Super rough Jugg game even regardless of throws. That being said please for the love of God max your spin before your crit, your E just has horrible scaling without items where your Q is super reliable dmg, and even farm assuming mana regen.
Purge doesn't seem to have much experience on the hero. That laning phase was rough, so many lost opportunities to play with that lion and spin on the pudge and primal. That skill build was....awful, please level blade fury.
They recently gutted the q to be based on attack speed while reducing its damage, not quite sure by how much but it isn't the best increasing frequency of 50 damage procs
@@shonk947 you basically get equal to old Q damage with just powertreads and 2 wraithbands. it's only weaker relative to old Q in the first 3-5 minutes.. and not by much.
I suppose it could be fine, Bladefury doesn't scale much outside of CD. I'd still want 4-2-1-1 on lvl 8, but maybe going 1-2-1-0 first is ok. What's definitely NOT legit is taking more than 1 point in crit though.
Spin scales like shit, crit is a 1 point wonder, if the cd isn't needed for spin I think you farm faster going the Burn1ng build on Jugg, so I'm all for 1-1-1 stats with ult for a while
If there's any skill you should skip levels in it's unquestionably the crit. It only increases DPS by 3-3.5% beyond lvl 1 and that's equivalent to taking a point in stats (which also gives tankiness). If you really wanted to be fancy, I guess 1-2-1-1-(2) would be the way to go. If you don't level Bladefury you can't ever use it to farm because of the huge CD though, that's too important imo.
Omg I really dont like the position of Roshan , it was much better in the midle of the map . Tbh I dont like this map changes , they did to much ... When was in the midle of map it was more dangerous to go there and Rosh so it was more interesting .
Spin on jug is not only about dmg it's also about mana cost and CD so you can spin 2 time in 40 sec fight also crit lvlup should be the last priority read it again no difference between lvl 1and 2 but your healing ward goes almost double
Mjollnir (magic damage) vs Antimage... Not my first choice. Also, Manta did very little, S&Y would have saved your ass a lot more in fights, specially against 2 BKB-piercing stuns (3 if you include basher). Treads, Bfury, S&Y, Satanic would have won you this game.
Yeah this was a horrible item build by kev. Tons of attack speed and stats with no damage items. Agree with bfury (ring would’ve helped him a ton in lane where he wouldn’t need to max healing ward), into some stats, sny/manta, into bfly/bloodthorn, into aghs or another damage item. Kev unfortunately has a way of always playing carry like support where he doesn’t greed at all and only build defensive items for 35min
In case anyone is wondering why Purge didn't level Bladefury: Bladefury has been nerfed to the ground, since the last patch: it now deals 35-50 magic damage at a rate twice (independent of level) of your attack speed, so the damage is pitiful, even at the late game (you could see his last few spins dealing basically zero damage). If you're not in need of the cooldown, it is actually worth it to go stats or crit over Bladefury.
You're very wrong, it's 45-60 damage and it's a straight up buff (and a big one at that). It scales from doing 450 damage up to a max of 3000, as opposed to 450-825 before.
Super rough Jugg game even regardless of throws.
That being said please for the love of God max your spin before your crit, your E just has horrible scaling without items where your Q is super reliable dmg, and even farm assuming mana regen.
Q got changed to depend on attack speed now. It’s a bit awkward now
@@vaibhav1618absolutely but his E has even worse scaling, whilst your Q gives you faster wave and stack clear
Would have a chance if he skip the Mjollnir upgrade and go straight for Butterfly
Can't spell Juggernautp without Purge
Purge doesn't seem to have much experience on the hero. That laning phase was rough, so many lost opportunities to play with that lion and spin on the pudge and primal. That skill build was....awful, please level blade fury.
They recently gutted the q to be based on attack speed while reducing its damage, not quite sure by how much but it isn't the best increasing frequency of 50 damage procs
@@shonk947 you basically get equal to old Q damage with just powertreads and 2 wraithbands. it's only weaker relative to old Q in the first 3-5 minutes.. and not by much.
You need to spin way more in lane bro so many times you could have nuked the hell out of primal and got the whole wave then jungled
sus gameplay
Hello!
Anyone else feel like the 1/1/1 stats build is legit?
The Q is worth leveling for cooldown alone and your ward is absurdly strong mid to late game.
@@dimitargaydadzhiev878 Yes, but I was mostly thinking for early game. say until level 8
I suppose it could be fine, Bladefury doesn't scale much outside of CD. I'd still want 4-2-1-1 on lvl 8, but maybe going 1-2-1-0 first is ok.
What's definitely NOT legit is taking more than 1 point in crit though.
Spin scales like shit, crit is a 1 point wonder, if the cd isn't needed for spin I think you farm faster going the Burn1ng build on Jugg, so I'm all for 1-1-1 stats with ult for a while
Every thing about your jug is wrong my man sry ❤
fIRST
Returned to watch after a few years break - purge: please - for the love of god. Use your ult! lol not changed
This got be the worst skill build ive ever seen o juggernaut.
6:06 'I dont think wraith band is good because i take mostly magic damage'
Dota plus indicator 62% physical damage :D
But I heard dota plus provides no advantage and is not even 1% p2w. How can it be that it influences decisions here?!
oof, those throws were painful
can't stand hg with spin and linkens on cd
If there's any skill you should skip levels in it's unquestionably the crit. It only increases DPS by 3-3.5% beyond lvl 1 and that's equivalent to taking a point in stats (which also gives tankiness). If you really wanted to be fancy, I guess 1-2-1-1-(2) would be the way to go.
If you don't level Bladefury you can't ever use it to farm because of the huge CD though, that's too important imo.
Daang! Tango seems so much more relaxed these days? Or do you now record at other times of the day?
Asking for a friend.
:D
Omg I really dont like the position of Roshan , it was much better in the midle of the map . Tbh I dont like this map changes , they did to much ... When was in the midle of map it was more dangerous to go there and Rosh so it was more interesting .
Spin on jug is not only about dmg it's also about mana cost and CD so you can spin 2 time in 40 sec fight also crit lvlup should be the last priority read it again no difference between lvl 1and 2 but your healing ward goes almost double
mjolnir was bad for this match, I feel like bfly would've been better
straight to yasha instead of maelstrom
That E Blade completely ruined your fights several times.
What is ur rank?
Mjollnir (magic damage) vs Antimage... Not my first choice. Also, Manta did very little, S&Y would have saved your ass a lot more in fights, specially against 2 BKB-piercing stuns (3 if you include basher). Treads, Bfury, S&Y, Satanic would have won you this game.
Yeah this was a horrible item build by kev. Tons of attack speed and stats with no damage items. Agree with bfury (ring would’ve helped him a ton in lane where he wouldn’t need to max healing ward), into some stats, sny/manta, into bfly/bloodthorn, into aghs or another damage item.
Kev unfortunately has a way of always playing carry like support where he doesn’t greed at all and only build defensive items for 35min
Feel like blink would’ve been nice earlier on
Lol jug...nice throw
In case anyone is wondering why Purge didn't level Bladefury:
Bladefury has been nerfed to the ground, since the last patch: it now deals 35-50 magic damage at a rate twice (independent of level) of your attack speed, so the damage is pitiful, even at the late game (you could see his last few spins dealing basically zero damage). If you're not in need of the cooldown, it is actually worth it to go stats or crit over Bladefury.
You're very wrong, it's 45-60 damage and it's a straight up buff (and a big one at that).
It scales from doing 450 damage up to a max of 3000, as opposed to 450-825 before.
Stop playing carry or be there like the enemy carry does.
And why should he stop playing carry? Just cause some random no name says so?
@@RGLama-rj7uf I presented one more option tho
Hotzaym the sustain coming from four heroes in ur team 🤌🤌🤌🤌
Also have u considered diffusal upgrade