that Duplicate jobs like Samurai is awesome. And in weak mode i will probably have 3 Machinists for obvious reasons!

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว

      i haven't played weak mode yet.

    • @xAshe10x
      @xAshe10x 7 ปีที่แล้ว

      You'll love weak mode trust me it's really fun!

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว

      Are Machinst a MUST in weak mode because of guns?

    • @xAshe10x
      @xAshe10x 7 ปีที่แล้ว

      Nope you can do it without but will be harder, that should be the next challenge for me!

    • @michaelmorningstar7933
      @michaelmorningstar7933 7 ปีที่แล้ว

      In Weak Mode, should I give all my characters a Monk as a second job due to the HP Lores it has?

  • @Darkkefka
    @Darkkefka  7 ปีที่แล้ว +54

    I make changes. I'm thinking about Having Penelo as White Mage/Monk.
    I wonder how people are going to feel about this video...
    If I sound too cocky in the video, I'm not. It's just humor.
    So wonder what other changes they are going to do to make the game "easier".....
    I have to admit that I'm actually very hyped up about this, but I'm telling you..the game just got super easy.

    • @sky_classic
      @sky_classic 7 ปีที่แล้ว

      Darkkefka love your videos man

    • @solemnstation5553
      @solemnstation5553 7 ปีที่แล้ว

      Darkkefka 8:06 I decided overnight.

    • @InParadisus
      @InParadisus 7 ปีที่แล้ว

      You playing persona 5 DK?

    • @colkent2193
      @colkent2193 7 ปีที่แล้ว

      If they are going down this route wont they implement a penalty for taking 2 classes like maybe a tax on experience? If not and you are a power gamer then yeah it's broken... not everyone plays this way (I do though ☺). I hope they do balance it somehow.

    • @michaelmorningstar7933
      @michaelmorningstar7933 7 ปีที่แล้ว

      TBH D.K, Archer + Black Mage doesn't really make sense to me. Truly FULL Item Lores is quite a sexy proposition but ...
      you want your BM to be casting, meaning Staves and Mystic Armor > Bows and Light / Heavy Armor
      and the support options - Item Lores / Breaks / other Techs - are similarly out of place on an offense specialist, IMO.
      The (natural) extra HP would be nice, though, especially if Famfrit's boosts were both given in full :P

  • @PheseantNetsuke
    @PheseantNetsuke ปีที่แล้ว +2

    damn, you had totally called how broken this already easy game was gonna get

  • @brianbutler4097
    @brianbutler4097 5 ปีที่แล้ว +2

    Dude... This was great content. I love your in depth knowledge of the game and knowing when something is just over kill.

  • @Voltackle86
    @Voltackle86 7 ปีที่แล้ว +6

    The amount of hype I have for this game is insane. So much nostalgia for my most favorite FF, I can't wait to play this for HOURS. So addicting, love everything about this game.

    • @dantevic
      @dantevic 7 ปีที่แล้ว

      GunGaleSinon most favorite ff12. that a rare statement I don't see much in the FF community.

    • @frodejotnar9899
      @frodejotnar9899 ปีที่แล้ว

      I agree, until the great crystal. That place takes all the fun away and actually makes you have to pay attention or you’ll be there all day. Maybe two days

  • @xiphiasace117
    @xiphiasace117 7 ปีที่แล้ว +22

    im still gonna buy the game regardless, this is my favourite game of all time. most definitely gonna get the platinum

    • @CaptainCJ97
      @CaptainCJ97 7 ปีที่แล้ว

      Shiro Mikagura Nice

    • @testwithtest7541
      @testwithtest7541 7 ปีที่แล้ว

      Shiro Mikagura I loved the game too can't wait until the remaster comes out now I have to finish the 10 remasters.

  • @sirpugly3918
    @sirpugly3918 2 ปีที่แล้ว +1

    You should do a one job run with battle on active and no exploits or trials

  • @cherimiss7983
    @cherimiss7983 7 ปีที่แล้ว +1

    I was never going to not buy this game, it pretty much tied with FFIX as my favorite in the numbered series. (We all know Tactics is best). As someone who never played the international version of XII the one job limitation was a bit of a shock given the nature of jobs with the original license board. I've watched a good portion of your playthrough of that version on your channel and thus aware of how much more powerful each job class is, however since I haven't played it for myself the idea of having to pick a job that your going to be stuck with the entirety of the game without even being given a chance to test it out in some fashion was disappointing. When I hear you talk about how much more powerful all the jobs are now that each job is separate from each other I was excited to try them all out for myself to see which ones best suit my play style. This decision of the team allows me to do so in a single playthrough, and thus I'm grateful for the decision.
    To anyone who's seriously worried about becoming severely overpowered I have two points. One its each persons choice whether to actually take advantage of the extra jobs. Two its a single player game, and thus who are you hurting if you do decide to take advantage of it. I honestly don't see any problem with this decision, there are people who do low level runs on the highest difficulty of an RPG for the challenge. I pretty much see this being the same type of choice. Nobody is forcing you to activate the skills in your second job class. if this gets more people to try and enjoy one of my favorite RPG's, then I don't see a down side.

    • @godsplayingfield
      @godsplayingfield 7 ปีที่แล้ว +1

      "its a single player game, and thus who are you hurting if you do decide to take advantage of it" this. oh dear god so much this. i legit dont see why people moan about being able to become overpowered in single player games.
      even in this game, if they want challenge, then just do a challenge run. initial level no license board is a thing many people have done before. i really hate it when the things in single player games i love get nerfed cause the try hards complain it's too powerful

  • @bushidobeats3525
    @bushidobeats3525 7 ปีที่แล้ว

    I don't think they did it just for business purposes. If you look at the trophy list officially released there is a trophy for learning every ability in the game, which means in order to do it all in one playthrough, you need to have all 12 (technically 11 since machinist you can ignore if you have the rest covered) jobs to learn all the abilities. All of their major gameplay changes were designed to help you finish the platinum run in one playthrough.

  • @j-dub5163
    @j-dub5163 7 ปีที่แล้ว +1

    Honestly DK, I agree completely.
    I really can't wait to play this game, and I will be doing it with one character to a specific job. It was made for the challenge, and that's the way it should be. Two people to a job sounds more overkill than it already is, through most of the game.

  • @okuttosplayroom310
    @okuttosplayroom310 7 ปีที่แล้ว +2

    main thing is most people never got to play the version you played and so alot of people dont know how hard/easy it was. especially since all they know is the original ps2 version. so it is a good call on square, it insures that old and new comers with be intersted in it, my main point is you are looking at this through a "i played it and it is not that hard" lense. you cant look at it like that, you gotta see it for what the new and old are looking at, like a said it is a good way to inure sales like you said in the video

  • @GreatestPanther
    @GreatestPanther 7 ปีที่แล้ว +12

    Ase's going to shake her ass in HD , DK will reach Nirvana :D

  • @michaelmorningstar7933
    @michaelmorningstar7933 7 ปีที่แล้ว +5

    You should also be excited is that they're finally fixing the spell queue. I"m playing IZJS on an Emulator and it gets very annoying to have to wait for one character to cast Renew and another to use Steal.

    • @TenchiHawkwing
      @TenchiHawkwing 7 ปีที่แล้ว +1

      This is the best possible news for FFXII if you ask me.

  • @SynapseCyberpunk
    @SynapseCyberpunk 7 ปีที่แล้ว +1

    Thanks for the great and hilarious vid. Two jobs is going to be absolutely OP, with characters having access to two sets of phyisical / magick lores and two sets of HP passives. Nuts.

  • @HukenShquirrel
    @HukenShquirrel 7 ปีที่แล้ว +1

    They mentioned that they rebalanced every enemy to compensate for the party members being stronger.

  • @Clownican
    @Clownican 7 ปีที่แล้ว

    Hi DK, hoping you put out a video before XII releases with some pointers/tips for people who have not played it before. Really looking forward to get into this game. You & xAshe10x are the reason I got back into the Final Fantasy games.

  • @SilverForte
    @SilverForte 7 ปีที่แล้ว +2

    Im fine with this, it adds more options to the game and at the same time doesnt take away anything. If you want you can restrict yourself to one job still. Really looking forward to the game.

  • @tidioustidus8906
    @tidioustidus8906 7 ปีที่แล้ว +2

    I'll be honest and admit that I was one of the people who was a bit disappointed about being limited to only 1 Job. However, my reasoning behind that was I hate restrictions in general when it comes to jobs and abilities in ANY FF. So, I enjoy Diversity. I'm content with 2 Jobs per character because, mathematically, I can play any job I want, with the only contingency being character locked. Oh well. I'm not too worried about the game being "Too OP" because that can be remedied (pun intended) by the player setting their own restrictions.
    TL;DR - I understand that people don't like this change, but I think it would be better overall for most players. An idea, though: Maybe SE should give the players a CHOICE to choose between 2 Jobs per character, or just 1.
    Just my opinion.
    Edit: For reference, I've never played or researched much about International FFXII.

  • @big_boss2976
    @big_boss2976 7 ปีที่แล้ว

    I like the video as I was unaware of the change. I do have a question though, is the a video out there that explains the full details of the zodiac job system as I've only played the PAL version released here in Australia on the PS2 and as such am a little unfamiliar with all the changes to Zodiac age. I am really hyped for it though

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว

      not yet, because there are SO many changes. Plus, as you see...they might make changes from the original INT version..

    • @big_boss2976
      @big_boss2976 7 ปีที่แล้ว

      +Darkkefka cool thanks for that

  • @rinimt
    @rinimt 7 ปีที่แล้ว

    I'm just planning to split every up among all 12. I don't know the splits yet (will need to figure out the best splits among the boards with what we know about inability to stack lores, etc), but that's my plan.

  • @EnkiSvohden
    @EnkiSvohden 7 ปีที่แล้ว

    I'm sure they'll add a scaling difficulty or at least a general easy, normal, hard, hardest setting option. I'd be surprised if they didn't!

  • @kaufeeman14
    @kaufeeman14 7 ปีที่แล้ว

    I’ve been enjoying your play through of zodiac age. I was waiting for it to come out for so long! Unfortunately I didn’t have a ps4. However. It’s being released on February 1st on steam. There’s still hope! Keep it up!

  • @pondrthis1
    @pondrthis1 7 ปีที่แล้ว

    I'm going to simulate the one-job system by combining jobs that are pretty similar. Same armor type, same attack modifying stats. Hunter/Archer, Samurai/Black Mage, Uhlan/Breaker, Knight/Time Mage, White/Red Mage, Monk/Machinist.

  • @RiskPlays
    @RiskPlays 3 ปีที่แล้ว

    been following you since 2006 FFX and FFXII.. You are the best FF player i ever known..

  • @Kaldrim72
    @Kaldrim72 7 ปีที่แล้ว +1

    Honestly them making the job system for this game was the best thing they did. When they started making games where all character could do everything it got boring pretty fast. Job classes used to always be assigned to characters in older games. whats the difference between then and now. I find Zodiac a far better game than the original. I also agree being able to choose 2 jobs is going to make this game extremely easy if they don't do any re-balancing. Also I always liked using Ashe as a Samurai because she has both decent attack and Magic which both helps Samurais' damage output.

  • @doctorcrumpet7308
    @doctorcrumpet7308 7 ปีที่แล้ว

    Hey DK, does all the changes mean that square will release a new strategy guide? Oh, and do the characters actually have different base stats to each other when it comes down to the jobs, for example at level 1 vaan has higher hp than fran as a knight??

  • @hajinsung2973
    @hajinsung2973 7 ปีที่แล้ว

    People were complaining about not having the option to choose between the Zodiac Job system, and the original system like on the old international version. Then there were people complaining about there not being a Job change system.
    I guess this is some weird compromise that they came up with, even though it isn't the answer to what either group was asking for.

  • @mikemartin8461
    @mikemartin8461 2 หลายเดือนก่อน

    I have never played this version of the game but have seen tons of videos of other game play and most really can't make up there mind on what jobs to give to people. With that been said i feel like they should have just increased the party member from 6 to 12 the characters are there somewhat already. Can have each character add on a extra player from the storyline and hunts take Basch,Ashe and Balthier, Basch extra person can be Gabranth if chose to Ashe extra add on person can be Vossler and Balthier add character can be Rikken or Elza

  • @3rdworldvictimyouvebeenlie817
    @3rdworldvictimyouvebeenlie817 6 ปีที่แล้ว +3

    The most important game of my life was FF XII, I love it to the bottom of my heart :')

  • @meartin01
    @meartin01 7 ปีที่แล้ว +18

    So what if they reduce every single weapon stat? or the status gain per lvl? Or even buff up monsters? Who knows.
    i'd be happy to see the game being harder rather than easier.

    • @vDorgengoa
      @vDorgengoa 7 ปีที่แล้ว +6

      Eoleth DN I'd prefer them to buff the monsters.

    • @nesoukkefka1741
      @nesoukkefka1741 7 ปีที่แล้ว +2

      It won't happen they target a large audience and unfortunatly gamers this day tend to be less good than before which is why Video Games are easier and easier, so I personnaly doubt they will buff make the game harder, altough I would like it.

    • @timmvccringy7868
      @timmvccringy7868 7 ปีที่แล้ว +4

      Eoleth DN Idk about that. Look at dark souls for instance.

    • @dantevic
      @dantevic 7 ปีที่แล้ว +1

      Tim MVC Cringy but that game is it's audience. the FF community is full of casuals.

    • @MrJambola123
      @MrJambola123 7 ปีที่แล้ว

      Dante Vic
      as is every community

  • @Enaluxeme
    @Enaluxeme 7 ปีที่แล้ว

    The one thing I hated playing the IZJS on PS2 is that whatever the configuration of the party, you can't equip all of the final weapons. It just pains me to have that Durandal in my inventory and no knight to use it, for example.

  • @omeedt
    @omeedt 7 ปีที่แล้ว

    Thanks DK!!! This video has been very helpful.

  • @Lancer-bn3wi
    @Lancer-bn3wi 7 ปีที่แล้ว

    The only reason i dont even want to play the zodiac age is because i liked being able to max out the licence board and having a chacter be able to do anything if i could level up all the jobs and just have to switch between them with a chacter i think that would be fine

  • @DarkPhoenix89
    @DarkPhoenix89 7 ปีที่แล้ว

    Didn't get into this game that much when it first came out. I will give it another try in this version.

  • @ItMeCharles23
    @ItMeCharles23 7 ปีที่แล้ว

    I didn't even hear about this announcement of two jobs. I was convinced watching your videos that one job was enough. Thanks for the tips on potential double classes though. Having not played, I'll probably do the jobs you suggest. I wonder if you HAVE to use two jobs though? Do you know or is this fairly new news with a lot of questions?

    • @Harkz0r
      @Harkz0r 7 ปีที่แล้ว

      I think there is a new licence on the job board that you can take, and that will unlock a second job board.
      To be honest, I'm debating skipping the second job entirely on the first playthrough, since like DK says, even though you max out the job-specific licence board faster in the International version, your characters are more powerful in that specific role than characters were in the original universal "jack-of-all-trades" style licence board. Especially since the damage cap is removed (in the original you could only deal 9999 in a single hit, in IZJS that got removed, making e.g. mages stronger, and single hit attack power more viable when stacked up against high combo hit builds)

  • @L0rd0fTime
    @L0rd0fTime 7 ปีที่แล้ว

    I never was able to play the international version of 12 on PS2 so I was just excited to try out the zodiac system. This change just makes the characters even more powerful as you said.

  • @pinkinglily6447
    @pinkinglily6447 7 ปีที่แล้ว

    Throughout this video, I haven't seen you using the 3 Ultimate Equipment yet (Seintegrate, Trango Tower, Gendarme). I wonder if it's still possible to get them in this version. And I wonder even more if they had weapons design made for them. It would be a shame if it's still invisible.

  • @mikemartin8461
    @mikemartin8461 2 หลายเดือนก่อน

    Continue from my other comment Vaan can have three different people we can chose from to add on same with Penelo and Fran. Fran extra add on persons can be between Krjn, Wayfarer

  • @ThundagaT2
    @ThundagaT2 7 ปีที่แล้ว

    I heard that Fran's animation with bows is actually the slowest of all the characters. Likewise with Balthier and guns

    • @Jukain
      @Jukain 7 ปีที่แล้ว

      It is true but that level of minmaxing isn't really necessary. The difference is minimal and any character can do any job well, whatever you'd like them to do.

  • @medleysa
    @medleysa 7 ปีที่แล้ว

    I think it's a good move. You can limit yourself to a single job, right? So masters like you can limit to one job (or do a "Single Job Run" category) and other can use two jobs.
    This can also introduce some new strategies like you described in the video. It'd be fun to combine multiple jobs and see what combos you can come up with. The metagame will be WAY more interesting.

  • @MrJambola123
    @MrJambola123 7 ปีที่แล้ว +6

    I like the idea of 2 jobs
    but i hope it's not made too easy becasue of it

    • @cruxmind
      @cruxmind 7 ปีที่แล้ว

      didn't you hear the video? it is easier.

    • @MrJambola123
      @MrJambola123 7 ปีที่แล้ว +5

      could be more changes
      could be balanced to fit the new change

    • @RaineAmorie
      @RaineAmorie 7 ปีที่แล้ว +3

      I doubt they'll make the game harder to compensate for the two jobs. The game is just a remaster of the original Zodiac Job System not a complete remake from the ground up. Enabling you to pick two jobs per character is a minor change since originally the entire board was open to every character before a job system was put into play. Most likely this was a last minute change in response to feedback from the West who never got the job system to begin with and are thinking the license board is the same thing from the version we did get. Like Darkkefka said in the video, once the game drops most people will probably start bitching that the game is too easy.
      Besides it's an rpg, it's only as hard as you make it on yourself.

  • @omeedt
    @omeedt 7 ปีที่แล้ว

    Great advice DK!!!

  • @dcrooms1990
    @dcrooms1990 7 ปีที่แล้ว

    this really helped a lot thank you, love your videos keep up the good work

  • @vortexfortysix
    @vortexfortysix 7 ปีที่แล้ว

    +Darkkefka I truly can't wait to play this version of my second favorite Final Fantasy game. Looking forward to doing this job system & just having a blast. And of course looking forward to your new LP of this that you said you were going to do while I was watching a few of your streams man. Can't wait. And more than likely going to continue replaying the PS2 version while I wait for Zodiac Age to come out.

  • @Picklesthedrummer90
    @Picklesthedrummer90 7 ปีที่แล้ว +1

    So this is what you meant by "you'll see my opinion very soon" lol. I do agree with your point, that the game will probably be easier. I've been playing the original international version for years and this is going to completely change how I play the game. Though I'd be lying if I said this change doesn't intrigue and hype me up lol. I guess we'll have to wait and see how they've "balanced" the game further when it comes out, which can't come soon enough. Keep up the great work!

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว

      yeah..I feel cheated because the newbies will have a easier time in the trial mode...

    • @Picklesthedrummer90
      @Picklesthedrummer90 7 ปีที่แล้ว

      Given that I always got my ass handed to me with the judges, I can't complain too much lol

    • @NoctisZeroWorld
      @NoctisZeroWorld 7 ปีที่แล้ว

      Darkkefka the developer of Zodiac Age stated that they're rebalancing the game, thanks to this change.

  • @adamc18
    @adamc18 7 ปีที่แล้ว

    I haven't decided for sure yet but I think my characters will be: Vaan - samurai and breaker, Penelo - black mage and machinist, Ashe - White mage and knight, Basch - monk and hunter, Fran - Archer and red mage, and Balthier - uhlan and time mage. probably not the best choices but I wanted a combination that uses all 12 jobs

  • @streammasterplays6813
    @streammasterplays6813 7 ปีที่แล้ว

    DK, just in case you weren't aware of this but....
    By default in the games coding and it was pointed out even on the wikipedia for Fran, but she has the SLOWEST action charge time even with the swiftness boosts from the board when equipped with a bow, much like howBalthier is slowest with guns. Ironic as its what they start with butits easier to have her with a gun for faster shots.
    Don';t know if this was fixed for Zodiac Age.

  • @evilreigns7213
    @evilreigns7213 4 ปีที่แล้ว

    This is what I subscribed for! Insight! Something a lot of the other reviewers lack. OR they want to try and make use of all 12 jobs, some of which are nearly useless or have few redeeming perks for choosing them over something else which ramps up faster.
    I cannot possibly agree with you more about the zodiac spear and Uhlan job. That class is slow, and the damage gets outclassed fast. Whoever (basch) gets placed in that unfortunate role even if they get combined with other classes (time mage) will always be delegated to a spare/side party slot, brought in when needed if ever. It just felt underwhelming and clunky when I looked at all the licences, and you'd need too many espers (iirc) to make use of some of the better things that I'd rather spend elsewhere.
    You brought up the most important point that nobody else has as well. The fact you'd have to give up your other genji glove by spending all 30 trophies on atok to get the spear if you didn't want to waste your time on a 1% spawn rate chest.
    I cannot agree more on how much of a waste that would be. Its a shame other people aren't putting that bit of info in their content. If they did, people might have a much more enjoyable time with the game knowing ahead of time that they don't need to replay the game to fix that mistake.

    • @nesoukkefka1741
      @nesoukkefka1741 2 ปีที่แล้ว

      Honnestly... the Zodiac Spear is really not that bad to get it's 1% spawn chance sure however to major changes make this not nearly as bad as DK claimed :
      -First : Chest respawn by just exiting and reentering an area in this version compare to the original version where you had to go 3 zones away and come back, luckily the chest is close to the entrance of his room zone and ennemy only respawn if you go 2 zones away so you can clean the ennemies on the way get to where the chest spawn and just go back and forth.
      -Second : 4 times speed. Do I need to say more ?
      Honnestly getting the Zodiac Spear is a matter of 10-15 minutes which is really not that bad.
      But yeah Uhlan got the short end of the stick with the 2 Jobs, back when it was one job it had some advantage over Knight, they had access to the Holy Spear much earlier than Knight get the Excalibur, there was no way to get Holy boost with Excalibur so on ennemies not weak to Holy Uhlan had the edge with Zodiac Spear, Uhlan have 2 Swiftness compare to knight 1, Spears also have a shorter Charge Time than 2-Handed Swords, can hit Flyers and they have more Battle Lore, and Uhlan could get some utility without needing an Espers with access to 2 Remedy Lores and 2 Phenix Lores, and both Knight and Uhlan were better than Foebreaker due to Axe and Hammer being kinda bad and dealing random damage, but with 2 Jobs you can just ignore the shortcoming of any jobs which is what was sorta balancing them, and so indeed when you "cancel" the shortcoming of the Knight it outclass Uhlan in every way.
      And compare to Bushi Uhlan could still perform well compare to Bushi due to Bushi lacking Focus and Adrenaline, which Uhlan has, and lacking Heavy Armors until very late game.

  • @deadserenity95
    @deadserenity95 7 ปีที่แล้ว

    I agree with being over powered, I was always a bit annoyed that I couldnt change jobs and certain quite powerful abilities were locked behind certain jobs, like Time Mage only having Hastega right? But I dont want one party member being Time Mage just for one spell. EDIT: You even said so in the video!

  • @darksidehavok
    @darksidehavok 7 ปีที่แล้ว

    Well, you can always just not develop the 2nd board... Now as for the jobs I will be sitting down with the job maps but for now I'm thinking
    Vaan- Hunter/Breaker
    Basche-Knight/ Monk
    Baltheir- Machinist/Time Mage
    Ashe- Samurai/Uhlan
    Fran- Black Mage/Archer
    Panelo- White Mage/ Red Mage
    We will see how these fit together with the maps and adjust accordingly.

  • @AikiPen79
    @AikiPen79 7 ปีที่แล้ว

    I am hoping they give u the option of playing with 2 jobs per character and playing with the originally intended 1 job per character.

    • @Jukain
      @Jukain 7 ปีที่แล้ว

      You do have that option. You could even play with no jobs in the original IZJS if you really wanted. It will be voluntary to take the second job.

    • @AikiPen79
      @AikiPen79 7 ปีที่แล้ว

      I understand you don't have that option in the FFXII IZJS, I was ust saying it would be nice if they added that, sikilarly to the US version of FFX u had no Expert Sphere grid, but the PAL(EU) version had basic and expert. It would be nice if they gave the option of 1 or 2 jobs when u get the Licence Board tutorial on FFXII ZA

  • @progares2048
    @progares2048 7 ปีที่แล้ว +3

    I'm most happy about 4x turbo mode
    Grinding and farming will be so much better and easier

    • @cruxmind
      @cruxmind 7 ปีที่แล้ว +2

      that level 99 walkthrough before bal and fran is gonna be a piece of cake. thanks Ulilllia

    • @coolguy02536
      @coolguy02536 7 ปีที่แล้ว

      lol I was just rewatching his old tutorial videos. Very informative.

    • @RexZShadow
      @RexZShadow 7 ปีที่แล้ว

      I just got to the Fan and auto level to 99 with 2 nights of afking lol

    • @michaelmorningstar7933
      @michaelmorningstar7933 7 ปีที่แล้ว

      Indeed. It is a bitch to level to 99 without turbo mode.

  • @Strapkid14
    @Strapkid14 7 ปีที่แล้ว

    DK have you thought about doing a collectors edition unboxing?

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว

      Nah, I don't normally do those.

  • @doodlebugfour7070
    @doodlebugfour7070 7 ปีที่แล้ว

    My Character Build for FF12 Zodiac Age:Since only 5 classes (Archer, Shikari, Machinist, Time Battlemage, and Bushi) offer all 3 swiftness lores (reduce action time by 12% per lore, despite saying 10% in the description) and only Foebreaker and Monk can only get a 3rd swiftness lore from the late game esper Ultima. This is how it's gonna go.Vaan: Archer/Uhlan: Gets all the item lores, including Phoenix Lores, making him great backup support when the others are wiped. Uhlan also gives more Battle lores to boost Strength along with Heavy Armor to make Vaan's Bows hit harder. Will be getting no Espers since there really isn't anything worth unlocking for Vaan save for Chaos, and even then I would rather give Chaos to Basch for support spells. Can also equip the Burning Bow, which can be obtained early game, tho it will be a pain in the @$$ to do so in order to breeze through early game. Also gets Spears just in case, like say if the ingame weather is crap since it reduces accuracy of ranged weapons and Spears can still hit flyers, let alone the best spear the Zodiac Spear has the highest ATK power.Balthier: Shikari/Foebreaker: will be the Tank of the party. Will wind up favoring Ninja Swords over Axes/Hammers late game due to more consistent damage, let alone the ninja blades utility. For espers, Adrammalach for Shades of Black to deal with Flyers since his weapons can't hit flyers along with a battle lore, and Zalera for the Traveler technique and +435 hp for more hp for the Tanky one. Can also use Genji Gear late game, and it's possible to get two sets for him and Penelo, making it ideal to fight against superbosses like Yiazamat that has millions of hp. Gets all the breaks to debuff Physical/Magick Power/Defense. Basch also gets the physical breaks from Monk, and Ashe gets Magick breaks from the esper Zeromus.Fran: Red Battlemage/Machinist: Red Battlemage will give Fran a very versatile magic set of Black, White, Green, and Time Magick. Also the only class with access to Arcane Magick (Dark spells and Ardor). The espers to give are Shemhazai for Esuna and Cleanse, Cuchulainn for Firaga, Blizzaga, Thundaga, and Sleepga along with a magick lore from Machinist, and Famfrit to get high tier time magick like Hastega and Reflectga from Machinist with 2 battle lores from Red. Weapon Choices are Guns for ranged combat, Mace/Shield for envasion and melee combat, and Measure/Shield for buffing allies by smacking them with it with the shield to boost envasion from enemy attacks.Basch: Black Mage/Monk: Will get all 16 HP and Battle lores from Monk and all 16 magick lores from Black Mage. Since his base STR and MAG stats at level 99 are 78 and 60, this should boost it to 94 and 76 respetively along with having loads of hp from the hp lores. Mystic Armor will also likely to max out his MAG stat for his spells, while he has high STR to attack with Poles from Monk. Will get Chaos Esper for Esunaga, Holy, Protectga, and Shellga for support along with Ultima to get the last swiftness lore needed. One of the quickenings from Monk board will also unlock the use of Curaja and Bravery for Massive Healing and boost Attack Power.Ashe: Time Battlemage/White Mage: Decide to give these jobs to Ashe instead of Penelo since Ashe starts with "Shields 2" and the esper Zodiark unlocks the use of the best 1H sword "Durandal A". Since Ashe has the natural highest MAG stat of 78, with 15 magic lores to boost it to 93, then give a mystic armor to max it out and a heavy armor to boost her strength, which is also high with the base stat of 73 at level 99. Espers will be Exodus for 2 battle lores, Zeromus for +270 hp and the magick breaks, and Zodiark for Durandal and Durandal A from Time Battlemage and the Claymore Greatsword from White Mage.Penelo: Knight/Bushi: The extra battle lores from Knight should give more STR to Penelo so that it would be possible to max out her STR with Genji Gear late game (Which also boost MAG, hopefully to max since Penelo has the 2nd naturally highest MAG of 76 at level 99). Katanas from Bushi uses STR and MAG for power and the best Katana "Masamune I" is 1 Handed, meaning I can equip a shield that will boost her envasion, and Knight job will give her more shields that are better than the Genji Shield. For Espers, Belias for a Potion Lore and Libra, and Mateus and Hashmal for high tier white magick to make good use of her high MAG. making her a Paladin type character late game.

    • @doodlebugfour7070
      @doodlebugfour7070 7 ปีที่แล้ว

      Short version:Vaan: Archer/Uhlan no espers. Balthier: Foebreaker/Shikari with Zalera and Adrammalech. Fran: Red/Machinist with Shemzhai, Cuchalainn, and Famfrit. Basch: Black/Monk with Chaos and Ultima. Ashe: Time/White with Zeromus, Exodus, and Zodiark. and Penelo: Knight/Bushi with Belias, Mateus, and Hasmal.

  • @Pendaemonium
    @Pendaemonium 7 ปีที่แล้ว

    i never played the international version so i wonder if you can change the jobs of the characters all the time how you like it? or can you just choose it once in the beginning of the game?
    if you can just choose it once where do you want to know which character can learn which things? i know you said gamefaqs etc. and you can probably learn these things by playing the game more than once but for a newcomer like me the international zodiac something version is a bit confusing 😅

    • @kain1799
      @kain1799 7 ปีที่แล้ว

      well id imagine you would pick before the game starts
      and every class will have access to the same skills and abilities and such. which is why he says to just check game faq.

    • @Jukain
      @Jukain 7 ปีที่แล้ว

      You assign a job when the character joins you, not at the beginning of the game. You're able to surf the boards before you commit to one. The recommendation to look ahead of time was to have an idea or six in mind by the time the game comes rather than spending that time in-game wasting it when you could be playing when you could already have a plan in mind.

    • @Pendaemonium
      @Pendaemonium 7 ปีที่แล้ว +1

      Jukain
      that sounds cool as fuck thanks for explaining it :D

  • @Grandtimelord
    @Grandtimelord 7 ปีที่แล้ว

    knew about this way ahead of you my friend pre-ordered this game two months ago.

    • @Jukain
      @Jukain 7 ปีที่แล้ว

      The two jobs confirmation hasn't come out but just recently, though. No one knew that specifically two months ago.

  • @satriahanafi6416
    @satriahanafi6416 7 ปีที่แล้ว

    Hello there DarkKefka
    Is the new HD version of ff12 similar to the original? I lived in a place that doesn't sell ff12 but I got one from my foreign friend and I enjoyed it. Too bad my neighbour's pet destroyed it and I never see what happens after that tomato hunt.
    In short, does it have what ff12 have? Man, I don't even know that Ashe girl exist in the game and you made me want to play again just to see the rest of the game

  • @andrestewart2316
    @andrestewart2316 7 ปีที่แล้ว

    Nice vid DK, I feel like I got an idea of what Job's I'm gonna use for each character:
    Basch: Knight/monk
    Vaan: Ninja/red mage
    Fran: Black mage/samurai
    Ashe: Knight/white mage
    Bathier: Machinist/breaker
    Penelo: Red mage/monk
    I hope my experiment is a success.

    • @nesoukkefka1741
      @nesoukkefka1741 7 ปีที่แล้ว

      Black Mage are more powerfull than Red Mage in general, what Red Mage bring is diversity and he is also more tanky (more HP and shields) than other Mage but I personnaly like combining the 2 of them Red Mage isn't too shabby for dealing Magical Damage in tandem with the Black Mage and can switch to healing and support if necessary.

  • @marinoaristy5659
    @marinoaristy5659 7 ปีที่แล้ว

    Thanks for making this video.

  • @RawwwDawgg215
    @RawwwDawgg215 7 ปีที่แล้ว

    Great Vid I Definitely Can't Wait To Replay This Masterpiece

  • @elmanolocko8755
    @elmanolocko8755 7 ปีที่แล้ว

    @Darkkefka - Are you going to make a FFXII: The Zodiac Age walkthrough when it comes out?

  • @goldensun03
    @goldensun03 7 ปีที่แล้ว +1

    great video. it opens up ideas for me. I welcome the 2 jobs per character. but they should do the second job similar to the sub job system in 11

  • @christianlamar_
    @christianlamar_ 7 ปีที่แล้ว

    Ashe, Fran, and Balthier are my favorites. Should I then make Balthier my white or black mage? Even when I played the regular version, Ashe was always the one I considered a knight and I used her in every party setup.

  • @lordvelvetice
    @lordvelvetice 7 ปีที่แล้ว

    Hey dk, i know u just showed ur builds but can u make a video explaining each job and all its uses, i feel like u r the only youtuber who really understands this games and have a passion for it so pleaseeeee, whe need to decide about our builds and for that we need ur help

    • @Darkkefka
      @Darkkefka  7 ปีที่แล้ว +2

      trust me, there are many people who can help you with that. But I might consider....

    • @lordvelvetice
      @lordvelvetice 7 ปีที่แล้ว

      Hopefully yea thanks

  • @KJYKJY1985
    @KJYKJY1985 6 ปีที่แล้ว

    Was the IZJS ever even released outside of Japan? It seems really strange that people would be complaining that this version is dumbed down compared to _that_ version as if everyone and his brother modded their PS2 and imported it from Japan. You'd swear from reading the comments that anyone who'd ever played this game before _The Zodiac Age_ played IZJS.

  • @Carnack
    @Carnack 7 ปีที่แล้ว

    So, the game officially came out today in the US. I hope you will let us know how it goes for you.
    Are you gonna stick to your class choices or are you gonna mix it up some more?

  • @ashmetcalf3757
    @ashmetcalf3757 7 ปีที่แล้ว

    I dont mind a red battlemage, as it is a nice balanced class that can take on a decent damaging role, or a decent healing role.

  • @wjamesmci
    @wjamesmci 7 ปีที่แล้ว

    I would of liked a "freelancer" job option which would of had the same license board as the original game but it counts as both jobs or something maybe dlc? Hopefully? I still want to try my hand at the job system and of course the 4 judges

  • @JoJoZiddy
    @JoJoZiddy 7 ปีที่แล้ว

    Im with you DK, i only played the original as a kid (living in the UK and all) and this version is waaaaaay easier than i remember.

  • @VandalVortex
    @VandalVortex 7 ปีที่แล้ว +1

    I think the only reason I didn't like the idea of IZJS was it limited what you could use, which made customisation seem boring. Didn't even think it would make the game harder... I assumed the Devs would rebalance the game around the IZJS. Why wouldn't they rebalance the game for the zodiac age?

  • @solemnstation5553
    @solemnstation5553 7 ปีที่แล้ว

    Bravely Default encouraged a shitton of class experimentation to where you were heavily rewarded for doing so. Since I've experienced that, I feel it'll be similar to Bravely Default....which means it might not be as bad as you think. I've played 12, but not Zodiac so I'm extremely excited to add it to my collection. I do know that, it being Final Fantasy, there's probably some cheap shit in 12, some imo I don't think it'll get easier. They've also said they're going to make some changes to balance the game.

  • @rookerCvances
    @rookerCvances 7 ปีที่แล้ว

    there already is a mega hard mode called new game weak mode that you unlock by beating trial mode and new game strong mode.

  • @vayneglory655
    @vayneglory655 7 ปีที่แล้ว

    Ugh. I was so looking forward to this. Final Fantasy XII is my favorite (if that wasn't obvious) but the longer we go the more I get worried -_- I already preordered the collectors edition and everything.

    • @vayneglory655
      @vayneglory655 7 ปีที่แล้ว

      Thats not true at all. Having two jobs means theyll have to completely rebalance the whole game.

    • @vayneglory655
      @vayneglory655 7 ปีที่แล้ว

      That's not true at all. Because of this they'll have to rebalance the entire game.

  • @Puckanm
    @Puckanm 5 ปีที่แล้ว

    Great video man Lots of Info for me Im late to the game but loving every minute of it. I cant believe this came out on the ps2 seems like so long ago. I went with a Rdm/Archer to try out the Burning Bow/Oil/Ardor combo its pretty sick damage

  • @sebastiangiordano4312
    @sebastiangiordano4312 6 ปีที่แล้ว

    well, you can always use only one job per character, thats up to you....even maybe a character or two with two jobs, and the others with just one....who knows! the best part is that you decide it while playing.
    I have to do my ps2 version yet, never got to finish it.....the memory card still works :D

  • @The482075
    @The482075 7 ปีที่แล้ว

    Since I would want to experience every class in one play through, I have the following in mind.
    Ashe: Knight (primary), Bushi (secondary)
    Balthier: Machinist (primary), Red Battlemage (secondary)
    Basch: Foe Breaker (primary), Uhlan (secondary)
    Fran: Black Mage (Primary), Archer (secondary)
    Pennelo: White Mage (primary), Time Battlemage (secondary)
    Vaan: Shikari (primary), Monk (secondary)
    Are there better combinations that use all 12 jobs?
    Let me know.

  • @kahlilcalvin
    @kahlilcalvin 7 ปีที่แล้ว

    breaker + rbm for fran, knight + samurai for ashe, uhlan + machinist for penelo, balthier was always a white mage for me, basch was an archer, and vaan was a monk, the rebalanced all of the enemy stats since everyone can have two jobs it shouldnt feel too different, you just have more options

  • @matthewshimabuku
    @matthewshimabuku 7 ปีที่แล้ว

    I'm going to use every job once and they will be randomly assigned to characters. I don't see much point in min/maxing characters since they will be powerful regardless.

  • @MrHakubi
    @MrHakubi 7 ปีที่แล้ว

    I thought the Zodiac Spear gets a 100% drop rate from that chest at the end if you leave a certain 3 chests untouched throughout the game..

    • @kelvinkegel2304
      @kelvinkegel2304 7 ปีที่แล้ว +1

      That's only on the Original FFXII. On FFXII IZJS they removed them, and moved the Spear to a fized respawn of 1% chance of spawning.

    • @HighDarkDragon
      @HighDarkDragon 7 ปีที่แล้ว

      That's why i learned how to manipulate the RNG with Cure List-

  • @Dadiris
    @Dadiris 7 ปีที่แล้ว

    Haste is not the only thing that makes you pick a time mage, what about Float? if you want to level up in Hemme Mines with the double exp amulet, good luck with that 8k damage traps.

    • @Dadiris
      @Dadiris 7 ปีที่แล้ว

      Yeah, guess it's just me that don't have patience to farm motes, since i already have to farm my ass off to get masamuse l.. not to mention all the other 5 ultimate weapons for everyone..

    • @godsplayingfield
      @godsplayingfield 7 ปีที่แล้ว

      atleast in this version you get the X4 speed boost so farming will only take you 40 hours rather than 160..... (exagerated a lil but you get my point)

    • @Easelgames
      @Easelgames 7 ปีที่แล้ว

      Uhh float motes? They are not farmneedy you can easily buy them CHEAP before you'll ever need them man.

  • @jahoyhoy55555
    @jahoyhoy55555 6 ปีที่แล้ว

    Hey, DK, what could you suggest is THE job combination for one character i'm going to use all the time and build others around it? i'm planning to have Balthier and never swap him, just the others

  • @darkgokussj
    @darkgokussj 7 ปีที่แล้ว

    DK, do you think that, for example, knight would be weaker when having 2 jobs instead only having knight job?

  • @bennybeck
    @bennybeck 7 ปีที่แล้ว

    Really excited for this it's like the only main ff I haven't played

  • @riodemark9999
    @riodemark9999 7 ปีที่แล้ว

    I'm guessing the remaster is going to be really easy. Although, I've played the original and wondered how it felt like to be overpower in this game. Finally, my dreams can come true. I'm going to have to get a job first though.

  • @BlondeWick
    @BlondeWick 7 ปีที่แล้ว

    My most OP build that nobody talks about is Uhlan/Monk on Balthier for me. He can cast level 2 black magic, Holy, and hits like a truck. Good God my seitengrat hits about the same as him; given its Bow inconsistencies

  • @OnAnotherLeve1
    @OnAnotherLeve1 7 ปีที่แล้ว

    I saw how swiftness caps at 30%. Does that mean if you unlock ultima for Ashe, since she has her 3x swiftness licenses unlocked that she will get to 50%? Otherwise ultima would be a waste right

  • @judgegabranth2188
    @judgegabranth2188 7 ปีที่แล้ว

    I agree with you man. Anyone who has played the original IZJS would know that, especially in the early parts of the game, it is even easier than vanilla FFXII. Combining jobs is very unnecessary. It might sound handy if you haven't played the game, but it really isn't.
    At first I was displeased by the fact that you only get to use half the jobs per playthrough, so I used an editor to get past that. After a while I realised that was a really bad choice.
    Seriously, the game feels much better with only 6 jobs.

  • @mr.roboto8324
    @mr.roboto8324 7 ปีที่แล้ว +1

    12 jobs 6 characters... 2 jobs per person makes 100% sense.

  • @colehughes1095
    @colehughes1095 7 ปีที่แล้ว

    Don't be mad, but this will be my first time playing Final Fantasy XII. I really want to have a fresh start with this game. Darkkefka, I couldn't thank you enough for the zodiac job system that you displayed in this video. 😊

    • @colehughes1095
      @colehughes1095 7 ปีที่แล้ว

      You and Square Enix gave me a reason to buy this game.

  • @eragon18567
    @eragon18567 7 ปีที่แล้ว

    i dont mind sticking to 1 job but the dual job is great way to experiment in my opion

  • @parzival_35f32
    @parzival_35f32 6 ปีที่แล้ว

    It's good to know that whenever I play a FF game there's always going to be a DK video for that game waiting for me.

  • @godsil11
    @godsil11 7 ปีที่แล้ว

    I really hope they reballence the game to accommodate this. Only thing i can see them doing it increasing the cost of licences, which really isnt all that prohibitive.
    still, i look forward to doing single job challenge runs in the future, got really tired of the "everybody can do everything" train of thought that dominated 7-10.

  • @D2FFDK
    @D2FFDK 7 ปีที่แล้ว +5

    The international version was already much easier than the original (for me personally) so dual jobs is going to make it even easier and thus dead boring as far as I'm concerned.

  • @nesoukkefka1741
    @nesoukkefka1741 7 ปีที่แล้ว

    I personnaly still think Samouraï + Knight would be extremely good those 2 jobs are almost complementary :
    -Knight lacks Swiftness which Samouraï has all 3 of them
    -Knight has healing spell but in the original version but it lacks Magic Power and MP with Samouraï having Magick Lore and Mystic Armor (and almost no use for it outside of Shade of Blacks and Motes) solves the problem making a character tha late-game that can hit like a truck and be a very good healer
    -Not to mention the White Robes + Excalibur combo (this gonna be good against Hell Wyrm ^^)
    -Knight has no way to hit Flyers, Samouraï has Shade of Blacks (which was made more effective in this version) and Gil Toss
    -Samouraï lacks the Adrenaline License which Knight have
    -Samouraï was lacking Physical Power until Gilgamesh Knight solve that by having Strength Lores and Heavy Armors
    Also Excalibur not really needed see most ennemy that are weak to light are Undead so White Mage with Curaja clean them out like nothing, also it should be note that there a SHIT TON of ennemies that can be oiled (even some bosses like Hell Wyrm and Shadowseer) which made the Fire weapons and Fire spell as efficient as Holy Weapon (Sagittarius A + Fiery Arrow or Firaga + Flame Staff with oil clean everything).
    I personnaly still thinking about which combination to make altough any combination of Jobs will probably be able to clear the game anyway for now I have this in mind :
    -Ashe : Samouraï + Knight (I already explain this one)
    -Vaan : Monk + Time Mage (OK that's the combination I'm the least certain about but Time Mage bring to the Monk the Heavy Armors and Swiftnesses, Time Magicks is a good addition (Immobilize and Disable are good for Mob fight, Hastega and Reflectga are good buff (I know Hastega Mote can be farm and Reflectga Mote can be buy but I don't like using item for this)) also Green Magicks (Oil, Reverse, Bubble and Decoy) can have their use and potentially all Breaks with Espers)
    -Balthier : White Mage + Hunter/Ninja (Awesome healer/buffer with lot of HP and awesome Undead Killer (which is the dominant type of ennemy in late game dungeons), swiftness and for Ultima and Yazmat Black Robes + Yagyu Darkblade and also White Robes + Holy Rod is suprinsigly good)
    -Fran : Machinist + Breaker (Breaker is physical powerhouse but can do nothing else until Breaks skill later in the game, Machinist is here just to give them more utility by giving him a way of dealing with Flyer (also Guns are more reliable than Hand-Bomb), some Item Lores and late game Time Magic)
    -Penelo : Black Mage + Red Mage (the strength of the Black Mage combine with the Diversity of Red Mage that sound good for me)
    -Basch : Archer + Uhlan (in all honnestly Uhlan just bring Adrenaline, Strength Lores, Heavy Armor without the need of Shemhazai and Holy Lance, Archer brings Elemental Damage, Magical Breaks and all Item Lores and also all breaks with Espers from the Uhlan)
    But yeah I'm still unsure about the good of this change it's gonna be so OP.