INSANE DEFENSE | UNION POV | WAR OF RIGHTS | FULL GAMEPLAY

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  • เผยแพร่เมื่อ 29 ธ.ค. 2024

ความคิดเห็น • 6

  • @RonOside
    @RonOside ปีที่แล้ว

    Bayonet causes rifle sway while aiming.

    • @JVRottweil
      @JVRottweil ปีที่แล้ว

      True. But unlike the actual war. Bayonet charges are a way of life in this game

  • @JVRottweil
    @JVRottweil ปีที่แล้ว +1

    Hit markers or indications are a horrible idea. Players can then relay to the commander their kills and then know if the enemy was cleared out. No need for binos or recon. Besides you shot at a line of smoke. How would that soldier know if he got a kill? This is why the game is better than others. No kill feed.

    • @thedisciplez2411
      @thedisciplez2411  ปีที่แล้ว

      Good point!

    • @JVRottweil
      @JVRottweil ปีที่แล้ว +1

      @@thedisciplez2411 It took me a bit to get used to it but when explained by th3e devs. IT made great sense. Kill markers would fundamentally change the game. BTW good video

    • @thedisciplez2411
      @thedisciplez2411  ปีที่แล้ว

      @@JVRottweil thank you! 🙏 I really appreciate the complement