The answer is super easy for defensives. You don’t take them away, but increase the cooldown and maybe nerf their effectiveness. Then you increase the rot damage and reduce burst damage.
Wow the private aura is such a nice thing
There is nothingnwrong with having a decked out character 3 or 4 weeks after a new season starts, then you can play an alt and start over again. Playing a character for 2 or 3 months and not being done gearing would get boring imo.
I wouldn’t mind the long grind for gear if I had more control over gear and drops. The RNG of vault and keys just feels bad at this point.
It’s almost the end of DF expac and I’m still rerunning nok over and over looking for tank trinket and each great vault getting more tokens than loot.
Agreed i aint running mythic+ for a full season straught just to hopefully be geared out enough
Completely disagree personally, just takes the sense of progression out of it entirely and I just get bored
Ian "No Solid Answers" Hazzikostas doing what he doing what he does best. Being aware of issues. Thanks for saving me the trouble of skimming the post.
Good thing my cardboard house has air conditioning
m+ q for everything up to +10 with affixes and this game mode is for gearing only. and then keystones start at +11 without affixes for people who want to push. i am not saying that i am a fan of this but that's my guess on the rework of m+
Ion: Warlocks just fine 😈😉
DK doesn't need a Raid buff. They are always brought cause when you need a Grip you Really need Grips. They also bring magic mechanic Immunity that can really trivialized certain mechanics plus Anti-magic raid damage reduction cd. DK is fine they are similar to Warlocks.
Just like DK Warlocks dont have a Traditional style Raid buff but utility is good enough that it is like a Raid buff.
Gates are either useful or not just like Grips
Health stones provide a similar end result. Either the Health stone helps you recover from big damage or in the case of DK Anti-magic zone helps the Raid lessen the big damage event to help healers keep people up.
DKs dont need a Raid buff like Warlocks they bring great Raid Utility you always want 1 of both in every Raid period.
Shaman I think the best way to fix them is give all 3 specs Windfury Totem. And give Elemental and Restoration a twist give them a % haste gain in some way just for them so they get a little benefit from their own buff.
Actually I am surprised he didnt ask for clarification, when asked about shaman and DK, what is this shaman? Never heard of this shaman thingy. Is that some kind of new TikTok trend?
So there is hopium...
Why is Ian still in that position after all the horrible performance
He's not there to please customers. He works hand in hand with Blizzard Corp best interests
that interview basically said we understand playing healing isnt fun but we dont want to take the steps to make it fun again. If you want to have fun dont role healer in TWW because it will be same as DF. Very dissapointing.
Still waiting for that Shaman rework, while knowing it will sadly never come and thus the class is absolutely useless for yet another expansion
REMOVE
ALL
AFFIXES
Healing: I don't have much trust in Blizzard fixing this. I loved healing in Shadowlands but I've come to realize I did not have fun at all in Dragonflight. When everything hits for 90% of health bars it becomes too stressful to heal everyone back to 100% with limp noodle spells before the next hit while you have to also dodge mechanics and swat affixes. This interview makes it clear that healing will be the same in TWW. Time to do something else, either different role or just stop playing. I am not spending another 2 years with this. Healing is supposed to be a fun thing to do for an hour or two after work, being the virtual gimp for a group of internet randos is not.
Ion needs to go man ...
Why couldn't they give us the scrolls from remix? This would be amazing gold revenue for inscription and would also remove the buff bullshit? or create a generic coverall buff provided by NPCs for Raids and no buffs outside of that? Would also remove niche picks for M+ wouldn't it?
Mythic raids should be flex 10 man min after world firsts.
@@christmasham4312 and the majority of players don't care about world first. I've been playing since Vanilla and I really don't get it.
NOTHING should be balanced with world first or mdi/tgp in mind...
Tindral is a good exemple why you dont do that, it killed more guilds than it got killed lol
Just a reminder, if TWW keeps looking like a dumpster fire and just more of blizzard "taking player feedback into consideration" aka keeping things dogshit there's Dawntrail coming out and Elden Ring's DLC drops. Also dear Shaman players, the day is not coming where you are remembered.
how do these people who make so much GD money do so little over the course of several years for a game???? Effectively they have no answers for the questions towards problems that have been plaguing the game for the past 6 years. The changes they are looking to implement don't make a whole lot of sense. And the changes they did make are doggy doo doo! got it...... Do they not realize they have, probably at this point, a million+ people's backlash for how poorly they've done?
SHAAAAAAAAAAAAAMAAAAAAAAAAAAANSSS
why nothing about shamaans
The shaman devs became evoker devs...rip shamans😢
Facts 😭