As you mentioned, your title isn't that great. There was almost no comparison against D&D, instead it was a full blow explanation of the base ruleset. Maybe Title should be more like RPG System review: MASKS!
Oh man, don't I know it! I've gotten better, got some new tools for it. The teleprompter alone is a huge addition! What did you think of the actual video content?
@@OccultistsAnonymous I think it's a very good introduction. My current playgroup wanted me to run a game of this, and one of the players got mad because I made the villain's ability too complicated. While I'm still going to make my own abilities most the time, I'll focus more on the role-playing to help out.
It's very much a roleplay focused game. The game I'm still playing in is definitely nearing the end, we need to have some folks graduate or retire, Masks feels like it should have a rotating cast.
As you mentioned, your title isn't that great. There was almost no comparison against D&D, instead it was a full blow explanation of the base ruleset. Maybe Title should be more like RPG System review: MASKS!
You sound like you're giving a high school speech.
Oh man, don't I know it! I've gotten better, got some new tools for it. The teleprompter alone is a huge addition! What did you think of the actual video content?
@@OccultistsAnonymous I think it's a very good introduction. My current playgroup wanted me to run a game of this, and one of the players got mad because I made the villain's ability too complicated. While I'm still going to make my own abilities most the time, I'll focus more on the role-playing to help out.
It's very much a roleplay focused game. The game I'm still playing in is definitely nearing the end, we need to have some folks graduate or retire, Masks feels like it should have a rotating cast.