The Best Booming Civilizations In AOE3DE

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  • เผยแพร่เมื่อ 30 ก.ค. 2024
  • You can join the Aussie_Drongo discord here: / discord
    00:00 - Introduction
    01:04 - Land Maps
    08:10 - Water Maps
  • เกม

ความคิดเห็น • 147

  • @LioBioBoom
    @LioBioBoom 3 ปีที่แล้ว +82

    You can rotate buildings by holding down Shift and scrolling with the mouse wheel.

    • @thegeneral19
      @thegeneral19 3 ปีที่แล้ว +1

      You can also rotate the whole map

    • @musicgym5223
      @musicgym5223 3 ปีที่แล้ว +3

      Isn't rotating buildings considered "cheating" in the eyes of tournament players? Sure it was against the rules like the alt g stuff

    • @G4merGalaxy
      @G4merGalaxy 3 ปีที่แล้ว

      @@musicgym5223 why?

    • @musicgym5223
      @musicgym5223 3 ปีที่แล้ว

      @@G4merGalaxy guess its because you can make "walls" with buildings?

  • @0nni1998
    @0nni1998 3 ปีที่แล้ว +137

    Don't know if you have already done this but so you mind doing a civ overview for each civilization looking at advantages and disadvantages, best units, best strategy, etc. Similar to one that Spirit of The Law does.

    • @Canliberk
      @Canliberk 3 ปีที่แล้ว +3

      Yeah, That would be great please do that Aussie.
      In this game civilizations are even more different than each other than in aoe2, i am sure these videos would benefit everyone

    • @felixd.5876
      @felixd.5876 3 ปีที่แล้ว +2

      This would be incredibly helpful

    • @jyotsnasrivastava6373
      @jyotsnasrivastava6373 3 ปีที่แล้ว +4

      You can see my comment in his '1v1 deck building guide' . I gave him some ideas on how to make civ gradings. I am posting that comment below tell me if you like it:
      @Aussie_Drongo After this series is finished can you start doing civ overviews and grade and rank them? I just had some ideas I would like to share with you.
      @t can grade Infantry, Cavalry and Artillery considering homecity shipments. Like german cav is stronger bcoz 3 homecity cavalry attack shipments boost their cav stats by 45% and hence their WW have 92 attack and Uhlan 94 attack. Whereas Spanish cav is weaker bcoz they dont have much homecity support nor they have royal guard status. For Natives like aztecs and Inca consider their cavalry equivalent like Coyote runners and Eagle runner knights. Swedes although have weak miliitary but their merceneraies are just insane. With mercenery contractor their landsknect have 99 attack and Fusiliers have 129 attack with 114 siege! Its like grenadier musketeer hybrid. This makes swedes a strong military civs so considering homecity is important.
      2. Another category can be Defences which can be on various factors. Russians can be considered to have strong defence due to their instantly spawning infantry which can defend the town at any moment. Incas have strong defence due to their 8 town centres.
      3. This category should include economy and talk about how strong a civs economy is in early, middle and late game. Like aztecs can have good early economy due to their warrior priests they can generate extra XP by dances and hence get shipments more quickly. with their extra shipment get 3 warrior priests and use them to produce villagers quickly and reach 80 vils in Age 2 only. Brits obviously have good early economy.
      4. In all above categories you can subdivide into early game , middle game and late game. Like swedes have weak early game military (Absence of crossbows). Better middle game as high attack hakkapelits come in . And very strong lategame military due to their merceneries.
      These are some ideas which might help you you may or may not include them. BTW thanks if you made this far to my commment.

    • @AussieDrongo
      @AussieDrongo  3 ปีที่แล้ว +57

      Sure thing. I'll have to watch his videos to get an idea on what to do :)

    • @nostromo9743
      @nostromo9743 3 ปีที่แล้ว

      c

  • @BluecopetitaTL
    @BluecopetitaTL 3 ปีที่แล้ว +77

    0/10 didn't say "G'day boomers" at the start

  • @photonaut_8875
    @photonaut_8875 3 ปีที่แล้ว +7

    1.)Banks also don’t take from your pop. So you don’t have to build as many houses and can focus your villies to hunts and use that extra wood on trappers
    2.) they don’t run out resources like mines and are cheaper than plantations In the long run. Plantation require settlers and settlers cost resources and pop.
    3.) you can make banks faster than villies .every second a head can make a big difference.
    4.) you can make villies while you make your banks

  • @phoenixx51
    @phoenixx51 3 ปีที่แล้ว +3

    Great video as always aussie.
    On a side note, shrines in age 4 can be upgraded with Tempo Reforms which increases gather rate of Shrines and the Toshogu Shrine by +350% food, +300% wood, and +300% coin. With kami heaven, Toshogu shrine and this card, your base trickle rate for wood is 0.5s, the equivalent of an un-upgraded settler on wood. With 4 hunts it can reach 0.78 per shrine which is nothing to scoff at, especially if you can control a reasonable 50% of the hunts on the map. Don't worry everyone forgets about it, including me mid game. :p

  • @StatedOregon5
    @StatedOregon5 3 ปีที่แล้ว

    great video as always Aussie!! Also your casting on Sunday was on point!! Looking forward to see u casting more games again!!

  • @ozleggoguy
    @ozleggoguy 3 ปีที่แล้ว +6

    treaty games where you go Dutch into South Africa is such a powerful boom. 9 banks, 3 factories, 30 CB and 50 villas. When it is paired with the +5% HP card it purely becomes the ultimate late game snow ball

    • @tristanheijkoop1554
      @tristanheijkoop1554 3 ปีที่แล้ว +2

      You will still lose due to the missing IMP upgrades on your troops

    • @jyotsnasrivastava6373
      @jyotsnasrivastava6373 3 ปีที่แล้ว +1

      @@tristanheijkoop1554 Even on eco

    • @ozleggoguy
      @ozleggoguy 3 ปีที่แล้ว +1

      Tristan Heijkoop nah. In for long game with +5%. Keep getting it like 20 times and you g

    • @ozleggoguy
      @ozleggoguy 3 ปีที่แล้ว +1

      Jyotsna Srivastava not with the faster banks and 30 CB

    • @tristanheijkoop1554
      @tristanheijkoop1554 3 ปีที่แล้ว

      @@ozleggoguy You will start losing map control as you go. And map control is as important as a good eco in treaty matches

  • @duboisolivier619
    @duboisolivier619 3 ปีที่แล้ว +3

    I think you can also mention Incans on water, the card the makes Chincha Raft able to build boats makes their navy very flexible and mobile.
    Considering you go full on wood at age 2 to stack your houses, you have a lot to spare on boats and you only have to build 1 port when Chincha can be used to create more boats.
    Furthermore, they have a bunch of fish and navy home city card also.

  • @Drachenfurie
    @Drachenfurie 3 ปีที่แล้ว +3

    Great video! Could you make a video on comparing the economy a bit further? For example, in 7:41 we can see that China is quite far down in the C-Tier. However, as you have pointed out in your recent China video, aswell as being obvious in the recent game of H20 vs Soldier in China vs Portugal, economy is not just about booming. Because features like Porcelain tower, which provide 8 villagers on Wood, the Summer palace, which provides free armies and Confuzius Academy or factories all add up to your economy and can be translated into ressources and villager-seconds.
    I would also be very interested in a short overview about Export for the Asian civilisations. How valuable exactly is export? We could measure it for example if we look at the usual Consulate Shipments: Besteiros from Japan, Redcoats from China. But there are even more possible economic bonuses like reduced villager train time, reduced unit production costs, or even unlockable ressource trickles and even a factory for China. If you decide to make such a video, I am going to look forward to it!

  • @jyotsnasrivastava6373
    @jyotsnasrivastava6373 3 ปีที่แล้ว +2

    Another Amazing Video!!!! Thanks

  • @danielconnelly7172
    @danielconnelly7172 3 ปีที่แล้ว

    Great video once again Aussie!

  • @jhlee2237
    @jhlee2237 3 ปีที่แล้ว +14

    IMHO the devs went a little bit overboard with the concept of eco-bonus granting houses.

    • @Chrinchy
      @Chrinchy 3 ปีที่แล้ว +4

      I like the Dutch with banks but now I feel seeing how popular Japan is because of their passive resource gathering, the Devs think they should start throwing that in more which I disagree with. Makes villagers less important. So if they want to do that, every civ should have that just a select few.

  • @ahc904
    @ahc904 3 ปีที่แล้ว +19

    Hey Drongo, can you cover up Ottoman's new Nizam Fusilier please. I couldn't understand them for their incredible 2.5k wood price... Thanks.

    • @AussieDrongo
      @AussieDrongo  3 ปีที่แล้ว +15

      I've got a strategy in mind for the unit, but it won't be posted for at least 2 weeks.

    • @LuisHernandez-td5bn
      @LuisHernandez-td5bn 3 ปีที่แล้ว

      Hey I also have a good and proved strategy with them. We could discuss it in the Discord. I'm Laha.

  • @rainingChickenwing14
    @rainingChickenwing14 3 ปีที่แล้ว +2

    i think the Portuguese should be higher in the tier list, the fact that every age up you get free 500wood in theory and tc which can be very useful to protect vills, and on top of that your vill production X2 X3 X4 on each age, means you get to use the wood invest into eco upgrades and other buildings or units. The extra vills you get overtime will never be caught up to be anyone other than maybe the British. In boom match up, having saved time at not delivering 1000wood and time to build two tc means you have vills doing other types of gathering and replace the shipment with a royal mint or refrigeration. aoe2 aging up to 3rd age and building two tc was the best boom ever. and here you get two for free and one already build by the time you get to age 3. Also the fact you can keep production vills while aging up is just as broken as the Asian civs.
    thank you for join my ted talk

    • @clementdenis4212
      @clementdenis4212 3 ปีที่แล้ว

      Portuguese don't get a villager shipment which means their early boom is much slower than other civs. On land maps they really struggle and in particular have very bad matchups against ALL the top tier booming civs.

  • @Bloody0range
    @Bloody0range 3 ปีที่แล้ว

    Hey Drongo, could you make a video talking specifically about water maps? Like some basic build order, how to be aggressive on water, effectiveness of fishing boats compared to villagers, stuff like that. I never know what to do on water and usualy just avoid it (which doesn't work very well). Thanks. Love your videos.

  • @ruanvandendolder8394
    @ruanvandendolder8394 3 ปีที่แล้ว +3

    The Dutch banks can be placed anywhere though, and dont have the necessity of being near resources. Also they have higher hitpoints than the houses, which makes them quite a save option

  • @R6ZSnoogle
    @R6ZSnoogle 3 ปีที่แล้ว +18

    Poor Lakotas :(

  • @IrishRepoMan
    @IrishRepoMan 3 ปีที่แล้ว +7

    I would've thought Ottomans would be a bit higher. They start off a bit slow, but with settler cards, free settlers, and the millet upgrades, by age 3 you can really pop off. They wouldn't be top tiered, but they pick up a lot of speed when more tcs go down.

    • @clementdenis4212
      @clementdenis4212 3 ปีที่แล้ว

      Otto will never reach the settler production rate of ports for example. The difference being that while ports are spending time all their ressources booming, Otto is making units.

    • @Portulak007
      @Portulak007 3 ปีที่แล้ว

      While im more of a average player, I still do think, that the ottomans can boom pretty good in a ff tactic.
      I usually go for a outpost for the extra xp + mosque in the first age and then age up asap with the outpost and 200 gold.
      I collect extra 100 gold with treasure and immediately go age 3 with the 700 gold from the hc.
      When im age 3 I send the 1000 wood and 1 wagon so I can build up 3 more tc.
      The booming comes automatically after this, since the constant and free villagerproduction with 4 tc is pretty good.
      I always and up with most economic points in the game but then again: Im only an average player. Guess it falls off in higher ranked games

  • @sickjuicysjamshack3580
    @sickjuicysjamshack3580 3 ปีที่แล้ว +3

    Could you do a tier list for explorers? Or exploring civs, if you’re going to include the starting French native scout, the Chinese disciple, Dutch envoy, etc?

    • @Drachenfurie
      @Drachenfurie 3 ปีที่แล้ว +1

      Oh no, not another tierlist where my boy Tenoch and his Aztecs end up at the bottom :(

  • @andrewtorres1819
    @andrewtorres1819 3 ปีที่แล้ว

    hey your videos are very helpfull thank you :) please make a video explaning the spanis and there tactics

  • @jeromemartel3916
    @jeromemartel3916 3 ปีที่แล้ว +1

    Aztec war priest boom is worth of 20 villagers communing and 11 tps on XP ceremony. You can have this by the 5min30 6min. With fertility ceremony you get +158% villagers production which is the equivalent of 2.5 and can be boosted to even more with more vills.

  • @delphidelion
    @delphidelion 3 ปีที่แล้ว

    I think it is important to point out that Inca get a second TC in commerce age. That can really ramp up villager production early almost on par with the British. Hell of an honorable mention. The card comes with a -15%build time for buildings as well.

  • @stevenwang1032
    @stevenwang1032 3 ปีที่แล้ว +1

    I have a question for using Swedes in team game. You said Swedes on a sea map better do land booming before sea booming since they are very good on land. So what's the right timing to switch from land to sea. After 200 pop and sending ironworks or just build some torps to keep population and without ironworks. Since I am afraid opponents will build warships to block my shore if I switch too late.

  • @love2understand
    @love2understand 3 ปีที่แล้ว

    The Japanese have an age 3 or age 4 upgrade at the shrine itself which increases the gather rate even higher.
    The Inca estate has an bigbutton upgrade which gives them 0.8 coin per second, with an max build limit of 20 estates.
    I would place China as an honorable mention. They can make 20 exta villegers if aging up with a wonder, which brings the total villeger count to 119. In addition, porcelain tower wonder gives tricle. The consulate gives wood/food/gold trickle for the Germans and a factory with the Russians.

  • @stormrunner4081
    @stormrunner4081 3 ปีที่แล้ว +13

    Playing for more than 10 minutes
    Picking Lakota
    Choose one

    • @GideonAI
      @GideonAI 3 ปีที่แล้ว +3

      That's what they always expect though, so hitting them with a Lakota Boom can catch them off-guard and make some of their early-game security measures go to waste!

    • @berserker4940
      @berserker4940 3 ปีที่แล้ว +2

      @@GideonAI Unironcially a lot of Ottoman players do this

    • @clementdenis4212
      @clementdenis4212 3 ปีที่แล้ว

      The actual Lakota timing is 16 minutes after the big dog soldiers button.

  • @ikkelio6091
    @ikkelio6091 3 ปีที่แล้ว +1

    Could u make a video about microin the army during the battles? in 1vs1 as well as in team fights like 4vs4?

  • @GideonAI
    @GideonAI 3 ปีที่แล้ว +2

    The Lakota in the bottom tier below the Haudes? Not needing to use Villager seconds building Houses and gathering Wood for Houses is a big deal for booming. They also just got their 4 Settlers card moved to Age 1 which is the only equivalent to the 2 Settler Wagon card iirc. And sure the Adoption card comes out a little late in Age 3 but at -40% Villager training time it's still a greater reduction than any other nation's cards.

    • @sleepyboi8060
      @sleepyboi8060 3 ปีที่แล้ว +2

      Lakota is pretty underrated. I can boom super hard with them and the Dutch

    • @sunspot42
      @sunspot42 3 ปีที่แล้ว

      I play 30 minute treaty games against the AI, using Asian Dynasties. At first I had a really hard time with Lakota, but once I figured them out they're virtually unstoppable. With the right cards you don't have to worry about farms or plantations until you've reached your max villager pop limit, and of course you don't have to worry about houses ever.
      * Get the 9 and 16 buffalo cards, and send them fairly early in the game
      * Build your market and get its improvements
      * Get the mine upgrades
      * Get at least two of the hunt upgrades
      * Get the shipment bonus - Lakota seem more dependent on home city shipments than the other civs so it's worth the 500 units of gold, wood and food.
      * Build a community plaza as you enter the third age and build out your two town centers. Task it on fertility and stock it up until villager build rates are boosted by 100%, then dedicate units spawned by your original town center to hunting as well
      * Get 20 villagers on gold and dedicate all the rest to hunting the increasing number of buffalo swarming around your TC
      * Age up to IV with the 30% bonus to hunting and even more buffalo
      * I usually have almost enough gold to do the final age up by this point.
      * I age up and as the meat runs out dedicate more villagers to plantations / mines or wood
      I can actually reach max villager population and age up to V faster with Lakota than I can with any other civ. Finally I slap up military buildings, then build military units, and build farms and plantations and upgrade them as the meat and mines are depleted.

  • @FreeMan4096
    @FreeMan4096 3 ปีที่แล้ว +1

    Japan water boom: much stronk. Also: Japan shrines get huge upgrade option in Industrial Age.

    • @Drachenfurie
      @Drachenfurie 3 ปีที่แล้ว +1

      Really? What upgrade option is that? Where is that upgrade located?

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      The age IV shrine upgrade it's called "tempo reforms" and it's located in the shrines; you click any shrine being in age IV or V and you'll see an upgrade on top of the food option and that is it, it costs 500 food, wood and coin and gives your shrines +350% base food trickle rate and +300% base wood or coin trickle.

  • @Davis190
    @Davis190 3 ปีที่แล้ว

    Love you aussie please make a video with everything you know about the portugese, I'm level 80 with them and very bad, but how can you pass up free TCs? Thanks

  • @jackrabbit2963
    @jackrabbit2963 3 ปีที่แล้ว +3

    Hey Aussie! any chance we can get a 0-10:00 guide? I feel like such a noob when it comes to playing this game and I don't even know what the standard opening is...

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      Standard opinion on what? I don't quite understand your question hehe sorry... A guide of what? You mean the basics?

  • @matoza72
    @matoza72 3 ปีที่แล้ว +1

    nice vid

  • @trakan7971
    @trakan7971 3 ปีที่แล้ว

    That deep voice is fucking asmr
    👌🔥🔥🔥

  • @evandrohenriqueweyand8528
    @evandrohenriqueweyand8528 3 ปีที่แล้ว +2

    Great job as usual!
    Thanks

  • @EstebanSastreSuarez
    @EstebanSastreSuarez 3 ปีที่แล้ว +4

    Thanks, Mr. Drongo. 10/10

  • @jannmeier5350
    @jannmeier5350 3 ปีที่แล้ว +1

    It would be interesting which are the best civs in the long run. For example the faster training time of the french or the russian settlers. If they can can catch up with the explosive boomers.

    • @clementdenis4212
      @clementdenis4212 3 ปีที่แล้ว

      On the long run (think 20 to 30 minutes in supremacy, Russia and Ports have the better scaling of all civs.

  • @snakekeeper2073
    @snakekeeper2073 2 ปีที่แล้ว

    ultrawide master race

  • @flxdrv5020
    @flxdrv5020 3 ปีที่แล้ว +1

    7:45 as a lakota player can confirm

  • @jagosvujovic2086
    @jagosvujovic2086 3 ปีที่แล้ว

    you forgot to mention that aztecs also get a team schooners on top of the normal schooners that can reduce the wood cost of fishing ships even further, and not sure why china is so low for land boom because of their porcelain tower which is worth 8 vills gathering wood if you age up with it to age 3 (which you always do as china in basically every 1v1 supremacy game), and they also have a potential 9 vill card in age 3 but theyre still nowhere near the top tier civs but still a bit above average i would say

  • @michit7125
    @michit7125 2 ปีที่แล้ว

    also attach that japanese can get 1 Bank as well which is still a bit more than nothing

  • @adn17
    @adn17 3 ปีที่แล้ว +2

    The best booming aoe 3 player in AOE3DE: Aussie_Drongo
    :)

    • @AussieDrongo
      @AussieDrongo  3 ปีที่แล้ว +4

      Sometimes I boom so hard I forget I'm playing against players.

  • @ozisponas1593
    @ozisponas1593 3 ปีที่แล้ว

    China should be higher
    China can do a massive explosive boom after age 3 towards age 4
    You have max amount of villages and perhaps send the card that increased village build limit in age 2
    and then send the villager Chinese cards and gain from each one like 8-9 villages depending on amount of TCs and villages you have
    on top of that you also move towards age 4 using the wonder that gives you 10 more villagers
    and on top of that you can on age 4 send a factory from Russian embassy and age 5 you can do porcelain tower for factory number 2
    yes their boom is slower then top tier civs but its still there and late game china can be absolute power house in eco gathering that is very hard to challenge

  • @Hieroglyphics87
    @Hieroglyphics87 3 ปีที่แล้ว

    I think Aztecs are stronger on the water than anyone cause 2 schooners (1 team) = 15 wood per fishing boat which is 2 vills, needed on wood to sustain and they essentially get age 3 ships in age 2 and age 4 ships in age 3.

  • @Ehmbar
    @Ehmbar 3 ปีที่แล้ว

    Is India not good on water maps? Free wood upgrades and a 2nd age fort

  • @arpiththomas
    @arpiththomas 3 ปีที่แล้ว

    I'd think the French are higher up w.r.t a land boom. It becomes extremely difficult to counter 30 gendarmes running at your base with that disgusting splash attack and fairly high siege damage.

  • @FuelDropforthewin
    @FuelDropforthewin 3 ปีที่แล้ว

    I mean yes 20 British settlers can gather 1008 food in a minute... if you're lame about it.
    With the right cards and a little economy micro around animal pens, that can easily hit 9,600 food in that one minute due to the british access to an age 1 card that gives +300% gather rate from herdables, upping their rate from 2 food per second to 8 food per second.
    That's the same as gathering from a shipment. With a little micro you can have effectively infinite food shipments. The Chinese can pull the same trick but even better, since their villages can fatten more animals total than the british livestock pens.

  • @musicgym5223
    @musicgym5223 3 ปีที่แล้ว

    Why are aztecs so low? Don't understand it.. wp boom 5v 4v then age 3 8v 40% faster mining and it lasts 20%? Longer.

  • @krzysztofkohlman3124
    @krzysztofkohlman3124 3 ปีที่แล้ว

    Why astecs are considered weakon land maps? Can someone explain it to me in couple of sentences?

    • @clementdenis4212
      @clementdenis4212 3 ปีที่แล้ว +2

      1) nerfed explorer. Aztec relied heavily on a great age 1 using the convert ability which has been nerfed (it is not as big a problem for Iro and Lakota for complicated reasons)
      2) weak coyote runners missing 5hp compared to the EP patch.

  • @EspressoCatPlays
    @EspressoCatPlays 3 ปีที่แล้ว

    I am all about booming, Sweden, Inca and Ports

  • @tayanasummers
    @tayanasummers 3 ปีที่แล้ว

    If you're literally just going off how quickly a civilization can get villagers out, the Lakota should be #1. 10 minute max villagers when focusing on booming is a possibility for the Lakota.

  • @puppetguy8726
    @puppetguy8726 ปีที่แล้ว

    Boom, boom, boom, boom
    I want you in my team
    Let's build these banks together
    From now until forever
    Boom, boom, boom, boom
    I wanna go boom, boom
    Let's build these banks together
    Together in our boom

  • @bugsbunny8258
    @bugsbunny8258 3 ปีที่แล้ว

    camer zoom seams like more far that available in settings

  • @thakursaab4050
    @thakursaab4050 3 ปีที่แล้ว

    What’s your discord ?

  • @gojimoji9085
    @gojimoji9085 3 ปีที่แล้ว

    I wonder what makes the Chinese so bad at booming in your eyes. To me, the refugees card in Age 1 when combined with maxing the # of villages allows the Chinese to spawn 7 settlers by Age 2 also the wonder I often like to take for Age 3 gives another 6 settlers. Not to mention the extreme defensive capabilities of the villages themselves when herding or mining or chopping. But I'm still a new player to this game, can anybody tell me why the chinese are listed so low?

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      I'm not an expert either but i guess it's because the video is subjetive, chinese have some pretty nice booming bonuses as you say.

    • @Xohslol
      @Xohslol 2 ปีที่แล้ว

      Booming is heavily dependent on either cheating out villagers very quick (multiple TCs help this), or cheating out good gather rates leveraging your civ's unique bonus. China has neither of these. doesn't mean it's a bad boom, just means it's always going to be slower than British/Swede/Japanese booms.

  • @vladimirlagos2688
    @vladimirlagos2688 3 ปีที่แล้ว +1

    In my opinion, thorpes are still a balance breaking feature. Not only do they allow an explosive boom, but also require less micro than villagers and use up no population space (it's the contrary, in fact, they provide it) thus allowing the Swedes to use those pop slots for additional army units with which to clobbeer the enemy. To top it all up, they are quite tanky, which means they are not easily brought down before you can field cannons. How do you even deal with those guys?
    I really think the devs should consider making them more brittle so as to force Swedes to pamper them more and actually make punishable their greedy usage on the map.

    • @dimitrisoikonomou3568
      @dimitrisoikonomou3568 3 ปีที่แล้ว +2

      Torps have limited use in the mid to late game and are depended on the enemy ignoring them. The same can be said for the shrines, difference is that the shrine always produces resorces and only needs one card while the torps need two (and one comes on the expense of the three settlers card that results in slow start). I feel that if Swedes have come in the original game, no one would care, it would have been just another top tier european civ like the Ottomans,Germans and French.

    • @vladimirlagos2688
      @vladimirlagos2688 3 ปีที่แล้ว

      @@dimitrisoikonomou3568 Perhaps, but remember that shrines do come with the caveat that Japanese can't hunt, so they are rather more of a replacement than a direct buff. I am not a big fan of that Japanese feature, though, but I find it less broken than torps for the aforementioned reason.

  • @Thaddeus_Howe
    @Thaddeus_Howe 3 ปีที่แล้ว

    dutch is a much better booming civ than swedes imo. Especially in team games, where their lack of need for much map control is a huge bonus for your teammates. Additionally, the dutch boom has a slightly higher ceiling than Sweden (8/9 banks > 20 torps), and is not on a timer. Of course late-game dutch isn't that amazing, but their late fortress and early-to-mid industrial is better than Sweden's.

    • @kojack635
      @kojack635 3 ปีที่แล้ว

      Interesting. I had issues with extreme ai destroying my torps recently as swedes. I like Dutch as well, will try them

  • @AliKurnaz
    @AliKurnaz 3 ปีที่แล้ว

    "... it's also blue."

  • @sohamdas7314
    @sohamdas7314 3 ปีที่แล้ว +1

    Yo what happened to the indian guide you promised.

    • @AussieDrongo
      @AussieDrongo  3 ปีที่แล้ว +2

      Hey Soham, soon! I promise. I'm still working on the best build order for them.

    • @sohamdas7314
      @sohamdas7314 3 ปีที่แล้ว +1

      @@AussieDrongo thaanks didnt expect such a quick reply youre amaizing lamoooooo

  • @kristianburys160
    @kristianburys160 3 ปีที่แล้ว +1

    Hi, could you make a video about best treaty civs? like 20/30/40 minutes treaty

    • @clementdenis4212
      @clementdenis4212 3 ปีที่แล้ว

      S tier : Swedes
      A tier : ports, France, Spain
      The rest is complicated, with Aztec and Lakota at the bottom.

  • @kennypowers2341
    @kennypowers2341 3 ปีที่แล้ว

    i thought spain 900 food age up would make thier water awesome

  • @hunik9966
    @hunik9966 3 ปีที่แล้ว

    I don't get why the aztecs are so low on the list. Once they get 10 priest's don't they boom better than the indians or most other B tier civ's?

    • @Dingleberry69420
      @Dingleberry69420 3 ปีที่แล้ว

      Because the aztecs take too long to get all 10 priest and when they do they’re already behind in economy because you chose to put them to dance for other priest instead of getting xp for more shipments.

  • @dovahnick1112
    @dovahnick1112 3 ปีที่แล้ว

    Wish aussie was my math teacher

  • @domce2716
    @domce2716 3 ปีที่แล้ว

    Best Booming civ all time French what ever u say the Trade card is just way to op and whats about the chinese i think these civs u talking about cant boom like they do

  • @vexkaden8920
    @vexkaden8920 3 ปีที่แล้ว +1

    I can boom with lakota. 95 vills in under 13 min and age 5 at 18 min

  • @THEANESTHESIST
    @THEANESTHESIST 2 ปีที่แล้ว

    You didn’t mention the ottomans, they get free villagers.

  • @JShu98
    @JShu98 3 ปีที่แล้ว

    The Ottoman boom is highly unconventional, but I don't think it's "F-tier." Unfortunately, its logistics are rather sordid so it's hard to mathematically compare to other civilizations.
    As everyone knows, the Ottomans produce settlers at a slower rate than other nations, but they do so for free. What many non-Ottoman players forget is that this is scalable. An Ottoman player that rushes to the fortress age can potentially quadruple their settler production by their fourth shipment (four town centers), though in practice this is usually the fifth or sixth shipment. The rate at which Ottomans produce settlers can also be increased.
    At its highest potential, the Ottomans can have six town centers constantly producing villagers for free, though this is fairly overkill.
    I haven't thoroughly tested how the Ottoman boom stacks up against most other civilizations, and the strategy itself is extremely inflexible in its early stages. Generally, however, the Ottomans can exceed all other civilizations in practical settler production at virtually no cost once the boom is established.
    Edit: If anyone is wondering, the Ottoman shipment order for a boom is typically 3 settlers --> 700 coin ---> 1000 wood ---> 1 TC Wagon
    Boom. 4 town centers.
    Typically in 1v1 games, I add some resource crate or military shipments prior to the Fortress Age.

    • @JShu98
      @JShu98 3 ปีที่แล้ว

      @Last First The definitive edition (at least as of last week) changed the TC wagon cards to increase TC build limit as well as providing the TC wagon. Thus, it is actually possible to get 6 TC with most civs (1 TC wagon shipment in age 3, 2 TC wagon shipment in age 4).

    • @JShu98
      @JShu98 3 ปีที่แล้ว

      @Last First Sort of? The Ports still get the benefit of free TC that don't require shipments, though.

  • @davidh1585
    @davidh1585 3 ปีที่แล้ว

    what about china

  • @cristian-ionutapostol8018
    @cristian-ionutapostol8018 3 ปีที่แล้ว

    How come the Dutch flag looks more orange in your video than it does in my game? In my game the top stripe looks more yellow.

  • @kojack635
    @kojack635 3 ปีที่แล้ว

    Lol "its also blue"

  • @manrajparmar4551
    @manrajparmar4551 3 ปีที่แล้ว

    How to do a Russian water boom

  • @gonzalolandriel1587
    @gonzalolandriel1587 ปีที่แล้ว

    It"s also blue

  • @Arthur-fz5dw
    @Arthur-fz5dw 2 ปีที่แล้ว

    It might be because I'm commenting from the future compared to this video, but as of 2021, from my own experience, Dutch is infinitely better at booming (until age 3 included) than Japan.

  • @kojack635
    @kojack635 3 ปีที่แล้ว +1

    I'm terrible at this game. I get wrecked almost every match. I'd what I'm doing wrong

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      Well, could be several things; i believe this channel has already posted a video of common mistakes of new players, maybe you can check that and gameplays to see what you can or should do... If you have any specific questions i'm sure someone of us can help you :)

    • @kojack635
      @kojack635 3 ปีที่แล้ว

      @@pabloduarte1722 I've been playing as Germans lately. 3v3 with me and two ai vs 3 ai on Hard setting. I get rushed a lot and can't keep up with computers, or my friends, who seem to triple my score.
      The one thing I fixed recently was never stop producing villagers. But then I fall behind on aging up

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      @@kojack635 well, you can try playing treaty if you dont like to get rushed, that way you can set up your economy and fight without worrying about vills in 40 min treaty, but still seems that that's not the only problem. I'll make you a mini guide for the german in supremacy and tell me how is working out for you.

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      @@kojack635 First, in a supremacy game you wanna get to age 2 ASAP (as quickly as posible) in most cases, as you are playing with German when you start the game, recollect all crates and as soon as you have 100 food start creating vills, and when you done recollecting crates take one settler wagon yo build a house and them move all your settler wagons to gather food from huntables and all the vills you spawn send them to the hunts as well, at the start of the game gathering wood or coin, at least for German in most cases isn't anything you wanna do... You keep gathering food until you have 800 food and then you age up (keep in mind you should build vills non stop, so when you reach 800 food don't build more and cancel the accumulated villagers, just leave the current one) and the first shipment you want to get is the 2 settler wagons. The age up you want to get is the quartermaster i think it is, the one that gives you 400 wood, or you can also get the logistician with 900 food, depending on your playstyle, and as soon as you click the guy you want to spread your vills, just let some still on hunts, and put some to gather coin from mines (the amount is depending on what you need in age 2) and wood you will get from the crates in age 2. Now, at this point you can do several things dependind on a lot of stuff, but if you say you get rushed, as soon as in age 2 recollect the wood crates and start building walls to secure your base, you can do pillarless walls if you want to save some wood wich i recommend, and you can go to age 3 and then spam skirmishers and war wagons to defend, or create some crossbows to get to 3 safely (i think the AI don't attack you if you have enough army). And have you done *The art of war* missions? Those can really help you out...

    • @pabloduarte1722
      @pabloduarte1722 3 ปีที่แล้ว

      @@kojack635 start doing that and then tell me what happens and what else you have problem with, i can advise you for age 3 and the late game stuff later if you don't know either.

  • @vitorcristovao4037
    @vitorcristovao4037 3 ปีที่แล้ว

    guys never never get china vs astecs always astecs win in age 2

  • @natosen
    @natosen 3 ปีที่แล้ว +7

    Eww boomer civs

  • @cristian-ionutapostol8018
    @cristian-ionutapostol8018 3 ปีที่แล้ว

    Ok boomer.