well, the good part is, you can use the user track player when this mod gets finished, and go for long drives, id suggest aldo bintang's realistic driving mod, as it not only makes driving a little more fun, but cars have an overall more realistic top speed, and for a map this big id think the higher speeds would work pretty well.
This is how my dreams look like sometimes. Endless map/trip in the middle of nowhere during the night. I actually felt unsafe and it's a bit uncanny, but it's not your fault. Nice job showing us this mod
Minwall, Cheyenne, Anneland and Cordillera are the only San Andreas'ish parts tbh Yellowstone is currently LOD, liberty and keystone looks like III (reasonable tbh)
it has literally been my dream to see san andreas with a map so big it takes a long time to get across it, like, an actually long time, imagine SAMP with this map, imagine having an actual use for going to the airport, and not just because you cant get there any other way, because you dont wanna be on the road for a long time, this game gets better every year!
Id love if u could drive to Carcer, also, how come there was a sign of wapona hills (Carcer City) after u turned right on the LC sign? Very interesting!
I wish they created SA twice bigger than what they actually did. And also making the airport system feels like it is usefull because it will took too long to go if just using a normal vehicle.
I am a bit confused of how you entered Liberty City right near the Francis International. The only way to enter LC is through the Tunnel to Upstate in Wichita Gardens, Shoreside Vale. I guess i failed to see you driving through the tunnel during the night.
2:15 I always thought this junction was dangerous, but would something like this be allowed in real life? two Freeways at level crossings like in Las Venturas? Because at this type of level intersection, the highways cannot be considered interstate freeways (from what I understand about US roads) I'm Brazilian from Minas Gerais state that has no freeways
@@noobiumbaconate Based on the little knowledge I have about freeways, I believe that two freeways at a level crossing like that is not allowed on the interstate, as it disrupts the flow of traffic and the risk of accidents is very high
2:16 Nah its more funnier seeing NPC s crashing each other with every1 coming out from an veichle with an melee weapon and bumping cop cars to start shooting lol
@@noobiumbaconate I dont know what road signs you really talk about but in general proper road signs were in older GTA games too. San Andreas and 4 had legible road signs, not sure about 3 and VC, didnt pay attention since I knew the maps completely. Granted the road signs on PC port of SA were glitched to hell and back. I remember those being among the 1st things I fixed back in a day.
Will do it if I get some extra time. Grand Theft Auto isn't the main focus of my channel, ya know... Or you can download the mod from porkdog discord and explore the map yourself.
You should check the discord server of the developers. There's a never-lasting debate about the callahan bridge and the tunnels in the mod. I think they added the tunnels for easy access to Liberty City's 3 islands. What do you think?
Part 2 sooN
this at normal speed and without music would go hard
I thought yall wouldn't watch 16 minutes of a car revving
We really would
sooN
It would really go soft
well, the good part is, you can use the user track player when this mod gets finished, and go for long drives, id suggest aldo bintang's realistic driving mod, as it not only makes driving a little more fun, but cars have an overall more realistic top speed, and for a map this big id think the higher speeds would work pretty well.
claude and catalina after losing to cj from racing competition
nah it took em 9 years to get there
This is how my dreams look like sometimes. Endless map/trip in the middle of nowhere during the night. I actually felt unsafe and it's a bit uncanny, but it's not your fault. Nice job showing us this mod
Those dreams look haram mane
This has some serious "Test Drive" vibes to it. The music, the road signs, the sound of the engine.
More like The Crew vibes
The difference in quality from Rockstar's maps to the mod's maps is still quite jarring.
Minwall, Cheyenne, Anneland and Cordillera are the only San Andreas'ish parts tbh
Yellowstone is currently LOD, liberty and keystone looks like III (reasonable tbh)
well to be fair it isin't done
Great video! I hope developers will add your road signs to this mod
There are plans to add road signs, not confirmed yet. I don't think they wil be as detailed as real life signs.
@@noobiumbaconate I hope road signs will be in game
it has literally been my dream to see san andreas with a map so big it takes a long time to get across it, like, an actually long time, imagine SAMP with this map, imagine having an actual use for going to the airport, and not just because you cant get there any other way, because you dont wanna be on the road for a long time, this game gets better every year!
air travel is confirmed
Imagine if the PS2 could ve handle...
The fact that the video took 8 minutes even at fast speed shows how big the map really is....
real drive took 16 min
P A I N
@@noobiumbaconate man.. that's big
Really liked the video and way of editing it (showing the sign and things),keep driving highwayman
E
That's great video! You made a good job!
tanks mane
Id love if u could drive to Carcer, also, how come there was a sign of wapona hills (Carcer City) after u turned right on the LC sign? Very interesting!
That road crosses a river to carcer city. Also, freeway to CC isn't modeled yet. Model it for meeeeeeee
@@noobiumbaconate very interesting, thank you! Amazing video by the way :)
I wish they created SA twice bigger than what they actually did. And also making the airport system feels like it is usefull because it will took too long to go if just using a normal vehicle.
airports coming soon (source: leaks in discord server)
He’s gotta put in different sunsets and sunrises for different cities…
Different weathers confirmed
I am a bit confused of how you entered Liberty City right near the Francis International. The only way to enter LC is through the Tunnel to Upstate in Wichita Gardens, Shoreside Vale. I guess i failed to see you driving through the tunnel during the night.
modders added a junction with the staunton - francis - pike creek highway. I'll show it in a (possible) daytime video.
2:15 I always thought this junction was dangerous, but would something like this be allowed in real life? two Freeways at level crossings like in Las Venturas? Because at this type of level intersection, the highways cannot be considered interstate freeways (from what I understand about US roads) I'm Brazilian from Minas Gerais state that has no freeways
FINALLY SOMEONE TALKED ABOUT IT, I HAVE ALWAYS HATED THAT JUNCTION BECAUSE OF GETTING REAR ENDED ALL THE TIME
@@noobiumbaconate Based on the little knowledge I have about freeways, I believe that two freeways at a level crossing like that is not allowed on the interstate, as it disrupts the flow of traffic and the risk of accidents is very high
Freeways arent allowed but some interstates do like 78 and 180
was LV signs in SA always written the state with "nevada"?
I made the signs based on the real life counterparts of the map. LV is canonically a part of San Andreas. (California)
2:16 Nah its more funnier seeing NPC s crashing each other with every1 coming out from an veichle with an melee weapon and bumping cop cars to start shooting lol
"It's like world war VIII!"
i wish they'll do remaking the san andreas roads and sceneries
Nah san andreas stays that way
Did you add the road signs? Or are those in game?
I added them. They are not in the game. Proper road signs were first introduced in Grand Theft Auto V.
@@noobiumbaconate I dont know what road signs you really talk about but in general proper road signs were in older GTA games too.
San Andreas and 4 had legible road signs, not sure about 3 and VC, didnt pay attention since I knew the maps completely.
Granted the road signs on PC port of SA were glitched to hell and back. I remember those being among the 1st things I fixed back in a day.
When new Dublin is connected with Liberty you can go from Angel Pine to New Dublin
city is almost done but road connection is yet to be.
Keep it up ❤❤
I knew you would come buster
@@noobiumbaconate 😅❤️
GoldenFlare Its Not Part Of Cheyenne Its Somewhere State Now
I see
Sick!
E
Makes me wonder when the map project is finished if someone will make SAMP server client
there's a UGMP version
@@noobiumbaconate THANKS!!!!!
this would make gta sa the best IF THEY JUST KEEP THE NEW MAPS AND NORMAL STORY AND ACTIVITIES
What?
There just needs to be more houses around the roads that's all
Theres more roads on the map than nerves on me
I world like IT was a little more slow the road trip 😔
:pi_whibe:
Where are the peds
Gone reduced to atoms
will there be any server (mta or samp) with this mod?
There's a UGMP version.
versión?
1.4.5
I wish I had a pc, i would the shit out of this game with mods
Same thought when I was a kid
i agree
:pi_whibe:
Do it on daytime please if you can because this aint enjoyable
Will do it if I get some extra time. Grand Theft Auto isn't the main focus of my channel, ya know...
Or you can download the mod from porkdog discord and explore the map yourself.
Mf, how did you get into my TH-cam recommendations?
Whore I dont even know you :pi_whibe:
@@noobiumbaconate the one that gambled 300 mil burgers.
Uuhhh, in 1992 Portland didn't have a Porter Tunnel access (it was until 2001), so this thing is entirely inaccurate.
🤓☝
You should check the discord server of the developers. There's a never-lasting debate about the callahan bridge and the tunnels in the mod. I think they added the tunnels for easy access to Liberty City's 3 islands. What do you think?
Nerd emoji ahh comment
@@nxmx6ix wannabe 'ahh' ghetto reggin (read 'reggin' backwards, that's what you are)
yeah well it also has multiple buildings that didin't exist yet either, its accurate enough