Shub-Niggurath is a literal Lovecraft Great Old One. Also the Marcus AI doesn't leave his dungeon. He plays 100% defence. The only reason he 'attacked' you was that he has a beast den and it spat up an oculus that took a look around and bumped into yours.
You have some good videos and I thank you for taking time for posting. I'm an old man and I do enjoy watching videos of wfto and I also like dungeon keeper 2 it was my first love and this one a close second
It just makes me want to play DK2 again. This game doesn't hold a candle to it. It looks and feels too sterile. Even the narrator seems to have calmed down a bit. I also don't like that wall can't be used for additional equipment. Back in DK2 every 3 square length fortified section of wall would house another slot of equipment, depending on the room, a 5 square one had two. That's probably why this feels so claustrophobic to him as well. Dungeon doesn't really feel alive. Creatures don't really voice themselves, narrator doesn't just talk to you about random stuff not connected to the mission.
Shub-Niggurath is a literal Lovecraft Great Old One. Also the Marcus AI doesn't leave his dungeon. He plays 100% defence. The only reason he 'attacked' you was that he has a beast den and it spat up an oculus that took a look around and bumped into yours.
Ever Their praises, and abundance to the Black Goat of the Woods. Iä! Shub-Niggurath! The Goat with a Thousand Young!
Isn't that the thing that Ainz ool gown summons those monsters from?
You have some good videos and I thank you for taking time for posting. I'm an old man and I do enjoy watching videos of wfto and I also like dungeon keeper 2 it was my first love and this one a close second
Thank you so much for watching!
man i want to play this game it looks fun
Spirit imps cannot unclaimed territory.
Everything can be improved with explosives.
Etoile: This is true!
My only problem with this game is that it is really dark and it's hard to see and follow what is happening.
I dont get it, I got bored after 3 maps.
DO am a big dungeon keeper fan tho.
Yeah, its still a bit different. Also not a fan of the UI.@@AISlopTheatre
It just makes me want to play DK2 again. This game doesn't hold a candle to it. It looks and feels too sterile. Even the narrator seems to have calmed down a bit. I also don't like that wall can't be used for additional equipment. Back in DK2 every 3 square length fortified section of wall would house another slot of equipment, depending on the room, a 5 square one had two. That's probably why this feels so claustrophobic to him as well.
Dungeon doesn't really feel alive. Creatures don't really voice themselves, narrator doesn't just talk to you about random stuff not connected to the mission.
Cthulhu ftaghn