Isometric Camera in After Effects | After Effects tutorial

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  • เผยแพร่เมื่อ 29 มิ.ย. 2024
  • Isometric Camera in After Effects | After Effects tutorial
    After Effects tutorial is designed specifically for beginners eager to delve into the captivating world of isometric design! This step-by-step guide will teach you the fundamentals of creating stunning isometric animations using Adobe After Effects.
    Whether you're a novice or a seasoned motion graphics enthusiast, mastering isometric designs opens up creative possibilities. With After Effects, you'll learn how to seamlessly translate flat 2D shapes into dynamic 3D compositions, breathing life into your projects with depth and dimension.
    Share After Effects Isometric Tutorial for Beginners | Isometric After Effects:
    • Isometric Camera in Af...
    🕒 Time Stamps:
    00:00 Introduction
    00:10 Isometric Camera View
    01:10 Extrusion Depth
    01:40 Change isometric view
    02:02 Change 3D Anchor Point
    02:36 Isometric After Effects Workflow
    04:57 Outro
    Tags:
    #aftereffectstutorial #aftereffectsisometric #AfterEffectsIsometricTutorial #AfterEffectsIsometric #AfterEffects3DTutorial #3daftereffectstutorial #AfterEffectsIsometricTutorialforBeginners #CreateIsometric3D #MotionGraphicsinAfterEffects #HowtocreateanisometriccameraviewinAfterEffects #CreatinganIsometriccameraviewinAfterEffects #IsometricAnimationinAfterEffectsTutorials #HowToSetUpAnIsometricCameraViewInAfterEffects
    Design by Freepik.com

ความคิดเห็น • 6

  • @moktadirj8521
    @moktadirj8521 4 หลายเดือนก่อน +2

    It's amazing. Thank you so much!

    • @selectmotion
      @selectmotion  4 หลายเดือนก่อน

      Glad you like it!

  • @VolumetricTerrain-hz7ci
    @VolumetricTerrain-hz7ci 4 หลายเดือนก่อน

    I like your video, but I have a question.
    In 3d video games with true perspective, a square is orthogonal to the distance to another square.
    But in the isometric video game, the rhombus is instead orthogonal to the distance to another rhombus.
    What would have happened if we enlarged one of the rhombus, so that it became true perspective, instead of isometric?

    • @selectmotion
      @selectmotion  4 หลายเดือนก่อน

      Hi @user-hz7ci
      If you use the camera view as an isometric view, all the objects will be seen from an isometric angle. However, you won't be able to change the angle of the objects to a perspective view. Therefore, if you want to use a shape in both isometric and perspective views, it's better to design all the objects and shapes in isometric view and not rely on the camera to create the isometric view.

  • @kornia7979
    @kornia7979 4 หลายเดือนก่อน +1

    is this tutorial limited to after effect 2024 ? can i use it in previous version too ?

    • @selectmotion
      @selectmotion  4 หลายเดือนก่อน

      Hi, yes compatible with all versions.❤