Ephemeral Deck But With Ekko ? 🤯 - Legends of Runeterra

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  • เผยแพร่เมื่อ 24 มิ.ย. 2024
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    Ephemeral Deck But With Ekko ? 🤯 - Legends of Runeterra | LOR
    Deck Code : CMBQCCIHBECAIBABAQDQWBYEA4AQGGQ4GNHXEAQBAQDW2AIHA4LQA
    Deck Link : runeterra.ar/lor/decks/code/C...

    Champion : Ekko & Azir
    Deck Region : Shurima & PNZ
    Deck Format : Standard
    RuneterraAR : runeterra.ar/LuckyCAD
    Patreon : / luckycad
    Saweria : saweria.co/LuckyCAD
    Thank you for watching & supporting this channel :)

    Timestamps :
    0:00​​​​​​​ Deck Preview
    0:30​​ Game 1 VS Hecarim Ephemeral
    8:25​​ Game 2 VS Norra Vex Elder Dragon
    14:09​​ Game 3 VS Vex
    24:09 Game 4 VS Ephemeral Hecarim
    Music : Yu-Gi-Oh! Master Duel - Keycard Theme 3
    - Called Shot
    - Drop Boarder
    - Chronobreak
    - Emperor's Dais
    - The Emperor's Army
    - Ancient Preparations
    - Aspiring Chronomancer
    - Parallel Convergence
    - Fallen Sands General
    - Luckycad Sands
    - Desert's Wrath
    - Quicksand
    - Time Trick
    - Predict
    Dreamlit Paths
    Legends of Runeterra
    Server : APAC / SEA
    Patch : 5.4.0
    #Azir #Ekko #LuckyCAD #LegendsOfRuneterra​​​​ #LoR
  • เกม

ความคิดเห็น • 19

  • @atarishrivastava8603
    @atarishrivastava8603 29 วันที่ผ่านมา +1

    29:37 i like the idea of adding evershade stalker because that way you won't run out of ephemeral units

  • @Random_kayn_main
    @Random_kayn_main 28 วันที่ผ่านมา +1

    What dose these mean on a landmark
    l-ll
    lll
    ?

    • @Luckycad
      @Luckycad  28 วันที่ผ่านมา

      landmarks have 3 different effects that can be activated for each round. once it is activated, it changes to the next act/effect.

  • @Ron_Zeroo
    @Ron_Zeroo 29 วันที่ผ่านมา

    Waiting to neeko zoo

  • @Mia13jml
    @Mia13jml 29 วันที่ผ่านมา +4

    Coming from Hearthstone, I feel like the game would be so much better if the champions weren't cards but used like hearthstone 'class' heroes and only when you use their hero power will it do a function of their kit and when you complete a quest, like activating your hero power 5 times(for example), would you get a playable card version of your hero as a legendary card..imo it would open up much more variety in game play.

    • @pablogg7200
      @pablogg7200 29 วันที่ผ่านมา +1

      Could u explain it with an example pls? I’m having a hard time imagining a champion working like that in LoR

    • @reyabea
      @reyabea 29 วันที่ผ่านมา +3

      That would be such a massive change that needs entirely new designs and requires most other cards to be reworked.. At that point we wouldn't be talking about a better or worse version of the game, that'd be straight up a different game

    • @Mia13jml
      @Mia13jml 29 วันที่ผ่านมา +1

      @reyabea maybe that's what the pvp adverbs actually needs because you literally fight the save 3 champions in every single deck just about in standard... it's very very narrow in terms of variety because if you build something off meta you won't climb bc of loss of power for flavor cards and half of the cool combos that could happen get mowed down easily with the top 3 decks. Don't get me started that everyone plays Vex either, that right there tells you that chemin needs a nerf when the entire player base runs her

    • @Mia13jml
      @Mia13jml 29 วันที่ผ่านมา +1

      @pablogg7200 for instance the more marshal combat heroes. Let's take Vi for instance. Her hero power could be heal 1 hp for 2 mana. Once she completed her quest of "strike for 10 in one hit", it would change her hero power to heal 3hp for 5 mana. This way it gives her more of a presence where certain decks want to just keep trading units for value. This opens up that your opponent has to counter her with spells or invest in resources to secure her takedown before she starts wiping your units and putting 5 additional points on to the nexus. Like in LoL, she does have a shield as an ability and this example would mimic her sustain in combat because at the end of the day she's a bruiser who should be fighting on the frontline so to speak.
      There's too many decks that run easy removal of champions especially before you can even level them up it's crazy.

    • @jei4682
      @jei4682 29 วันที่ผ่านมา

      @@Mia13jml Terrible idea. You really want them to design dozens of hero classes?

  • @AD-py2fp
    @AD-py2fp 29 วันที่ผ่านมา +1

    Cookkkkk