First hand pretty weak. Perma on stratos and you done (NORMAL stratos everybody perma or ash it). 2nd poly in your hand with engage neo space sucks very bad unless you playing a 2nd one (not really needed in my opinion)
@itabreezy96 if you replace dark neos for aqua neos, that first hand would be good. Fusion deployment for dolphin, discard poly to rip out a hand trap, then combo.
@@killagami5658 sorry, what combo with an hand full of spells? You never want to see poly in your hand, that’s the truth. If you see it better have dolphin to discard it then add it back with en engage otherwise is an incredible brick.
@@Fatguyhero2 brother for sure however if someone try to use dolphin I would perma 100% to not have him a look at the hand. However, the problem are 2 with fusion deployment: 1) doesn’t synergies with a hero lives, true starter of the deck 2) when you use it is way too late for combo since doesn’t give you any advantage to splash a vanilla neos on The field rather than dolphin. Yes dolphin would still be strong so that you can see the opponent hand, however you would do nothing with it, dolphin on field isn’t any kind of combo.
@itabreezy96 hero youtuber named blester has some videos on hero combos that start with poly in hand. Like it's not ideal in hand but isn't always so bad and can even help in some cases. At the end of the day your whole hand can be so diverse so if you don't always open ideal starters you sometimes need to come up with new ones.
yeeeees bro sick profile
Nice deck bro ❤
Shout-out to your sis, that intro was sick 💪
why not prisma for yubel?
I actually could find my prisma 😭
@@TrinityWolfYGO how many would you run?
@@taikomu1590 probably just 1
Over Fusion is better because target monster on THE field and super poly oppened monter treated Yubel or neos
First hand pretty weak. Perma on stratos and you done (NORMAL stratos everybody perma or ash it). 2nd poly in your hand with engage neo space sucks very bad unless you playing a 2nd one (not really needed in my opinion)
Even with 1 poly u will draw it and poly can be combo starter. Plus if poly search gets ashed u still have it.
@itabreezy96 if you replace dark neos for aqua neos, that first hand would be good. Fusion deployment for dolphin, discard poly to rip out a hand trap, then combo.
@@killagami5658 sorry, what combo with an hand full of spells? You never want to see poly in your hand, that’s the truth. If you see it better have dolphin to discard it then add it back with en engage otherwise is an incredible brick.
@@Fatguyhero2 brother for sure however if someone try to use dolphin I would perma 100% to not have him a look at the hand. However, the problem are 2 with fusion deployment: 1) doesn’t synergies with a hero lives, true starter of the deck 2) when you use it is way too late for combo since doesn’t give you any advantage to splash a vanilla neos on The field rather than dolphin. Yes dolphin would still be strong so that you can see the opponent hand, however you would do nothing with it, dolphin on field isn’t any kind of combo.
@itabreezy96 hero youtuber named blester has some videos on hero combos that start with poly in hand. Like it's not ideal in hand but isn't always so bad and can even help in some cases. At the end of the day your whole hand can be so diverse so if you don't always open ideal starters you sometimes need to come up with new ones.