BeamLR WIP Showcase - Odometer, Race Clubs & Leagues, Tuning UI and Modular Triggers

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 8

  • @ZeldaACFan17
    @ZeldaACFan17 ปีที่แล้ว

    The unit system check is a nice feature 🙂 I wish the BeamNG tuning menu supported this...

  • @driftmonkey2458
    @driftmonkey2458 2 ปีที่แล้ว +3

    cant wait for this, i will run it on a server immediatly ( if possible ) :)

    • @R3VISION3
      @R3VISION3  2 ปีที่แล้ว +1

      Sadly I don't think it will work with multiplayer. With how career files are stored the scenario would need to be built from the ground up with server authority in mind for that to work. While I won't be working on that personally, this scenario will be open source and so perhaps someone will do it eventually.

    • @driftmonkey2458
      @driftmonkey2458 2 ปีที่แล้ว +1

      @@R3VISION3 aaaaaah yes my bad its a scenario, if it was something like an UI app i would have been able to put it client side on a server, my bad, will still grind that thing real hard 🙂

    • @MalluPCGamer
      @MalluPCGamer ปีที่แล้ว

      @@R3VISION3 Thank you sooo much!!! Was waiting for this for years, hope you will add this to other maps too! Thank you sooo much!!!

  • @ZeldaACFan17
    @ZeldaACFan17 ปีที่แล้ว

    For the races working on other maps thing... Does that mean we can have official races on the maps with race tracks, like SLRR? West Coast USA has a road course, a drag strip, and an offroad track 🙂

    • @ZeldaACFan17
      @ZeldaACFan17 ปีที่แล้ว

      If that's possible, then we could probably have races on other race track maps too, like Hirochi Raceway, Johnson Valley's offroad race track, or Motorsports Playground with its many different race tracks and challenges 😊

    • @R3VISION3
      @R3VISION3  ปีที่แล้ว

      Yeah it's definitely possible, check out my latest vid I actually made a multi opponent race loader as a side project since I want to add them as endgame races like you say from SLRR and tested it on Motorsports Playground.