UNREAL ENGINE 5 HOW TO PICKUP AND READ NOTES TUTORIAL

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  • เผยแพร่เมื่อ 20 มี.ค. 2023
  • Hello everyone In this video I show how to create a Widget Blueprint, and a Note blueprint Actor and use those to create interact objects so you can add Lore or story into your game for the player to read.
    If you found this Tutorial helpful click the like button and subscribing to help me with more content.
    Blue-Print Interface and Line-Trace Tutorial - • Unreal Engine 5 Horror...
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ความคิดเห็น • 83

  • @AMMediaGames
    @AMMediaGames  ปีที่แล้ว +3

    Doing a follow up video to this as I have received a few messages asking how to do a specific thing so tomorrow I will upload a video advancing on this system for you so you can follow along and learn :)

    • @oakenDStreams
      @oakenDStreams 10 หลายเดือนก่อน +1

      Thank you! I will have my notifications on .

  • @emperorscotty
    @emperorscotty ปีที่แล้ว +3

    This is like the most important tutorial lol even though i know mostly how to do most of this from watching an inventory tutorial but this topic of people up notes is the whole them of the game im making so im watching every tutorial related to it to create the ultimate pick up note scenes. XD so excited for this game.

  • @poubelle-syncgx676
    @poubelle-syncgx676 ปีที่แล้ว +2

    Good vid, nice to see your channel is improving in tutorial :)

  • @tonyshoulders_
    @tonyshoulders_ 9 หลายเดือนก่อน +1

    Again, you’re a legend for this 🙏

    • @AMMediaGames
      @AMMediaGames  9 หลายเดือนก่อน +2

      Most welcome i have a discord channel if you need more help

  • @tonyshoulders_
    @tonyshoulders_ 6 หลายเดือนก่อน +1

    Just wanted to say you explain things very well.

    • @AMMediaGames
      @AMMediaGames  6 หลายเดือนก่อน

      Thanks bro :)

  • @DeadEndGames
    @DeadEndGames ปีที่แล้ว +1

    I needed this 🙏

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +1

      Got ya back ! :) if you run into any issues with it let me know

  • @explosiveGames3622
    @explosiveGames3622 3 หลายเดือนก่อน +1

    Can u make a video of when the player reads it and put it down it goes into an inventory u can read it again

  • @Metal4gamer
    @Metal4gamer ปีที่แล้ว +2

    Very good Man.

  • @giuseppecaringella548
    @giuseppecaringella548 ปีที่แล้ว +2

    Great tutorial! I was wondering, is there another video where you showed how you added the "interact" prompt when looking at the note? im guessing it has something to do with the line tracing. Thank you!

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +2

      Yes so it would be, Has interface , create widget , add to viewport.. I'd help you a little more but if you read my community posts you will see i am alittle bit limited at the moment :)

    • @giuseppecaringella548
      @giuseppecaringella548 ปีที่แล้ว +1

      @@AMMediaGames no problem, get that GPU back!

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว

      @@giuseppecaringella548 haha 😄 i will do believe me its killing me not having a working system. 😅

  • @GAMIFY-IT
    @GAMIFY-IT 10 หลายเดือนก่อน +1

    Great video!

    • @AMMediaGames
      @AMMediaGames  10 หลายเดือนก่อน

      Glad you enjoyed it

  • @Nani-wq6th
    @Nani-wq6th 2 หลายเดือนก่อน +1

    What would the implement interface be for a VR setup? I tried following the tutorial but didnt know what to add for this section

    • @AMMediaGames
      @AMMediaGames  2 หลายเดือนก่อน +1

      Implemented Interface is just a fancy word for connecting blueprints together for interaction, for VR you would need to draw line trace off of the hand/key press you wish to use if you are using visible hands inside your game where you can see the controller hovering around the implemented interface will just draw a line from that controller and if it hits an object will call the code in the blueprint if the implemented interface is setup in class settings of the blueprint you wish to interact with.

  • @serdargokhanonder28
    @serdargokhanonder28 2 หลายเดือนก่อน +1

    After pressing the interaction button, I want the paper to approach the screen (maybe with pick up animation). Is it possible to add it to this system?

  • @Prodbyvelo535
    @Prodbyvelo535 9 หลายเดือนก่อน +1

    Hello my question is if u can do like a audio tape and when the player interacts it plays a audio recording and when u interact again it stops it

    • @AMMediaGames
      @AMMediaGames  9 หลายเดือนก่อน

      If you can find the link to my Discord channel I will gladly run you through how to set that up :)

    • @Prodbyvelo535
      @Prodbyvelo535 9 หลายเดือนก่อน

      where can i join the discord@@AMMediaGames

  • @user-xk8dq1sh7e
    @user-xk8dq1sh7e 7 หลายเดือนก่อน +2

    I don't Know Why I not have UseOpenClose Interface ?

    • @AMMediaGames
      @AMMediaGames  7 หลายเดือนก่อน +1

      You use the blueprint interface that you made and named thats just the one i made and named :) if you need more help let me know.

  • @zz_Ria
    @zz_Ria 11 หลายเดือนก่อน +1

    How would I add a "next page" to it. I have a total of 6 pages and want to treat it like a diary?

    • @AMMediaGames
      @AMMediaGames  11 หลายเดือนก่อน

      There is quite a few ways you can create a book effect one way would be in a widget blueprint you can create an animation your note as an image and add a button like an arrow create an on clicked event and the pages will slide to the left or right pending what you want it set up as.
      In the designer page of the widget blueprint at the bottom left side of the screen you will see " animation " if you open that and dock it you can create animations like in level sequencer animations created in there can then be called in the graph of the widget blueprint.
      creating an interactable widget interface giving you a page turning or page sliding effect. can add as many pages as you like 1 - 1000 totally up to you.
      another method is having the pages torn out of a book and have the 6 pages scattered around with their own separate widget interfaces.

  • @tabijrLyb
    @tabijrLyb 3 หลายเดือนก่อน +1

    Hello, Its a year on but thought id shoot my shot, i followed the other tutorial, the line trace is showing up (If not just a little) but nothing is happening with the note, ive re-done it twice and watched both videos enough to drive me mad, I've also fiddled with my other widgets to make sure its not anything else interfering, line trace shows up in testing but the note simply will not show up no matter what i do. At a bit of a loss, is there any common issues i can check as i know its hard to know just with this description

    • @AMMediaGames
      @AMMediaGames  3 หลายเดือนก่อน +1

      If you have Discord feel free to reach me there, can check and see whats going on.

    • @adammilbourne4267
      @adammilbourne4267 3 หลายเดือนก่อน +1

      hey i have the same issue did you ever figure out what it was ?

    • @AMMediaGames
      @AMMediaGames  3 หลายเดือนก่อน

      ​@@adammilbourne4267
      yes all problems and issues were solved over on Discord. Subscribers are more than welcome to join Discord for help.
      Double check all your blueprint layout, double check all your conditions any branches you have setup and are using, make sure you troubleshoot/debug your code with print strings, and check that your line trace is set correctly with the right distance value.
      I am always willing to help people but time is the most precious resource we have.

  • @arinapoliakova9499
    @arinapoliakova9499 ปีที่แล้ว +1

    thanks for the video! Do you know maybe how to create such a widget, that it will not only show text, but the paper with text on it?

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว

      Of course I will do a tutorial on that for you

    • @arinapoliakova9499
      @arinapoliakova9499 ปีที่แล้ว +1

      @@AMMediaGames thank you so much!

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว

      @@arinapoliakova9499 no problem at all i will add it as part of the part 3 video for notes :) what are you making?.

    • @singularity.studio
      @singularity.studio 5 หลายเดือนก่อน

      If you add an "Image" to the canvas panel in the NotePickupWidget, you can display an image of a piece of paper and the text will be on top, or you can just create a high resolution image of your note with the text on it to be displayed

  • @oakenDStreams
    @oakenDStreams 10 หลายเดือนก่อน +1

    Can you do a tutorial or a write-up on how you add that red dot and interact message when you hit the object.

    • @AMMediaGames
      @AMMediaGames  10 หลายเดือนก่อน +2

      I can certainly do that for you if you head over to my discord channel I am happy to personally run you through how to set it up. whatever way you find easier.

    • @AMMediaGames
      @AMMediaGames  10 หลายเดือนก่อน +2

      In your first person character BPrint, you want to out of event tick or a looped event do a line trace for objects that have the blueprint interface for interactions create yourself a widget and have it connected after the line trace by channel, so it will be ...
      Line trace by channel - break hit results - hit actor - does implement interface - then your " add to viewport " code for your widget in your widget blueprint you can use any image or text and when the line trace detects that the hit object is interactable it will display that widget on screen for the player to see.

    • @lunaii_
      @lunaii_ 8 หลายเดือนก่อน +1

      i dont understand "out of event tick" like the node? so im creating a new node "event tick" then connected to this node is another node called "line trace for objects" then i get confused after this. @@AMMediaGames

    • @AMMediaGames
      @AMMediaGames  3 หลายเดือนก่อน

      Apologies TH-cam doesnt always show me comments hope you managed to solve this :) if you didn't let me know ​@@lunaii_

    • @lunaii_
      @lunaii_ 3 หลายเดือนก่อน

      lmao yeah i did it ngl it was fun figuring it out on my own@@AMMediaGames

  • @thefnafgamernowl9345
    @thefnafgamernowl9345 11 หลายเดือนก่อน +1

    I get an error for Remove From parent and i followed your tutorial to a tee but it still doesnt work. Any advice?

    • @AMMediaGames
      @AMMediaGames  11 หลายเดือนก่อน

      Hard for me to say without seeing the code you can join discord and send me a screenshot and i can help diagnose the issue my best guess is there's something not quite the same in the code or something isn't quite connected correctly so best suggestion is to go back through your blueprint and double check either that or discord and screenshot.

  • @user-vt5qp6ds4i
    @user-vt5qp6ds4i 5 หลายเดือนก่อน +2

    WHYD YOU MAKE IT A INTERFACE A SEPERATE TUTORIAAAAAL NOW I HAVE TO FOLLOW THAT ONE ON TOP OF THIS ONE AND YOU SAID IT WAS EASY!!!!!!

    • @AMMediaGames
      @AMMediaGames  5 หลายเดือนก่อน

      Well if you need extra help you can always join the discord and ask nicely and i will gladly assist, if you can follow one tutorial you can follow a 2nd :) you've got this stay positive.

  • @lafaerachan
    @lafaerachan ปีที่แล้ว +1

    Hello! My question is, how are you able to pick it up when you didn't add yet " on actor begin overlap " ? Cause it doesn't worked for me

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +1

      You need to make a blueprint interface system -
      th-cam.com/video/zB8xLcUR0v4/w-d-xo.html
      If you need more help feel free to join my discord :)

    • @lafaerachan
      @lafaerachan ปีที่แล้ว +1

      @@AMMediaGames life saver! I was struggling with interface. Thanks a lot!

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว

      @@lafaerachan anytime good luck if you need me just reach out :)

    • @lafaerachan
      @lafaerachan ปีที่แล้ว +1

      @@AMMediaGames Thank you for help and quick response! I will actually haha.

    • @lafaerachan
      @lafaerachan ปีที่แล้ว +1

      @@AMMediaGames oh btw i just noticed that the invitation to discord is invalid, could you drop a link?

  • @toprakblkc
    @toprakblkc 6 หลายเดือนก่อน +1

    How can we add paper to the back of the text in the UI section?

    • @AMMediaGames
      @AMMediaGames  6 หลายเดือนก่อน

      Add image in the widget blueprint :)

    • @toprakblkc
      @toprakblkc 6 หลายเดือนก่อน

      Do you use the platform called Discord? Can you help me from there?

  • @sophiestauffer
    @sophiestauffer 8 หลายเดือนก่อน +1

    Where did you set which key to press to interact, I think I missed something.

    • @AMMediaGames
      @AMMediaGames  8 หลายเดือนก่อน

      In your character blueprint for the line trace system. Check description of the video for a link just incase you don't have a blueprint interface set up :)

    • @sophiestauffer
      @sophiestauffer 8 หลายเดือนก่อน +2

      Would it be possible to have it all in one video, I've been using this tutorial for my class and I get confused when I have to switch videos and then come back and hope it all works together:(@@AMMediaGames

    • @sophiestauffer
      @sophiestauffer 8 หลายเดือนก่อน +1

      Or do we follow one tutorial first then go to the other vid, I'm just confused..

    • @AMMediaGames
      @AMMediaGames  3 หลายเดือนก่อน

      ​@@sophiestauffer apologies for some odd reason TH-cam doesnt notify me of replies to comments hope you managed to solve this if you still need help or struggling with anything let me know or jump on my discord for a 1 to 1 if needed. :)

  • @wolfat0isback
    @wolfat0isback 11 วันที่ผ่านมา +1

    the widget just doesn't shows up

    • @AMMediaGames
      @AMMediaGames  11 วันที่ผ่านมา +1

      Well it does if you do it right but I can't really help if that's all I get information wise :) I am happy to assist but I need more then " The widget just doesn't show up " :) there will be a step you haven't followed correctly or a slight issue with the blueprint code at a certain point. I have a Discord set up for Subscribers more than happy to assist there if you are struggling.

  • @maz006_gaming
    @maz006_gaming ปีที่แล้ว +1

    I Can't See The 'UseOPENCLOSE"

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +1

      Hello if you join Discord I can help explain that a little easier its basically my blueprint interface it's just what I named mine :) so if you have a blueprint interface code setup with a line trace you would search for what you named yours if this does not make sense i am happy to help one to one live on discord 😊

  • @arinapoliakova9499
    @arinapoliakova9499 ปีที่แล้ว +1

    And I also have one more questions - I followed your tutorial, but I have the third-person mode, so what should I change in the character blueprint for the note to open? Because now it doesn't work :(

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +1

      I will do some testing later today and check the best way to implement this code into 3rd person how this code works is it draws a line from the camera location in a forward direction but because the camera is behind the character in a third person game, the line being drawn isnt quite long enough because obviously the position of the camera is further away so a few adjustments would be needed to adapt it to work. Im not currently making any third person games most my tutorials are first person orientated but i will have a look at adapting it for you and others :)

    • @lorenzosaracino9912
      @lorenzosaracino9912 ปีที่แล้ว +1

      @@AMMediaGames It doesn't work for me either, but I can't quite figure out what I could change

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +1

      ​@@lorenzosaracino9912
      are you in thirdperson?
      Have you made sure the object you are looking at has collision for the line trace....

    • @lorenzosaracino9912
      @lorenzosaracino9912 ปีที่แล้ว +1

      @@AMMediaGames Yep!

    • @AMMediaGames
      @AMMediaGames  ปีที่แล้ว +1

      @@lorenzosaracino9912 i have a discord if you could pop some screenshots of your blueprint code in there for me i will take a look...
      Also the blueprint for the note :)

  • @abman136
    @abman136 2 หลายเดือนก่อน +1

    This way does not work with unreal engine 5.3

    • @AMMediaGames
      @AMMediaGames  2 หลายเดือนก่อน +2

      Well It does because I've used this method in Ue4 , Ue5 , Ue5.1.1 , Ue5.2 Ue5.3.2 and Ue 5.4
      here it is the same way setup to work in 5.3.2 -
      th-cam.com/video/Uhb4MphF5II/w-d-xo.htmlsi=b3yfOUGzZlV_F3r6

    • @abman136
      @abman136 2 หลายเดือนก่อน +1

      @@AMMediaGames Thanks, it helped!