MusicGen: Simple and Controllable Music Generation Explained

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 24

  • @Junebug_bass
    @Junebug_bass ปีที่แล้ว +3

    This is exactly the kind of breakdown of this paper I was looking for as I am just getting into the deep end of neural audio generation. The explanation of RVQ is very helpful. Thank you for making these videos!!

  • @odysy5179
    @odysy5179 7 หลายเดือนก่อน +1

    Hi, what I am still wondering is why we cant just use teacher forcing on the codebook dimension? Thanks.

  • @schnik24
    @schnik24 ปีที่แล้ว

    What an amazing video, finally I fully understood the paper! Thank you so much!

  • @zhaosilas2494
    @zhaosilas2494 7 หลายเดือนก่อน

    thank you so much! Your explanation is so clear, and it is excatly what I'm looking for.

  • @audiocipher
    @audiocipher ปีที่แล้ว +1

    Fantastic overview Gabriel, thanks for sharing

  • @sedthh
    @sedthh ปีที่แล้ว +1

    Thanks! Just what I needed.

  • @zoahmed8923
    @zoahmed8923 11 หลายเดือนก่อน +1

    Great video! Is the transformer essentially predicting the indices of each codebook?

  • @willwhite866
    @willwhite866 ปีที่แล้ว

    Amazing overview

  • @ganeshsuryanarayanan4274
    @ganeshsuryanarayanan4274 ปีที่แล้ว

    Nicely Done!

  • @tellmebaby183
    @tellmebaby183 ปีที่แล้ว

    nice illustration

  • @MicheleLugano
    @MicheleLugano 2 หลายเดือนก่อน

    @gabrielmongaras: Hi, thanks very much for the very detailed and easy to understand explanation. Just one thing, for me it isn't super clear from the video why with the parallel pattern the error compounds. Thanks again!

  • @crushedkeyz7681
    @crushedkeyz7681 ปีที่แล้ว +2

    Great explanation on the paper and audio encoding and decoding. But where does the text prompt fit in to this?

    • @crushedkeyz7681
      @crushedkeyz7681 ปีที่แล้ว

      Where do the text tokens fit in?

    • @gabrielmongaras
      @gabrielmongaras  ปีที่แล้ว

      MusicGen kind of experiments with three different conditioning methods. Generally, when using a transformer, you can just condition the transformer with a cross-attention block like in the original attention is all you need paper. MusicGen specifically experiments with three different encoders, but the method of conditioning the transformer is the same for all text encoding types.

    • @KwstaSRr
      @KwstaSRr ปีที่แล้ว

      @@gabrielmongaras The model is supposed to accept text as input right? When it generates music based on a text prompt what is the model's input?

    • @gabrielmongaras
      @gabrielmongaras  ปีที่แล้ว

      The text would be put through some sort of encoder transformer architecture and the output of that encoder would then be used to condition the main audio generation model through cross-attention. The audio is generated the same, just with this extra conditioning.

    • @KwstaSRr
      @KwstaSRr ปีที่แล้ว

      @@gabrielmongaras ok I understand the conditioning but without audio input at inference mode, to what do we add the text-conditioning embedding? maybe a silly question i dont know.

  • @hi_6546
    @hi_6546 4 หลายเดือนก่อน

    Hey, if the frame rate is equal to 50*64, that mean that each second the model need to predict 50*64 values? (without counting the dim)

    • @hi_6546
      @hi_6546 4 หลายเดือนก่อน

      the model works with the index of the codebook no?

    • @nickackerman8755
      @nickackerman8755 4 หลายเดือนก่อน

      Where do you get the 64? If we have e.g. 4 codebooks, and there are 50 time steps per one second of audio, we need to predict 4 * 50 values per second (4 codebook indices per time step), I believe.