Can you beat Factorio with a Sushi Megabase?

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • Megabase? Nah, Megabad.
    Consider supporting me on Ko-fi!
    ko-fi.com/docjade
    Join the discord! discord.docjade...
    Have a video idea? Let me know! forms.gle/uEcJ...

ความคิดเห็น • 851

  • @DocJade
    @DocJade  11 หลายเดือนก่อน +665

    A couple things:
    Q: Why didnt you go straight for launching rockets? / Why did launching a rocket take X hours?
    When I started the run, my immediate goal was to hit that 200 spm, i didn't want to build a base to launch the rocket just tear it down again to setup the megabase.
    If the goal was to just beat the game, this run definitely would have been a lot shorter. (maybe it should have been?)
    Q: Why didn't you put the sushi circuit on its own power grid?
    I'm stupid. (also oops)
    Q: What's with the french subtitles?
    I was automatically generating the english subtitles for the video in my editing software, and it lost it's damn mind and randomly translated the entire thing into french, which i thought was pretty funny, so I uploaded them, as is.
    Also, if you have constructive critisim about the video (or questions in general!), please let me know! i really do want to hear it

    • @AustralianCapitalist
      @AustralianCapitalist 11 หลายเดือนก่อน +24

      I would love a round 2 with these ideas. Plus having the production cells not in mass groups. The spreading out of iron furnaces was great for example.
      And not putting fluids in barrels, would be a massive headache saver

    • @DocJade
      @DocJade  11 หลายเดือนก่อน +49

      ​@@AustralianCapitalist yeah i only barreld the fluids because i knew it would be a PITA, and as for spreading out the production, yeah i thought about it during the run, but at that point i would have had to basically start over to rebuild it
      Definitly would have made the base a lot better
      oh also long inserters to reach more than one belt, why didn't i do that???

    • @commanderfoxtrot
      @commanderfoxtrot 11 หลายเดือนก่อน +3

      The question I have is:
      Why not use Ghost Placer Express?

    • @DocJade
      @DocJade  11 หลายเดือนก่อน +18

      I consider that mod to be basically cheating lol

    • @commanderfoxtrot
      @commanderfoxtrot 11 หลายเดือนก่อน +2

      @@DocJade How? It lets you place blueprinted items just by hovering over the ghost, and only if you have the item in your inventory. It expedites a regular process slightly. Nothing more, nothing less.

  • @Hoopaugi
    @Hoopaugi 11 หลายเดือนก่อน +2061

    "Man sushi makes malls easy" is like saying "Man terminal lung cancer makes retirement planning easy"

    • @memeymeme3645
      @memeymeme3645 10 หลายเดือนก่อน +17

      Bruh

    • @moose8896
      @moose8896 10 หลายเดือนก่อน +8

      @@memeymeme3645 OMG you will never guess whos washing Brad's car!

    • @ReefTheManokit
      @ReefTheManokit 7 หลายเดือนก่อน

      @moose8896 who's brad?

    • @SnatchUWU
      @SnatchUWU 6 หลายเดือนก่อน +2

      I mean terminal lung cancer does make planning easy

    • @cryochick9044
      @cryochick9044 6 หลายเดือนก่อน +2

      I mean
      Not really, sushi is my go to for malls in modded. They add complicated recipies I sushi it

  • @nimblesheepvenomous3811
    @nimblesheepvenomous3811 11 หลายเดือนก่อน +522

    Do you think the Factorio devs refuse to watch these videos because they too live in fear of what they have created

    • @Escafrost
      @Escafrost 3 หลายเดือนก่อน +6

      Devs use these as inspiration for the expansion

    • @sugoistalin7809
      @sugoistalin7809 หลายเดือนก่อน

      The Devs 100% do not fear what they've created, they reval in the chaos like the ruinous powers themselves.

  • @shingshongshamalama
    @shingshongshamalama 11 หลายเดือนก่อน +1591

    Me foolishly opening this video: "There's no way he can possibly make something more horrifying than Dosh's enormous sushi machine."
    Me five minutes later watching you build a MODULAR GRID-BASED SUSHI BASE: "I am a fool."

    • @JohnDBlue
      @JohnDBlue 11 หลายเดือนก่อน +101

      I practically NEED to see what Dosh thinks about this monster 😂😂

    • @drokles2125
      @drokles2125 11 หลายเดือนก่อน +60

      I think even Dosh would find it insane even if he just did a rail grid based Seablock base that mixes one way and two way rails as he saw fit

    • @raizors1331
      @raizors1331 11 หลายเดือนก่อน +37

      ​@@JohnDBlue
      You can find Dosh's comment somewhere. And yes, it's the best complement for this warcrime of an idea

    • @JohnDBlue
      @JohnDBlue 11 หลายเดือนก่อน +11

      @@raizors1331 wait he commented??? Shit now I have to see it

    • @astiasinus
      @astiasinus 11 หลายเดือนก่อน

      Uuups 😂😂😂😂

  • @Schmidtstone
    @Schmidtstone 11 หลายเดือนก่อน +590

    the fact that you researched robots before the pickaxe upgrade gives me chills

    • @jakedanielsen4512
      @jakedanielsen4512 11 หลายเดือนก่อน +16

      Have you ever mined manually by the time you could even get that upgrade?

    • @calvindang7291
      @calvindang7291 11 หลายเดือนก่อน +78

      @@jakedanielsen4512 Steel axe is for removing buildings and trees faster, not ores. Once you get bots it becomes a lot less helpful.

  • @Ryan_Richter
    @Ryan_Richter 11 หลายเดือนก่อน +349

    You may have aged over 200 hours during the playthrough, but your cpu has aged much more.

  • @naterthan5569
    @naterthan5569 11 หลายเดือนก่อน +258

    This reminds me of how a cell makes proteins, just random diffusion of different proteins that happen to bind to ribosomes when they get lucky enough. I wonder if you optimized so ingredients are produced on average closer so their consumers if the base would end up being more efficient. I also think that maybe making the lanes between the cells 2-way and making the intersections truly 4 way maybe could have balanced out the distribution of items better.

    • @CheshireCad
      @CheshireCad 11 หลายเดือนก่อน +39

      Other people's brains: Logistics bot network for delivering dopamine and serotonin neurotransmitters with circuit-network combinators conditionally controlling their production and usage, combined with LTN train stations for cellular macronutrients.
      My brain: Sushi Megabase.

    • @vantuz8264
      @vantuz8264 11 หลายเดือนก่อน +18

      @@CheshireCad with regular "oops" shutdowns?

    • @cewla3348
      @cewla3348 8 หลายเดือนก่อน +10

      @@CheshireCad THE COPPER GOES WHERE IT WANTS!
      sir, it is in your lungs.
      SO BE IT!

  • @yasohiro
    @yasohiro 9 หลายเดือนก่อน +52

    Around 34:58 youre talking about the north-west bias, and after racking my brain ive come to the following conclusion;
    Since your blocks go clockwise, and each time it encounters an edge that doesnt split, it adds a little bias. Now, if it was a perfect square, that wouldnt matter, but due to the V-shape there are more edges at the bottom than the top, so a slight bias.
    Towards east. And just from how slight that should be, i fear the total playtime already...

    • @MGSLurmey
      @MGSLurmey 7 หลายเดือนก่อน +1

      This makes so much sense.. how have you not gotten more attention on this comment??

  • @PBOZAI
    @PBOZAI 11 หลายเดือนก่อน +121

    He knows Dosh already did this, which means he must have figured out a way to do it worse… this is going to hurt, isn’t it?

    • @PBOZAI
      @PBOZAI 11 หลายเดือนก่อน +39

      2 minutes and 45 seconds later: ABJECT HORROR

    • @bobjoe3492
      @bobjoe3492 10 หลายเดือนก่อน +3

      @@PBOZAI it's beautiful 🥹

  • @shadeofsound23
    @shadeofsound23 11 หลายเดือนก่อน +6

    "Oops." - DocJade, 2023
    I have no idea why but those "oops"es when your power died were always hilarious.

    • @shadeofsound23
      @shadeofsound23 11 หลายเดือนก่อน

      @2:50 oh god no

  • @bradywood5898
    @bradywood5898 11 หลายเดือนก่อน +2

    Felt the need to subscribe because every time he said "opps" while depositing coal into his power system, made me smile... Good shit!

  • @michaelbuckers
    @michaelbuckers 11 หลายเดือนก่อน +2

    You could add a constant combinator to the cell's blueprint that adds 1 of some signal (e.g. red) to the network, this keeps tally of the number of cells you have built. Then you can add constant combinators that set the amount of items there should be on the belts per cell (i.e. available to each cell at any time, on average) and multiply by number of cells to get the number of items total to put on the sushi belt. Each red belt cell belt loop holds approximately 1400 loose items, so you could use that to gauge available physical space on the belt when adjusting the number of items per cell.

  • @Buugipopuu
    @Buugipopuu 11 หลายเดือนก่อน +5

    Somehow, this base reminds me of some of the animated writhing flesh textures from Doom.

  • @davidmadiar3928
    @davidmadiar3928 9 หลายเดือนก่อน +3

    1 more lane bro, just one more lane and I'll finish Factorio, just one more lane, trust me bro

  • @robotduck212
    @robotduck212 7 หลายเดือนก่อน

    the way he explained how the circuits worked was really amazing, really helped me understand how they work, even if i still barely get them

  • @theworkshopwhisperer.5902
    @theworkshopwhisperer.5902 11 หลายเดือนก่อน +2

    Now this is a true work of art. Somehow this is more beautiful and amazing than train supplied mega bases. I would love to see you make another base but this time with practical sushi.

  • @Lexin7
    @Lexin7 หลายเดือนก่อน +2

    40:36 ROBOTS!! BEST MOVIE

  • @nitricacid2516
    @nitricacid2516 หลายเดือนก่อน

    funny thing is you could probably show this to a beginner and they'd think this is the most big brain factory ever

  • @maxis_scott_engie_maximov_jr
    @maxis_scott_engie_maximov_jr 10 หลายเดือนก่อน +1

    Technically Sushi belts are better for compact factories cuz it doesn't matter where you place buildings, the required items will come across at some point

  • @heliomance760
    @heliomance760 11 หลายเดือนก่อน +1

    If you're looking for ridiculous challenge runs, I'd love to see one where you have a central warehouse district and a rule that every resource must be taken from its place of manufacture to a warehouse, and then distributed from there...

  • @kksharm7736
    @kksharm7736 11 หลายเดือนก่อน +2

    you can mark walls with deconstruction plan, so there will be gap between them, and then just ctrl+z that, its a bit faster then just mine and place walls by hand

  • @waralo191
    @waralo191 10 หลายเดือนก่อน

    One option for accurate counts would be to have a dedicated power supply for the counting combinator. Also, i can totally see this kind of setup with filtered stack inserters, for making modules. The imbalance is pretty much due to diffusion and localized production/consumption. Higher item count would be needed to counteract, or more spread out production of various things. Basically not having basic production on one side, and advanced production on the other.

  • @danielcs86
    @danielcs86 11 หลายเดือนก่อน +1

    "T is for Stone." I died laughing when you said that. Well deserved Sub holy hell

  • @Grugnak
    @Grugnak 11 หลายเดือนก่อน

    As this goes further and further in. All I can hear is "Breakfast Machine" on loop in my head, while staring at this.

  • @chadmillington7041
    @chadmillington7041 11 หลายเดือนก่อน +2

    it would have been slightly less painful if you could even expand the starter grid 1 more tile, you could fit 2X furnaces
    p.s.looks like im going to have some fun for a while now

  • @DaxSudo
    @DaxSudo 7 หลายเดือนก่อน

    2:52 im actually clapping bravo i cant wait to see this again. Its like watching a train wreck im back for my 5th or 6th rewatch

  • @tedg1278
    @tedg1278 11 หลายเดือนก่อน +1

    I saw a rather nice video someone did for a self adapting sushi build. That would be the smart way to go on most of it.

  • @Robbbbb1011
    @Robbbbb1011 9 หลายเดือนก่อน

    Good god, I've never seen anything like this. Hats off to you sir for sticking with it for so long, you've more than earnt yourself a new sub haha

  • @BPkyle777
    @BPkyle777 9 หลายเดือนก่อน

    Just watched this last night and it just hit me that the possible reason your counts were all over the place was because your inserters used Hold instead of Pulse. So if a green wired inserter took something out of a machine, it would spend 5-10 ticks while rotating adding that 1 to the count multiple times. Worse, if the belt was full, it could be holding that items for a few seconds or even longer, artificially inflating your numbers. The same inversely with the red inserters. If one picked up 2 items from the belt but only 1 could fit in the machine, it would be holding the second one for a *long* time, making your counts go negative. I imagine it was easier to happen to Copper Wire since there was so much of it on the belt, inserters commonly picked up multiple but couldn't insert them all.

  • @jjones503
    @jjones503 3 หลายเดือนก่อน

    I couldn't imagine the amount of pain you went through making this video.
    We demand more pain.

  • @Asssosasoterora
    @Asssosasoterora 11 หลายเดือนก่อน +34

    Imagine how much easier this would be in a year with control groups. It might make it possible to change the settings for all the inserters at once.

  • @chiefbucket
    @chiefbucket 11 หลายเดือนก่อน +1

    What a complete atrocity of a base. Well worth the wait

  • @guffels
    @guffels 11 หลายเดือนก่อน +2

    This isn't even a sushi belt but I really don't know what else you would call it.

  • @DrakkarCalethiel
    @DrakkarCalethiel 11 หลายเดือนก่อน

    This abomination is even worse than the sushi base Dosh made a while ago. Putting ALL fluids on the bus is just golden. :D

  • @bookworm8415
    @bookworm8415 9 หลายเดือนก่อน

    So, ive never played Factorio. Its been on my steam wishlist for a long time but between a new kid, overtime at my job, and life using me as a crash-dummy I've just procrastinated getting into it.
    This. This was my intro. I decided to randomly watch a random video because the youtube algorithm said, "you must like factorio, watch this video."
    I immediately (20 minutes in) picked up that this was not a normal run, (i didnt read the video title before starting the video), and i was distracted until "the magic of making two of them quip" which made me laugh... and then attempt to figure out what was going on (meaning i missed important intro context).
    5 minutes in and i was scratching my head. 2 minutes after that i was muttering under my breath. At 20 minutes in i finally realized the following:
    1. What sushi meant (ive been to japan and eaten at these restaurants, they are amazing, which helped)
    2. This was NOT a normal run
    3. This was NOT a normal run
    The sheer chaos of this sprawling mass of stuff is appealing in the same way a toddler looks at a heirloom 19th century glass china cabinet and thinks... "ooo handholds; climb!"
    I love it all. Dont ever stop doing dumb stuff, this was great 😂😂😂

  • @BleuSquid
    @BleuSquid 11 หลายเดือนก่อน +2

    I've never seen the appeal to sushi... but this makes me want to try it. Send help

  • @AhmadAlkhatib-ys1yp
    @AhmadAlkhatib-ys1yp 3 หลายเดือนก่อน

    he definitely didnt add a chest feeding coal into the boilers early game just for the "Oops" meme and im all for it!

  • @AustralianCapitalist
    @AustralianCapitalist 11 หลายเดือนก่อน +1

    With this and Dosh’s, can everyone stop barreling fluids. Seems great at the time but simply causes problems.
    I also wonder how many issues with the base could have been avoided by randomising the production cells to not be all grouped up

  • @Tobias_44
    @Tobias_44 11 หลายเดือนก่อน +1

    Thank you for sacrificing your sanity for these really entertaining 61 minutes!

    • @Tobias_44
      @Tobias_44 11 หลายเดือนก่อน +1

      That moment you launched a single piece of steel into space was heartbreaking yet hilarious lmao

  • @almachizit3207
    @almachizit3207 11 หลายเดือนก่อน +1

    I actually gagged as you unveiled your sushi design

  • @Vindictator1972
    @Vindictator1972 11 หลายเดือนก่อน +1

    Nah, I cant call you a Coward for disabling Aliens. They do fuck all outside of a deathworld/hardcore challenge run and even then most of the time the game will trivialize them because power creep doesn't take long.

  • @MrDivinity22
    @MrDivinity22 5 หลายเดือนก่อน

    Since you mentioned the performance issues: Apart from the obvious belt-induced issues, I think the nixie tubes might have played a role. I recently noticed that they gave me a huge increase in "ms/UPS" as displayed in the debug menu (F5 I think).

  • @DrRushGaming
    @DrRushGaming 11 หลายเดือนก่อน

    this is the best organised chaos i've ever seen.
    Well done, Sir.

  • @wintermute5974
    @wintermute5974 11 หลายเดือนก่อน

    Maybe spreading out your production blocks more evenly instead of having big clusters of them producing one thing would have been more effective? It would reduce the likelyhood of having machines starved of input because other nearby machines were eating it, and it would reduce the average distance an intermediate product would need to circulate before encountering something that would make use of it.

    • @DocJade
      @DocJade  11 หลายเดือนก่อน

      Definitely, I did think of that, but it was wayyyy too late into the run

  • @Cadllmn123
    @Cadllmn123 11 หลายเดือนก่อน

    This is even more horrifying than that time Dosh used train cars instead of belts. I kept staring at the belts slack jawed.

  • @KeinNiemand
    @KeinNiemand หลายเดือนก่อน

    Do this again in Factorio 2.0 should be easier with the new whole belt readers, bulk insertera and faster belts.

  • @Blitz6804
    @Blitz6804 9 หลายเดือนก่อน +1

    I never heard of this channel before. Then I started watching this video. Oops.

  • @darrenjohns8694
    @darrenjohns8694 11 หลายเดือนก่อน +1

    Glorious, utterly insane, but glorious!

  • @Gaming1Doge
    @Gaming1Doge 4 หลายเดือนก่อน

    Ah yes, Orbital Steel. Exactly what the world needs

  • @internettevarolanadam
    @internettevarolanadam 10 หลายเดือนก่อน

    You would expect a sushi base to be chaotic. I dont know how or why but this is neutral evil.

  • @phenoct7781
    @phenoct7781 10 หลายเดือนก่อน

    Grid-cell sushi is so mesmerising, beautiful in its awfulness.

  • @richardlynch2737
    @richardlynch2737 11 หลายเดือนก่อน

    I have chronic depression and even I don't hate myself this much. Subbed

  • @goofyrice
    @goofyrice 10 หลายเดือนก่อน +1

    Technology Connections joke acknowledged.

  • @ArthurGwynne
    @ArthurGwynne 11 หลายเดือนก่อน

    I love this! But both you and Dosh are missing out on making the factory itself in-line, I'll best you all yet

  • @desne153
    @desne153 11 หลายเดือนก่อน +1

    That's really impressive and stuff, but can you make a SE sushi base?

  • @obbscur2
    @obbscur2 6 หลายเดือนก่อน

    "sushi megabase"
    5 minutes in he adds several belts for ores that are not part of the closed loop

  • @spooderman4008
    @spooderman4008 11 หลายเดือนก่อน

    I like the Robots reference with the Junk joke.

  • @stephenmorgan6012
    @stephenmorgan6012 11 หลายเดือนก่อน

    Awesome Technology Connections reference! At least I hope thats what it was

  • @StellarNimbus
    @StellarNimbus 10 หลายเดือนก่อน

    As soon as I saw the initial balancer blueprint and you were gna use only that I knew this was going to be a nightmare

  • @jinxedID
    @jinxedID 10 หลายเดือนก่อน

    Came for the sushi. Stayed for the Lorax reference 😂 Excellent run Doc

  • @RezaQin
    @RezaQin 11 หลายเดือนก่อน +1

    The Doctor returns!

  • @lainverse
    @lainverse 11 หลายเดือนก่อน

    This is both beautiful and horrifying.

  • @violent_shadow
    @violent_shadow 11 หลายเดือนก่อน

    the "Oeps" is funny - i love it
    Oeps

  • @ThePopeOfAllDope
    @ThePopeOfAllDope 11 หลายเดือนก่อน

    Its finally Saturday!!!!!!
    Can’t wait for this content.

  • @drokles2125
    @drokles2125 11 หลายเดือนก่อน

    I now understand why this video took so long to make... because a grid based design is insane instead of the classic looping belts for sushi

  • @coouragee
    @coouragee 11 หลายเดือนก่อน +1

    Oops: The Run™

  • @longfish5174
    @longfish5174 11 หลายเดือนก่อน +1

    I have been waiting for this for a while

  • @scandilad5152
    @scandilad5152 7 หลายเดือนก่อน

    5 minutes in and I only understand just enough of what is going on to feel a sense of dread.

  • @ryanwaterbury
    @ryanwaterbury 8 หลายเดือนก่อน

    Hindsight being 20-20, wouldn't it have been easier to set up a separate backup power network for the memory cell?

  • @Adikello
    @Adikello 4 หลายเดือนก่อน

    T is for sTone
    U is for sUlphur
    Well, it is what it is

  • @El_Presidente_5337
    @El_Presidente_5337 11 หลายเดือนก่อน

    This isn't cracktorio.
    This is hell.

  • @NickiRusin
    @NickiRusin 11 หลายเดือนก่อน +1

    hell yeah it's finally here!

  • @cyrylo23
    @cyrylo23 11 หลายเดือนก่อน

    Optimizing it wasn't really the goal but I am quite sure it would be faster if similar assembes would be spaced apart, so they don't steal each other's items

  • @spookyweeb5563
    @spookyweeb5563 11 หลายเดือนก่อน

    i wonder how much logic it would take to construct a similar base but it has seperate item counts for every balancer and corresponding intersection piece, then it biases towards the optimal section to send its current contents to.

    • @DocJade
      @DocJade  11 หลายเดือนก่อน

      I had an idea similar to this using cars on belts, would be really cool to see

  • @userkill2221
    @userkill2221 11 หลายเดือนก่อน +1

    hmmm i have a dejavu

  • @shortwave737
    @shortwave737 11 หลายเดือนก่อน

    Oh... My... God... What a horrible way to do this. You are a madman.

  • @ASlickNamedPimpback
    @ASlickNamedPimpback 11 หลายเดือนก่อน

    3:40 the cell looks like its tilting and moving
    33:00 nice... german windmills

  • @Jonas-Seiler
    @Jonas-Seiler 4 หลายเดือนก่อน

    Wait is this Mandela effect or why was I 100% sure going into this video that TH-cam also says I have already watched before that there was going to be an actual something like 12 wide sushi mega belt without any cells/logic

  • @dominicbrunsmeier
    @dominicbrunsmeier 10 หลายเดือนก่อน

    Everything everywhere all at once.

  • @narancs5
    @narancs5 8 หลายเดือนก่อน

    TIL you can connect belts to control circuits

  • @Lumie_Moth
    @Lumie_Moth 9 หลายเดือนก่อน

    I need a mod that goes "oops" when power gets too low

  • @eighttimesnine
    @eighttimesnine 11 หลายเดือนก่อน +1

    six minutes in and im already horrified, bravo

  • @sanderdewulf3809
    @sanderdewulf3809 11 หลายเดือนก่อน +1

    As a new player, it's fun to see all these goofy things you can do in the game. Thanks for peak content

    • @Hawk7886
      @Hawk7886 10 หลายเดือนก่อน

      Dude if you're honestly a new player, don't even try to comprehend this madness, lol.

  • @real-American-man
    @real-American-man 9 หลายเดือนก่อน

    I’m new to this game but so far it’s awesome. I was wondering with your item count you have a set goal for the items… where did you get those numbers? Is that the material to create the rocket ship?

  • @Quicksilver_Cookie
    @Quicksilver_Cookie 10 หลายเดือนก่อน

    Oops is too relatable.

  • @zimmermannCH
    @zimmermannCH 11 หลายเดือนก่อน +1

    Hell yeah it's finally here^^

  • @tuguldurenkhtuvshin147
    @tuguldurenkhtuvshin147 7 หลายเดือนก่อน

    My brain is not braining

  • @OshidaBCF
    @OshidaBCF 11 หลายเดือนก่อน +1

    THE SUSHI

  • @viltur83
    @viltur83 11 หลายเดือนก่อน

    Next time you hate yourself. Instead of counting every item. Take a scan of a few (more is better) belts and divid the items by everything and compete it to the desired ratio. That will self balance the number of items no matter how big the base will be

  • @saxplayer1216
    @saxplayer1216 11 หลายเดือนก่อน +1

    I don't know if anyone else has said this - but something I would've done differently:
    Don't set the "on the belt" limit directly on the output inserts. Instead, set the condition on the output inserts to "If [item] < 0". Then set up a separate, central constant combinator that outputs "-100 [item]" to set the limit on the belt for that item. That makes it easy to adjust without copy/paste. You need to work out some isolating circuitry so that the constant combinator with the limits doesn't feed back into the memory cell, but that's easy enough.

  • @gamathroy
    @gamathroy 9 หลายเดือนก่อน

    25:39 you cheeky bastard

  • @DavidLindes
    @DavidLindes 10 หลายเดือนก่อน

    27:29 - you do know about burner inserters, right? ;)
    I always like to use those for power, because I know they'll always have fuel (and only fuel) on the belt (or maybe in your case there'd be other things on the belt, but they'd have no reason to waste energy grabbing for it, since the boilers only want fuel). Might have avoided some "oops", though I have the sense that the oops was kinda the point? So... 🤷🏻‍♀😂

  • @TemplarWarden
    @TemplarWarden 11 หลายเดือนก่อน

    Why did you not start with bitters turned off if you were just going to remove them?

    • @DocJade
      @DocJade  11 หลายเดือนก่อน +1

      Originally I thought it would be possible to move ammo around fast enough with the sushi belt, but i doubt that would have worked in practice
      better safe than sorry imo

  • @Oraknah
    @Oraknah 9 หลายเดือนก่อน

    OUH MY GLUTEUS MAXIMUS IS IN PAIN FOR YOUR PAIN 🤣

  • @OnyxIdol
    @OnyxIdol 9 หลายเดือนก่อน

    this gives me vertigo

  • @jetison333
    @jetison333 9 หลายเดือนก่อน

    I wonder how hard it would be to make the items pathfinder where they are needed with splitters...

  • @Tom26288
    @Tom26288 11 หลายเดือนก่อน +1

    Chicken 🐥

  • @minikretz1
    @minikretz1 11 หลายเดือนก่อน

    Wow, amazing content, can't wait for part 2 with no barrels ;)

  • @Aberdib21
    @Aberdib21 11 หลายเดือนก่อน

    Oops, its just perfect.

  • @silvercrystalct
    @silvercrystalct 7 หลายเดือนก่อน

    you mad lad this was glorious