I use this plugin to grab the selected eye into OBS github.com/Jabbah/OpenXR-Layer-OBSMirror I use openXR Toolkit to stabilize any shaking that translates across into the recorded video, its called prediction dampening, values between -20 to -50 are the best range. The value really depends on CPU and frame time, how much you crop the image and how much you are prone to involuntary movement.
@@TheRealPDaveTH it might be the OBS mirror, one thing you can try is instead of cropping the output just rescale it to size off the canvas. Other than that it's going to come down to the CPU and FPS. What FPS are you getting? I tend to have around 35-45 and 40-45 on prediction thingy
@@DarthRiznat it does, FSR3 frame gen if you can get it working. I have it working temperamental with VR as soon as I figure out the procedure to make it robust I will post a how to video.
Too bad they couldn't implement Black Ops 4 from the plane to the car parking lot, then GTA from there to home :)
Haha the same thing I thought of the first time I tried the walking
What it feels like to fly with a VR? It must be amazing.❤
It is as close as I will get to the real thing and much cheaper
how are you recording? OBS? using anything for extra stability?
I use this plugin to grab the selected eye into OBS github.com/Jabbah/OpenXR-Layer-OBSMirror
I use openXR Toolkit to stabilize any shaking that translates across into the recorded video, its called prediction dampening, values between -20 to -50 are the best range. The value really depends on CPU and frame time, how much you crop the image and how much you are prone to involuntary movement.
@@bartchelin yeah I'm doing both of these and getting super shakey footage. weird!
@@TheRealPDaveTH it might be the OBS mirror, one thing you can try is instead of cropping the output just rescale it to size off the canvas.
Other than that it's going to come down to the CPU and FPS. What FPS are you getting? I tend to have around 35-45 and 40-45 on prediction thingy
Specs?
12900k OC, 6900XT OC, 4133CL15 RAM OC and game tuned
Also use DynamicLOD tool and playing currently with FSR3 mod
@@bartchelin I don't think FSR3 makes any difference in VR
@@DarthRiznat it does, FSR3 frame gen if you can get it working. I have it working temperamental with VR as soon as I figure out the procedure to make it robust I will post a how to video.