Pack Update @ 5:31 PM on April 23 2021 One last big update. Hopefully, this should be golden. Update your cache! - cmd is gone - Scaled player zspace - resync - New ssc to help with reducing lua files & sleep-queued everything - Reused actors when possible - LoadActor replaced with loadfile - Redone scaling Update @ 8:28 AM on October 1 2017 I've updated the whole pack! Changes for this file: Proper scaling for use in HD themes.
As long as the file doesn't use a command noteskin (or divinentity) (I can't convert those easily/at all right now), you can request anything (preferably, something that others haven't converted unless you think I could do a better job). Also, download's up, so enjoy!
+MrThatKid4 If it's possible (since so many people failed to convert this one) are you able to use Seismo from WHY 401K? Or maybe Necrofantasia from WHY The Movie, since it's probably much easier than Seismo.
For Seismo, if you are fine with the screen not vibrating when it should (I'm having a ton of trouble with that...), then sure. For Necrofantasia, all of WHY the Movie was converted by YungDaVinci recently. Unless you think I can do a better job than them, I probably won't do it.
ConfusionOffset is a mod, so it can be used like most other mods (stealth, tornado, dizzy, etc.). In this case, you'd have to be running a new enough build for it to work as the older versions don't even have confusionoffset as a mod. Nightly builds are a separate entity to 5.0.12, just like how 5.0.11 is a separate entity. Things like theme files and executables should be kept separate to their respective versions. (though things like profiles and simfiles could potentially be shared) Here's a warning though: some files and themes won't work in the nightly builds, or have branches to specifically work in the nightly builds (Simply Love SM5, as an example)
Pack Update @ 5:31 PM on April 23 2021
One last big update. Hopefully, this should be golden. Update your cache!
- cmd is gone
- Scaled player zspace
- resync
- New ssc to help with reducing lua files & sleep-queued everything
- Reused actors when possible
- LoadActor replaced with loadfile
- Redone scaling
Update @ 8:28 AM on October 1 2017
I've updated the whole pack!
Changes for this file:
Proper scaling for use in HD themes.
That moment when you finally realize this is a giant touhou reference
"It was all Touhou this entire time?"
"Always has been."
thanks for the conversion dude, much appreciated!
No problem!
This is insane!
You earned yourself a subscriber for your SM5 conversions, this is amazing dude!!
I'd request something but where do I even start lol
As long as the file doesn't use a command noteskin (or divinentity) (I can't convert those easily/at all right now), you can request anything (preferably, something that others haven't converted unless you think I could do a better job).
Also, download's up, so enjoy!
+MrThatKid4 If it's possible (since so many people failed to convert this one) are you able to use Seismo from WHY 401K?
Or maybe Necrofantasia from WHY The Movie, since it's probably much easier than Seismo.
For Seismo, if you are fine with the screen not vibrating when it should (I'm having a ton of trouble with that...), then sure.
For Necrofantasia, all of WHY the Movie was converted by YungDaVinci recently. Unless you think I can do a better job than them, I probably won't do it.
+MrThatKid4 huh I just noticed he released The Movie SM5, then I suppose some easier ones could be Hell Scaper, Psy-Caliber or P8107?
I'm having trouble finding those. Could you show me where to find them?
Tip: If you wan't to use 4:3 in Stepmania, (all versions) go into the graphics settings, then select 4:3.
If it's converted, it means it's recommended for 16:9 now and trying 4:3 will make it odd.
Gachimuchi moment
I think i just found out that Ayaze has no misspelling in Ayane.
k
Question: How do I get ConfusionOffset into Stepmania using a StepManiaNightly build? I want to use build 173 (Latest).
ConfusionOffset is a mod, so it can be used like most other mods (stealth, tornado, dizzy, etc.).
In this case, you'd have to be running a new enough build for it to work as the older versions don't even have confusionoffset as a mod.
Nightly builds are a separate entity to 5.0.12, just like how 5.0.11 is a separate entity. Things like theme files and executables should be kept separate to their respective versions. (though things like profiles and simfiles could potentially be shared)
Here's a warning though: some files and themes won't work in the nightly builds, or have branches to specifically work in the nightly builds (Simply Love SM5, as an example)
k thanks