This map is not suited for this. Discover and play in a map with a 'single' choke point. I don't know why but for some reason in your previous video the 3 AI were attacking from a single side. But the way u faced them was quite amazing. Not everyone can hold in this map with so pressure and attacks from all sides. Plz make more videos like this where initial resources are 100000.
Thank you for your thoughtful comment and support! I'm glad you enjoyed the video and my approach to defending under such pressure. You're absolutely right; maps with single choke points provide a completely different dynamic, and I’ll consider them in future videos with 100,000 resources. 2. The enemy's attack direction depends heavily on their starting positions on the map. In Confluence map, if two enemies spawn in one portion and the third in another, I usually only have to defend one or two sides. However, when enemies are spread across separate portions, it gets much tougher as attacks come from all directions. I'll definitely explore more scenarios and strategies for dealing with isolated spawns and heavy pressure. Appreciate your support and feedback!
@arslanplayzz ya u are right in previous video the scenario where there was 2 ai spawned on a single island the attacks were concentrated on a single point. If u are considering playing in this map in future then ensure the position of those ai.
This map is not suited for this. Discover and play in a map with a 'single' choke point. I don't know why but for some reason in your previous video the 3 AI were attacking from a single side. But the way u faced them was quite amazing. Not everyone can hold in this map with so pressure and attacks from all sides. Plz make more videos like this where initial resources are 100000.
Thank you for your thoughtful comment and support! I'm glad you enjoyed the video and my approach to defending under such pressure. You're absolutely right; maps with single choke points provide a completely different dynamic, and I’ll consider them in future videos with 100,000 resources.
2. The enemy's attack direction depends heavily on their starting positions on the map. In Confluence map, if two enemies spawn in one portion and the third in another, I usually only have to defend one or two sides. However, when enemies are spread across separate portions, it gets much tougher as attacks come from all directions. I'll definitely explore more scenarios and strategies for dealing with isolated spawns and heavy pressure. Appreciate your support and feedback!
@arslanplayzz ya u are right in previous video the scenario where there was 2 ai spawned on a single island the attacks were concentrated on a single point. If u are considering playing in this map in future then ensure the position of those ai.
@@Taha28243 👍
Ai It was too difficult. how did you survive? 💀💀💀💀
It was definitely intense! Glad you noticed the challenge-those skulls represent the struggle perfectly😀 ! Thanks for your support bro 🙌