How to Create Complex Details in Plasticity in Minutes!

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ความคิดเห็น • 8

  • @lazyman1011
    @lazyman1011 6 หลายเดือนก่อน

    Bought all the courses and can’t await starting next year!

    • @nikita.kapustin
      @nikita.kapustin  6 หลายเดือนก่อน +1

      Thanks!! Wish you much much fun and experience learning with them!:)

    • @lazyman1011
      @lazyman1011 6 หลายเดือนก่อน

      @@nikita.kapustin Thank you very much! I hope I will learn all the stuff I dreamed to be able to since year’s!

  • @user-by8ul3cv7r
    @user-by8ul3cv7r 6 หลายเดือนก่อน

    how to run an object along a path?

  • @cascadiadesign
    @cascadiadesign 6 หลายเดือนก่อน

    Great tutorial! I notice sometimes you use a Control Point Curve, and other times a Spline Curve. Can you explain when to use each type?

    • @nikita.kapustin
      @nikita.kapustin  6 หลายเดือนก่อน +1

      I think there is no right or wrong. Generally Spline curves are much smoother, as less points are used, but you cant use them always (when you have "sharp" corners or have to change direction very often).
      But it's just with experience you see which curve might be better in the particular case.
      If you are a beginner start with control point curve and understand it first, before using spline curve. (My experience)

    • @cascadiadesign
      @cascadiadesign 6 หลายเดือนก่อน

      Thank you. @@nikita.kapustin

  • @FunnyPhisto
    @FunnyPhisto 5 หลายเดือนก่อน +2

    I appreciate what you are doing but it's a little hard to follow because you are winging it live and don't have a script so it gets a little bit messy sometimes. Furthermore it appears that you are shouting at me the whole time because you raise the tone of your voice. Maybe it's just me, idk. But those things are all easily fixable and you got the basics right: the skills!
    On that note: Have a nice day!