Awesome game!! Small request if at all possible can we get a look at character cards during round recaps? Im interested in seeing how much power and damage everyone has. Im not great at remembering everything lol.
Ouch, ouch, ouch. I'd say that your dice need to spend some time in dice jail, but somehow that doesn't feel like enough. Maybe a dice oubliette? Still, as always I am impressed by your good sportsmanship - it is something that I try to emulate in my own games.
So I'm totally new to the game, still waiting on my core box to ship, but are there no rules around elevation? Quicksilver, on the roof of a 3 story building, was stabbed with a sword by Zemo, from street level?
Terrain operates in 2 dimensions, so there is not vertical measurement that occurs. Elevation interacts with the game in the guise of sizes, with it determining line of sight and cover, and how some other mechanics might interact with it. However, as for attacks, horizonal draw distance, and if the target is equal or great size than any intervening terrain, is what matters for the purposes of attacks
Awesome game!! Small request if at all possible can we get a look at character cards during round recaps? Im interested in seeing how much power and damage everyone has. Im not great at remembering everything lol.
Not a bad idea. I will see how I can incorporate that
@@AegisbrandStudios thank you
I second this! It would be great to quickly take a look at the character cards so we can really follow the action
Very cool idea!
Ahh yeah dont sleep on the Inhumans Black bolt with no matter the cost..turn 1 or 2 master punch..POW!
Ouch, ouch, ouch. I'd say that your dice need to spend some time in dice jail, but somehow that doesn't feel like enough. Maybe a dice oubliette?
Still, as always I am impressed by your good sportsmanship - it is something that I try to emulate in my own games.
Lol i threw my dice in the trash as punishment
@@bookishjungle7553 Oof. That must have been a **rough** game.
For the last 10 games i have lost 7 due to bad dice rolls. Average 1 block and 2 damage.
Bill is Horse Lizard not because he looks like a lizard, but because he plays like Lizard. Here we just call him Big Lizard.
So I'm totally new to the game, still waiting on my core box to ship, but are there no rules around elevation? Quicksilver, on the roof of a 3 story building, was stabbed with a sword by Zemo, from street level?
Terrain operates in 2 dimensions, so there is not vertical measurement that occurs. Elevation interacts with the game in the guise of sizes, with it determining line of sight and cover, and how some other mechanics might interact with it. However, as for attacks, horizonal draw distance, and if the target is equal or great size than any intervening terrain, is what matters for the purposes of attacks
What the guest channel called?
You can check him out at Zetrox wargaming on youtube!