A Beginner's Guide to Making Video Game Environments

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 26

  • @silvershadowfang
    @silvershadowfang หลายเดือนก่อน +6

    Love the look of your foliage! appreciate the look into your workflow and would love to see more.

  • @EMNM66
    @EMNM66 หลายเดือนก่อน +1

    Thank you for sharing Lukas, hope to see you more. 😊

  • @Sidahmedex
    @Sidahmedex 21 วันที่ผ่านมา

    That water is gorgeous

  • @victornoagbodji
    @victornoagbodji 28 วันที่ผ่านมา

    Thank you so much for doing this walkthrough of your process 😊 It’s very eye-opening even for someone like me who doesn’t do 3D art. I liked the process a lot. I am curious about something though. What file format are you using for the assets? It seems to work seamlessly in various 3D software, which is interesting.

  • @27N.
    @27N. หลายเดือนก่อน

    So Cool

  • @HakdogHatkik
    @HakdogHatkik หลายเดือนก่อน +7

    What is recommended pc specs For making 3d environments in UE5?

    • @tiramisu5177
      @tiramisu5177 หลายเดือนก่อน +2

      2

    • @dlnrnt024
      @dlnrnt024 หลายเดือนก่อน

      recommended pc specs are on the epic games documentation website, 1 search away

    • @Daniel-vj6wv
      @Daniel-vj6wv หลายเดือนก่อน +1

      2

    • @noxfortes
      @noxfortes หลายเดือนก่อน +1

      2

    • @robinj6997
      @robinj6997 หลายเดือนก่อน +1

      2 would be enough

  • @Mark001real
    @Mark001real หลายเดือนก่อน

    Guys, i know that it's not the right context to ask but it is possibile to recreate a scene from a movie or a tv show in blender without getting copyright?

    • @Tokyodb
      @Tokyodb หลายเดือนก่อน

      Should be okay in the US (it’s a “derivative work”) as long as you don’t recreate anything too similar to something specifically under copyright like a famous character.
      So… don’t recreate Mickey Mouse, Batman, Spider-Man, Hello Kitty, Super Mario, etc.
      Generally you can recreate/reuse anything it in a limited way (music samples are okay for up to 3 seconds, I think?) under “fair use” laws, but Nintendo and Disney tend to be extremely territorial about their content.
      Put your own spin on it and you should be fine for most things - especially environments and scenes.

    • @Mark001real
      @Mark001real หลายเดือนก่อน

      @Tokyodb So recrating almost the same scene/character is copyright even if i dosen't monetize the video or put a disclaimer?
      I'm from the EU btw

    • @Nipah.Auauau
      @Nipah.Auauau หลายเดือนก่อน

      @@Mark001real attempting to monetize or claim rights over it will cause legal issues. Just doing it for funzies isn't an issue.

  • @burgi6236
    @burgi6236 หลายเดือนก่อน +2

    Cool, but Z Brush, Substance painter... expensive stuff.

    • @enricobersani8948
      @enricobersani8948 หลายเดือนก่อน +7

      time to sail the seven seas my friend!

    • @burgi6236
      @burgi6236 หลายเดือนก่อน

      @enricobersani8948
      800$/ year for these two, per year.
      I'd sail the sea if I can find a gold treasure. But I guess I stick with blender and unreal. It can fo it all. For 0.
      This is more like an ad or a product placement

    • @ThanatosGMD
      @ThanatosGMD หลายเดือนก่อน

      @@enricobersani8948exactly! IMO, pirating is fine until you start working for big companies, and even then, they’ll usually provide the software. You shouldn’t have to pay hundreds to thousands on dollars to enjoy a hobby

    • @timmygilbert4102
      @timmygilbert4102 29 วันที่ผ่านมา

      Blender ... whisper the voices of the veil mist ...