Isometric Camera in After Effects | After Effects tutorial

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 7

  • @kdk_12
    @kdk_12 2 หลายเดือนก่อน +1

    Tutorial on the circle animation please! Specifically how to get outlines :)

  • @moktadirj8521
    @moktadirj8521 11 หลายเดือนก่อน +2

    It's amazing. Thank you so much!

    • @selectmotion
      @selectmotion  11 หลายเดือนก่อน

      Glad you like it!

  • @kornia7979
    @kornia7979 11 หลายเดือนก่อน +1

    is this tutorial limited to after effect 2024 ? can i use it in previous version too ?

    • @selectmotion
      @selectmotion  11 หลายเดือนก่อน

      Hi, yes compatible with all versions.❤

  • @VolumetricTerrain-hz7civ
    @VolumetricTerrain-hz7civ 11 หลายเดือนก่อน

    I like your video, but I have a question.
    In 3d video games with true perspective, a square is orthogonal to the distance to another square.
    But in the isometric video game, the rhombus is instead orthogonal to the distance to another rhombus.
    What would have happened if we enlarged one of the rhombus, so that it became true perspective, instead of isometric?

    • @selectmotion
      @selectmotion  11 หลายเดือนก่อน

      Hi @user-hz7ci
      If you use the camera view as an isometric view, all the objects will be seen from an isometric angle. However, you won't be able to change the angle of the objects to a perspective view. Therefore, if you want to use a shape in both isometric and perspective views, it's better to design all the objects and shapes in isometric view and not rely on the camera to create the isometric view.