It's not that surprising that such a game fits on a 720K floppy. The dungeon graphics never change, so you only need one set of tiles that can be pasted in for the walls, floor, gates, etc. Then you need graphics for the various creatures, objects, and the UI. Sound effects are minimal, and the data for each level map is probably only 200 bytes or so. That leaves the actual program code, which has to mostly draw the 3D view of the dungeon, move the creatures around, keep track of your stats, etc.
That works rather well. I have a directory full of ST software on my daily driver laptop. It's amazing what can be done these days.
Cool! It helps to keep the legacy and memory of our loved Atari ST. /|\ forever!
Yes it does!
That's really cool! Thank you!
You bet!
What a story. I am too remembering when incredible games were less than 1.42 MB.
Great video Mike!!
Thanks!
It's not that surprising that such a game fits on a 720K floppy. The dungeon graphics never change, so you only need one set of tiles that can be pasted in for the walls, floor, gates, etc. Then you need graphics for the various creatures, objects, and the UI. Sound effects are minimal, and the data for each level map is probably only 200 bytes or so. That leaves the actual program code, which has to mostly draw the 3D view of the dungeon, move the creatures around, keep track of your stats, etc.
Oh! Directly without emulator! : )
(...sorry, may this nice and cheerful music is necessarily part of the download? ;))
...and Viva Atari ! ! !
just trying something new :)
I still have my Gor coin from Dungeon Master 2
Edit: I believe warner brothers owns the gauntlet IP
Sweet on keeping the coin :)