EK Gunnery Turrets Comparison | Barotrauma

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

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  • @Tau9GeneralShyguy
    @Tau9GeneralShyguy ปีที่แล้ว +179

    Vortex ring is fantastic for killing swarms but the massive aoe means it can end up killing divers just as easily.

    • @khalltlag628
      @khalltlag628 ปีที่แล้ว +6

      Well, railgun shells are also quite good at killing divers.

    • @Дмитрий-н1е5э
      @Дмитрий-н1е5э ปีที่แล้ว +8

      Убить целый рой ползунов и бонусом выползшего собрать руду механика?
      Так, а минусы будут?

    • @mauricecampos2271
      @mauricecampos2271 ปีที่แล้ว +2

      The gun can be used to launch icebergs. If timed correctly, you can send them flying at monsters or other submarines. You can also use the Vortex Ring Cannon to launch your own submarine if the gun is directly up against a surface, including creatures.

    • @Khaoxius
      @Khaoxius ปีที่แล้ว +2

      It sure is perfect for taking out swarms of small enemies

  • @poke8754
    @poke8754 ปีที่แล้ว +59

    Interesting. I did not know that there was an updated version of EK mods.
    very informative and helpful video as always

  • @jared4969
    @jared4969 ปีที่แล้ว +81

    While the EK family of Mods may not be my favorite, the guns it adds are quite interesting, albeit overpowered.
    Great video as always.

    • @yourfavoritejojo5235
      @yourfavoritejojo5235 ปีที่แล้ว +1

      Not op when you add monsters :)

    • @cameronmackinnon5923
      @cameronmackinnon5923 ปีที่แล้ว +1

      The guns are overpowered, but you can always not use them if you don't like them. Personally I think the best stuff in the EK series is the utility stuff, the arc welders and laser bore in particular being valuable and super fun, respectively

    • @clown1526
      @clown1526 ปีที่แล้ว +4

      @@cameronmackinnon5923 personally i believe the submarine weapons to be decently balanced, most of the stronger weapons to be a bit resource intensive in terms of ammunition not counting installation costs. in particular the medium SSL happens to be rather expensive and time consuming in terms of ammo, and theres also the utility ammo it adds such as the cargo depth charges that you can use as underwatter supply drops and other ones such as the flare rounds to provide visibility to divers

    • @yourfavoritejojo5235
      @yourfavoritejojo5235 ปีที่แล้ว +2

      @@cameronmackinnon5923 i wouldnt say they op some of the small guns are ass against bigger threats

    • @kliperx
      @kliperx ปีที่แล้ว

      Honestly from what ive seen most op items are vanila

  • @Ienteredmynamecorrectly-lt3nu
    @Ienteredmynamecorrectly-lt3nu ปีที่แล้ว +17

    I would love an ek dockyard feature showcase cause it adds so much stuff that isn't in the description of the mod

  • @ReggieMarshale
    @ReggieMarshale ปีที่แล้ว +10

    From my personal experience:
    Medium SSL trades ammo capacity and ammo economy for raw stopping power
    Small SSL trades ammo capacity and economy for volume of fire
    Micro SSL trades raw stopping power and economy for high volume of fire
    Light chaingun trades raw stopping power for cheaper setup costs and versatility (while rotary variant trades reactivity [due to spoolup] for more firerate)
    Autocannon trades firerate for versatility and ammo economy (I highly recommend the Proximity Flak Rounds)
    Vortex Ring Cannon trades volume of fire and reactivity for stopping power and ammo economy (it doesn’t need ammo)

    • @AngryProtoBoi
      @AngryProtoBoi 8 หลายเดือนก่อน +1

      Bots spend entire stores of ammo in a single trip if they are ordered to use ANY of these turrets except the auto cannons.

    • @AngryProtoBoi
      @AngryProtoBoi 8 หลายเดือนก่อน

      That and auto cannons make golden hammerheads turn and flee so I just have every light hard point as an autocannon.

  • @A_Fat_Weeaboo
    @A_Fat_Weeaboo ปีที่แล้ว +20

    Наконец-то кто-то занялся сравнением пушек из EK, жаль конечно что автор пока не обновляет свои моды(

  • @михаилсавенков-г1р
    @михаилсавенков-г1р ปีที่แล้ว +7

    you are the best barotrauma youtuber! love your content)

  • @ArtificialHuman1
    @ArtificialHuman1 ปีที่แล้ว +16

    I may want to add something, comparing the EK mod's heavy turrets with the vanilla ones may not be a fair comparison as the EK heavy turrets are different from then and also require a different hardpoint, otherwise it's a great comparison video, keep em coming!

  • @carovorax
    @carovorax ปีที่แล้ว +3

    2:12 Cloaker: This might sting a little!

  • @unnoticed4571
    @unnoticed4571 ปีที่แล้ว +5

    Good to know the exact range for the Fusion Railgun shells and the Heavy Nuclear Railgun shells
    And the fact that the Heavy Railgun Flechette shell one shot the latcher, I knew they were good at close range but not that good.

  • @RuneofÓðinn
    @RuneofÓðinn ปีที่แล้ว +1

    the heavy railgun has muscle milk in it's ammo and materials making it up, that's why I love it

  • @lennic
    @lennic ปีที่แล้ว +13

    EK is cool and all but some of these kill times are a meme

  • @rosesoul3725
    @rosesoul3725 ปีที่แล้ว +5

    thank you for uploading this, its next to impossible to get solid information on some content in mods.

  • @thatcat1909
    @thatcat1909 ปีที่แล้ว +4

    The highfleet nuke sound still gives me anxiety.

    • @cideltacommand7169
      @cideltacommand7169 ปีที่แล้ว

      *THERMAL SIGNATURE DETECTED*
      *THERMAL SIGNATURE DETECTED*
      *VISUAL CONTACT*
      *THERMAL SIGNATURE DETECTED*
      you better have enough interceptors and s300s

  • @chenchen6150
    @chenchen6150 ปีที่แล้ว +4

    Fun fact : the Fusion shell can also 1 shot kill Typhon if you can shoot in right in it's mouth (modded version of charybds but stronger, faster and ressilient also known to be the lag boss due to it's teleport like swimming).
    Also : can't wait for Sspark's gunery mod both the weapon and turret one, it have pretty interesting weapon.

  • @R3BYSeller
    @R3BYSeller ปีที่แล้ว +3

    never knew EK had turrets too, thanks desu!

  • @dantebond8124
    @dantebond8124 ปีที่แล้ว +2

    The power of the sun, at the press of a button...

  • @vanillamilkshaky
    @vanillamilkshaky ปีที่แล้ว +1

    babe, wake up. initialdesu just dropped another banger comparison video.

  • @dazombisgama3849
    @dazombisgama3849 3 หลายเดือนก่อน +1

    Fusion bombs: The perfect tool to get rid of alot of annoying stronk things

  • @crazyzerg4364
    @crazyzerg4364 ปีที่แล้ว +4

    My friend and I were just wanting to start a modded campaign and were thinking of adding the EK Bundle. Thank you for making these!

  • @TheFunx3
    @TheFunx3 ปีที่แล้ว +1

    perfect comparison

  • @The_one_with_many_names
    @The_one_with_many_names 2 หลายเดือนก่อน +1

    Ah yes, balance

  • @Coconut-219
    @Coconut-219 3 หลายเดือนก่อน +3

    I know its kind of late, but it'd be cool to get a comparison & features coverage of the really zany ammo types in "regular" EK Armory... I was reminded of it since you covered the homing railgun shell (technically a part of that mod, not 'Gunnery' - since gunnery only includes ammo for it's own turrets not vanilla)

    • @teagame1011
      @teagame1011 2 หลายเดือนก่อน

      not to mention the oft overlooked: "Acoustic-Kinetic Pulse" which is basically just a discharge coil analogue that predates the Vortex Ring Cannon by almost a year.

  • @eddie47523
    @eddie47523 ปีที่แล้ว +1

    Thanks for this video.

  • @mrwyatt1456
    @mrwyatt1456 ปีที่แล้ว +1

    Nuclear fusion shell my beloved

  • @menz223
    @menz223 ปีที่แล้ว +1

    Amazing video. Rly interesting one too.

  • @WiseArkAngel
    @WiseArkAngel ปีที่แล้ว +2

    Vortex Ring is literally just a BRAAPcannon

  • @cideltacommand7169
    @cideltacommand7169 ปีที่แล้ว +4

    Medium ssl turret is balanced,
    You will burn through all your shells in 6 seconds.

  • @S.A.M-MK3
    @S.A.M-MK3 ปีที่แล้ว

    "Now, we are all sons of bitches"
    -Kenneth Bainbridge

  • @jynxed66six54
    @jynxed66six54 ปีที่แล้ว +1

    Is my boy rocking that malachite?

  • @FrostyNagaBear
    @FrostyNagaBear ปีที่แล้ว +2

    How about a magic trick? Gonna make these health bars disappear aaaaaand poof...they're gone...

  • @HMSHOOD1920
    @HMSHOOD1920 หลายเดือนก่อน +1

    The fusion shell is basically DEFCON 1 levels of shit is fucked and gotta unfuck it.

  • @RogueToken
    @RogueToken ปีที่แล้ว +2

    How accurate is the autocannon when manned by bots? Since it seems like a pretty okay gun compared to the rest and easier/economical to recycle the ammo boxes compared to the SSL turrets.
    Also thanks for the vid, this was rather interesting.

    • @AngryProtoBoi
      @AngryProtoBoi 8 หลายเดือนก่อน

      It’s more accurate than the vanilla chaingun, that’s for sure.
      It has pretty decent accuracy when manned by either bot or player, and I like the auto cannon’s power.

  • @Bgf2012
    @Bgf2012 ปีที่แล้ว

    Pretty sure you cannot use the heavy weapons in vanilla subs, since they don't show up on purchase list

  • @MrFoster702
    @MrFoster702 ปีที่แล้ว

    Im using the EK mods updated for 1.x, do you have anything on how the incendiary shell works? I tought it was going to burn underwater but I after firing it into some monsters it just exploded

  • @diemeow248
    @diemeow248 ปีที่แล้ว

    I have the pack installed with all 4 EK but when it comes to guns I can only see small turrets
    I can still see the heavy railgun ammo but the guns aren't available in the upgrades

    • @InitialDesu
      @InitialDesu  ปีที่แล้ว +2

      try to use this verison: steamcommunity.com/sharedfiles/filedetails/?id=2954237072

    • @Antony-jk7rf
      @Antony-jk7rf ปีที่แล้ว +1

      Does you sub have the right hard point for the heavy guns from the mod? They have there own hard point

    • @diemeow248
      @diemeow248 ปีที่แล้ว

      @@Antony-jk7rf yeah i eventually found that out. I'm in a barotrauma hiatus for now due to the performance drops

  • @zell4724
    @zell4724 3 หลายเดือนก่อน

    hi, I want ask, Does this mod work correct on barotrauma Version 1.5 ?

  • @crazyzerg4364
    @crazyzerg4364 ปีที่แล้ว

    How do you get AI to sit still in Submarine Editor to test these weapons? Whenever I spawn in something like a Latcher, it just drifts off from the sea current with its AI Disabled.

    • @InitialDesu
      @InitialDesu  ปีที่แล้ว +2

      Set your sub to maintain position in autopilot

    • @teagame1011
      @teagame1011 2 หลายเดือนก่อน

      Disable AI console command, I forget exactly what its called
      which is also why the 'homing shell' doesn't move in that first clip since it gets frozen as well as the enemies.

  • @epzanoletty
    @epzanoletty ปีที่แล้ว +7

    EK is too unbalanced, that's why i stray from it, but damn these guns are cool

  • @蔡林翰-v2m
    @蔡林翰-v2m ปีที่แล้ว +1

    人類真的是很會製造武器,不是嗎?

    • @InitialDesu
      @InitialDesu  ปีที่แล้ว

      是的,他們很擅長