WP to this guys immune system, it played safe during laning phase, minimized deaths and yea it let some cs go but now its scaled and is working with its team to win the game! Well played to this guys immune system!
5:15 "you'll see a lot of terrible gameplay" *ults with minimum range*, comedy gold right there Also, a good change for WW would be if his W passive mov speed was reduced after entering combat, instead of being straight up disabled. I've been relying on ghost to keep me close to enemies Then for QoL Q healing arriving after death should be fixed. And E self disarm needs to go too. Would be nice if his E dealt some aoe dmg on the roar
@@CorpseMarine L M A O XD As a warwick main, I 100% agree with you, and I love that they don't remember him. All they give is soft nerfs by buffing everyone else. At least since he isn't used in proplay, he's not overnerfed whenever he's good. Feels like he's relatively decent atm, but his E could really use some damage at this point.
@d22268 I'm truly shocked they are buffing warwick, I didn't see those patch notes so I guess bad timing from me. Not too sure just how effective the buff will be but excited to see
I've played a lot of warwick on the pbe and so I'm gonna share my thoughts: Ravenous feels pretty great on him, but at the moment I think titanic may be even better since it's currently a bit overtuned, at the point you would reasonably get it it deals more damage in an auto attack than ravenous does while also having the auto reset which works a lot better in his kit. Titanic Hydra into terminus (which I stole from a random warwick I played against) also feels very good in matchups where you get to auto a lot, but a lot of the time it doesn't work out to where you can get terminus second. Void Grubs are so so so incredibly important and game defining since getting 5 or 6 of them spawns the little fuckers that also apply the true damage passive and take a turret shot, you get to push so easily and the extra towers taken gets you a lot of space which lets you invade and snowball the enemy team to oblivion, and warwick can clear them very fast if he pulls all of them together and uses tiamat. Herald is really good when the interface actually works and lets you charge tower, you can legit kill like 2-3 towers with it and a teammate even if someone on the enemy team is contesting you
I’ve been thinking about Warwick rework changes. My problem is that he has two identities, chasing & healing, but his sticking power sucks, and they nerfed his q healing a while back. He may be strong at various points, but even when he’s strong he feels bad to play. Not only that, but his abilities scale kinda crazy from levels, but they’re designed in a way that is very strong early game but doesn’t scale well. His q is his only basic ability that does dmg, which is ok, but it has no range and a long ass cooldown. He’s a champion that’s being pulled in a lot of different directions, has a lot of drawbacks, is annoyingly hard to itemize, and feels clunky even when he’s strong. So, I thought up a few ideas for a rework. Would love to know what people think: Move speed: Just give him +10 base movement speed. His sticking power sucks. Passive: reduced effectiveness of healing on minions. Warwick is strong toplane and is frustrating to play against. To prevent gameplay changes from making him giga broken there and to push him more into the jungle, nerf it. Q: huge range increase, make it apply damage, on-hit effects, and healing to every enemy it passes through (capped against monsters), add a minor slow. Warwick’s biggest problem is his lack of sticking power. The slow and the range increase on the q fix that. The aoe fixes his clear and gives him a lot of skill expression trying to line up multiple enemies. Numbers can be toyed with to make it balanced. W: revert the most recent buffs. This wasn’t the problem Warwick was having E: unchanged. I really like this ability. R: unchanged: I have no problems with Warwick R
What piqued your interest in Thailand? Glad you got to travel, but sorry you got sick. I hope you can fully recover soon! It is awesome to see another WW video from you. Every one of them is a learning experience! Cheers.
Controversial but for top i would say Bork>Trinity(or Guinsoo if ennemies have low mobility)>Deathdance>Silvermere Dawn (chad yes)> Sterak/Titanic depending if needed team fight or more offensive or defensive minion push Boots not sure. Mercures and swiftness seems the best options
Damn, that botlane was delusional af xD. Just did a gank, and they were spamming cuz u went into the jungle again. Callin' botgap when they did nothin'.
Tiamat rush seems to be very bad, and not necessary imho. It’s only 58% gold efficient and pet scales really well with levels now, so you could rush trinity and get titanics or ravenous after tho. Glad to see you back, get well soon :)
@@adrianwooszyn5307 I did and I know how strong he was with tiamat. But pbe tiamat is not as strong as old tiamat. Even less AD, the active dmg got nerfed and is actually very slow and clunky.
It may not be gold efficient but the amount of clear speed that it gives is well worth it, as well as the items it builds into being good on warwick. Tiamat level 4 reclear with 2 smites and my kind of weird setup (ability haste/adaptive/health with legend tenacity and 2 points in Q [no I don't max Q first I just found that the 2nd point in Q is worth it]) did krugs to gromp in 1 minute and 8 seconds, while Pickaxe Dagger (around the same amount of gold spent and building into bork) cleared in 1 minute and 20 seconds. Tiamat also drastically increases the speed you can take void grubs. Tiamat warwick at level 4 with double smite (same setup as before) takes them in 22 seconds, meanwhile with dagger pickaxe it takes you 28 seconds. It's such a drastic improvement on your early farming that I really don't think you can justify not getting it.
@@ParnellyxLoL I tested it, and it doesn't proc at all with your Q nor your R. I tested multiple scenarios and multiple combos, the item litteraly WAITS for your first "normal" basic attack to proc.
Ideas for Warwick buffs: -the first cast of E grants increased auto range and auto slows by 25% increasing to 60% -recast of E fears champions and roots slowed champions
@@tunesntrix I get that but thats still random. The goal should not be to land cc (because that would make the game more frustrating in the long run (to play against it)) but to make reasonable sense. In what world does a Wolf root you? In what world does a Wolf get more range from howling?
bro for fucks sake make more videos please. i miss ur content and i love ur content. u dont have to post everyday but make one or two vids for yt a month please? love u bro take care.
The analogy of league to hand foot and mouth disease was one of the funniest things ive listened to on this channel 💀
idk how you're so calm when aatrox and velkoz are spam pinging you 24/7 for literally nothing.
because its pbe i just imagine they are bots basically lol
WP to this guys immune system, it played safe during laning phase, minimized deaths and yea it let some cs go but now its scaled and is working with its team to win the game! Well played to this guys immune system!
hand and foot disease is very common
Warwick is getting a jgl buff, better clear and better ganks. Finally, thank you riot.
As a jg ww main, never had issues but I am excited.
Glad to have you back wolf king. It has ben a while.
5:15 "you'll see a lot of terrible gameplay" *ults with minimum range*, comedy gold right there
Also, a good change for WW would be if his W passive mov speed was reduced after entering combat, instead of being straight up disabled. I've been relying on ghost to keep me close to enemies
Then for QoL Q healing arriving after death should be fixed. And E self disarm needs to go too. Would be nice if his E dealt some aoe dmg on the roar
Honestly, I'm glad warwick isn't completely game-breaking.
It means riot won't nerf him to where he's no fun again :)
I'm 100% certain riot doesn't know warwick exists, he hasn't received a nerf or actual buff in many years
@@CorpseMarine L M A O XD
As a warwick main, I 100% agree with you, and I love that they don't remember him. All they give is soft nerfs by buffing everyone else.
At least since he isn't used in proplay, he's not overnerfed whenever he's good. Feels like he's relatively decent atm, but his E could really use some damage at this point.
@@CorpseMarinethey remember Warwick, they call him"Second dog", so i don't think they remember much
@d22268 I'm truly shocked they are buffing warwick, I didn't see those patch notes so I guess bad timing from me. Not too sure just how effective the buff will be but excited to see
Hand, foot, and mouth disease is definitely broken. Devs need to nerf that 200 years champion.
hope you enjoyed vacation, nice vid btw
"Warwick doesn't have good on-hit items" smh how can you forget the 1v9 carry late game unkilable draintank with old Sunfire on-hit passive
I've played a lot of warwick on the pbe and so I'm gonna share my thoughts:
Ravenous feels pretty great on him, but at the moment I think titanic may be even better since it's currently a bit overtuned, at the point you would reasonably get it it deals more damage in an auto attack than ravenous does while also having the auto reset which works a lot better in his kit. Titanic Hydra into terminus (which I stole from a random warwick I played against) also feels very good in matchups where you get to auto a lot, but a lot of the time it doesn't work out to where you can get terminus second.
Void Grubs are so so so incredibly important and game defining since getting 5 or 6 of them spawns the little fuckers that also apply the true damage passive and take a turret shot, you get to push so easily and the extra towers taken gets you a lot of space which lets you invade and snowball the enemy team to oblivion, and warwick can clear them very fast if he pulls all of them together and uses tiamat.
Herald is really good when the interface actually works and lets you charge tower, you can legit kill like 2-3 towers with it and a teammate even if someone on the enemy team is contesting you
I’ve been thinking about Warwick rework changes. My problem is that he has two identities, chasing & healing, but his sticking power sucks, and they nerfed his q healing a while back. He may be strong at various points, but even when he’s strong he feels bad to play. Not only that, but his abilities scale kinda crazy from levels, but they’re designed in a way that is very strong early game but doesn’t scale well. His q is his only basic ability that does dmg, which is ok, but it has no range and a long ass cooldown. He’s a champion that’s being pulled in a lot of different directions, has a lot of drawbacks, is annoyingly hard to itemize, and feels clunky even when he’s strong. So, I thought up a few ideas for a rework. Would love to know what people think:
Move speed: Just give him +10 base movement speed. His sticking power sucks.
Passive: reduced effectiveness of healing on minions. Warwick is strong toplane and is frustrating to play against. To prevent gameplay changes from making him giga broken there and to push him more into the jungle, nerf it.
Q: huge range increase, make it apply damage, on-hit effects, and healing to every enemy it passes through (capped against monsters), add a minor slow. Warwick’s biggest problem is his lack of sticking power. The slow and the range increase on the q fix that. The aoe fixes his clear and gives him a lot of skill expression trying to line up multiple enemies. Numbers can be toyed with to make it balanced.
W: revert the most recent buffs. This wasn’t the problem Warwick was having
E: unchanged. I really like this ability.
R: unchanged: I have no problems with Warwick R
what are these question mark pings going on about?
i mean i play jungle i know the flame but what in the world?
also glad ur back!
What piqued your interest in Thailand? Glad you got to travel, but sorry you got sick. I hope you can fully recover soon!
It is awesome to see another WW video from you. Every one of them is a learning experience! Cheers.
Am I crazy to think that wits end would be great on Warwick?
New ParnellyX WW video POG!
Finally parnelly video
Just got out of hibernation
How did you hold Q on Qiyana at 2:10 without having your mouse on her?
I held q a few seconds earlier on her when out of range which buffered it
Hey coming back to league after 2 years brake and I used to main warwick, whats the best item order now ?
Controversial but for top i would say Bork>Trinity(or Guinsoo if ennemies have low mobility)>Deathdance>Silvermere Dawn (chad yes)> Sterak/Titanic depending if needed team fight or more offensive or defensive minion push
Boots not sure. Mercures and swiftness seems the best options
Finally, some good food
And jungle Warwick just got a buff lmao😂
yes
THAT'S A WIERD ASS SUMMONERS RIFT!!! :o Hype!
Nice
Damn, that botlane was delusional af xD. Just did a gank, and they were spamming cuz u went into the jungle again. Callin' botgap when they did nothin'.
Tiamat rush seems to be very bad, and not necessary imho. It’s only 58% gold efficient and pet scales really well with levels now, so you could rush trinity and get titanics or ravenous after tho.
Glad to see you back, get well soon :)
You kidding? Did't you play with old active tiamat/tytanic hydra WW? This was must have bc 2 aa resets
@@adrianwooszyn5307 I did and I know how strong he was with tiamat. But pbe tiamat is not as strong as old tiamat. Even less AD, the active dmg got nerfed and is actually very slow and clunky.
It may not be gold efficient but the amount of clear speed that it gives is well worth it, as well as the items it builds into being good on warwick. Tiamat level 4 reclear with 2 smites and my kind of weird setup (ability haste/adaptive/health with legend tenacity and 2 points in Q [no I don't max Q first I just found that the 2nd point in Q is worth it]) did krugs to gromp in 1 minute and 8 seconds, while Pickaxe Dagger (around the same amount of gold spent and building into bork) cleared in 1 minute and 20 seconds. Tiamat also drastically increases the speed you can take void grubs. Tiamat warwick at level 4 with double smite (same setup as before) takes them in 22 seconds, meanwhile with dagger pickaxe it takes you 28 seconds. It's such a drastic improvement on your early farming that I really don't think you can justify not getting it.
I don't think WW will ever be outstanding/OP. His kit just doesn't doesn't allow for that. But an improvement compared to now would be appreciated.
So does the sundered sky crits warwicks Q??
Doesn’t crit the bonus damage I believe - just your AD
@@ParnellyxLoL I tested it, and it doesn't proc at all with your Q nor your R. I tested multiple scenarios and multiple combos, the item litteraly WAITS for your first "normal" basic attack to proc.
hand and foot disease is very common
Fck, i was doing the anti cc ad item half of my ww top game. So much reliability to carry tfs.
what the hell with all the ping from your teamate ?
PBE lol
What skin is that????????????
Prestige Winterblessed
Ideas for Warwick buffs:
-the first cast of E grants increased auto range and auto slows by 25% increasing to 60%
-recast of E fears champions and roots slowed champions
Or literally just make E cast an auto reset instead of locking us out of attacking or using any spells for .5 seconds
That seems so random O.o Why would a curl up increase the auto range?
I think what he means is E not interupting the AA-timer.
@@technofreak39 Increasing the chance for the cc to land
@@tunesntrix I get that but thats still random. The goal should not be to land cc (because that would make the game more frustrating in the long run (to play against it)) but to make reasonable sense. In what world does a Wolf root you? In what world does a Wolf get more range from howling?
Like the saying a deer caught in the headlights, standing frozen in fear, isn't not impossible but what did you have in mind instead?
wow pbe players are a special breed.
bro for fucks sake make more videos please. i miss ur content and i love ur content. u dont have to post everyday but make one or two vids for yt a month please? love u bro take care.
WW carrying and team crying. Typical jungle experience.