Both E2 AND Masteries might be a bit much, might be one or the other if ever. But yeah I though of them just BLAZING through maps much easier with their Low-Stars Teams
This is a very good suggestions because I don't think its possible for them to get the module, or E2. My idea for lower rarirty especially 3 star is have some benefits for them in the MAX level just like how 2 stars get receive buff talent for reaching MAX level. Instead they giving 3 star an alter which was a better version of themselves but also added much resources needed and consume. The only benefit that we getting from the alter was MAX trust, Rewards reaching some threshold with free voucher but that was remove when they implement that allows the alter and original can be played in the same Game.
Probably a much better way to do it. Especially since some of the talent do alleviate their problems with stats. (I.E. Steward's and such) another upgrade past the max level one would be good.
To be fair to the Alters for 3 stars, they are usualy always a massive upgrade to the base version. Lavia Alter was a decent upgrade to her base version and became pretty good once she got her module. Kroos Alter is essentially a 5 star Exusai so not much to say there. Hibiscus Alter wasn't free which I dislike but she was a new Archetype entirely which is actually pretty good.
it would be a nice addition to a low star user, but it would make almost the entirety of 5* become redundant. like if you want to E2M3 them you required almost the same amount of resource as 6* minus a couple of thing makes them feels heavy to build and use. if 3* could be M3 HG have to rework resource required to build 5* i mean people would ask "why should i invested in something that is marginally better and required that much resource why i don't go for the top of the top"
Well the numbers probably won't be as high as I did since I used high rarity scaling on low rarity units, if they did get masteries they most likely would have lower peaks still.
This is actually so good if they Implement the Mastery skills onto 3 Stars. Kroos will actually be close or Surpass Jessica's S1M3. Cardigan can Self sustain more and Fang can be the lesser version of Myrtle
Honestly that's a good point, though if we want to balance it out to not become that overpowered and at the same time still different from their higher rarity companions, what about letting 3 star operators get elite 2 but no more level to increase (E2 lvl 1) and they can be able to gain 1 mastery increase instead of 3, so that way with E2 they upgrade more their Talent (but maybe this time it needs at least green chips to unlock the E2) and with the possible 1 level from the mastery upgrades they can get a great increase, similar to a good S1M1 increase or something. I know it kinda sounds weird but i hope i could explain it well enough yo be understandable P.S: all 3 star operators get their talents upgraded when they hit level max in their elite 1 form.
Giving the 3 star operators mastery will make most 4 and 5 stars redundant. Beagle is already a great 3 star Defender and Melantha would just be a better drop than most 4 star Guards due to the fact she's basically SilverAsh but slightly nerfed. Ansel would possibly be just a new archetype of healer named as "Ansel" if mastery gives him more range. They're also a lower cost so they're basically 4 star operators with lesser DP cost and easier to develop.
I think so too, but without knowing practically it's hard to tell. The lack of raw stats might still keep them in-check but overall, I think it's better we keep it as is.
I want this but at the same time not, because that feels too much powercreeping. I mean there's already a powercreep but this would feel too much for me. The reason why 3* only runs are so amazing is because they're the most basic of the basics and everyone has them and but only few have the brains (and sanity) to use them really well. If they ended up getting somewhat closer to feeling like 4* they kinda lose their magic, so to speak.
Kroos would become the 7-star operator she truly is. And her eyes will probably open XD
*Laughs in Keen Glint*
Strong.
@@ExposingOreo keen flop doesn't have auto crit skill 🙄🙄
@@marielcarey4288 she has but her skill didn't deal extra damage like normal kroos
Kyo and Ecko “Heavy Breathing”
Also, imagine if they had access to E2 LV60.
Both E2 AND Masteries might be a bit much, might be one or the other if ever.
But yeah I though of them just BLAZING through maps much easier with their Low-Stars Teams
I Love Amiya: "I came with the force of a thousand suns."
*Heavy Breathing.*
More atk is good,but less sp cost is fantastic I think,makes skill cycle easier to manage
That's true, though now that I think about it Durations should probably increase too but I forgot to calculate it.
This would be the closest thing to a promotion Cardigan is going to get….
Legends say she's still waiting for that second promotion...
Steward 3 sp mega crit sounds very fun
I wanna see the numbers after buff stacking him
Imagine M3 catapult lol
Splash area is the entire map lmao.
Now I wanna check this lmao
250%/300%/450% damn that huge
This is a very good suggestions because I don't think its possible for them to get the module, or E2. My idea for lower rarirty especially 3 star is have some benefits for them in the MAX level just like how 2 stars get receive buff talent for reaching MAX level. Instead they giving 3 star an alter which was a better version of themselves but also added much resources needed and consume. The only benefit that we getting from the alter was MAX trust, Rewards reaching some threshold with free voucher but that was remove when they implement that allows the alter and original can be played in the same Game.
Probably a much better way to do it. Especially since some of the talent do alleviate their problems with stats. (I.E. Steward's and such) another upgrade past the max level one would be good.
To be fair to the Alters for 3 stars, they are usualy always a massive upgrade to the base version.
Lavia Alter was a decent upgrade to her base version and became pretty good once she got her module.
Kroos Alter is essentially a 5 star Exusai so not much to say there.
Hibiscus Alter wasn't free which I dislike but she was a new Archetype entirely which is actually pretty good.
I see Steward, I click.
Would give anything to make him and all 3-star have skill masteries.
We can only hope...
it would be a nice addition to a low star user, but it would make almost the entirety of 5* become redundant. like if you want to E2M3 them you required almost the same amount of resource as 6* minus a couple of thing makes them feels heavy to build and use. if 3* could be M3 HG have to rework resource required to build 5* i mean people would ask "why should i invested in something that is marginally better and required that much resource why i don't go for the top of the top"
Well the numbers probably won't be as high as I did since I used high rarity scaling on low rarity units, if they did get masteries they most likely would have lower peaks still.
This is actually so good if they Implement the Mastery skills onto 3 Stars. Kroos will actually be close or Surpass Jessica's S1M3. Cardigan can Self sustain more and Fang can be the lesser version of Myrtle
Kinda curious about Kroos' DPS if she got masteries... might look into that.
@@RBC_Shiio Definitely cause she's the best 3 Star Character for me atleast
More like lesser version of Texas
Some 5 star operators become more obsolete
Probably so! But the raw stats being much lower could alleviate it, in addition to the talents and more unique/useful skills.
if that would happened, they much deadlier equal to 4-5 * units!
That is why this will not happen. Their stats are too high for a 3* due to skill level limitations.
@@dmitrynope5215 indeed!
Probably, it's hard to truly tell without practical experience, so I guess it's fine that it's impossible for this to be implemented.
Honestly that's a good point, though if we want to balance it out to not become that overpowered and at the same time still different from their higher rarity companions, what about letting 3 star operators get elite 2 but no more level to increase (E2 lvl 1) and they can be able to gain 1 mastery increase instead of 3, so that way with E2 they upgrade more their Talent (but maybe this time it needs at least green chips to unlock the E2) and with the possible 1 level from the mastery upgrades they can get a great increase, similar to a good S1M1 increase or something.
I know it kinda sounds weird but i hope i could explain it well enough yo be understandable
P.S: all 3 star operators get their talents upgraded when they hit level max in their elite 1 form.
Yeah just a little bit would work. Another Talent Upgrade would be very good since it usually helps alleviate their stat problems.
Giving the 3 star operators mastery will make most 4 and 5 stars redundant. Beagle is already a great 3 star Defender and Melantha would just be a better drop than most 4 star Guards due to the fact she's basically SilverAsh but slightly nerfed. Ansel would possibly be just a new archetype of healer named as "Ansel" if mastery gives him more range. They're also a lower cost so they're basically 4 star operators with lesser DP cost and easier to develop.
I think so too, but without knowing practically it's hard to tell.
The lack of raw stats might still keep them in-check but overall, I think it's better we keep it as is.
I just hopium for Melantha alter
Well she IS a fan favorite, so I don't think it'd be impossible.
I want this but at the same time not, because that feels too much powercreeping. I mean there's already a powercreep but this would feel too much for me.
The reason why 3* only runs are so amazing is because they're the most basic of the basics and everyone has them and but only few have the brains (and sanity) to use them really well. If they ended up getting somewhat closer to feeling like 4* they kinda lose their magic, so to speak.
Yeah that's fair.
Are you wanna make I love amiya on crack?
Anyway their mastery is actually there.
Its... In doberman s2 activation
I need to use Doberman more I really like her
unfortunately nope, hence the 4 stars are there complement the lower rarities play😢😅.. even 3 stars missing a Perfurmer type as well as Ethan’s
Makes me wonder if they'll ever add more 3*s, I think other gachas still tend to add lower rarity units but AK seems to not want to do that.
Melantha should just get Judgement Cut End
Strong.
They wouldn't add these because I assume they are all getting alters anyway.
Well... if they release alters at this rate it might be a while...
"Activate Melantha skill"
You can hear it...
i just want melantha e2 art
That would also be nice!
@@RBC_Shiio fr
Agreed with you i want cardigan and Steward E2 Art
Probably they can beat max risk cc with masteries
Doubt it. Max risk requires very specific strategies. Even the strongest stat sticks like surtr struggle to kill even elite enemies.
IDK if they'll even have enough DP with only Fang and Vanilla...
High risk probs tho, but not max.
@@RBC_Shiio I say it in joke way don't worry
But... I don't think 3* need that
Yeah
First
Nice.