Whether this is what you usually do or not, I think top X moves really helps new players narrow in on a gameplan. Good stuff 👍 Def going to point to this when new or returning players show interest in Goh.
yeah i dont know why they NERFED Goh's catch throw state. He used to have FIVE options from the Parry >> Catch throw. He could go up down left right or neutral and you just had to guess because Goh got you with the catch throw. I was so disappointed by that change.
I was originally dissapointed too. But after giving it soome more thought, I think the change is okay. I miss the 2/8 throws for setting up ring control, but now neutral is a legit option which has a lot of carry with 46p
i could be totally wrong about this but I thought 2/8 p+k used to have a hit throw when it counter hit a dodge in that direction, goh would toss them over his foot with a trip and you would get some oki afterwards. I tested it in this and it defiantly doesn't do that, am i miss remembering does anyone know if it used to do that?
Whether this is what you usually do or not, I think top X moves really helps new players narrow in on a gameplan. Good stuff 👍
Def going to point to this when new or returning players show interest in Goh.
Was looking for a Goh refresher (and also I play others like Jeffry and Wolf), so this video helps a lot for me adjusting.
This is super useful! Picking up VF for the first time and I want to play Goh
as a beginner it was fire hearing these things from someone who knows what theyre doing. thanks for the vids man
Hey this was great. Got an understanding of that OS now as well and what to look for. Good shit :>
nice job at the community event
If they sidestep they're a coward...I feel personally attacked
yeah i dont know why they NERFED Goh's catch throw state. He used to have FIVE options from the Parry >> Catch throw. He could go up down left right or neutral and you just had to guess because Goh got you with the catch throw. I was so disappointed by that change.
I was originally dissapointed too. But after giving it soome more thought, I think the change is okay. I miss the 2/8 throws for setting up ring control, but now neutral is a legit option which has a lot of carry with 46p
Cheers!
Could you make a video on the wall combos to do?
Will put a quick demo of the wall combos together today.
i could be totally wrong about this but I thought 2/8 p+k used to have a hit throw when it counter hit a dodge in that direction, goh would toss them over his foot with a trip and you would get some oki afterwards. I tested it in this and it defiantly doesn't do that, am i miss remembering does anyone know if it used to do that?