Just saw your post on Reddit. Came here to check it out, I really like the style of your channel. Are you planning on being a general tutorial channel or something different?
Thank you! We're still exploring different styles and approaches. Even though our current focus is on tutorials, we are probably going to throw in one or two "exploration" videos where we show the whole journey of tackling a specific issue or exploring a new topic.
@@GameDevBuddies There's not a ton of updated 'How To' vids out there. Unity 6, the new VFX Graph.... I dig through old tutorials all the time and would rellike to to see something from more recently. Even the courses I pay for are old! haha.
Nice video on your new channe! I’ve been struggling to animate (scroll) 2d voronoi noise onto round 3d objects without creating seams. Someone online said to look into triplanar mapping. Will watch this vid later and see if it helps me!
Just saw your post on Reddit. Came here to check it out, I really like the style of your channel. Are you planning on being a general tutorial channel or something different?
Thank you! We're still exploring different styles and approaches. Even though our current focus is on tutorials, we are probably going to throw in one or two "exploration" videos where we show the whole journey of tackling a specific issue or exploring a new topic.
@@GameDevBuddies There's not a ton of updated 'How To' vids out there. Unity 6, the new VFX Graph.... I dig through old tutorials all the time and would rellike to to see something from more recently. Even the courses I pay for are old! haha.
We're definitely planning to cover a lot of "newer" topics, so stay tuned for that
Nice video on your new channe! I’ve been struggling to animate (scroll) 2d voronoi noise onto round 3d objects without creating seams. Someone online said to look into triplanar mapping. Will watch this vid later and see if it helps me!
Thank you! This could be a solution for your issue, although there's a strong chance you will still see some seams.