TG-16/PC Engine: Bomberman - Soundtrack (HuC6280) - Oscilloscope View

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 2

  • @AndrewAmbrose
    @AndrewAmbrose 5 หลายเดือนก่อน +7

    This game's music, along with most of Hudson's other music on the PC Engine, is a testament to the staying power of the wavetables of Namco's arcade games.

  • @jaru4564
    @jaru4564 5 หลายเดือนก่อน +4

    This game has some amazing music! A lot of the tracks from Super Bomberman 3 are taken from this game & SBM 1, while others (like Winterland) are taken from Bomberman '93. I'll list the ones I know. (Please note that "SBM" is referring to the Super Bomberman games). Super Bomberman 1 also uses some TG-16 Bomberman tracks which were then later used in SBM 3.
    Title Screen - Used in SBM 1.
    Player Out - Used in SBM 3 (Super Bomberman 5 uses a similar version, but it sounds pretty different to SBM 3 & TG-16 Bomberman.)
    Stage Start - Used in SBM 3, 4 & 5 (and maybe a ton of others.)
    BGM 1 - Used for... quite a lot of games (and I mean just Bomberman games in general)
    BGM 2 - Used for Area 2 (TG-16 BM, SBM 1 & SBM 3). This version sounds closer to SBM 1.
    BGM 3 - Similar case to BGM 2. It's used for Area 3 in this game, SBM 1 and SBM 3.
    BGM Invincibility - Self-explanatory. Is also used for the Final Area in Super Bomberman 3.
    Unused BGM 1 - Boss theme in SBM 3 & 4.
    Unused BGM 2 - Final Boss theme in SBM 3 & major bosses in SBM 4.
    Unused BGM 3 - I think this was a remix for the title screen in NES Bomberman? (Please correct me if I'm wrong)
    Stage Clear - Used in SBM 3, 4 & 5 (3 & 4 are EXACTLY the same, while 5's is an arranged version).
    Staff Roll - Is used for the Ending Demo in SBM 3.
    VS Competition - Was used for bonus stages in SBM 4, and it *might* have been used in SBM 3. (I'm not entirely sure, but I think this was also used somewhere in SBM 1? I'm probably wrong.)
    VS Victory - Is used in SBM 5 after you beat the final boss and clear the game.
    VS Championship - Used in SBM 3 & 5 (& maybe 2?). It serves the same purpose as it does in this game.
    VS Draw - Used in SBM 3 & 4 (Is technically used in 5 as well, but it sounds *very* different).
    Interestingly, I looked at this game on The Cutting Room Floor, and it says there are actually 2 MORE unused themes, which would make 5 in total. A slower Game Over theme, and a different death ("Player Out") theme.