F1 MyTEAM 1998 / f1 challenge 99 02 career mode #11 / AM I CURSED ??
ฝัง
- เผยแพร่เมื่อ 29 ส.ค. 2024
- It's off to Germany for our meeting at the Hockenheimring, where the VMAX reaches its full potential. The team has confidence in its engine, which has excellent potential here according to our data, so we can't wait to get out on track to confirm all that! ⬇️⬇️⬇️
Bear in mind that all this is completely fictitious and in no way linked to any real story that might have existed.
On that note, I hope you enjoy this new content.
Special thanks to:
-Kornel : • F1 Challenge 2021 RMT ...
-Goth : / @gothdesigns1308
-Droxe : www.twitch.tv/...
-Chronskic
-Alexwinner2044
Without them, this MyTEAM series would not have been possible.
I invite you people to join us on this discord if you want, this community are really nice and welcoming / discord
you can subscribe here to not miss the next content and don't forget to activate the bell to stay tuned right here 👉 / @brandonf1c
#f1 #f1challenge9902 #f1myteam #brazil #f1brazil1998
Definitely brakes are an area to improve for next season. But the pace was there! 💪💪
Definitely!
The handling physics in such an old game.....just wow.
damn, too bad. Was that on max brake pads?
Yes it was and i've put enough brake ducts normally like i always do so this is really random I think and I don't have chance for this one 😅
Similar to Hakkinen’s real life crash in 99
i've never noticed it, but after you saying that, it's true!
well done buddy!
try this camera pov
LocalCam=NOSECAM
{
Fov=(62.500000, 62.500000)
Clear=TRUE
Color=(164, 218, 249)
ClipPlanes=(0.900000, 500.000000)
LODMultiplier=(7.000000)
MipmapLODBias=(-1.00000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(90.000000, 90.000000, 90.000000)
PositionOffset=(0.000000, 0.000000, 0.000000)
OrientationOffset=(0.000000, 0.000000, 0.000000)
Radius=(0.000000)
}
LocalCam=COCKPIT
{
Fov=(75.000000, 62.500000)
Clear=TRUE
Color=(164, 218, 249)
ClipPlanes=(0.225000, 500.000000)
LODMultiplier=(7.000000)
MipmapLODBias=(-1.500000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(35.000000, 35.000000, 25.000000)
PositionOffset=(0.000000, -0.028500, -0.0100000) \\(Left-Right, Up-Down, Back,Forward)
OrientationOffset=(-0.030000, 0.000000, 0.000000)
Radius=(0.000000)
}
LocalCam=TVCOCKPIT
{
Fov=(90.000000, 62.500000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.305000, 500.000000)
LODMultiplier=(1.000000)
MipmapLODBias=(-.600000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(35.000000, 35.000000, 25.000000)
PositionOffset=(-0.000000, 0.335000, 0.400000) \\(Left-Right, Up-Down, Back,Forward)
OrientationOffset=(-0.150000, 0.000000, 0.000000)
Radius=(0.000000)
}
LocalCam=SWINGMAN
{
Fov=(62.500000, 62.500000)
Clear=TRUE
Color=(164, 218, 249)
ClipPlanes=(0.500000, 500.000000)
LODMultiplier=(7.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(2.000000, 11.000000)
OrientationRate=(1.250000, 3.250000, 0.000000)
PositionOffset=(0.000000, 0.2500000, 0.850000)
OrientationOffset=(-0.20000, 0.000000, 0.000000)
Radius=(7.562601)
}
LocalCam=ONBOARD001
{
Fov=(60.000000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.500000, 500.000000)
LODMultiplier=(7.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(35.000000, 35.000000, 25.000000)
PositionOffset=(0.0, 0.522922, 0.050115)
OrientationOffset=(-0.115023, -100.52250, -0.000073)
Radius=(0.000000)
}
LocalCam=ONBOARD002
{
Fov=(60.000000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.500000, 500.000000)
LODMultiplier=(7.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(360.000000, 360.000000, 360.000000)
PositionOffset=(0.0, 0.522922, 0.050115)
OrientationOffset=(-0.115023, 3.129874, -0.000073)
Radius=(0.000000)
}
LocalCam=ONBOARD003
{
Fov=(85.500000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.15000, 500.000000)
LODMultiplier=(5.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(75.000000, 75.000000, 75.000000)
PositionOffset=(0.225000, 0.160000, 0.335000)
OrientationOffset=(-0.030000, 0.025000, 0.000000)
Radius=(0.000000)
}
LocalCam=ONBOARD004
{
Fov=(85.500000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.15000, 500.000000)
LODMultiplier=(5.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(75.000000, 75.000000, 75.000000)
PositionOffset=(-0.225000, 0.160000, 0.335000)
OrientationOffset=(-0.030000, -0.025000, 0.000000)
Radius=(0.000000)
}
LocalCam=ONBOARD005
{
Fov=(60.000000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.225000, 500.000000)
LODMultiplier=(7.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(360.000000, 360.000000, 360.000000)
PositionOffset=(0.293259, -0.326234, -1.516923)
OrientationOffset=(0.040937, -0.019873, -0.000260)
Radius=(0.000000)
}
LocalCam=ONBOARD006
{
Fov=(60.000000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.225000, 500.000000)
LODMultiplier=(7.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(360.000000, 360.000000, 360.000000)
PositionOffset=(-0.313242, -0.292723, -1.521211)
OrientationOffset=(-0.025263, -0.006011, -0.000252)
Radius=(0.000000)
}
LocalCam=ONBOARD007
{
Fov=(60.000000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.225000, 500.000000)
LODMultiplier=(7.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(1000.000000, 1000.000000, 1000.000000)
PositionOffset=(0.019747, -0.067161, -1.148992)
OrientationOffset=(0.203862, -3.162174, -0.000254)
Radius=(0.000000)
}
LocalCam=ONBOARD008
{
Fov=(60.000000, 45.000000)
Clear=TRUE
Color=(0, 0, 0)
ClipPlanes=(0.60000, 500.000000)
LODMultiplier=(2.000000)
Size=(1.000000, 1.000000)
Center=(0.500000, 0.500000)
Flags1=(0)
Flags2=(0)
RadiusLimits=(0.000000, 0.000000)
OrientationRate=(1.50000, 360.000000, 0.000000)
PositionOffset=(0.0, 18.055723, 0.600)
OrientationOffset=(-1.50, 0.00, 0.00)
Radius=(0.000000)
}
can you help with the camera angle
go to your "game folder > Save > and open your default.cfg.
I've already sent to you my own config of my camera angle in your lastest commentary, check it out buddy!