The Warhawk MF as described in the video is slightly different from the posted PDF because Megamek didn't update the weight of the Targeting Computer until I removed it and put it back on the mech. It was a quick and easy fix and the PDF on dropbox is legal.
Tex, MF, and BigRed are a pretty tight knit trio. Its wonderful to see, but not new. If you go watch Tex and BRs old videos and pay attention, more than once you'll hear them each doing cameos. Sven van der plank gets in on the action pretty frequently too
We love the Warhawk because shutting down at the end of your first turn for the price of deleting a light 'mech from the annals of history is always a good trade.
@@MechanicalFrog Indeed. I don't use it generally. I do have 2 Warhawk C models and 2 Supernova 4's for a lance of broken death machines if they are ever needed tho. I think they make an excellent 'final boss' lance for a campaign, and provide some options if someone hates fun.
Nice cameo by Tex. My first clan mech I truly fell in love with. I tend to run it as a modified version of its prime that’s a bit closer to an awesome loadout
We need more videos with Scorpion Empire lore. There is enough of it to indicate they will become important to the greater plot at some point, and I am a bit biased as a fanatical Ice Hellion loyalist for over two and a half decades. The way they have built up a rather smoothly operating hybrid society with cutting edge technology in the Deep Periphery is interesting on its own. I personally like how they took the psychotically hyper aggressive Hellions and, upon defeating them, said "These guys would make great shock troops," and have since been keeping them on a leash and well fed with treats until they need somebody's butts kicked in the next eleven seconds. Also, a video in your usual format on the Hellion omnimech would be pretty cool.
The little dissertation about the benefits of OmniMech technology skipped over one of my favorite parts. Since the gyro for an OmniMech has to be advanced enough to handle the fact that the weight distribution of its various PodSpaces can radically change depending on the whim of the loadout, it also laughs at the idea that being an Uber for Battle Armor troopers might unbalance the mech enough to slow it down.
About the ATM12, remember it has Artemis IV built in, so unless the enemy has some sneaky ECM around, you are going to average about 8 missile per volley. So 8/16/24 damage per hit is really nice.
Back when I used to play in the Virtual World Pods we somewhat affectionately referred to the Masakari as "The Apartment Building with Firepower" due to it's size and the roof-like top of the 'Mech. Good times. Thanks for the fun video and stay safe out there!
As a teenager, one of my friend's favorite mechs was the Warhawk. One game we decided to use the lvl3 expended heat rule. He decided to alpha strike the Warhawk prime 2 turns in a row. After melting all the circuit boards in the mech, and blowing up the ammo, i think the engine just lost containment. All i can remember is the mech turned into a white hot smoking crater in the end.
I love the Masakari because the "C" variant was the original uber death machine. There have an entire boatload of hyper-optimized mechs created in the last 30 years - but IMO this was the first. When the Clan first came out - they obviously ran roughshod over everything - but even then the Masakari was the shot caller that ran the asylum.
I love the Warhawk. I remember a time in a narrative campaign where a Mechwarrior got herself into a Trial of Refusal through an emotional outburst. Her Grand Titan was pitted against a Warhawk. Dang close fight, but loads of SRMs and a rainbow of pulse lasers came in clutch.
First off, Great opening. Love the starting music followed by Mr. Tex. Overall, Warhawks are fun. The slight downside of the mech is most of the configs lack more efficient workhorse med and short-range weapons to compliment the long-range volleys. Many opposing mechs will reach damage parity when in close combat with a Warhawk. The C is probably my favorite with options for super accurate and breaching weapons fire. Although the G config is pretty cool. It is an outlier as it is one of the few Warhawks with an emphasis on short and med range fighting. the LB 20 pairs well with the improved heavy larges. Wall of text inbound. TLDR: Warhawk A config has LB 10- meh (not horrible but meh.) if available, swap the LB 10 in favor of ER PPC and 3 med pulse lasers for more destructive fun. When you had the A config up, my mind noted that the clan LB-10X is kind of analogous to the Inner sphere AC 5. I know that is a really weird comparison to make as an LB 10 with 2 tons of ammo is very respectable (unlike the woefully inefficient AC 5.) The LB 10 as a stand-alone weapons system seems solid, but when compared to the efficiency of clan weaponry in general it leaves a bit to be desired. I've found that An ER Large or ER PPC and a streak 6 will serve better as long as the heat allows. Since you can take some of the weight savings to install more double heat sinks this usually isn't a problem. Since the variant already has a Streak 6, my rework of a Warhawk A would drop the LB 10 and ammo add in an ER PPC. (yes, I know derivative) 3 medium pulse lasers for that med to close range rave potential. For the long-range fusillade 2 ER large lasers and the ER PPC would generate 39 heat, so at a walk you have significant fire projection without heat build-up, unless you want to add the LRM 15 to the mix. in the mid to close range struggle, you drop out one ER large and fire up the pulse lasers, at a walk your still even heat while walking unless you throw the streak 6 in, and it hits... I feel compelled to put this on the table now.
Resisting the urge to place a plasma rifle on the MF version is something I'm pretty sure I'd even fail to do this time around. Just feels like a mech needs that 4th state of matter.
@@ASNS117Zero Ditto. ERPPCs have no minimum range (nor does anything else in that game), so the LRM10 is really just a waste of perfectly good heat sink space. There's also no targeting computer in that game, so you have even more room for heat sinks! I also made a tradition in MW2:Mercs (which I've carried over to MW5) of obtaining an Awesome and installing a fourth PPC on it. This would be a bad idea in tabletop because of the non-ER PPC's minimum range, but none of the MW video games ever implemented minimum range for direct-fire weapons, so there really isn't any point in having any weapon other than PPCs on a PPC-oriented 'Mech.
@@argvminusone Never really used the Awesome in any of the MW2 games. In MW5, I dislike using PPCs unless they're high tier PPCs, because the splash makes headcapping irritatingly difficult (it's easier to get headshots with SRMs lol).
Scorpion Empire is a blast. The best evidence that Periphery is a natural state of men. You could be any clanner you like, but in the Periphery you become Periphery.
The perfect 'Mech for making sure your enemy's cockpit is completely gone, doing a happy hat dance, and then taking an impromptu warm siesta all within the same hour.
So many fond memories of old Mechwarrior and Mechcommander games. The Warhawk in vanilla Mechcommander was unstoppable, just marching forward and deleting enemies as it's cERPPC weapons came off cool down.
Excellent stuff, MechFrog👍 When we’ve used our Warhawk/Masakari it’s always been very hard to put down, and as for the foe: once bitten (well, more like mauled to bloody rags), twice shy. Everyone makes sure they stay out of LOS for as long as possible. Your colour plates are, as always, fantastic!👏👏👏
Greetings Mechanical Frog! First of all, I wanted to thank you for your work, you do a lot for the community and your stories are always top-notch! I keep going like this! I'm looking forward to Iron Cheetah content!🔥🔥🔥
For all that the Scorpion Empire's Khan Scott has earned the loyalty of those conquered from the Hanseatic League, there's another warrior from his Bloodhouse they respect even more. The lower castes would do *anything* for MechWarrior Randolph. Also, I haven't had a chance to test this, but I feel like fielding a configuration with paired LPLs on each arm, an SRM-6 with a ton of ammo on the left, and an additional heat sink in the center torso would be *unkind.*
The first time I ever used Clan mechs, I had a Timberwolf A squaring up to a Warhawk. It was a grand slug fest right up till the very end, when I got exceptionally lucky with a center toro crit, resulting in the first ever stackpole for our group, and instantly followed up with a head shot from the other PPC. It was a spectacular end to a spectacular fight.
By the end of the video you finally gave me a Masakari I'd like to use with your MF configuration. The rest of them seem so strong that they're not that fun, but yours is a sweet skirmisher and I like that.
@@MechanicalFrog no problem. I love your stuff. It’s nice for when I don’t want to have a nice story and learn some about mechs I like. Love your stuff on the clans. I’m a Ghost bear player myself. So watched your Kodiak video too 10/10 would recommend.
I modified the C in MekLab with 2x ERLL’s in place of the PPCs, and removed the pointless flamer. Armor and heat sinks were added, which left it with the means to stay cold while alpha striking on the run every turn. Use in pairs, and you’ve got the means to rip assault lances apart while staying outside their effective ranges.
Probably my favourite clan chassis. I created my own alternate configuration with 4 large clan pulse lasers, a targeting computer, and enough heat sinks to be heat neutral. While other configurations had more raw firepower, the thing rarely ever missed.
Thank you for the time and effort you put into this video, it’s appreciated and I enjoyed the video. It’s nice to learn about clan mechs and omnimechs even if they arnt normally my thing. The configuration C would be my favorite, I’m a huge fan of pulse lasers and I love combining them with targeting computers. Honestly I’d probably just run with 4 large pulse lasers and see what else I could add using the extra weight, like armor or heat sinks.
I know the feels re: peeps becoming inured to OmniMechs. Back in the early '90s before MW2, when we were running a Mechwarrior/Battletech tabletop RPG, we had a campaign where we ran a mercenary business (SO MUCH PAPERWORK!) working for the Federated Commonwealth. The campaign lasted from 3025-3050, being abandoned before Tukayyid due to people moving/graduating. During the clan invasion, all the missions involved fighting Jade Falcon out of Adelaide. (Adelaide is the capital of South Australia, where we lived - there are a number of Australian place names around that part of the Inner Sphere). Eventually. FINALLY... We managed a victory where we wrangled a not-too-damaged Warhawk as a part of our winnings, and our losses/costs weren't too bad. So we considered adding it to the mechs we fielded, and... 20 seconds later: "Nah. We can't possibly maintain much less repair this. We'll have to sell it to our employers as research fodder". So much for omnimechs in our mercenary mech bays. I'm still not acclimatized to all this Clantech being available to merc units, just like that.
Great video as always. Remember only you can punch wholes in mechs at 23 hexes with four ER PPCs ... Oh wait that's the clanner's Masakari I'm facing off against, sometimes I forget what cockpit I'm sitting in, good thing we're in a desert biome.
Seeing the bule lightning coming is better than the cockpit of your lancemate's Awesome evaporating from an unseen Gauss rifle round mid sentance, at least you know the direction it came from, though a Masakari might be hard to miss in the first place.
Last week, you talk about the hatchetman right after a video from tex about Twycross and Kai's moment of glory. This week, you talk about the Warhawk and the Somke Jaguar right after Red made a video about the Ebon Jag and the smoke Jaguar... Coincidence? (I know its coincidence but its still funny.)
1:50 I could totally see Frog sitting there untangling a giant ball of Cat 5 and fiber optic cable to his classic Warhammer 😀. Yes in the 31st Century plain old standard Category 5 cable is still in use 😀😃😄.
God damn I love these little cameos from all the Battletech creators in each other's work! Also another great video Forg... 👍But when more explorer corps? 😢
@@MechanicalFrog my favourite MWO config would make you proud. Since they introduced Ghost heat and ruined the Tabletop Heat management, I run it with four plasmacannons now, backed by an LRM 10 and an SRM6. Since Plasma cannons dont require ammo in MWO it's a really fun build.
left arm: 1 LPL, 3MPL and a DS. Right arm: just the same. Used it back in the 90s to great effect and never found a reason to change anything but what filled out the rest of the torso space and tonnage.
Ran into a warhawk with 4 CLPL and an SRM6. Pretty sure it had an extra heatsink or two. It deleted and entire lance of 50-55 ton inner sphere mechs by itself. A hunch, cent, wolverine and Shadowhawk if I recall. It and a prime removed the other 2 lances of scouts (don't recall except they were all 30-35). The prime did go down, but that variant... I still have mechjock nightmares over how effective it was. If it missed 5 times total over the 3-hour match, I'd be surprised. And yes, that's 2, just 2 Warhawks that just removed an entire mixed company from the census report.
An excerpt from Roar of Honor! The very first Mechwarrior book I ever read and I’ll never forgive them for not writing more books about Angela Bekker. Although apparently Ramiel Bekker was her bloodkin down the line.
The Warhawk B was a mech I added to a fire lance after salvaging it during a classic campaign. I took it as salvage early in the campaign but it wasn’t until we captured a clan mech bay that I had the chance to get it back into the fight. We random rolled for what variants were on hand and I rolled the B three times in a row. We were playing with clan honor rules, well the clan player was. Several clan assault pilots learned that the hard way when a one on one duel suddenly turns into steel rain following the siren call of a NARC beacon.
My first and only use of a Warhawk saw me misremember the number of heat sinks (iirc, I confused it with the Kodiak 5 I had been looking at early in the day) and fix the heat problem by removing the ammo bearing arm.
I wonder if the B configuration was used by the Wolves? It does seem like a Jag configuration, and the Wolves are the ones who would bring something with breaking Zell as part of the plan. Narc ammo and Infernos for the SRMs sounds Wolfy to me.
I played with someone who made a custom warhawk. We called it the Ravemaster because it was nothing but Pulse Lasers (technically two: One built around Large Pulse LAsers and one around Medium Pulse Lasers). I don't remember if it kept the TC or not. But it rarely missed in that campaign.
My main has a warhawk taken as Isorla long ago. I usually run it with 4 large pulse, 5 er smalls, and an ecm... lpl 2x ra/la 2ersl per tprso, with the odd one out in the CT. i love me some er smalls!
A Masakari C is in one of the included scenarios in Megamek. One Smoke Jaguar against a whole slew of IS mechs. The LPLs are worth firing soooo much more often than the ERPPC
The prime is easy enough to fix - remove the LRM 10, then add three coolant pods, allowing you to go bananas for three turns. With the last half ton, add a flamer to the roof mount, where the LRM used to sit, giving your elementals a way to roast their marshmallows between battles.
Warhawk C is one of my most played mechs because -3 on the two LPL is just too hard to pass up, and you're correct the LPL always out damage the ERppcs which are, you know, hit or miss.
Well, that gets attention. Also, why the Warhawk? That roof. It's big enough for a star of Elementals to sit, just like the Dashi. Dad's driving, cooler in the passenger seat, and the kids are are in the back of the pickup- even country kids under a certain age don't have that memory, but that is how I see a happy Nova. Favorite config riffs on the Prime, but LPLs in place of the PPCs and more DHS in place of the LRM (1 each RA, LA, CT). ERSL under the TC in the RT. Trades some range and damage for probability to hit, which when you're supporting the toadkids, it works. And Config B always struck me as for hunting Bandit Caste- the rules don't apply. But a question on the MF- do the Clans still use the snub PPC, or would that just be an ERPPC or LPL?
It wasn't until this video that I realized I hadn't made a Warhawk variant. Contrary to my typical Jade Falcon nature for Clan 'Mechs, I didn't give the Warhawk ISM a partial-wing - though it does have 4 jump jets for a 4/6/4 movement; although the TSM and supercharger I gave it boosts that to a 5/10/4 in a pinch. I dropped to 15 DHS, removed the targeting computer and only gave it 4 Large Re-Engineered lasers to work with.
Clan Black Sheep (Bandit Caste) has insured that they not be left out of the 'Ooh New Mech!' game, set up Doctrine thats supposed to hearken to the SLDF's days (but dont because it was put there by us waaay back as the Clans were forming), that the first Thirteen Mechs from the Prime build are sent to storage facilities as possible reinforcement from the 'Lucky 13's' if it should ever really hit the fan. Unless there was a significant change to the Mech that caused a factory retooling of 70% or more or if another Clan took possession of the Factory (or got the complete schematics) and begin production of whatever Variation they start out with, then the 'Lucky 13's' are the only ones delivered to the Storage facility, accounted for and in 20 Hour Combat ready status, by the Techs at the facility, that doesnt exist. Satellite imagery shows a facility at the specified coordinates as well as consistent changes in that area to show its an active but rarely visited facility, but if anyone were to actually go there they wouldnt find anything and as soon as any type of inquiry about it makes it onto the Computer system, we get a warning and that person will end up dying (Clan life isnt all butterflies and happiness) or shipped out and the investigation report (if the query gets flagged because its a investigation request thats submitted rather than just a imagery or basic info for the location, nothing that involves official channels) will state the facility exists just where its reported to be and on sat imagery was made by another Bird diverted as redundancy to confirm its not the Birds that regularly fly over are not compromised. And since Schematics are part of the package for the 'Thirteens' we can build as many as we want as well as keep up with the various configurations since its just modular swap outs. But no the SLDF Sneaky sneaks just rolled over presented their bellys and necks and faded into history without a complaint. Which is proof no military person was consulted on what would never get left out of a Militarily centric society. What the various 'Watches' tried to do is just the cold air that hangs around the bit of ice berg sticking out of water in comparison to SLDF Sneaky Sneaks Corps bailiwick.
Prime, C, T and MF are oh so nasty. The C was always my favorite, but the Prime is great for shock and awe when introducing it to new players. My first encounter resulted in a lance and a half being wrecked mostly by the Macaroni.
back in the day my friend group quickly decided that we would only run stock configurations because custom ones got way too insane and the game became very unfun when everything was throwing gauss rifles with targeting computers. Naturally, someone immediately picked up on the C configuration of the warhawk, which is basically a custom mech that runs a bit hot.
The Warhawk MF as described in the video is slightly different from the posted PDF because Megamek didn't update the weight of the Targeting Computer until I removed it and put it back on the mech. It was a quick and easy fix and the PDF on dropbox is legal.
Wasn't expecting that opening cameo. Nice to hear you two working together!
Tex, BigRed, and MechFrog all collaborate actively. They were all in BigReds Taurian Concordat lore video.
Tex has been a great friend of the channel as I got it up and onto its feet.
I think this means you've truly made it MF. Nicely done.
Tex, MF, and BigRed are a pretty tight knit trio. Its wonderful to see, but not new. If you go watch Tex and BRs old videos and pay attention, more than once you'll hear them each doing cameos.
Sven van der plank gets in on the action pretty frequently too
Cool. It's Tex.
"Sir...um....sir. A giant coffe table with guns is coming towards us."
What? Ikea is back for more?
Seems like I remember somewhere in Mechcommander that it was described as “a walking apartment flat”
"Egads, Clan Ikea"
@@Scrubwave Clan Ikea, the true heirs of Kerensky
I always thought of the Warhawk as a walking Condominium, myself..
You know a mech is good when they dedicate an entire mission to stealing one in MechCommander.
Truth.
One of the best games ever
@@Boshea241 man I wish someone would make a new one
We love the Warhawk because shutting down at the end of your first turn for the price of deleting a light 'mech from the annals of history is always a good trade.
Targeting computer, ppcs, and pulse lasers... The Warhawk C has three of my favorite things 😊
Friendship tester on the tabletop.
Adder prime for a baby warhawk prime.
@@MechanicalFrog Indeed. I don't use it generally. I do have 2 Warhawk C models and 2 Supernova 4's for a lance of broken death machines if they are ever needed tho. I think they make an excellent 'final boss' lance for a campaign, and provide some options if someone hates fun.
I like to swap the ERPPCs for a total of four LPL, it's hilarious to shoot 10x4 damage at -3 to hit without overheating.
Warhawk C crew reporting in.
Mr. Frog and Mr. Tex taking us back to school.
Study study study.
Nice cameo by Tex.
My first clan mech I truly fell in love with.
I tend to run it as a modified version of its prime that’s a bit closer to an awesome loadout
We need more videos with Scorpion Empire lore. There is enough of it to indicate they will become important to the greater plot at some point, and I am a bit biased as a fanatical Ice Hellion loyalist for over two and a half decades. The way they have built up a rather smoothly operating hybrid society with cutting edge technology in the Deep Periphery is interesting on its own. I personally like how they took the psychotically hyper aggressive Hellions and, upon defeating them, said "These guys would make great shock troops," and have since been keeping them on a leash and well fed with treats until they need somebody's butts kicked in the next eleven seconds.
Also, a video in your usual format on the Hellion omnimech would be pretty cool.
The little dissertation about the benefits of OmniMech technology skipped over one of my favorite parts. Since the gyro for an OmniMech has to be advanced enough to handle the fact that the weight distribution of its various PodSpaces can radically change depending on the whim of the loadout, it also laughs at the idea that being an Uber for Battle Armor troopers might unbalance the mech enough to slow it down.
About the ATM12, remember it has Artemis IV built in, so unless the enemy has some sneaky ECM around, you are going to average about 8 missile per volley. So 8/16/24 damage per hit is really nice.
Ah yes, the Warhawk. For when 2 or 3 headcapping weapons just isn't enough
The more the merrier...
"That is to many PPCs" was never a statement by a Smoke Jaguar clanner :)
Back when I used to play in the Virtual World Pods we somewhat affectionately referred to the Masakari as "The Apartment Building with Firepower" due to it's size and the roof-like top of the 'Mech. Good times. Thanks for the fun video and stay safe out there!
As a teenager, one of my friend's favorite mechs was the Warhawk. One game we decided to use the lvl3 expended heat rule. He decided to alpha strike the Warhawk prime 2 turns in a row. After melting all the circuit boards in the mech, and blowing up the ammo, i think the engine just lost containment. All i can remember is the mech turned into a white hot smoking crater in the end.
Because we love seeing something impractically expensive, and incredibly powerful die, in glorious and horrifying ways.
Oh no!
Idk why I always associated the warhawk with the jade falcons. Neet to hear the lore about it.
It’s the Battle Ostrich. No good at flying, but god forbid if you slow down in front of it
There are no brakes on the Warhawk train.
Warhawk my beloved
Well earned love.
"maybe im a min-maxer afterall... oh no!" had me wheezing XD
I love the Masakari because the "C" variant was the original uber death machine. There have an entire boatload of hyper-optimized mechs created in the last 30 years - but IMO this was the first. When the Clan first came out - they obviously ran roughshod over everything - but even then the Masakari was the shot caller that ran the asylum.
The C- is a monster...
Yeah. The C is a damn rocket powered steam roller that eats battle lances for breakfast and goes looking for tanks for dessert
Love the C variant. LPL + TC= a very scared enemy pilot 😈
I love the Warhawk. I remember a time in a narrative campaign where a Mechwarrior got herself into a Trial of Refusal through an emotional outburst. Her Grand Titan was pitted against a Warhawk. Dang close fight, but loads of SRMs and a rainbow of pulse lasers came in clutch.
Grumpy beanie frogs is the best mech rating system.
Very scientific.
First off, Great opening. Love the starting music followed by Mr. Tex.
Overall, Warhawks are fun. The slight downside of the mech is most of the configs lack more efficient workhorse med and short-range weapons to compliment the long-range volleys. Many opposing mechs will reach damage parity when in close combat with a Warhawk.
The C is probably my favorite with options for super accurate and breaching weapons fire. Although the G config is pretty cool. It is an outlier as it is one of the few Warhawks with an emphasis on short and med range fighting. the LB 20 pairs well with the improved heavy larges.
Wall of text inbound. TLDR: Warhawk A config has LB 10- meh (not horrible but meh.) if available, swap the LB 10 in favor of ER PPC and 3 med pulse lasers for more destructive fun.
When you had the A config up, my mind noted that the clan LB-10X is kind of analogous to the Inner sphere AC 5. I know that is a really weird comparison to make as an LB 10 with 2 tons of ammo is very respectable (unlike the woefully inefficient AC 5.) The LB 10 as a stand-alone weapons system seems solid, but when compared to the efficiency of clan weaponry in general it leaves a bit to be desired. I've found that An ER Large or ER PPC and a streak 6 will serve better as long as the heat allows. Since you can take some of the weight savings to install more double heat sinks this usually isn't a problem. Since the variant already has a Streak 6, my rework of a Warhawk A would drop the LB 10 and ammo add in an ER PPC. (yes, I know derivative) 3 medium pulse lasers for that med to close range rave potential. For the long-range fusillade 2 ER large lasers and the ER PPC would generate 39 heat, so at a walk you have significant fire projection without heat build-up, unless you want to add the LRM 15 to the mix. in the mid to close range struggle, you drop out one ER large and fire up the pulse lasers, at a walk your still even heat while walking unless you throw the streak 6 in, and it hits...
I feel compelled to put this on the table now.
It's definitely not a machine you want left alone when the short range fighting starts.
Resisting the urge to place a plasma rifle on the MF version is something I'm pretty sure I'd even fail to do this time around. Just feels like a mech needs that 4th state of matter.
Admittedly, the T handles that pretty handily. That's gotta be the one I'd want.
I had to stop and look when I heard tex's voice, just.to make sure it was a mechfrog video
"Just fire them all until the mech shuts down"
Ah, clan war philosophy at its finest.
**Nova and Warhawk high-five**
I remember as a kid loving the Warhawk in MW2. But I usually took out the LRM10 and replaced it with more cooling, IIRC.
@@ASNS117Zero Ditto. ERPPCs have no minimum range (nor does anything else in that game), so the LRM10 is really just a waste of perfectly good heat sink space. There's also no targeting computer in that game, so you have even more room for heat sinks!
I also made a tradition in MW2:Mercs (which I've carried over to MW5) of obtaining an Awesome and installing a fourth PPC on it. This would be a bad idea in tabletop because of the non-ER PPC's minimum range, but none of the MW video games ever implemented minimum range for direct-fire weapons, so there really isn't any point in having any weapon other than PPCs on a PPC-oriented 'Mech.
@@argvminusone Never really used the Awesome in any of the MW2 games. In MW5, I dislike using PPCs unless they're high tier PPCs, because the splash makes headcapping irritatingly difficult (it's easier to get headshots with SRMs lol).
Cracking video mate :) the fact it was opened by Tex made me shout happily
Seemed like a fun way to start it.
@@MechanicalFrog your not wrong sir.
Scorpion Empire is a blast. The best evidence that Periphery is a natural state of men. You could be any clanner you like, but in the Periphery you become Periphery.
Ah, the Warhawk AKA Goliath Scorpion adopted totem mech.❤
Finders keepers, surats! Glory to the Scorpion Empire 💪
Because it is glorious and straightforward.
No fuss, all muss.
Frist thought on seeing the Warhawk: "FEAR ME AND THE SHELVING UNIT ON MY FOREHEAD!"
Thanks for the video.
Mister Kari, the Warhawk himself! I was waiting for this video.
Always enjoy these breakdowns. This was made more special by that opening poetry.
Glad you enjoyed it!
Big Brother WarGamer Fritz concurs with your spot math on Large Lasers vs PPC's over time.
I'm in good company, then.
i accept this math. however, PPC makes nice pretty flash
@@marsar1775 AND IT TASTES LIKE OZONE
*hears Tex opening *
*insert lip smack meme*
Nice!
The perfect 'Mech for making sure your enemy's cockpit is completely gone, doing a happy hat dance, and then taking an impromptu warm siesta all within the same hour.
So many fond memories of old Mechwarrior and Mechcommander games. The Warhawk in vanilla Mechcommander was unstoppable, just marching forward and deleting enemies as it's cERPPC weapons came off cool down.
It's real name was the Swolhawk.
Hard to ignore.
9:35 God bless you! I remember those cards from the card game 🙂 Love it.
Config C is exactly where answering with little else but LRM carriers and Savannah Masters is perfectly reasonable sportsmanlike behavior.
This makes Monday more bearable. Thanks Mr. Frog:)
Glad to hear it. Have a great week!
TEX! I love when great minds work together. :)
How can you not love this sniper mech? Fantastic video as always!
Excellent stuff, MechFrog👍
When we’ve used our Warhawk/Masakari it’s always been very hard to put down, and as for the foe: once bitten (well, more like mauled to bloody rags), twice shy. Everyone makes sure they stay out of LOS for as long as possible.
Your colour plates are, as always, fantastic!👏👏👏
And I like the Warhawk MF! A bird that can fly!😄👍 I wish I had AS stats for it now🤔
Greetings Mechanical Frog!
First of all, I wanted to thank you for your work, you do a lot for the community and your stories are always top-notch! I keep going like this!
I'm looking forward to Iron Cheetah content!🔥🔥🔥
Thanks a lot! More nonsense to come.
Came here for the Jeremiah Rose reference, and I was NOT disappointed. Black Thorns 4ever! 💪😤
For all that the Scorpion Empire's Khan Scott has earned the loyalty of those conquered from the Hanseatic League, there's another warrior from his Bloodhouse they respect even more. The lower castes would do *anything* for MechWarrior Randolph.
Also, I haven't had a chance to test this, but I feel like fielding a configuration with paired LPLs on each arm, an SRM-6 with a ton of ammo on the left, and an additional heat sink in the center torso would be *unkind.*
This was an excellent video. My first experience with it was mechcommander. That was a fun mission.
The Warhawk is one of my favorite Clan Heavies, I like it way. more than the Dire Wolf. Great video, keep it up!
The first time I ever used Clan mechs, I had a Timberwolf A squaring up to a Warhawk. It was a grand slug fest right up till the very end, when I got exceptionally lucky with a center toro crit, resulting in the first ever stackpole for our group, and instantly followed up with a head shot from the other PPC. It was a spectacular end to a spectacular fight.
Oh boy! *Scorpian noises*
Yeah!
Scrombles no like scorpin. 🦂
Viva los Scorpiones! 🇲🇽🇲🇽🇲🇽
@DrTarte the Free State of Van Zandt is where we source Necrosia for the Imperio
By the end of the video you finally gave me a Masakari I'd like to use with your MF configuration. The rest of them seem so strong that they're not that fun, but yours is a sweet skirmisher and I like that.
Glad that you could walk away happy, then.
It was cool hearing the opening voice of Tex, I'm sure his appearance fee was not cheap 😎.
mini daishi! :)
EDIT: AND what a guest voice actor!
Holy fuck, Tex! I was so confused for the first couple seconds. Love both you guys
I love your vids man can't get enough Battletech!!
Thanks a lot. Really appreciated reading this today.
@@MechanicalFrog no problem. I love your stuff. It’s nice for when I don’t want to have a nice story and learn some about mechs I like. Love your stuff on the clans. I’m a Ghost bear player myself. So watched your Kodiak video too 10/10 would recommend.
Also the closing comment is always worth completing the watch. "No wait, that's the bear..." LOL
I modified the C in MekLab with 2x ERLL’s in place of the PPCs, and removed the pointless flamer.
Armor and heat sinks were added, which left it with the means to stay cold while alpha striking on the run every turn.
Use in pairs, and you’ve got the means to rip assault lances apart while staying outside their effective ranges.
Probably my favourite clan chassis. I created my own alternate configuration with 4 large clan pulse lasers, a targeting computer, and enough heat sinks to be heat neutral. While other configurations had more raw firepower, the thing rarely ever missed.
Thank you for the time and effort you put into this video, it’s appreciated and I enjoyed the video. It’s nice to learn about clan mechs and omnimechs even if they arnt normally my thing.
The configuration C would be my favorite, I’m a huge fan of pulse lasers and I love combining them with targeting computers. Honestly I’d probably just run with 4 large pulse lasers and see what else I could add using the extra weight, like armor or heat sinks.
Glad you enjoyed it!
I know the feels re: peeps becoming inured to OmniMechs. Back in the early '90s before MW2, when we were running a Mechwarrior/Battletech tabletop RPG, we had a campaign where we ran a mercenary business (SO MUCH PAPERWORK!) working for the Federated Commonwealth. The campaign lasted from 3025-3050, being abandoned before Tukayyid due to people moving/graduating.
During the clan invasion, all the missions involved fighting Jade Falcon out of Adelaide. (Adelaide is the capital of South Australia, where we lived - there are a number of Australian place names around that part of the Inner Sphere).
Eventually. FINALLY... We managed a victory where we wrangled a not-too-damaged Warhawk as a part of our winnings, and our losses/costs weren't too bad.
So we considered adding it to the mechs we fielded, and... 20 seconds later: "Nah. We can't possibly maintain much less repair this. We'll have to sell it to our employers as research fodder".
So much for omnimechs in our mercenary mech bays. I'm still not acclimatized to all this Clantech being available to merc units, just like that.
Great video as always. Remember only you can punch wholes in mechs at 23 hexes with four ER PPCs ... Oh wait that's the clanner's Masakari I'm facing off against, sometimes I forget what cockpit I'm sitting in, good thing we're in a desert biome.
"Hey what's that blue lightning all about?"
Seeing the bule lightning coming is better than the cockpit of your lancemate's Awesome evaporating from an unseen Gauss rifle round mid sentance, at least you know the direction it came from, though a Masakari might be hard to miss in the first place.
I can’t wait to get creative with my Warhawk builds in Mechwarrior 5: Clans.
Last week, you talk about the hatchetman right after a video from tex about Twycross and Kai's moment of glory.
This week, you talk about the Warhawk and the Somke Jaguar right after Red made a video about the Ebon Jag and the smoke Jaguar...
Coincidence?
(I know its coincidence but its still funny.)
Life is full of little mysteries.
This video just helps prove the battletech community is awesome and it's thriving
1:50 I could totally see Frog sitting there untangling a giant ball of Cat 5 and fiber optic cable to his classic Warhammer 😀.
Yes in the 31st Century plain old standard Category 5 cable is still in use 😀😃😄.
God damn I love these little cameos from all the Battletech creators in each other's work!
Also another great video Forg... 👍But when more explorer corps? 😢
Thanks a lot. I am writing another piece of short fiction but it won't be NEC.
Make videos on infantry types, uses, how they are armed and what are they useful for. How do you pick a type of infantry?
My absolute favourite mech! I just love the looks of it!
It's a solid pick.
@@MechanicalFrog my favourite MWO config would make you proud. Since they introduced Ghost heat and ruined the Tabletop Heat management, I run it with four plasmacannons now, backed by an LRM 10 and an SRM6. Since Plasma cannons dont require ammo in MWO it's a really fun build.
This is the mech that convinced me to try Battletech!
Not a bad first pick.
left arm: 1 LPL, 3MPL and a DS. Right arm: just the same. Used it back in the 90s to great effect and never found a reason to change anything but what filled out the rest of the torso space and tonnage.
One of my favorite mechs! Anytime I get one it’s just all PPCs all the time! Same anytime I get an Awesome.
Thanks for the heads up on the Quiz. I hate Pop Quizzes
Ran into a warhawk with 4 CLPL and an SRM6. Pretty sure it had an extra heatsink or two. It deleted and entire lance of 50-55 ton inner sphere mechs by itself. A hunch, cent, wolverine and Shadowhawk if I recall. It and a prime removed the other 2 lances of scouts (don't recall except they were all 30-35). The prime did go down, but that variant... I still have mechjock nightmares over how effective it was. If it missed 5 times total over the 3-hour match, I'd be surprised. And yes, that's 2, just 2 Warhawks that just removed an entire mixed company from the census report.
An excerpt from Roar of Honor! The very first Mechwarrior book I ever read and I’ll never forgive them for not writing more books about Angela Bekker. Although apparently Ramiel Bekker was her bloodkin down the line.
The Warhawk B was a mech I added to a fire lance after salvaging it during a classic campaign. I took it as salvage early in the campaign but it wasn’t until we captured a clan mech bay that I had the chance to get it back into the fight. We random rolled for what variants were on hand and I rolled the B three times in a row. We were playing with clan honor rules, well the clan player was. Several clan assault pilots learned that the hard way when a one on one duel suddenly turns into steel rain following the siren call of a NARC beacon.
My first and only use of a Warhawk saw me misremember the number of heat sinks (iirc, I confused it with the Kodiak 5 I had been looking at early in the day) and fix the heat problem by removing the ammo bearing arm.
"Only you can prevent forest fires".... Really!?! right in front of my Firestarter!
Yes.
I put a Warhawk F into a game I ran recently and it proved deadly. I've always respected the Warhawk ever since I ran one in Mechwarrior 2.
Man, minifrogs voice got way deeper for that first reading.
I wonder if the B configuration was used by the Wolves? It does seem like a Jag configuration, and the Wolves are the ones who would bring something with breaking Zell as part of the plan. Narc ammo and Infernos for the SRMs sounds Wolfy to me.
I played with someone who made a custom warhawk. We called it the Ravemaster because it was nothing but Pulse Lasers (technically two: One built around Large Pulse LAsers and one around Medium Pulse Lasers). I don't remember if it kept the TC or not. But it rarely missed in that campaign.
Love the Masa? I just love to overheat and risk explosion in a single turn.
My main has a warhawk taken as Isorla long ago. I usually run it with 4 large pulse, 5 er smalls, and an ecm... lpl 2x ra/la 2ersl per tprso, with the odd one out in the CT. i love me some er smalls!
The more interesting question is what went wrong with Smoke Jag training that TC was so needed?
Another Mech in the MW4 Clan DLC, good reverse speed as far as i remember.
I was not prepared for what I heard one minute into this video.
Deep calming breaths.
one of the OG clan assault mechs! must love this beast
A Masakari C is in one of the included scenarios in Megamek. One Smoke Jaguar against a whole slew of IS mechs. The LPLs are worth firing soooo much more often than the ERPPC
Glad my theory checks out.
The prime is easy enough to fix - remove the LRM 10, then add three coolant pods, allowing you to go bananas for three turns. With the last half ton, add a flamer to the roof mount, where the LRM used to sit, giving your elementals a way to roast their marshmallows between battles.
My go to mech in Mechwarrior Living Legends. It's a monster all around and will always have a soft spot in my heart.
Warhawk C is one of my most played mechs because -3 on the two LPL is just too hard to pass up, and you're correct the LPL always out damage the ERppcs which are, you know, hit or miss.
Hol' up, you got Tex in this video?! Let's goooooooooo!
A great way to start the week.
Well, that gets attention. Also, why the Warhawk? That roof. It's big enough for a star of Elementals to sit, just like the Dashi. Dad's driving, cooler in the passenger seat, and the kids are are in the back of the pickup- even country kids under a certain age don't have that memory, but that is how I see a happy Nova. Favorite config riffs on the Prime, but LPLs in place of the PPCs and more DHS in place of the LRM (1 each RA, LA, CT). ERSL under the TC in the RT. Trades some range and damage for probability to hit, which when you're supporting the toadkids, it works. And Config B always struck me as for hunting Bandit Caste- the rules don't apply. But a question on the MF- do the Clans still use the snub PPC, or would that just be an ERPPC or LPL?
Fun mech. I didn't know much about this one.
It wasn't until this video that I realized I hadn't made a Warhawk variant. Contrary to my typical Jade Falcon nature for Clan 'Mechs, I didn't give the Warhawk ISM a partial-wing - though it does have 4 jump jets for a 4/6/4 movement; although the TSM and supercharger I gave it boosts that to a 5/10/4 in a pinch. I dropped to 15 DHS, removed the targeting computer and only gave it 4 Large Re-Engineered lasers to work with.
Clan Black Sheep (Bandit Caste) has insured that they not be left out of the 'Ooh New Mech!' game, set up Doctrine thats supposed to hearken to the SLDF's days (but dont because it was put there by us waaay back as the Clans were forming), that the first Thirteen Mechs from the Prime build are sent to storage facilities as possible reinforcement from the 'Lucky 13's' if it should ever really hit the fan. Unless there was a significant change to the Mech that caused a factory retooling of 70% or more or if another Clan took possession of the Factory (or got the complete schematics) and begin production of whatever Variation they start out with, then the 'Lucky 13's' are the only ones delivered to the Storage facility, accounted for and in 20 Hour Combat ready status, by the Techs at the facility, that doesnt exist. Satellite imagery shows a facility at the specified coordinates as well as consistent changes in that area to show its an active but rarely visited facility, but if anyone were to actually go there they wouldnt find anything and as soon as any type of inquiry about it makes it onto the Computer system, we get a warning and that person will end up dying (Clan life isnt all butterflies and happiness) or shipped out and the investigation report (if the query gets flagged because its a investigation request thats submitted rather than just a imagery or basic info for the location, nothing that involves official channels) will state the facility exists just where its reported to be and on sat imagery was made by another Bird diverted as redundancy to confirm its not the Birds that regularly fly over are not compromised. And since Schematics are part of the package for the 'Thirteens' we can build as many as we want as well as keep up with the various configurations since its just modular swap outs.
But no the SLDF Sneaky sneaks just rolled over presented their bellys and necks and faded into history without a complaint. Which is proof no military person was consulted on what would never get left out of a Militarily centric society. What the various 'Watches' tried to do is just the cold air that hangs around the bit of ice berg sticking out of water in comparison to SLDF Sneaky Sneaks Corps bailiwick.
Sounds like quite the tale...
Prime, C, T and MF are oh so nasty. The C was always my favorite, but the Prime is great for shock and awe when introducing it to new players. My first encounter resulted in a lance and a half being wrecked mostly by the Macaroni.
back in the day my friend group quickly decided that we would only run stock configurations because custom ones got way too insane and the game became very unfun when everything was throwing gauss rifles with targeting computers. Naturally, someone immediately picked up on the C configuration of the warhawk, which is basically a custom mech that runs a bit hot.
Yeah there needs to be an understanding concerning min-max builds in any group.