First of all, i have no idea why i wrote 2022 at 7:15 (Pandemic trauma maybe?) But ok some clarification as to why the -60% military upkeep for fascism is better than 40% resource output and 165% factory output (with policies) for Communism. Tax income will and is always better than resource income. They can gradually develop and is just so many more times stronger at the beginning of the game like 4-20x. And Factory is very useless by the time you get communism because most likely than not all ai countries will already be buying the necessary consumer goods they need from other players. You don't need that many factories, and the factories you do actually need will already have been built around 2019 and 2020. But those bonuses does increase the income by a sizable amount but it cannot compare to the -60% military upkeep. It bascically makes it so that all the other ideologies need more than double their income to keep up because military upkeep -60% is more than half the cost of the military. Sure Communism earns a little more but fascism can have a bigger army and invade much easier than communism and doesn't need a policy hence why i made it this ranking. (Also i know that Brightsaurus uploaded a similar video like 2 days ago but i had plenty of work at school and couldn't focus as much on quality as i wanted, but next week will be different, hopefully)
counterpoint i play patagonia releasable (no i don't use alts to have both chilean patagonia and argentine patagonia) also funny consumer spam even without the trading gives lots of money, actually for this to be good i need to do my strategy that clearly nobody knows and i will not describe it
also for fascism u can increase ideology support, and with all of it, (the policy and the research) u get about -80% army upkeep, with the capital fleet doctrine, and fuel saving thing or just having the middle east with some mines and research, aircraft carriers become something easy to spam (in late game of course) it u had communism, sure the oil isn't a problem, but the +1mil upkeep, with the -tax reduction, yea not fun
objection: non aligned has a dedicated policy that gives it a decent economy, insane stability, and some occupation resistance at the cost of war justification time increases. It's often seen as Non-Align's bonuses. Despite what you say about it only being good for neutral nations, you can often activate it when invaded to help you survive then de-activate it when you need to invade AI, making it fairly decent if you have political power to spare.
HOLD IT! While the policy is pretty useful it has a cost of 1.5 political power which could be used elsewhere unless you want to research more political power gain (but then rip research)
If U want to do a world conquest communisim wins in the long run as long as U keep stability ok and spam develop then communisim wins fascism is good for most European countries and wins for the short term and democracy is just useless tbh
@@NitroSanitar democracy isn't useless, it is probably the best ideology for small countries getting attacked by big ones, especially because tons of money. The thing is you can't just spam because you will gain war exhaustion after tons of losses
i imagine him waking up everyday, thinking of a simple ass topic, then making that into a video and then saying to himself "how the fuck did i manage to get 10 minutes out of that?"
I have to say that in late game (that time when only 4-5 peoples are still in the server), democracy just is better in every way, by that time you'll have a lot of stability bonuses (tech tree, policies, consumers) and it's amazing for both small neutral countries because they can make huge armies and out develop bigger nations, and amazing for big countries because they exponentially get richer to the point that, as long as you're not playing dumbly, you are virtually invincible. Democracy also helps you to develop your cities really quickly and all of its cons can be solved by the stupid amount of money you have.
I play Non-aligned, many people forget how much resistance is worth. It also has one of the best policies. It does not have any -. Forts in all cities and max political makes you be undestroyable. This isn't the BEST ideology to play as, if you are a small country though. I recommend trying it at least once and experimenting it. Just great ideology overall and amazing ideology when you expect that the fighting in a big war will be happening mainly in your land.
Communism needs to get a buff. Especially after the electronics update which is a problem since I go Communist almost most games. But also now fascism got another buff they should do something like military upkeep maybe make it in communism now I have no idea. Edit: I understand about the consumer goods as communism is really good but like you have to remember that like this guys said taxes will beat resources and that makes communism more useless except for resources output which is useful for more uranium but uranium is hard to get. But then again uranium was never really profitable.
In a way yes I think they should buff the stability hit on offensive war and the justification by a little but still a disadvantage also no military upkeep.
Wrong, democracy needs a buff. Justification penalty, stability penalty and manpower penalty almost negate the tax income and unrest reduction democracy offers. That and democracies fly apart faster then your can say uh oh. Communism is still good due to mp, factory production and war exhaustion decrease. And we all know fascism is even more busted than it was.
Let's see how you'll do with communism now that ai countries can't get inundated with 100000000000000000000000000000000000000 units of electronics anymore...
@@hamhamc00l87 People seem to always forget that every consumer goods factory makes $250k when you go communist and have like factory output 3. Not to mention if you choose a nation that has enough resources (like South Africa) many of the player countries will wind up just buying from you for some resources.
I usually play late game, I also usually become Facist that time after the +1 justification slot. Also for lower justification time I mean Facisim needs a Nerf but Hyperant buffed it don't know why. Before is used Non aligned . I used Facisim for Nile Empire when I formed it a couple days ago.
Stability is easy to get lol. I get 100 goal very fast without policies. Better rush ideologies, 4/6 ideologies also give base stability boost and don't decrease political power gain.
@@DmitryySergeevich I mean yeah in late game, but in the early game 2018-2020 it is gonna come in useful as sometimes your too busy finding your army rather then make consumer goods when you are at war 24/7
I would like to note from personal experience with playing as democracies that if you stack enough stability bonuses together (Consumer goods, maxing stability tech in political tree and welfare act has generally allowed me to completely negate the stability hits although it's worth noting you can't reach this stage until about late game (maybe 2026?) I'm not denying that it's still crap at military but just a pro tip from me playing as nations starting as democracies like USA, india and obviously the best country ever brazil
With consumer goods the communism factory out put buff can square to 5.0625 (without policies) due to the intermediate factories needed for consumer goods. Also you can get communism without spending any political power by justifying a subjugation war on a country that starts with communism, force peacing it, and conceding the force ideology term. Also you can counter balance all the debuffs in the following way: Stability debuff: Consumer goods and since you won't too save political power for ideology you can use press censorship to tide you over. Resource debuff: The amount of extra resources you have to buy to counterbalance this is very small. Factory output debuff: Counterbalanced by Communism's +125% factory output buff and while you have the Forced Regime Change modifier you get a net 75% factory output buff because the Forced Regime Change Modifier gives a -50% factory output debuff and 125-50=75 Political power gain debuff: You save 750 political power with my strategy which more than counterbalances this. Also I have no Idea what you mean about tax income being about 4-20x times better than resource income at the beginning of the game (you are wrong). So communism enjoyers like me will get there ideology with the forced regime change debuff wearing off in at most about 2 years, whereas fascism fans like you will have to wait much longer. Also building more factories is frequently not a fix because rise of nations has a big problem with resource hogs. Also I know that you cannot sell all your production but with communism it is enough so that you can get an overpowered income (india is usually an AI in my experience), and at that point the main thing that matters is manpower, which Communism is amazing at. Also, in my experience, most players do not use the new meta and when they do it is a very small problem or not a problem at all. Also I have no Idea why you said Communism "needs" a policy. Overall you are wrong and I am surprised that a skilled player like you does not know about the subjugation war strategy.
how to use non aligned, Get to around 20-50m population and get max govt and education spending, maybe a head of government and political reformer. Turn neutrality act on after justifying a lot, Profit from being able to max taxes (granted you have consumers) and develop
Personally, I like democracy alot because of; 1. Big boy money advantage 1A. Because of money, I can pay for more research income which means better stuff 2. Stability pretty chill 3. And more that I know but can't think of right now Bad side of democracy; 1. If you like declaring war, say goodbye to your stability and your life 2. Not much manpower increase or capacity Basically Democracy is good for money, but if you play it smart and master it you can be really good with it since you'll be good economically. And with good econonmy, you can maybe even have a bigger military and stronger than other nations. Just don't expect stability benifits or military price cuts like the other ideoligies
If you are playing as democracy you wont need to spam also declare wars and gain territories you need before transforming your nation into an democracy
Democracy (Military upkeep and stability dosent mattter when you can afford GOV spending and you can affford factories. and so. ITS LITERALLY THE BEST use demo and trust me
@@LeslieHarvey607 all countries are already ranked into tiers on the wiki but i guess i could do something like countries with the most potential. So maybe
The ideology needs a bit of work to make everything balanced. For some reason, democracy doesn't have like stability increase like communism and facism. Facism is wayy to op where every country i see is going the facism route. And finally, communism is just mediocre. It's hard for me to explain how to balance each but I want the ideology update change where it is strategic on which ideology to choose during times like major resource land like russia and kazakhstan should go communism or like early game use facism then later games use democracy or communism. I just typed out without checking back so hopefully it makes sense and doesn't make me look dumb
prove me wrong but i don't think it's too op, for my personal gameplay, i think socialism is better and the best rather than fascism due to how much the war ex reduced in RON, you can get money and stability by doing many things but its not easy to reduce war ex if you are aggresive player like me lol.
i feel like communism can easly be place 1 in economy its resource output is insane if you get labour dissident and then you can easly make your whole country fully factory and each city giving 250k now you got 100 cities thats about 25mil
By the way, you can get 97% off your army as fascism if you get ideology improvements 3, enforce party loyalty policy, and military service act policy.
Socialism/Communism is really good early game for money and manpower which are really important early on especially for smaller nations. Also when you declare war on a lot of nations, the war exhaustion can build up fast and cripple you. So being able to do that is good.
fascism just gives u ability to have a bigger army than anyone else, it's really useful whether offensive or defensive, for island nations you can also go democracy because you will be invaded less frequently, but it never hurts to have a big military.
no, don't be democracy it's gonna be a boring game since it will be a long game and you just sit with good eco and good stability without a war, i recommend be aggresive like me, stronger and more fun
it really doesn’t matter if you play communism or facism, if you are on the same playing field as a democratic player you lose becaued of the amount of resources democracy has
I would disagree with communism having mad eco because it gets a policy that like doubles resource production so if your like a country with a shit ton of resources like south africa you can have a huge eco
Nah cap the war exhaustion on communism is super op as when playing large countries in large wars your opponent (if not communist) will take massive stability decrease
Fascism side: the worst since no one will like you and you'll be raided by the world Comunism side: if you don't use it right, you'll not only have America as your enemy, you'll also know how life in Venezuela is hard. But if you do, everything will made in your country Democracy side: everyone will like you. Depending on where you live, ppl will start a revolution for losing a legit election. Your economy will be either screwed or at the 2nd place in the world
I use liberalism as you only lose 1 stability for starting wars ( Better than democracy because you can regain the stability once you are done with the war ) the extra taxes make up for the military upkeep and the justification time isnt too long not to mention that extra unrest reduction comes in handy when you dont get any more base stability.
Even 1 stability loss is highly detrimental, especially in early-game europe, because invading a small country can give you 75M treasury and you therefore need to justify a lot. Maintaining an advantage on your neighbours in the fuckfest that is Europe via wars is crucial (at least early game). Either you are a Russia, China, India or US player that basically never have contenders, or you haven't played a post-2030 game where you justify a hell lot in persuit of forming or global conquest.
Communism: You have recources and aggressive. Democracy: You prefer chilling and trading. Facism: You don't have recources but aggressive. I'm Democracy main, I usually chill and goes to war when threatened. Manpower problem? Limited conscription will cover it up. -5% tax won't be a big hit next to +110%.
imo, just go for fascism and then simply get public service act, its basically a 50% weaker socialism, and with some tech it basically evens out everything.
Dude i realy thing that there is no best one Bc everyone have their Play Topic I mean like I don't like realy to play with Nationalism or Fascism yeah they are good but my play style is socialism and Communism Every time I play with This Ideology (any country) i good decent Economy and Realy Strong Export and MP
In My Opinion Communism is the best one in the game, since you can make a densely developed country with multiple factories per city. Facism is full war and Democray is full farm. Communism is between both of them, but with the one up of easier resources.
I don't know why democracy exists, the entire point of the game is to invade countries, and by making you get less stability when invading is just so annoying.. i literally stopped playing brazil and japan because of the democracy
democracy is the best ideology idc if you say it has like +25% military upkeep i as usa am used to have and income of 300 million whit 20 million infantry 71 battleships 120 destroyers 6 aircraft carriers and so on man i also have like 300+ aircraft idc what you sayas democracy i ve won every war to this day
best ideology is democracy, you can liberalisation war and turn others democratic, if you’re the omly ome that knows how to play it, you’re in an advantage for the rest of the game
For me: Communism sucks it really is useless bc the fact i can just buy all consumer goods materials and build civil factories in early game 2 is facism which is really good for late game cause military upkeep mostly take all my profits its also the best for military 3 which is my favourite is democracy it is so underrated even tho i can just use the HUGE amount of tax gain to just get more consumer goods and goverment spendings and even research spendings which if consumer goods and goverment spendings were not enough you can just buff base stability from technology You may be saying its useless now bc i spent all my profit money i got from ideology on stab but yoh should remember that communism give -15% tax and you can keep all other affects from democracy Note: this is my own opinion
First of all, i have no idea why i wrote 2022 at 7:15 (Pandemic trauma maybe?) But ok some clarification as to why the -60% military upkeep for fascism is better than 40% resource output and 165% factory output (with policies) for Communism. Tax income will and is always better than resource income. They can gradually develop and is just so many more times stronger at the beginning of the game like 4-20x. And Factory is very useless by the time you get communism because most likely than not all ai countries will already be buying the necessary consumer goods they need from other players. You don't need that many factories, and the factories you do actually need will already have been built around 2019 and 2020. But those bonuses does increase the income by a sizable amount but it cannot compare to the -60% military upkeep. It bascically makes it so that all the other ideologies need more than double their income to keep up because military upkeep -60% is more than half the cost of the military. Sure Communism earns a little more but fascism can have a bigger army and invade much easier than communism and doesn't need a policy hence why i made it this ranking. (Also i know that Brightsaurus uploaded a similar video like 2 days ago but i had plenty of work at school and couldn't focus as much on quality as i wanted, but next week will be different, hopefully)
counterpoint i play patagonia releasable (no i don't use alts to have both chilean patagonia and argentine patagonia) also funny consumer spam even without the trading gives lots of money, actually for this to be good i need to do my strategy that clearly nobody knows and i will not describe it
communism better bc planes!!!
also for fascism u can increase ideology support, and with all of it, (the policy and the research) u get about -80% army upkeep, with the capital fleet doctrine, and fuel saving thing or just having the middle east with some mines and research, aircraft carriers become something easy to spam (in late game of course)
it u had communism, sure the oil isn't a problem, but the +1mil upkeep, with the -tax reduction, yea not fun
@@Polish-Phoenician anyone can make an actual navy
@@Polish-Phoenician which do destroy those
objection: non aligned has a dedicated policy that gives it a decent economy, insane stability, and some occupation resistance at the cost of war justification time increases. It's often seen as Non-Align's bonuses. Despite what you say about it only being good for neutral nations, you can often activate it when invaded to help you survive then de-activate it when you need to invade AI, making it fairly decent if you have political power to spare.
I think when u are picking an Ideology I guess it depends on how u want to play...
HOLD IT!
While the policy is pretty useful it has a cost of 1.5 political power which could be used elsewhere unless you want to research more political power gain (but then rip research)
If U want to do a world conquest communisim wins in the long run as long as U keep stability ok and spam develop then communisim wins fascism is good for most European countries and wins for the short term and democracy is just useless tbh
Forced labour is better no cap
@@NitroSanitar democracy isn't useless, it is probably the best ideology for small countries getting attacked by big ones, especially because tons of money.
The thing is you can't just spam because you will gain war exhaustion after tons of losses
i imagine him waking up everyday, thinking of a simple ass topic, then making that into a video and then saying to himself "how the fuck did i manage to get 10 minutes out of that?"
@Radletorn you need to have over a thousand subs to even be eligible
I have to say that in late game (that time when only 4-5 peoples are still in the server), democracy just is better in every way, by that time you'll have a lot of stability bonuses (tech tree, policies, consumers) and it's amazing for both small neutral countries because they can make huge armies and out develop bigger nations, and amazing for big countries because they exponentially get richer to the point that, as long as you're not playing dumbly, you are virtually invincible. Democracy also helps you to develop your cities really quickly and all of its cons can be solved by the stupid amount of money you have.
Big wars kill democracy cause of war exghaustion
The absolutely colossal income is great too, as you can deploy million and millions of troops and still have some to spare
@@PizzaPowerXYZor… 12 AIRCRAFT CARRIERS.
0:10 this was such a fair fight
Fairest fight
And then the troop has anti tank
Every ideology has it's use, even non aligned
- RoN Grandmaster
Ok but also communism has the most use
-RoN Grandmaster
@@heybro8845There is no most use, only most uses, which does not really matter if you're going for one of the specific uses
0.006381M XP owner
I play Non-aligned, many people forget how much resistance is worth. It also has one of the best policies. It does not have any -. Forts in all cities and max political makes you be undestroyable. This isn't the BEST ideology to play as, if you are a small country though. I recommend trying it at least once and experimenting it. Just great ideology overall and amazing ideology when you expect that the fighting in a big war will be happening mainly in your land.
I agree, neutrality act is op
yes, i played korea once, i re-unified it and went neutrality act. then i literally became the greatest economy of the game.
i tried it on transcaucasia, works well
Communism needs to get a buff. Especially after the electronics update which is a problem since I go Communist almost most games. But also now fascism got another buff they should do something like military upkeep maybe make it in communism now I have no idea.
Edit: I understand about the consumer goods as communism is really good but like you have to remember that like this guys said taxes will beat resources and that makes communism more useless except for resources output which is useful for more uranium but uranium is hard to get. But then again uranium was never really profitable.
No, Democracy should get buffed
In a way yes I think they should buff the stability hit on offensive war and the justification by a little but still a disadvantage also no military upkeep.
To be fair also Fascism is too OP they need to nerf it should have worse tax then It already has and same justification time as communism.
Fr
Wrong, democracy needs a buff. Justification penalty, stability penalty and manpower penalty almost negate the tax income and unrest reduction democracy offers. That and democracies fly apart faster then your can say uh oh.
Communism is still good due to mp, factory production and war exhaustion decrease.
And we all know fascism is even more busted than it was.
that thumbnail is the wildest thing ever without context
I play quite a lot of this game, usually as minors. When I play I always go communist, the +110% factory output is too good to not go communist.
until the rest of the server sells to all of the ai and you have a surplus of everything and are unable to make any income
Elect nerf
Let's see how you'll do with communism now that ai countries can't get inundated with 100000000000000000000000000000000000000 units of electronics anymore...
@@plaguedoc7727 it’s just a bit worse now, I just send 2 elects across basically every nation until I get fertilizer and consumer goods
@@hamhamc00l87 People seem to always forget that every consumer goods factory makes $250k when you go communist and have like factory output 3. Not to mention if you choose a nation that has enough resources (like South Africa) many of the player countries will wind up just buying from you for some resources.
I believe only public service act is worth getting early game
But it takes longer for PP to increase
20% for resources and factory output is not that huge
I go Improve infrastructure and research bureau at the start
@@helloidontknowmyusername7206 say that without any context
Improve infrastructure: 🗿
I usually play late game, I also usually become Facist that time after the +1 justification slot. Also for lower justification time I mean Facisim needs a Nerf but Hyperant buffed it don't know why. Before is used Non aligned . I used Facisim for Nile Empire when I formed it a couple days ago.
I like fascism. It the best ideology in the game.
@@Linverde_ if i take your first sentence... It could potentially cancel you
Communism better
Negawhat?@@potato96hasdrowned66
you should make a video on which is the statistically hardest nation to play as
Great idea, i'm working on something similar but these kinds of videos are gonna take som time
probably some central african nation.
@@ItsAstie no, central africa is rarely expanded in early game
Macedonia
maybe some island in the pacific
Always gets press censorship in the beginning, that extra 10 stability is very useful
Stability is easy to get lol. I get 100 goal very fast without policies. Better rush ideologies, 4/6 ideologies also give base stability boost and don't decrease political power gain.
@@DmitryySergeevich I mean yeah in late game, but in the early game 2018-2020 it is gonna come in useful as sometimes your too busy finding your army rather then make consumer goods when you are at war 24/7
For usa put max government spending and then declare war on other countries. You don't need consumer goods
Waste of political power, you should rather focus on enhancing research berau or get Encourage development
Literally the best rise of nations youtuber, keep it up 👍
Quality content bruv this is what im loookin for
I would like to note from personal experience with playing as democracies that if you stack enough stability bonuses together (Consumer goods, maxing stability tech in political tree and welfare act has generally allowed me to completely negate the stability hits although it's worth noting you can't reach this stage until about late game (maybe 2026?)
I'm not denying that it's still crap at military but just a pro tip from me playing as nations starting as democracies like USA, india and obviously the best country ever brazil
i bet you are a noob cuz you love's democracy cuz if you are democracy you only sit in the game, only probably invading 1 country and boring asf
It’s good at military since u can have a bigger military with your bigger economy
I won against Russia but lost against USA as Germany might be because I got attacked by Russia and when I started winning USA attacked me but stilll
@@Yesletsgo144it technically also helps you develop and I rarely see democracies use recruitment center honestly
Actually, being non - alingned its op bc neutrality act, giving many boost and making better to protect your self and to grow economy
6:11 I think the youtube caption ai was trained on your videos
With consumer goods the communism factory out put buff can square to 5.0625 (without policies) due to the intermediate factories needed for consumer goods. Also you can get communism without spending any political power by justifying a subjugation war on a country that starts with communism, force peacing it, and conceding the force ideology term. Also you can counter balance all the debuffs in the following way:
Stability debuff: Consumer goods and since you won't too save political power for ideology you can use press censorship to tide you over.
Resource debuff: The amount of extra resources you have to buy to counterbalance this is very small.
Factory output debuff: Counterbalanced by Communism's +125% factory output buff and while you have the Forced Regime Change modifier you get a net 75% factory output buff because the Forced Regime Change Modifier gives a -50% factory output debuff and 125-50=75
Political power gain debuff: You save 750 political power with my strategy which more than counterbalances this.
Also I have no Idea what you mean about tax income being about 4-20x times better than resource income at the beginning of the game (you are wrong). So communism enjoyers like me will get there ideology with the forced regime change debuff wearing off in at most about 2 years, whereas fascism fans like you will have to wait much longer. Also building more factories is frequently not a fix because rise of nations has a big problem with resource hogs. Also I know that you cannot sell all your production but with communism it is enough so that you can get an overpowered income (india is usually an AI in my experience), and at that point the main thing that matters is manpower, which Communism is amazing at. Also, in my experience, most players do not use the new meta and when they do it is a very small problem or not a problem at all. Also I have no Idea why you said Communism "needs" a policy. Overall you are wrong and I am surprised that a skilled player like you does not know about the subjugation war strategy.
how to use non aligned, Get to around 20-50m population and get max govt and education spending, maybe a head of government and political reformer. Turn neutrality act on after justifying a lot, Profit from being able to max taxes (granted you have consumers) and develop
Personally, I like democracy alot because of;
1. Big boy money advantage
1A. Because of money, I can pay for more research income which means better stuff
2. Stability pretty chill
3. And more that I know but can't think of right now
Bad side of democracy;
1. If you like declaring war, say goodbye to your stability and your life
2. Not much manpower increase or capacity
Basically Democracy is good for money, but if you play it smart and master it you can be really good with it since you'll be good economically. And with good econonmy, you can maybe even have a bigger military and stronger than other nations. Just don't expect stability benifits or military price cuts like the other ideoligies
If you are playing as democracy you wont need to spam also declare wars and gain territories you need before transforming your nation into an democracy
Objection 4:29 it has tax increase which lets it have more military
I love your content. Why are you low on subs? You deserve 1 mil. Subscribed
Democracy (Military upkeep and stability dosent mattter when you can afford GOV spending and you can affford factories. and so. ITS LITERALLY THE BEST use demo and trust me
But you have to wait like 2000 years for justification
facism tree is insane early game but as you get bigger and the game goes longer communism starts creeping up. depends on how big you are though
Keep grinding bro, remember if you don’t feel like video editing or if it takes up too much time, hire one. Keep going don’t give up
4:50 i think it shoud be socialism because of the war exhaustion if ur invading a large country it really helps if u have socialism
What's your favourite country to play as?
UK, Germany, Sweden, Japan and Chad (i have alot)
@@Amandos mine is el salvador idk why
@@Amandos ga
@@Amandos why dont you to a country tierlist
@@LeslieHarvey607 all countries are already ranked into tiers on the wiki but i guess i could do something like countries with the most potential. So maybe
The ideology needs a bit of work to make everything balanced. For some reason, democracy doesn't have like stability increase like communism and facism. Facism is wayy to op where every country i see is going the facism route. And finally, communism is just mediocre.
It's hard for me to explain how to balance each but I want the ideology update change where it is strategic on which ideology to choose during times like major resource land like russia and kazakhstan should go communism or like early game use facism then later games use democracy or communism.
I just typed out without checking back so hopefully it makes sense and doesn't make me look dumb
Nah it makes sense. Either that or each ideology has a different gameplay like Usa with Parliament
prove me wrong but i don't think it's too op, for my personal gameplay, i think socialism is better and the best rather than fascism due to how much the war ex reduced in RON, you can get money and stability by doing many things but its not easy to reduce war ex if you are aggresive player like me lol.
i feel like communism can easly be place 1 in economy its resource output is insane if you get labour dissident and then you can easly make your whole country fully factory and each city giving 250k now you got 100 cities thats about 25mil
By the way, you can get 97% off your army as fascism if you get ideology improvements 3, enforce party loyalty policy, and military service act policy.
You could get 175% Tax income if you focus on Democracy
Finally, a good RON youtuber
Socialism/Communism is really good early game for money and manpower which are really important early on especially for smaller nations. Also when you declare war on a lot of nations, the war exhaustion can build up fast and cripple you. So being able to do that is good.
6:10 at this exact moment amandus became winston churchil
fascism just gives u ability to have a bigger army than anyone else, it's really useful whether offensive or defensive, for island nations you can also go democracy because you will be invaded less frequently, but it never hurts to have a big military.
no, don't be democracy it's gonna be a boring game since it will be a long game and you just sit with good eco and good stability without a war, i recommend be aggresive like me, stronger and more fun
Fascism is good until you get war exhaustion then it’s all rebellions and civil war
I recommend for the best economy wise ideology is democracy if you don’t wanna expand
it really doesn’t matter if you play communism or facism, if you are on the same playing field as a democratic player you lose becaued of the amount of resources democracy has
Wait but factory’s give resources there fore money (no need to sell it ether) there for it’s better then described in the eco category
W video
tbh it all depends on your playstyle
Please in the thumbnail specify Ron
THIS GUY THE BEST YOUTUBR
I would disagree with communism having mad eco because it gets a policy that like doubles resource production so if your like a country with a shit ton of resources like south africa you can have a huge eco
Actualy for electronics i played as lithuania and got an income of 10M$ with the new update
Nah cap the war exhaustion on communism is super op as when playing large countries in large wars your opponent (if not communist) will take massive stability decrease
You gotta make a new one cuz they changed them a bit
everybody gangsta till he ranks them in real life 💀💀💀
Bro 💀💀💀
Fascism side: the worst since no one will like you and you'll be raided by the world
Comunism side: if you don't use it right, you'll not only have America as your enemy, you'll also know how life in Venezuela is hard. But if you do, everything will made in your country
Democracy side: everyone will like you. Depending on where you live, ppl will start a revolution for losing a legit election. Your economy will be either screwed or at the 2nd place in the world
What ideology do you use often and why do you use it?
Drmocracy and because i get alot of money which i can spend on tanks and infantries.
I use liberalism as you only lose 1 stability for starting wars ( Better than democracy because you can regain the stability once you are done with the war ) the extra taxes make up for the military upkeep and the justification time isnt too long not to mention that extra unrest reduction comes in handy when you dont get any more base stability.
This is not a good reason. Tax reform policy makes democracy wayyyyy better.
Even 1 stability loss is highly detrimental, especially in early-game europe, because invading a small country can give you 75M treasury and you therefore need to justify a lot. Maintaining an advantage on your neighbours in the fuckfest that is Europe via wars is crucial (at least early game).
Either you are a Russia, China, India or US player that basically never have contenders, or you haven't played a post-2030 game where you justify a hell lot in persuit of forming or global conquest.
Unless you know how to utilize democracy, democracy is really OP like I was turkey and I had 800 mil as my economy, and I was really small
Nationalism is probably the best (at least for beginners) because it really only gives perks.
10:29 "3rd places go to Democracy"
What's the fascist only policy that decreases unrest? I cant seem to find it
Expulsion Act
10:45 I think you placed these down wrong
Yeah, my bad
Finally, someone noticed.
Democracy really needs a buff.
nope, it's already as powerful as hell, a good us player, will definitly dominate the globe with it's army and navy. same does with japan.
Communism: You have recources and aggressive.
Democracy: You prefer chilling and trading.
Facism: You don't have recources but aggressive.
I'm Democracy main, I usually chill and goes to war when threatened. Manpower problem? Limited conscription will cover it up. -5% tax won't be a big hit next to +110%.
imo, just go for fascism and then simply get public service act, its basically a 50% weaker socialism, and with some tech it basically evens out everything.
can you update this
Idk why but sometimes I play Japan then I declare sub on them and swap my ideology to communist
Dude i realy thing that there is no best one
Bc everyone have their Play Topic
I mean like
I don't like realy to play with Nationalism or Fascism yeah they are good but my play style is socialism and Communism
Every time I play with This Ideology (any country) i good decent Economy and Realy Strong Export and MP
What ideology is best irl(I think nationalism)
Socialism frfr ong
i thought the thumbnail said racism for a second
In My Opinion Communism is the best one in the game, since you can make a densely developed country with multiple factories per city. Facism is full war and Democray is full farm. Communism is between both of them, but with the one up of easier resources.
Democracy for chads 😎
so whats the thumbnail saying?
I guess i have this now
I don't know why democracy exists, the entire point of the game is to invade countries, and by making you get less stability when invading is just so annoying.. i literally stopped playing brazil and japan because of the democracy
democracy is the best ideology idc if you say it has like +25% military upkeep i as usa am used to have and income of 300 million whit 20 million infantry 71 battleships 120 destroyers 6 aircraft carriers and so on man i also have like 300+ aircraft idc what you sayas democracy i ve won every war to this day
me, a democracy and comunist main, on my way to make 1000 bombers as a democratic nation and make 2 nukes a month as a comunist nation very next game
best ideology is democracy, you can liberalisation war and turn others democratic, if you’re the omly ome that knows how to play it, you’re in an advantage for the rest of the game
My cap detectors are off the charts!!
@@W_qualityrn bro doesn’t understand that it’s a joke, unless you wanna annoy the shit out of people
The comment doesn't really look like its sarcastic
@@W_qualityrn only works as usa, side effects might be the whole world teaming up against you
Average USA player:
Brazil guide please
I will do guides eventually, beginning with all the starting democratic nations
I go socialist for less war exaustion
I would only do socialism and communism because of HWE decrease
my dude democracy> any other idealogy. you can out militilarise and be smart with democracy
Imagine having to wait 20000 years just to invade a country
@@cheese9009and low stability💀
For me:
Communism sucks it really is useless bc the fact i can just buy all consumer goods materials and build civil factories in early game
2 is facism which is really good for late game cause military upkeep mostly take all my profits its also the best for military
3 which is my favourite is democracy it is so underrated even tho i can just use the HUGE amount of tax gain to just get more consumer goods and goverment spendings and even research spendings which if consumer goods and goverment spendings were not enough you can just buff base stability from technology
You may be saying its useless now bc i spent all my profit money i got from ideology on stab but yoh should remember that communism give -15% tax and you can keep all other affects from democracy
Note: this is my own opinion
i just stay nationlism forever
Personally communism is my personal favourite factory spam just looks cooler and losing 15 mil men and not having any war exhaust is simply broken lol
Also you can get fascism in 2022.
I choose democracy 🗿 insane money = insane military
Low stability 💀
@@hue445 nah get maxed out gov spending
@@happy_kermit.bleach3509 I am talking about ideology Not government
@@happy_kermit.bleach3509 also you wait 1 million year to invade country
@@hue445 yeah that’s what I meant by max out gov spending for good stability
as a communism player, this opinion is very biased.
Spain in 1938: 8:12
i allmost allways go communist cuz i am a factory mechine
personally i use communism bc i need the reduction of war exhaustion
Nationalism is the best
fascism greener than my diet
i use communism cuz of MP gain
poor liberalism
LANGUAGE
Communism should be 2nd in economy, maybe even 1st
Eh I'll still always go for democracy
whilst fascism is really damn good, DEMOCRACY RULES! AMERICA AMERICA EMERICA
ඩීඩථඩඣාජ
Bought likes
fascist is best
The waffle house has found its new host