Thank you for this video, what I really wonder is how did you do the shingle facade, if there will be a video about it it will be so much informative. Thank you again!
I think this is a great solution but I always run into problems with the doors. It's cumbersome to "move" doors because everything is based on panels and where the grids occur. On top of that, most door families do not inherently work with curtain walls. Can you show how you achieve this? Or is there a trick to make any door family work within curtain walls?
Hello! I am working on my thesis and I really would like to know how you created the exterior window trim at the top and bottom of the windows on that same wall!! Thanks! 11/10 videos as always!
As I mentioned in the video… the downside to this method is you have to manually creat the openings for the windows and doors by modifying the wall sketch.
Yup. As I mentioned in the video... You'll want to wait until you've really narrowed down the location of windows and doors and it is a bit of a pain to coordinate those changes since you are kind of forced to use edit profile.
Your info about it being a Curtainwall is a novel idea....but as always, we have to ask: WHY can't REVIT do this in a less cumbersome & convoluted way? Again, AutoDesk goes out of its way to add steps & waste time.
Here's the workflow that's worked for me on my projects - this works especially well if you're already sure about the placement of openings and overall geometry, and if you're making multiple curtain-walls to show studs, battens, membranes, siding etc.: 1. Create mass 2. Create ref-planes(shortcut RP) 3. Create model lines and select the plane, making sure to check "Create surfaces from closed 2D-loops" in the small ribbon directly beneath the little box where you select what type of line to create. This box only appears after you've clicked on, for example, the rectangle option under the "Create"-tab. 4. Once you've finished the sketch and the lines are closed, you now get a surface that can be seen as a slightly opaque surface in Revit. 5. Create extrusion and turn it into void, making sure to check "Cut geometry". Drag the box as far out as you need 6. Now you can sketch on planes, and depending on the geometry you might just be able to copy the profile of previous sketches and editing them slightly. 7. The void you created in step 5 will not cut further surfaces by default, so you must click on "Cut Geometry", within the modify-tab, select the void(s), then click on the surface you wish to be cut. Repeat this for all surfaces you wish to cut. 8. If you now go into "Massing and Site"-tab, you can click on wall by face, then click on the surface you wish the wall to be placed on. 9. After you're happy with the placement of the wall, you can then click on the wall, edit profile, and make the changes you wish to - there is no conflict between the surface you've made in massing, and the actual profile. (10). Another way to edit the walls you've made is to go back into the mass, and edit your desired surfaces, then finishing. To change the wall, you must click the wall again and click "Update to face". I don't personally like this, as step 9 is much faster and easier for me to work with. I've also encountered several errors with using "Update to face", especially with more complicated system panels and mullions that sometimes conflict, resulting in floating missing mullions. A different option entirely is also to create one wall, edit profile, and sketch the openings. To create the other layers of the wall, you must manually click "Copy" in "Modify"-tab, then click "Paste", and select "Paste in same place", then going into plan or top-view, and dragging the wall out so it butts up against the back-wall. Using CTRL-C + CTRL-V doesn't work. Once pasted, change the wall type to what you'd like, and go into edit profile to make small changes if you desire. I like this method for simpler projects, as it usually suffices. Hope this helps :)
I think there is a better approach then this.......the problem with this approach is that you can't add windows or doors. some how you have to cut through the panel. unless i'm wrong
EXCELLENT VIDEO! YOU ARE JUST THE RIGHT LEVEL OF SKILL FOR ME. YOU DON'T TAKE TOO LONG TO EXPLAIN YET I DON'T GET LOST. PROPS FOR RUNNING TM TOO!
Cheers man!! So glad you enjoyed !!
OMG thank you so much, it was such a easy solution to show cladding system! So helpful with my grad school project!
Glad it helped!
Nice video, thanks a lot. I need those fill pattern by the way 😅
Curtain wall is a very powerful, yet simple tool
great video thanks, helps so much with my project
Cheers! So glad it helped!
Thank you for this video, what I really wonder is how did you do the shingle facade, if there will be a video about it it will be so much informative. Thank you again!
It’s just a hatch pattern…. Nothing special to it. Cheers !
Quality content, will definitely use this
Are you able to do designs in board & Barton walls? Something custom and not typical vertical lines and spacing. It is for an accent wall in a home
I thought it's wall sweep 😀,
But it's very smart work with curtain wall 👍
I think this is a great solution but I always run into problems with the doors. It's cumbersome to "move" doors because everything is based on panels and where the grids occur. On top of that, most door families do not inherently work with curtain walls. Can you show how you achieve this? Or is there a trick to make any door family work within curtain walls?
can you demonstrate the terrace handrail please
Hello! I am working on my thesis and I really would like to know how you created the exterior window trim at the top and bottom of the windows on that same wall!! Thanks! 11/10 videos as always!
The trim is a simple based family with instance parameters for height and with…. Cheers, good luck with your thesis!
@@TheRevitKid thank you! You got me through my whole college career!
@@nicoclarke7016 haha awesome !! Congrats on getting through it all… ALmost done!
Hi i have tried this it's worked..but when i put door on this wall ...door does not hosted on this wall....plz reply
As I mentioned in the video… the downside to this method is you have to manually creat the openings for the windows and doors by modifying the wall sketch.
Do you cut the windows out with an edit profile?
Paul Desmond - yeah .... you could do a curtain system by face and use the wall face to avoid that !
Great idea, thank you! Love the videos!
thanks a lot 🌹
thanks
This is good method but a problem comes in this when we want to add a window we have to play around because we can't cut half mulin...
Yup. As I mentioned in the video... You'll want to wait until you've really narrowed down the location of windows and doors and it is a bit of a pain to coordinate those changes since you are kind of forced to use edit profile.
@@TheRevitKid thanks sir for your reaply
Your info about it being a Curtainwall is a novel idea....but as always, we have to ask: WHY can't REVIT do this in a less cumbersome & convoluted way? Again, AutoDesk goes out of its way to add steps & waste time.
So helpful but I can't figure out how to get windows to cut through. Even with curtain system by face?
Kelly Trout you have to edit the profile of the curtain wall... unfortunately, that is the easiest solution.
Here's the workflow that's worked for me on my projects - this works especially well if you're already sure about the placement of openings and overall geometry, and if you're making multiple curtain-walls to show studs, battens, membranes, siding etc.:
1. Create mass
2. Create ref-planes(shortcut RP)
3. Create model lines and select the plane, making sure to check "Create surfaces from closed 2D-loops" in the small ribbon directly beneath the little box where you select what type of line to create. This box only appears after you've clicked on, for example, the rectangle option under the "Create"-tab.
4. Once you've finished the sketch and the lines are closed, you now get a surface that can be seen as a slightly opaque surface in Revit.
5. Create extrusion and turn it into void, making sure to check "Cut geometry". Drag the box as far out as you need
6. Now you can sketch on planes, and depending on the geometry you might just be able to copy the profile of previous sketches and editing them slightly.
7. The void you created in step 5 will not cut further surfaces by default, so you must click on "Cut Geometry", within the modify-tab, select the void(s), then click on the surface you wish to be cut. Repeat this for all surfaces you wish to cut.
8. If you now go into "Massing and Site"-tab, you can click on wall by face, then click on the surface you wish the wall to be placed on.
9. After you're happy with the placement of the wall, you can then click on the wall, edit profile, and make the changes you wish to - there is no conflict between the surface you've made in massing, and the actual profile.
(10). Another way to edit the walls you've made is to go back into the mass, and edit your desired surfaces, then finishing. To change the wall, you must click the wall again and click "Update to face". I don't personally like this, as step 9 is much faster and easier for me to work with. I've also encountered several errors with using "Update to face", especially with more complicated system panels and mullions that sometimes conflict, resulting in floating missing mullions.
A different option entirely is also to create one wall, edit profile, and sketch the openings.
To create the other layers of the wall, you must manually click "Copy" in "Modify"-tab, then click "Paste", and select "Paste in same place", then going into plan or top-view, and dragging the wall out so it butts up against the back-wall.
Using CTRL-C + CTRL-V doesn't work.
Once pasted, change the wall type to what you'd like, and go into edit profile to make small changes if you desire.
I like this method for simpler projects, as it usually suffices.
Hope this helps :)
I think there is a better approach then this.......the problem with this approach is that you can't add windows or doors. some how you have to cut through the panel. unless i'm wrong
There’s no other way around if you actually want vertical board and battens modeled in. Sad case
I think you can do it yourself, just watch and learn from Stodoys.