C4D Redshift Tutorial: Creating Photo Real Renders with Grunge Maps

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 21

  • @mikepindara8478
    @mikepindara8478 4 ปีที่แล้ว +5

    Fun addl. tip:
    there is a function in the RS texture editor, Tools > Connect Node to Output. 100% worth setting a hotkey for that, so you don't have to futz with connecting your node to diffuse just to see a map solo'd. Save a ton of time and frustration trying to line up those tiny little Xpresso dots.

    • @thepixellab2011
      @thepixellab2011  4 ปีที่แล้ว +2

      Good call, those Xpresso dots are awful!

    • @mikepindara8478
      @mikepindara8478 4 ปีที่แล้ว +1

      @@thepixellab2011 very true.
      And it shows as an emission object so you don't have to look through your lighting to see it. Huge help! Thanks for the pack!

  • @amballov
    @amballov 3 ปีที่แล้ว +1

    thanks dude!

  • @lowmoon9025
    @lowmoon9025 4 ปีที่แล้ว +2

    Lots of really useful workflow tips here, thank you. Definitely buying the pack. Any regrets about moving from Mac to PC, just out of interest? ?

    • @thepixellab2011
      @thepixellab2011  4 ปีที่แล้ว +4

      Not a single tiny little remote regret. I don't miss Mac at all, and have WAY more options now for upgrading components at a much cheaper price...

    • @lowmoon9025
      @lowmoon9025 4 ปีที่แล้ว

      @@thepixellab2011 I regret not switching sooner, still need to make the change. Tired of waiting for Redshift and Octane and still on an old cheesegrater so I can run an Nvidia GPU!

  • @MrExo_3D
    @MrExo_3D 4 ปีที่แล้ว +1

    Tried to use Material Blender to Mix two Blemishes, couldnt get that to work. but using the Math Scalar Add node worked great!

  • @muthamilselvannadimuthu777
    @muthamilselvannadimuthu777 4 ปีที่แล้ว +5

    The tutorial I was waiting, how it's made.

  • @LoganPinney
    @LoganPinney 4 ปีที่แล้ว

    Yeaaaa Redshift blemish mode 😝thanks man! Love the product(s)

    • @LoganPinney
      @LoganPinney 4 ปีที่แล้ว

      Follow up, why use 'add' node and not material blender? Lastly, where did you get that film container? Or did you make it? I thought it was on the freebie page but cannot find it. Cheers

    • @thepixellab2011
      @thepixellab2011  4 ปีที่แล้ว

      @@LoganPinney Material Blender works great too, there's lots of ways to do anything. The film containers were a turbosquid purchase, not something of ours, sorry about that!

  • @BVCStudios
    @BVCStudios 2 ปีที่แล้ว +1

    this is really helpful...I'm using maya and it doesn't seem to have the RS Ramp node in it. Am I missing something or that's just the way it is for some reason?

    • @lhtlamhotak
      @lhtlamhotak ปีที่แล้ว +2

      Got the same problem, but I had tried the "Ramp" node,
      I connect the "out color" of the texture node into Ramp node's General > Input > Alt Input
      and it works like the same as the RS_Ramp node

  • @hfromero
    @hfromero 4 ปีที่แล้ว +1

    Cool tutorial! Does anyone know the name of "Rs add" node or a similar in RS v2.6.41? Thanks in advance!

    • @thepixellab2011
      @thepixellab2011  4 ปีที่แล้ว

      You could use a material blender node as well, another good option...

    • @hfromero
      @hfromero 4 ปีที่แล้ว

      @@thepixellab2011 I tried without succsess. The best result was connecting one (texture + ramp) into base color and the other (texture + ramp) into layer color, however i only saw just one texture working :(

  • @iMakeVideos_kz
    @iMakeVideos_kz 3 ปีที่แล้ว

    Do you have an Octane tutorial with Blemish?

    • @thepixellab2011
      @thepixellab2011  3 ปีที่แล้ว

      Sure do: th-cam.com/video/vYHR8ak-PCA/w-d-xo.html

  • @jeremy3ddave422
    @jeremy3ddave422 4 ปีที่แล้ว

    how to use it in Arnold render in c4d