A new OS for the Z80! [Open Source][Zeal 8-bit OS]

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  • เผยแพร่เมื่อ 25 ก.ย. 2024
  • Zeal 8-bit Computer is now available on Tindie, check tindie.com/pro...
    Or get it on Aliexpress now: www.aliexpress...
    Hello world!
    After spending months developing it, the first beta version is finally ready, let me present to you: Zeal 8-bit OS!
    An open source 8-bit operating system written entirely in Z80 assembly. Its goal is to be simply to understand and write programs or drivers for. It will abstract most of the basic notions such as files, directories or drivers.
    You will find the source code on my Github:
    github.com/Zea...
    In this video, I will also quickly present the emulator for Zeal 8-bit Computer I have been working on. It's not complete, but enough to get Zeal 8-bit OS running and working. It embeds a small debugger and a memory viewer. It is also open-source:
    github.com/Zea...
    Demo: zeal8bit.githu...
    Feel free to contribute, ask questions or simply comment your thoughts!
    Find me on Discord: / discord

ความคิดเห็น • 331

  • @mikelopez9893
    @mikelopez9893 ปีที่แล้ว +85

    Ooh, this takes me back! I spent most of the 1970s working on my own OS and toolchain starting in 1972 with the datapoint 2200, then moving to the 8080 and ending with the z80 on a home-brew computer. The Z80 "killer" feature for me was mode 2 interrupts as well as the support for DRAM refresh. I have fond memories of that time.
    Anyway, best wishes for your project!
    Mike (Someone born in the first half of the last century).

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +9

      Thank you very much for your comment!
      I am sure you understand my joy coding for the Z80 then! The mode 2 interrupt makes working with other Zilog products very comfortable indeed. I really like the amount of registers the Z80 gives, including the alternate set. I would have loved to see more Position-Independent instruction though.
      I admit that today I don't think the DRAM refresh signal is very useful as we can find SRAM for fairly cheap (in small sizes of course), but I can imagine that this made a big difference compared to other CPUs back in the days.

  • @MG.50
    @MG.50 ปีที่แล้ว +15

    I got a chuckle watching the beginning of this video. It described the EXACT state of personal computing in the mid 1970s when I entered the computer world. Even in the mid to late 70s when the Z80 was quite popular, every manufacturer put their hardware at different locations in the I/O or memory map, depending on the processor architecture you were using. You had to enter those addresses into your BIOS (basic input output system) to be able to locate the hardware. The CP/M operating system abstracted that a bit, providing a software BIOS (table) as part of the OS, so you only had to update that. No reprogramming ROMs, etc. CP/M (Control Program for Microcomputers) was an early OS that allowed using programs written for the Z80 to be used on different manufacturers computer systems. Even then, each manufacturer used a different proprietary floppy disk format (no hard drives yet that were cheap enough to be easily accessible to hobbyists). I had one whole floppy disc with nothing but a series of utilities to alter my computer to read floppy formats for other computer systems. Once read, a Z80 program would run on another Z80 based machine. Then I just had to reverse the process and save that program from memory to a disc that used MY system's format, so i could use it again in the future. Ah, the good old days.
    The best thing IBM did was to create the IBM PC, arguably "a dependable Chevy" rather than "a screaming Porsche", as we had expected from the world's largest computer company. However, their two most important contributions did NOT include their hardware but were 1) standardizing the architecture for desktop (i.e. personal) computers and 2) providing the validity to industry (i.e. larger companies) for using desktop computers. Prior to that mini (one or more washing machine size) computers and mainframe (one or more room size) computers were the norm. A laptop computer... what was that? My first "portable PC" was a Kaypro "luggable", based on a Ferguson BigBoard Z80 based "all in one" board with memory, floppy drive interface, and other I/O on a single board. It had a 7" (or was it a 10") diagonal text-only screen, two 5-1/4" floppy drives, and a whopping 64K (yes, kilobytes) of memory. My main machine prior to this was also a Ferguson Big Board based homebrew system that took 1/3 of my desk, had dual 8" floppy drives and an LA-36 pedestal keyboard and wide carrage (132 characters?) printer combination, which evolved to a 12" monochrome (orange on black text) text-only monitor and full keyboard. These were my first "real" computers with more than a few kilobytes of RAM and a real operating system (CP/M). I already had some assembly language experience on the 6502 (Motorola architecture), and learned Pascal. BASIC, Forth, and C on the Z80 systems, as well as early text editor (Wordstar) and spreadsheet (Lotus 123) programs, and of course computer architecture. All this served me well in my electronics career, so I can't complain.
    Times have certainly changed for the better, though. My wife and I burn through a laptop every 18 months or so now, so there are a dozen or more laying around or stored in boxes, and those are just the recent ones. I am a retired EE, and she is a degreed (MS) criminologist (focus on cybercrime) and computer security admin (CCNA)... turned realtor.
    My desk now has 2 laptops with additional screens, an adjacent work area with various small single board computers on it, a soldering/rework area, and a small ham radio area. Everything in sight has one or more processors (most with multiple cores) running them. Yep, I have seen quite an arc in computer development, since I first took an AAAS degree in a new area of electronics some people believed would be the new direction of electronics. It was called "digital" electronics. My initial training was as an RF tech, operating and repairing microwave transmitters, receivers, and frequency division multiplexers that used discrete transistors in all-analog circuitry. The idea of digital control of RF equipment was not even taught in my military electronics courses in the USAF. Yep, a lot has changed.

    • @brucelytle1144
      @brucelytle1144 ปีที่แล้ว +1

      Phew! Saved me a lot of typing to say the same (generally speaking!)
      Thanks!

    • @Eliasdefi
      @Eliasdefi 7 หลายเดือนก่อน +1

      You're living history my friend!! ❤

  • @antonnym214
    @antonnym214 2 ปีที่แล้ว +70

    I coded in 8080 and Z-80 Assembly in my youth. This is very good work! All good wishes.

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +7

      Thank you for your support, Z80 never gets old!

    • @paulmoffat9306
      @paulmoffat9306 ปีที่แล้ว +4

      NASA used Z80 processors in their Voyager spacecraft, now in interstellar space, still operational (most instruments shut down to low power available) at 45 YEARS+.

    • @cirno4820
      @cirno4820 ปีที่แล้ว +4

      @@Zeal8bit Old pre-Internet computers, where Internet security didn't ruin the fun.

    • @ThorsDecree
      @ThorsDecree ปีที่แล้ว +3

      Z80 assembly on a TI-84 gave me migraines more than anything I've ever done but I still managed to make a few things in my youth. Good times!

    • @stevetodd7383
      @stevetodd7383 ปีที่แล้ว +2

      @@paulmoffat9306 erm, no. The Voyager craft we launched in 1977, not long after the Z80 was created and far too soon to be used in spacecraft. It uses 18 bit CPUs built from TTL logic as was common pre the single chip microprocessor.

  • @bridiro
    @bridiro ปีที่แล้ว +22

    you're crazy man. Writing a complete kernel in just assembly is just......

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +16

      Haha, thanks, I guess so! 😂
      More seriously, programming in assembly is not that hard, you only have to think in assembly and not in C or any higher programming language. It's a habit that you get.
      In fact it's the same for all the languages, for example, trying to write imperative code in functional programming won't get you far, you have to think functional.

    • @bridiro
      @bridiro ปีที่แล้ว +8

      @@Zeal8bit yeah I know, I studied Assembly in school for like 6 months. But I'm saying that in a Kernel you must handle an infinite number of things to make it work good. I created a simple one but in C, I did only the bootloader in Assembly

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +5

      @@bridiro You're right, this is why I tried reducing the number of features to only include the most important ones at the moment

    • @bridiro
      @bridiro ปีที่แล้ว +2

      @@Zeal8bit but still you're crazy (in a good way). I truly admire you

    • @TheMadisonHang
      @TheMadisonHang 10 หลายเดือนก่อน +3

      the word is, "Admiral"
      thats the name of the OS!

  • @ipadista
    @ipadista ปีที่แล้ว +22

    This blew me away, I remember tinkering with the Z80 in the early eighties, it was fun back then, but never did we think of making an entire OS!
    You have made a modern style OS, color me impressed!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +3

      Thank you very much!
      Z80 assembly is still very fun in my opinion, I still have a lot of ideas I would like to implement

    • @herrbonk3635
      @herrbonk3635 ปีที่แล้ว +2

      @ipadista: Forgot CP/M? Or UTF-DOS, etc. There were also multiuser systems based on the Z80, even a minimalist Unix clone iirc. Not to mention all the real time operating systems for it, some of them with preemtive multitasking.

    • @ipadista
      @ipadista ปีที่แล้ว +1

      @@herrbonk3635 All the Z80 computers i played with were "BASIC computers", zx80/spectrum/ABC80/ABC806 etc booting straight into a Basic env, sure in principle you could call it an OS. There were some very basic tools to interact with cassette tapes mostly "load" and "save" programs. But no actual file system. At that time I never heard about CP/M. I became aware of it a couple of decades later as a historical curiosity. We did play with asm to some extent, but typically for very specific tasks like trying to optimize sort algorithms.

    • @TheMadisonHang
      @TheMadisonHang 10 หลายเดือนก่อน

      took a while, finally got here
      by traveling back in time...
      no more industry secrets! just outdated information 😅

    • @jnharton
      @jnharton 4 หลายเดือนก่อน

      It is an operating system, just a very simple one by comparison to today's behemoths.

  • @anunez20
    @anunez20 ปีที่แล้ว +10

    In the 80's one of my first projects was to build a small computer based on Z80. It included: Z80, UVROM memory, RAM memory, PPIO, 8279 chip to manage a small keyboard and 7 segment displays, reset Push button, and so on. All the chip terminals wire wrapped, with 30 gauge wire. The software, a state machine to manage the hardware, was developed on HP emulator system and written in assembly language ...

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      Nice! Was it for professional purposes? How far did you go with the project?

  • @LarryRobinsonintothefog
    @LarryRobinsonintothefog 7 หลายเดือนก่อน +3

    Impressive. A mix of what was learned of the years, i.e. abstracting from the hardware to let your program focus on doing its thing.

    • @Zeal8bit
      @Zeal8bit  7 หลายเดือนก่อน +1

      Right! It's also hard to find the limit and stop abstracting too much, else we lose the purpose of 8-bit computers.
      But for example, when you write a text based program, you surely don't want to manage screen printing and scrolling manually. Similarly for disk management, so having an OS is great for that 😄

    • @LarryRobinsonintothefog
      @LarryRobinsonintothefog 7 หลายเดือนก่อน

      Guess it is a balance of letting the low level code handle the hardware and the high level code do the program stuff like a data base or game, but that is easier said than done.@@Zeal8bit

    • @Zeal8bit
      @Zeal8bit  7 หลายเดือนก่อน

      Yes exactly! Mainly for graphics, it'll be hard to abstract it an have a common API

    • @jnharton
      @jnharton 4 หลายเดือนก่อน +1

      That would depend on the degree of abstraction and whether your API is a high or low level one.
      BASIC's 'PLOT X,Y' command is an API of sorts and provides some degree of abstraction. You can give a "screen" location in X,Y coordinates and it will draw a dot/pixel for you, maybe even in color if your BASIC implementation supports that.
      You don't need to know anything about the display generation, video memory location, how pixel data is represented memory, etc.

    • @Zeal8bit
      @Zeal8bit  4 หลายเดือนก่อน

      @@jnharton You're right, but in practice, even this API is not 100% portable. On Zeal 8-bit Computer, you cannot plot a single pixel natively, the graphics are tile based.

  • @nutterts
    @nutterts ปีที่แล้ว +5

    I like how allmost everything is basicly a file in ZealOS or could be accessed as such. Working on a Rabbit 2000 based SBC, z180 done well on steroids but very different from a hardware/interface perspective due to it's glueless design mantra, looking forward to eventually trying out that hardware abstraction layer some time later this year. ;)

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      Thank you! Having opened files as the most basic entity is something I love on Linux, so I wanted to have the same thing on Zeal 8-bit OS.
      Correct me if I am wrong but the Rabbit 2000 may not implement all Z80 instructions, if that's the case, the OS may need to be patched or corrected. In any case, feel free to try porting the OS, I can help if you have any question.

    • @nutterts
      @nutterts ปีที่แล้ว

      ​@@Zeal8bit Yeah a few, notably in/out. To access I/O space you prefix an ld instruction to specify internal or external I/O space for example.
      The biggest question imho will be if/how-well z88dk supports it I think, or how readable that codebase is for me to add support if it doesn't
      Thanks for the offer, when I get the cpuboard done and I can start porting it over I'll send you message. At the very least so you can look at the crazy thing I designed. :)

    • @oldlazycat
      @oldlazycat 5 หลายเดือนก่อน

      I am currently designing a multiprocessor computer on the Z280, I want to try to install this OS. Is it possible?

  • @soyitiel
    @soyitiel ปีที่แล้ว +8

    bruh, amazing work, so proud for you

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much for your support!

  • @mbunds
    @mbunds ปีที่แล้ว +2

    I'm so curious.
    I entered the tech industry before general-purpose operating systems existed. BASIC wasn't even invented yet, and the "internet" was just a loose network of computers linking a few universities.
    I can't describe how nice it is to work within modern systems, like being able to create an entire virtual machine within seconds, launch it, and begin developing within it, using any number of a variety of programming languages, command line, or RAD - your choice, with editors that will assist you with syntax highlighting and code-completion.
    This is hugely more convenient, to say the least, than key-punching FORTRAN code into a bunch of card stacks (1 line per card, 2000 cards, ~15 lbs. per box), delivering said stack or stacks to the computer operator, (guaranteed to be in a physical location far away from the keypunch and collators), waiting a week hoping for the best, receiving the output on like 50 lbs. (or more) of fan-folded line-printer paper, debugging, then repeating the cycle until the output matches expectations.
    I notice an undeniable resurgence in interest with our old hardware and software, where young people are "discovering" value in the crap we chewed our arms off to improve and leave behind.
    I suppose if you were raised enslaved to the console as the pioneers in this industry were, escaping meant no looking back for us. Why would we ever want to? Because to us, those inconvenient technologies were merely a means to an end, and we still have a lot of work to do.
    I look to the future, building it on the experiences of the past, so having actually lived it, perhaps it's a bit of a mystery for those to whom these are merely "historical events".
    The curious ones appear to be looking at the old 8-bit stuff with a lot more than passing interest, maybe wondering how we got along with such primitive systems?
    I look at that old stuff (glancing at my retired, yet functional classic IBM PC-XT and CGA monitor, with its DIP switches, huge ONE MEG of RAM, and text-scrolling that I could nearly type as fast as) and think "thank God that's over with".
    I think I'll go spin-up a Proxmox server and connect it to my proxy in the UK. Now where did I put my Atari 800? (Yeah, right!)

  • @ZedaZ80
    @ZedaZ80 ปีที่แล้ว +24

    This is so cool! I haven't done much Z80 stuff this year, but I'm hoping to get back to it ^~^
    I have a few programming languages I could try to port, I have a floating point library, too, which might be useful for a calculator (I come from the world of Z80 calculator programming).

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank for you comment!
      Which programming languages are you interested in? I would love to see softwares on Zeal 8-bit Computer (and Zeal 8-bit OS)!
      Did you use to program on the TI-83/4 calculators?

    • @ZedaZ80
      @ZedaZ80 ปีที่แล้ว +2

      @@Zeal8bit I used to code for the 83+/84+ (still do occasionally) and I got into the habit of making my own interpreters to make code more compact (at the time, we didn't have an easy/safe way to modify 0x0000-0x4000). I have one super convoluted interpreted language that occupies 32KB of ROM (2 16KB banks used, only one needs to be loaded at a time). It is the one I "completed" but the code is very ugly, unfortunately :| (both the parser and the input)
      I have other "bytecode" interpreters that I've used in RPGs for scripting and I vaguely modeled them after assembly, but never wrote a compiler for them, so you had to hand-calculate the bytes. I did have assembler macros to help, though.
      I have a parser that was heavily inspired by postscript that is actually decent in my opinion (in terms of organization, readability, and ease of use), but still very underdeveloped. I was able to make games though!
      I have an ambitious language that kind of works, but is buggy and, again, underdeveloped. That one has a bunch of variable types planned and is loosely inspired by python and other languages. It was meant as a TI-BASIC alternative that was faster and better for games and better at math, while still being easy to use for math, science, and engineering folks who are not dedicated programmers. Most of the math is there, but only for a handfuls of float and int formats (I think 80-bit and 32-bit floats, 8- and 16-bit ints)
      I don't think I can post links here, but I'm /Zeda on GitHub and have some of my projects there.
      Grammer2 is the "completed" one
      Parsnip is the "ambitious" one
      And apparently I never put toastscript anywhere :( that one has basic floats and ints, but is also the only one that properly supports user-defined functions :( it's also the most compact one, even with the floating point routines and all of the "graphics driver" and keyboard driver code compiled with it, I think that's all around 4KB

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      ​@@ZedaZ80 Nice, I am going to check this now!
      I guess that in the case of your bytecode VM you could imagine developing and compiling on a host computer before transferring the resulted binary to the target (calculator). That would be easier than hand-calculating the instructions😄
      Regarding your two other projects and their parsers, do you usually make a "hard-coded" parser that is language-dependent or do you take a more generic approach with a lexer, tokens and an AST, like what yacc and bison do in C?
      I am also interested in writing parsers, interpreters and compilers. I usually do this for my x86_64 host computer, I haven't written any in Z80 yet. I started writing a Z80 parser and assembler in Z80 but didn't have time to finish it since I had to move forward on the motherboard hardware. I would like to finish it though and embed it in the OS' user romdisk.
      Ideally in a further future, if time allows, I would love to write an interpreter for a modern scripting language like Lua

    • @ZedaZ80
      @ZedaZ80 ปีที่แล้ว +2

      @@Zeal8bit I'm not fully sure what you mean, sorry! (I don't have any kind of formal education in CS, so I often do things without knowing the words.)
      The parsers are designed for the language, though for the handful of times I've written an actual compiler, I do all the the tokenizing, generating an AST, optimizing the AST, and then emitting code, if that makes sense. But those have always been done on separate machines, I had started working on it for the Z80, but abandoned that :P

    • @jnharton
      @jnharton 4 หลายเดือนก่อน

      If it's like assembly, then the tool would be more of an assembler than a compiler, afaik.
      That's because it would mostly be a direct translation from mnemonics to opcodes and turning any parameters into whatever number format the bytecode interpreter expects.
      Unlike a language such as C, you aren't really converting the languge into something else entirely.

  • @wickedprotos1937
    @wickedprotos1937 ปีที่แล้ว +4

    I've aways had a soft spot for Z80 assembly!!!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      You have good taste then! 😄

  • @launchpending
    @launchpending 2 ปีที่แล้ว +8

    Thank you, algorithm

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +1

      Haha thanks!

  • @Switcher1972
    @Switcher1972 ปีที่แล้ว +3

    And now, let geniuses port "Doom" on Zeal. :)

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      Oh waw, that would be awesome! A lot of things would need to be modified though 😄

  • @helioscat4231
    @helioscat4231 ปีที่แล้ว +5

    Hope for Z80 based machines on the desktop)

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Haha, one day maybe, with 2 or 4 Z80 running at the same time

    • @jnharton
      @jnharton 4 หลายเดือนก่อน +2

      That would certainly be an interesting thing to see in an FPGA or ASIC, especially if you could make it relatively efficient.
      Forget those dang Intel chips, let's make an 8-core Z80!

  • @lilbits3136
    @lilbits3136 11 หลายเดือนก่อน +1

    Top of the line, best of breed, 8-bit computer design! Zeal-8-Bit OS is going to be big for the community across multiple platforms!

    • @Zeal8bit
      @Zeal8bit  11 หลายเดือนก่อน

      Thank you very for your (long) support! 😀

  • @turnkit
    @turnkit ปีที่แล้ว +4

    Can we port this to TRS-80 Model 4?

    • @turnkit
      @turnkit ปีที่แล้ว

      trs80gp is a good emulator for testing on

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      I ahven't tried, I am not very familiar with it but if anyone wants to have a try, I can help and give more details about the OS implementation 😄

  • @alexandrostopalidis9007
    @alexandrostopalidis9007 ปีที่แล้ว +2

    You made I great job, maling alive one of the most popular processors. It is one of my essentials for my doomsday library!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you very much for your support!
      Next step: make it better with even more softwares 😄

  • @AfandaRobotic
    @AfandaRobotic ปีที่แล้ว +3

    Yeaahh ☺️ GoodJob Bro for your Z8 OS opensource 👍

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you very much!

  • @AK-vx4dy
    @AK-vx4dy 3 หลายเดือนก่อน +1

    Memories resurfaced... i was poor and had only own ZX-81 in about 1992-1993, with knowledege from other computers i naively dreamed of mutlitasking OS for it,
    i have some "in head projects" but i failed in attempts to take over interrupts without modification of hardware. I'm really envy you.

    • @Zeal8bit
      @Zeal8bit  3 หลายเดือนก่อน

      Even if a lot of people like to criticize the ZX80 and ZX81 because the standards they have today, I am convinced these two computers meant a lot to many people, they made computer science available for anyone.
      It's never too late to start new projects 😉
      Maybe you can have a try implementing a cooperative multitasking OS

  • @algorithminc.8850
    @algorithminc.8850 7 หลายเดือนก่อน +2

    Wow ... I really miss the old days, where 6809EP's, 6502's, and these Z80's were - in a way - much easier to program, than the colossal and bloated modern bits ... not like the old monitor programs and Borland C days ... Good going with your efforts. Thanks ... Subscribed ... Cheers ...

    • @Zeal8bit
      @Zeal8bit  7 หลายเดือนก่อน +1

      These old 8-bit computers are a pleasure to work on! The specification and manual is so simple, no cache, no pipeline, it's deterministic! 😄
      Thank you for your support!

  • @horseradishpower9947
    @horseradishpower9947 ปีที่แล้ว +2

    Looks like I am late to the party.
    The only thing I can contribute, is that the original couple of versions of MS DOS is open source. While it will be for different processors and the like, it might hold some bits that could be useful to you.
    Excellent work, and kudos for making it in assembly.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thanks for your long-time support!
      It's never too late to join the party. There are still a lot of things left to do, mainly on making or porting software, your experience is valuable.
      You can join the Discord if you want to talk about the project 😄

    • @horseradishpower9947
      @horseradishpower9947 ปีที่แล้ว

      @@Zeal8bit I have no experience in that field. I just happen to know that old DOS source code is now open source.
      I just did a quick check, and it is version 1.25 and 2.0. It was placed on GitHub in 2018, under an MIT license. So it means - as I understand it - that you can take the code, and modify it for your project.
      For me to be of any use to your project in this manner, I would have to have an 8-bit Computer and be doing some sort if programming myself, to get to grips with it all. And I don't have that, I'm afraid.
      But I certainly want this project to succeed, as I think it is going to have some significance down the road. This could end up being a useful educational tool for students, which alone would be wonderful.

  • @ReadrOFilz
    @ReadrOFilz ปีที่แล้ว +9

    I think you should produce a version which, given a system running CP/M, loads your new OS from a disk file, which when executed leaves the user with your new OS rather than CP/M.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      That's a good idea actually! It theory we would "only" need to read the binary executable thanks to CP/M and copy it inside address 0 before jumping to it. That's something to test.

  • @CameronMcCaffrey-e7p
    @CameronMcCaffrey-e7p 2 หลายเดือนก่อน +1

    Z80 is beyond iconic. Great work, sir! 🎉

    • @Zeal8bit
      @Zeal8bit  2 หลายเดือนก่อน +1

      Thanks a lot !
      Long live the Z80!😄

  • @tommylee2k
    @tommylee2k 8 หลายเดือนก่อน +1

    awesome work, much more professional than what could usually be expected by a hobbyist! well done

    • @Zeal8bit
      @Zeal8bit  8 หลายเดือนก่อน

      Thank you very much for your comment!
      I guess my professional experience influenced me on that project 😄

  • @fecheverria
    @fecheverria 2 ปีที่แล้ว +3

    Amazing. Thank you. Will test this asap

  • @paulwratt
    @paulwratt 2 ปีที่แล้ว +11

    What I would like to see is a video on the MMU, mostly because there aren't many (any?), but also to show why you chose the particular layout you did over more traditional CP/M style layout, like the one chosen for CP/M 3, or the 32k upper/lower layout which you first had and is common in some CP/M (Z80) retro devices but is usually limited to 16 pages, and how that is different (or the same) as say the NES Mapper (8KB pages?). Also why you chose "MMU" over "Mapper" (which I believe are the same in the context of this project).
    How you use the (current) MMU in code, an why the needed to add ability to read the MMU device in the latest PCB layout.
    NOTE: the new (current) MMU layout equates to a certain "Mapper" type used in MSX (16KB pages, any slot, 4MB max), sorry I cant remember what it is exactly (ASCII16?).

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +12

      Basically yes, it's a Mapper, I call it MMU because that's the generic way to call it on modern MCUs and SoCs.
      As you guessed, the current implementation is similar to the MSX Mapper: 4 virtual pages of 16KB which can be mapped to any 16KB window of the physical 4MB of address space.
      So in the beginning, the memory mapping was fixed, the first half was ROM, the second half was RAM, with one 16KB bank is each half. That was easy to implement in hardware but was way too restrictive. In fact, it was not possible to port CP/M because of this because CP/M requires RAM in the first part of memory.
      In fact, I don't like the way CP/M maps the memory, having RAM in the first memory addresses makes it hard for boot. Indeed, as the Z80 starts executing code at address 0, it means that upon boot, we need ROM here, which will setup CP/M and switch the first part of the memory for RAM instead of ROM.
      This is why I decided to split the memory in 4 pages which can be swapped around at our will. Thanks to this, we can port pretty much any Z80 OS on Zeal 8-bit computer. Moreover, Zeal 8-bit OS takes advantage of this as everytime a user program is loaded, the kernel's RAM page is swapped out, kind-of "protecting" it from spurious writes.
      To swap in and out the pages, as single OUT instruction is required, for example, to make the first 16KB page point to the physical address 0, I only need to execute:
      ld a, 0
      OUT (PAGE_0_ADDR), a
      , if I want to point to physical address 0x4000, I only need to change ld a, 0 to ld a, 1
      etc...
      Why reading the MMU/Mapper configuration is important? Let's take the example of Zeal 8-bit OS video driver.
      When we are executing a user program, the first 16KB page is the Kernel code, the second, third and fourth pages are User Program RAM. As soon as the program performs a write to the video driver (print for example), the kernel will switch the last page to kernel/driver RAM. So, as soon as we enter the video driver, the first page and the last page cannot be swapped out because they are in use by the driver. But we still need to map the VRAM somewhere to write to it, how to do? The solution is to temporarily map VRAM to a page pointing to user memory (second and third page), but after we finish writing to VRAM, we need to switch back the memory page to the value it was originally mapped to!
      Thus, having a way to read back the configuration is necessary.
      In fact, it would be possible to get rid of the hardware buffer and have a "mirror" in RAM that stores what page is mapped to which address, in software. But it means that any program that would want to swap pages would strictly need to go through the kernel or the routine that would update that mirror. Else, we would have unsynced data between hardware and software, I wanted to avoid that.

    • @kilianhekhuis
      @kilianhekhuis ปีที่แล้ว +1

      @@Zeal8bit So how did you implement the mapper hardware-wise? I couldn't readily find the answer in one of your videos.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +3

      @@kilianhekhuis I explained it a bit in the video presenting the latest prototype I think.
      In short, I am using two 4x4 bits register files, so it makes a 4 bytes SRAM. At each memory read performed by the Z80, I take the highest 2 bits of address which becomes the index of the value to read form this small RAM. The outputted 8-bit value represents the highest 8-bit of the physical address, so we get a total of 16-2+8=22 bits of address.
      In order to be able to read back the value of any of the 4 bytes, I had to add an octal buffer (74HC541)

    • @kilianhekhuis
      @kilianhekhuis ปีที่แล้ว

      @@Zeal8bit cool, thx. I have considered something like that for my initial design, but I want sure this was feasible. My current design (I'm making an FPGA CPU) just uses 20-bit addresses.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      @@kilianhekhuis Which CPU architecture are you making in your FPGA?

  • @zzmaj
    @zzmaj ปีที่แล้ว +5

    hm probably this could be ported to c128 easy and burned 32KB(inside function) rom with it.
    It would be very nice if it would be cpm compatible so we can run some programs :)

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      The current version of the OS (v0.1.0), requires a virtual memory space organised as 4x 16KB pages. This is used to swap in and out kernel/programs RAM.
      It would be possible to add support for non-MMU computers (in exchange of adding limitation on the OS though)
      Making an OS natively compatible with CP/M has the disavantage of being too tied it in the syscalls, mapping, and drivers. In other words, it would be a CP/M clone.
      Thus another way to get its softwares to run on Zeal 8-bit OS would be to add an emulation layer around the softwares that would redirect/convert the syscalls to Zeal syscalls. Or, to port the software completely, but this requires the source code or a good amount of time to disassembly/reverse-engineer each 😅

  • @totoliciu
    @totoliciu ปีที่แล้ว +3

    Impressive work!
    Congratulations! :>

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you very much!

  • @Theineluctable_SOME_CANT
    @Theineluctable_SOME_CANT ปีที่แล้ว +4

    The coolest TDM OS I used was PCMOS386 by Symlink Inc.
    If you typed in an unrecognised command or did a typo, it would respond with: "What?"
    Too cool for Skool...

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      I also saw that is TinyBASIC I think 😄 That's not very hard to add this feature

  • @esra_erimez
    @esra_erimez ปีที่แล้ว +6

    This is amazing. Well done. Thank you for a great video!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much for your comment!

  • @davidlloyd1526
    @davidlloyd1526 ปีที่แล้ว +4

    Hmm.... I would recommend putting your syscalls side-by-side with traditional Unix/Linux syscalls. You might find some more efficiencies that you can gain. For example, gettime/settime are "read/write" to the clock device, readdir is open and read from a directory file, and so on...

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      Linux does have a syscall for clock_gettime, clock_settime, opendir, readdir, etc...
      I did consider having only open/read/write/close for almost all features, but this would bring less "typing" to the code and almost less performance in some critical cases. For example, the gettime syscall can be redirected very quickly to the timer driver instead of going through the VFS and driver layers.
      However, gettime should not be too slow, else the returned value may be already outdated when the user program receives it.
      I would like to note that it's still possible to open the clock and timer drivers (if they don't register themselves as hidden) with open, and perform ioctl without using the gettime/settime syscalls. Of course, you would still need to know the name of the driver to open it, which is not the case with gettime/settime/getdate/setdate.
      Finally, having an all-in-one syscall for directories would be possible but somehow confusing. Imagine you want to open the file name `build`, and it turns out it is a directory. Reading from it would work, but it would return some "weird" from the user point of view who is expecting a text file.
      The solution to that would be to check the opened descriptor after every `open`, which makes this a bit heavy for the user program.

    • @eekee6034
      @eekee6034 ปีที่แล้ว

      Plan 9 From Bell Labs was designed like that. The last change made to it was to add a `nsec` system call for tight timing, much to the annoyance of purists. :)

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      In the case of the Z80, even a μs granularity would be too low 😅
      The syscalls context switch themselves already take hundreds of μs on Zeal 8-bit OS (on a Z80 running at 10MHz)

  • @dosergiobr
    @dosergiobr 2 หลายเดือนก่อน +1

    Very nice job. Congratulations!

    • @Zeal8bit
      @Zeal8bit  2 หลายเดือนก่อน

      Thanks a lot!

  • @supermorph
    @supermorph ปีที่แล้ว +2

    Would it be possible to load programs from an alien os, in such an instance, i would ask about cpc and their basic when it starts up,
    ie could it be converted to a base os underneath amstrads basic to run their software or could it load games directly ?
    Hard to word what i mean but i think i got the jist right

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      I would say there are three types of programs:
      - Binary programs: these are too tight to the hardware, porting them would be tricky as we would first need to reverse-engineer them enough to replace placed where hardware is touched. So out of the box, no they can't be run
      - Binary programs with source code: some old programs are now available with source code, I think about BBC Basic for example. These can be ported to Zeal 8-bit OS and thus executed. They need a bit of work.
      - Interpreted programs: like BASIC programs. There is currently no BASIC interpreter ported to the OS, but if someone does port one, it will be possible to execute a bunch of old programs.

  • @mannazingwaz
    @mannazingwaz 2 ปีที่แล้ว +2

    very well made, hope you get some support to enhance

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +1

      Thank you! Anyone is welcome to contribute😄

    • @mannazingwaz
      @mannazingwaz ปีที่แล้ว +2

      @@Zeal8bit Sadly like so many other's ... I have my own "project" and time is limited. The good thing is, you can always learn from each other and that's why I like to watch Zee80 project's.

  • @michaelmcgee7683
    @michaelmcgee7683 2 ปีที่แล้ว +3

    Fascinating! Can’t wait to dig in.

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว

      Thanks for your comment, don't hesitate to take a look at the source 😄

  • @jamesslick4790
    @jamesslick4790 ปีที่แล้ว +2

    Thia is just well...COOL!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you !😄

  • @Rashadrus
    @Rashadrus 11 หลายเดือนก่อน +1

    Great idea! But something is missing - this is extended addressing, de facto only 64Kb is available, but if you correctly monitor some undocumented commands on the data bus using a microcontroller, you can expand the address range without using page addressing.

    • @Zeal8bit
      @Zeal8bit  11 หลายเดือนก่อน

      Thanks for your comment. Can you give more details about what you mean for the undocumented information?
      I did have a thought about using an external instruction decoder to extend all the Z80 registers, but that was almost equivalent to redesigning a Z80...

  • @sazafrass
    @sazafrass 2 ปีที่แล้ว +8

    Incredible stuff. This is incredibly interesting.

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว

      Thank you very much!

  • @paulwratt
    @paulwratt 2 ปีที่แล้ว +5

    Interesting choice for rom/kernel routines, useful at various levels. Most Z80 OS/BIOS/Kernel opt for CP/M, MS-DOS v1, MSX-DOS 1 route (all CP/M 2.2 compatible). Besides the VGA, Sound and SD-card in the (new larger) FPGA, is it possible to add some Maths/GPU routines into it, or is that not practical because its only accessible by memory map?. - Oh and what was the reason for dropping the second bus port, the one you previously used to hack in a RTC demo/proto?

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +3

      Thanks for your comment!
      Indeed, I wanted to go a bit further than CP/M which is great honestly, but I wanted something a bit less restrictive in terms of file systems and modularity. This is why I went for the linux-like driver path.
      For the maths routines, if it's purely software, I see two possibilities:
      - You can make a driver for it, so that these routines are part of the kernel itself. Then the user programs would need to open/read/write/ioctl as if it was a device or a file.
      - You can make a library/binary that you embed inside the ROMDISK, which is a very simple read-only filesystem that resides in ROM/Flash. This is where the init programs and the commands resides at the moment. With this approach, it will not be part of the kernel, but still be part of the ROM and so, accessible by any program. There is currently no dynamic loader that lets user programs depend on dynamic libraries yet, but the user programs can still read your binary/library containing the math routines and load/copy it inside its address space.
      If it's a hardware FPU/GPU, you can connect it to the extension port and:
      - You can make a driver for it and let the user program communicate with it thanks to open/read/write/close.
      - Directly communicate with the hardware within the user program, so with out/io/ld instructions. That's not portable, but in any case that would require anyone wishing to use that program to have the same FPU/GPU hardware anyway, so it's not a big problem.
      That port was a debug port, it had all the signals from the CPU which was not the case of the extension port at that time. Since on the newest prototype the Extension Port has all the CPU signals, the debug port wasn't really useful anymore, it made the PCB routing much more complex too.

  • @TobiasFrei
    @TobiasFrei ปีที่แล้ว +2

    Oh, great work 🤩

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you very much!

  • @memadmax69
    @memadmax69 ปีที่แล้ว +6

    I hope you are able to release this computer in both kit and finished form.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +4

      Thank you for your message! Actually that's my plan, I hope I will be able to release soon 😁

    • @horseradishpower9947
      @horseradishpower9947 ปีที่แล้ว +1

      @@Zeal8bit This will be a most positive development. I hope it becomes a success for you.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      @@horseradishpower9947 Thank you for your long-time support!

  • @jenselstner5527
    @jenselstner5527 ปีที่แล้ว +3

    That's just awsome!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you ! 😄

  • @SquallSf
    @SquallSf 2 ปีที่แล้ว +5

    Thank you for the video, realized so soon after the last one!!! Also thank you for explaining the conceptual essence!
    TBH I'm speechless after the video. It seems to me you are going the road PC had walked (and still do) - complicated systems that should be easy to use but end up complicated and only geeks understand, many abstraction layers, OS that works on every platform.
    So here is the problem - PC has the power to do so without penalty, because of the constant demand of faster hardware. Your project and in general all 8 bits systems are pretty static - no new monster CPU to hide the laziness of developers, no new GPU/SPU to take part of the CPU load, ... The more broader OS you create, the more layered it will became and thus more slower.
    Why people like 8bit? Nostalgia? Sure there is some part of that. But why it is attractive to young people? Simplicity - easy to understand easy to use, full control and direct access to the hardware. No abstractions, no layers, just Poke/Peek in the prompt and it works, you can see the result! No need to write a program at all, a program that syscall, then kernel, then driver, ...
    By saying this I don't want to discourage you. I believe that if a person has a vision of what to do, he should pursuit it to make it reality.

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +6

      Thanks for your comment!
      That's a very interesting point of view and honestly I agree with most of your points. In my case, the main goal of an 8-bit computer is indeed to have a simple system that can be mastered by a single person, easy to use, full control over the hardware😁
      At first, I wanted to design a system similar to what was on the ZX Spectrum or the Commodore 64: a prompt, a monitor, BASIC and that's it. And I did start with it, this is what I call today the "former system". Then the "problems" began: as soon as I wanted to read or write a file, it became very complex. How is a program, such as an assembler or BASIC, supposed to read a file?
      On Zeal 8-bit Computer, I have an 32KB I2C EEPROM, a 256KB ROM/FLASH and a uSD card slot which can theoritically accept any size of card. Each of them has its own file system. the uSD mus tbe able to read and write from a regular computer, so FAT12 or FAT16 is a must. The ROM doesn't need such a complex FS, it's read-only. The I2C EEPROM can't handle FAT16, it's too small. Then how to deal with these in the softwares? The assembler or interpreter I was talking about doesn't care at all about where the files will be stored to or read from, it only need a sequence of bytes and that's it. Thus, an abstraction was required. Of course, it would have been possible to have 3 different static libraries for that, but then, could a file from one storage be considered as the same as one in another (in terms of data structure) ? Not sure.
      Thus, this was my first motivation to make such OS: abstract the file systems, the files and the directories (I didn't talk about them, but it's the same pain)
      On the driver part, I also agree with you. They add an abstraction that alters the "pleasure" or direct access to the hardware. Or do they? The memory is not protected on Zeal 8-bit Computer, the programs can still directly poke the registers, the FPGA, the MMU, the PIO. Nothing prevents them from doing so. The drivers will, once again, give the programs/users a simple interface for fast prototyping. But, it is completely okay to bypass them. Yes, the programs would be target-dependent, but in case of veyr demanding games or demos, that's acceptable.
      Finally, for Zeal 8-bit Computer, I don't plan to "force" the usage of this OS. Any OS can be chosen, even no-OS/bare-metal! 😄

    • @SquallSf
      @SquallSf 2 ปีที่แล้ว +2

      @@Zeal8bit I fully agree with what you said, and the way of thinking! (except IO files trough BASIC, asm, but that is not important). Especially "The drivers will, once again, give the programs/users a simple interface for fast prototyping."
      My concern is that you will spend so much time to develop excellent things and they will be used mainly as static libraries :D

    • @SquallSf
      @SquallSf 2 ปีที่แล้ว +3

      Sorry I don't want to drag this, but lately on a Discord server for 8 bit so many new people jumped and in their intro they said something similar to that quote:
      "Always found older 8 bit systems interesting with how close you get to actually control the hardware but was born a bit late and poor (currently 29) and I didn't have any exposure to computers until the early 2000s so I haven't had any really a draw to a particular system to really try."
      And this is from 13 yo:
      "excited for XXXX not only because it provides a modern platform to tinker with that you don't get with a lot of modern hardware anymore"

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +4

      @@SquallSf Thanks for the feedbacks! I agree with them, that's why I started Zeal 8-bit Computer project too: to work with the hardware directly.
      Regarding the (static) libraries in general, you can always drop them and poke the hardware directly. The way I see it is that all the pre-programmed libs/softwares are helpers that you can use, but not forced to use

  • @VladiFx
    @VladiFx ปีที่แล้ว +2

    Really cool project. New sub here. :) Is this os will be possibly ported to another 8-bit systems? example: z80-mbc2?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thanks for your comment!
      In theory yes, the goal of the OS is to be able to be ported to other machines. Currently, there is a requirement that the memory mapping is organized as 4 pages of 16KB. I couldn't find online if that's the case for the Z80-MBC2. Do you know if that's the case?
      In the future, I would like to add a No-MMU option that would let the OS be ported to more computers, without the need of the 4x16KB pages. Of course this will add some restrictions.

    • @VladiFx
      @VladiFx ปีที่แล้ว

      @@Zeal8bit Iam not sure, doc says: 128KB banked RAM

  • @atirutwattanamongkol8806
    @atirutwattanamongkol8806 ปีที่แล้ว +3

    9:20 I didn't expect to see CP/M combined with UNIX. AFAIK even MS-DOS uses a built-in command line interpreter and not a user defined program.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Is it the driver letter that reminds you of CP/M?😄
      I thought about embedding the command line inside the OS, but that would have been too restrictive in my opinion, we would even be limited by the size. The kernel should not exceed 16KB (one MMU page).
      By making the command line a user program, this limit doesn't exist anymore. Moreover, this will also let anyone have its own startup program, maybe a GUI?

    • @atirutwattanamongkol8806
      @atirutwattanamongkol8806 ปีที่แล้ว +1

      > Is it the driver letter that reminds you of CP/M?😄
      Yup.
      I also initially forgot that this is running from ROM unlike CP/M or MSDOS.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      @@atirutwattanamongkol8806 Yes, executing from ROM was my first requirement. I really didn't want to drop it

    • @atirutwattanamongkol8806
      @atirutwattanamongkol8806 ปีที่แล้ว

      I think a general purpose BIOS that provides low level IO and load OSes from disk would also be a nice addition. Maybe I should do that as a pet project once I'm done with the C64.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      ​@@atirutwattanamongkol8806 It's a good thing that you mention this! I have also written a small bootloader that handles loading programs/OSes from UART or ROM. It can also flash the ROM (as I am using a NOR Flash) from a file sent over UART, which can be handy and doesn't require an external flasher such as the TL866. I haven't published it yet but it's planned, just like the OS, it will be open-source, so that anyone can extend it or improve it.
      (Its main goal for me is to pre-flash it inside the few kits that I would like to sell soon)

  • @circuithijacker
    @circuithijacker ปีที่แล้ว +4

    Fantastic work! I look forward to your future work!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much, there are still more to come!

  • @EirikrTinkerTries
    @EirikrTinkerTries 3 หลายเดือนก่อน +1

    Oooooh also seeing a nano and vi/vim clone, port, whatever the term is, would be super cool. Eventually with Ethernet, WiFi, Bluetooth support being able to download nice, optimized apps with a tiny package manager from a server, use them, remove them, etc would be super duper cool.
    Ok more imagination tonight mb for all the words.

    • @Zeal8bit
      @Zeal8bit  3 หลายเดือนก่อน

      You mean something like this: github.com/Zeal8bit/Zepto ? 😉

    • @EirikrTinkerTries
      @EirikrTinkerTries 3 หลายเดือนก่อน

      @@Zeal8bit geez! Yes! Beautiful! Ok next challenge! A gui and a clone of Abiword and of Kate 🤣 😜

  • @spiffinz
    @spiffinz ปีที่แล้ว +2

    I only vaugely understood some of this, but find it fascinating nonetheless

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you! If you have any question, don't hesitate to ask

  • @aldob5681
    @aldob5681 ปีที่แล้ว +5

    does it run crysis? just kidding... anyway the real joy come from working on real hw without crosscompiler.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      On a similar note, it would be nice to see a port of Doom on it😂
      Yes, the real joy is to be able to manipulate the hardware at our will, which is not something we can do that easily today anymore.

  • @ice2642
    @ice2642 ปีที่แล้ว +1

    Cool project. It will run just in zeal 8bit or you think to made versions for other z80 computers like agonlight 2 ?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you!
      It can be ported thanks to the Hardware Abstraction Layer. I added a no-MMU feature which makes it usable to even more computers now, there is a small TRS-80 port as a Proof-Of-Concept.
      There is a developer from the community on Discord that started porting it to the Agon Light, you can join to follow the project

  • @DJZofPCB
    @DJZofPCB ปีที่แล้ว +4

    alot of respect and admiration for your dedication and experience that you put into learning and sharing with us what you have learned. high five bro high five. well done

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much, it means a lot!

  • @maximilianprivrat
    @maximilianprivrat ปีที่แล้ว +3

    is it avaible for MSX or MSX2?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      I don't have any MSX machine, to try to port it. But if anyone is willing to have a try, I would be happy to help!
      From what I know MSX also has an MMU (Mapper), that divides the memory into 4 blocks of 16KB, so it should be compatible!

    • @maximilianprivrat
      @maximilianprivrat ปีที่แล้ว +1

      @@Zeal8bit there are many emolation for free.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      @@maximilianprivrat I can have a try in the future if time allows. Meanwhile if anyone wants to have a try porting it, please feel free!😄

  • @robprupe
    @robprupe ปีที่แล้ว +2

    This looks really cool, could this work on the Zeta SBC?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thanks for you comment!
      From what I see online, Zeta SBC uses the same memory mapping mechanism, it should work without a problem! I haven't found any emulator for that board though.
      If anyone is willing to have a try porting it, it would be great, I can help too 😄

  • @manuelhurtado9970
    @manuelhurtado9970 ปีที่แล้ว +2

    I know this may not be possible but, If you can, you should make a video going deeper into the os internals, stuff like how the graphics work and stuff like that

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      That's possible, not sure if a lot of people would be interested but that's possible! 😄

    • @manuelhurtado9970
      @manuelhurtado9970 ปีที่แล้ว

      @@Zeal8bit yeah, that's true, also, I've been trying to do something similar but for an esp32, and I'm having trouble with making the terminal, how did you do it?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      @@manuelhurtado9970 Do you mean you are trying to implement an 8-bit machine (emulator) in an ESP32? How are you implementing the terminal? On an external screen? UART?

    • @manuelhurtado9970
      @manuelhurtado9970 ปีที่แล้ว

      @@Zeal8bit no, I mean I am making a computer with basic, and a Dos based on a esp32, it has a vga connector, ps/2 port and SD card slot

  • @paxsevenfour
    @paxsevenfour 8 หลายเดือนก่อน +1

    Very impressive! Nice work 👍🏻

    • @Zeal8bit
      @Zeal8bit  8 หลายเดือนก่อน +1

      Thank you very much!

  • @zyxyuv1650
    @zyxyuv1650 7 หลายเดือนก่อน +1

    It would be awesome if you implemented Z80 protected mode like Andy Hu...Z80 still needs a protected mode OS!

    • @Zeal8bit
      @Zeal8bit  7 หลายเดือนก่อน

      Implementing a protected mode with such NMI mechanism brings a lot of overhead that makes it not really usable on a real project. Zeal 8-bit OS brings a software protection in the form of banked pages. The kernel RAM is mapped out when the user program is executing, so in theory, the user program doesn't have access to it (expect if the memory mapper is manually tweaked)
      A hardware protected mode would be much better with a CPLD where only parts of memory could be protected, defined at runtime

  • @gxgl
    @gxgl ปีที่แล้ว +2

    Great work!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much!

  • @bulldog8080
    @bulldog8080 2 ปีที่แล้ว +1

    Hi,i have a question what can i do wiht a old nokia screen and a old phone procesor?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Hello, you will have to look for some specialized forum for your phone. Maybe someone lready tried to reverse engineer how th screen works? Maybe it is re-usable in a homebrew project?

    • @bulldog8080
      @bulldog8080 ปีที่แล้ว

      @@Zeal8bit It is reuseble. And there’s a big BUT...... i have to wire like 20 or 40 weres to sodwer it to a motherboard ore something?

  • @kabeza79
    @kabeza79 2 ปีที่แล้ว +2

    Awesome !!

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว

      Thank you!

  • @zetaconvex1987
    @zetaconvex1987 ปีที่แล้ว +4

    Impressive! It looks so smooth, too. Who would have thought that a humble Z80 chip could do so much? What made you go for a Z80 rather than, say an STM32 or RP2040; the greater technical challenge?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thaks for your comment, it does run smoothly!
      Several reasons led me to start this project with a Z80: I could go for an STM32, ESP32, or RP2040, however, these are MCUs rather than CPUs. so they embed ROM, EEPROM or even RAM. They don't provide any access to the internal bus, where devices (UART, I2C, SPI, ...) are connected. They only provide pins for GPIOs and other peripherals. This means that we cannot extend their capabilities. Thus if an MCU has, let's say, 128KB of RAM, we cannot extend it on the address bus. Yes,we can add some SPI RAM, but this won't be mapped on the main bus in most cases.
      Another reason is that having only a CPU like a Z80 makes the computer a white box. As I also want this board to be an educational one for people willing to learn about hardware, seeing the actual chips that have a single purpose is much better than having one black box that does everything. Moreover, for repairing it's also better: for example, if the PIO, repsonsible for input/outpus, fails we can replace it without replacing all the computer. This is not the case with an MCU. If one of the MCU features fail, we have to get rid of the MCU and replacing it, even if 99% of other components are still working.
      Finally, the last reason is more personal, but I would like to proove that having GHz of frequency in a CPU doesn't mean that computer will be stable or better. The problem we have today is despite the fact that CPU are more and more powerful, softwares are also much more greedy in terms of memory and CPU power. We have traded coding time for higher CPU requirements. We take less time coding difficult things but it makes the CPU perform much more operations and need for RAM. As a small anecdote, when I run the Zeal Emulator I wrote in JS (available in the description), I cannot emulate the machine at full-speed. So my 4-core 2GHz CPU cannot emulate a 10MHz Z80 at full speed in a web browser. (Of course, I realize that a native application written in C/C++/Rust/... would be much faster, but when I see that most desktop applications today are written with Electron, with is just a hidden web browser, it makes sense to make this comparison)

    • @zetaconvex1987
      @zetaconvex1987 ปีที่แล้ว +1

      @@Zeal8bit Thanks for your thoughtful reply. I'm always impressed when people are able to do great things with such humble resources. Keep up the good work!
      Best wishes to you.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much!

  • @shengzhang8455
    @shengzhang8455 ปีที่แล้ว +2

    The great JOB !!!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much!

  • @destroyer2973
    @destroyer2973 4 หลายเดือนก่อน

    With the discontinuing of the Zilog z80, do you have plans to use a Zilog ez80 Acclaim Plus? It can operate at up to 50 Megahertz and is triple pipe lined so you can have a logical clock speed of 150 megahertz if you write your Zeal 8 Bit OS to take advantage of it, although it is designed with a Z80 backwards compatible mode in mind.

  • @EricCorsi
    @EricCorsi ปีที่แล้ว +3

    Was your less working like cat or more, or a genuine less program?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      At the moment it looks more like a single-parametered "cat" indeed, I should rename it to "cat" or "more"😄

  • @philtoa334
    @philtoa334 ปีที่แล้ว +2

    Very Nice.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Many thanks!

  • @alynscott2109
    @alynscott2109 2 ปีที่แล้ว +2

    How do you install it on custom hardware

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +1

      Do you mean export it to a custom hardware or port it to a new hardware?
      To port it to a new hardware, you will need to create a new target in the project ("target" dir), write the drivers associated to it.
      You can check the details in the GitHub project.
      The current main requirement for all targets is to have a 4x16KB address space

  • @JonathanSteadman2003
    @JonathanSteadman2003 ปีที่แล้ว +2

    That is awesome. 😀😀😀

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you !😄

  • @QuizmasterLaw
    @QuizmasterLaw ปีที่แล้ว +2

    i've not studied hardware architecture (cpus cores etc)
    I presume this could not run on a 64 bit processor
    right?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Natively no, the OS has been written in Z80 assembly, so it will only run on Z80-compatible CPUs.
      But on 64-bit processors, you can have an emulator to execute it

  • @colly6022
    @colly6022 ปีที่แล้ว +2

    very cool!!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you!

  • @ruisantos4520
    @ruisantos4520 4 หลายเดือนก่อน +1

    Good morning Zeal .. I have a question. I have some old Grundy newBrains which, in my opinion, was a very nice machine at the time. Unfortunely the machines that were used in Angola were lost in time and now I am not able to make one for my museum .. I just saw your video and, eventually, you could be interested in pursuing that initiative and 1- modernize it 2- make the disk drives interface to it 3- eventually put it back in the market ... The machine used to have unique features and worked from the Bios as well as CP/M... Tell me something ... I would be interested in participating in the costs of some thing like this.

    • @Zeal8bit
      @Zeal8bit  4 หลายเดือนก่อน

      Hello! That looks like a very interesting project. I personally still have quite a lot of things to do on Zeal project. But I would be happy to hear more about it, you can join the Discord, some members can also help

    • @ruisantos4520
      @ruisantos4520 4 หลายเดือนก่อน

      @@Zeal8bit Tks for answering. Can you pls tell me how to join the Discord ? Do not know what is and how to join

  • @kostis2849
    @kostis2849 ปีที่แล้ว +2

    ALL HAIL
    THE Z80

  • @alexruedi1995
    @alexruedi1995 ปีที่แล้ว +10

    I'm totally impressed! Not just with software but having working hardware too. You made it look too easy :)
    I think it could have various benefits over existing systems. What do you think? Will it have practical use or basically stay an experiment?
    I think it could be used for network security or signal integrity checks, as it has very limited attack vector - beeing built that minimalistic.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +4

      Hello Alexander!
      Thanks for your heart-warming comment. It will have a practical use as it will be the official OS for Zeal 8-bit Computer. I plan on writing/porting the most basic softwares to it such as a text editor and an assembler.
      I hope it will not just be a proof of concept of course, but this will depend on its software library.

    • @alexruedi1995
      @alexruedi1995 ปีที่แล้ว +5

      @@Zeal8bit I'm speechless! I think you're onto something very very huge. Having an easy to understand, completely open hardware, open software and open compiler is crazy. Never thought modern and understandable computing could be mentioned in one phrase..
      One challenge will be to write the compiler in high-level language and get the same result as your machine code. This would very easily prove that your compiler actually works as intended (chicken-egg issue with compiler needing compiler to compile).
      I hope you see the huge potential. Just one idea: debugging an application including the compiler (make it possible to see the high-level language instructions but also the assembly code - or maybe even the high-level compiler code). This would make software development far more transparent.
      I hope more people can find you. I think there is a huge interest if you mention why this is so special. Why shouldn't IT education start with this? What about scientists, why should they use tools that are overcomplicated and impossible for them to understand? You could become what linux became to windows or what arduino became.
      It was a honor talking to you, sorry for the long text. I wish you all the best!

    • @sanhua8337
      @sanhua8337 ปีที่แล้ว +2

      @@alexruedi1995 agreed. This channel is quite underestiamted for its very very interesting content

    • @Reth_Hard
      @Reth_Hard ปีที่แล้ว +3

      @@Zeal8bit I really don't know much about the Z80 but I am still impressed.
      I have just enough knowledge about these old 8bit systems to suspect that your OS probably wasn't coded using Java™ or .NET C# lol
      It's super cool how you guys are keeping these old systems alive and we can still learn from them.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      @@Reth_Hard Haha indeed, pure assembly is the root of every software, I can't stop loving it

  • @cristianstoica4544
    @cristianstoica4544 2 ปีที่แล้ว +3

    Just a recommendation. Consider dropping the build time supporting code. It's of no use other than permitting irreproducible builds from the same code .

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +1

      Oh thanks, that's a very good point! It's a good reason to drop it (or make it configurable)

  • @mahkhi7154
    @mahkhi7154 ปีที่แล้ว +1

    What's my Fathers Next Project. Fix the Mac VM boot sequence.
    Computers Boot in order to detect Hardware changes. We don't Need that.
    Instead of booting, Suspend and Resume the VM like Hibernate.
    This Should Speed Bootup. This will require a Large Memory Copy.
    Also, include the Option of Restarting the VM, to refresh the Memory Copy.
    Long running Machines, Slow down and Need a Reboot.

  • @nathankatz2529
    @nathankatz2529 ปีที่แล้ว +3

    nice work ..

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you!

  • @qqpp6017
    @qqpp6017 ปีที่แล้ว +2

    오진다. ㅋㅋㅋ
    GOOD

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      감사합니다!

  • @nickandrew4650
    @nickandrew4650 ปีที่แล้ว +2

    That's awesome.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much!

  • @ingmarm8858
    @ingmarm8858 ปีที่แล้ว +2

    hmm that's a lot of work you have done to get to the same place my computer was at in 1979 lol. I admire the effort though!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thanks for your comment! Indeed, it was a lot of work but also a lot of fun!
      How far did you go at that time? I mus thave been very difficult bak then, very few resources compared to today.

  • @LiveGameDriveChannel
    @LiveGameDriveChannel 6 หลายเดือนก่อน +1

    So the system is made primarily for loading external programs and disk management. Technically, it's DOS, right?

    • @Zeal8bit
      @Zeal8bit  6 หลายเดือนก่อน

      I was more inspired by Linux but yes, technically it's also a DOS 😄

    • @LiveGameDriveChannel
      @LiveGameDriveChannel 6 หลายเดือนก่อน +1

      ​@@Zeal8bit it lacks the fun part of unix-like system - multitasking, for me it looks more like DOS, and it's not bad!

    • @Zeal8bit
      @Zeal8bit  6 หลายเดือนก่อน

      @@LiveGameDriveChannel Good point! We can see it as a DOS then yes 😄

  • @JoeSteele
    @JoeSteele ปีที่แล้ว +1

    This is awesome work! Is there anything that would prevent this from running on one of the commercial Z80 implementations? E.g. the Sinclair ZX-81 or the SoftCard series for the Apple ][?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Thank you very much!
      At the moment, the OS requires a 4x16KB memory mapping. I know that the MSX2 computers have such mappings, so it would be possible to port it to them. For other computers like the ZX81 or ZX Spectrum, I would need to add support for no-MMU/no-mapper computers, which is possible in theory (it would bring limitations of course).
      I don't have a lot of time to have a try at the moment but if anyone is willing to have a try to port it, I can help 😄

  • @marimarmarimar25
    @marimarmarimar25 ปีที่แล้ว +2

    Cool!

  • @alt0v14
    @alt0v14 ปีที่แล้ว +1

    Want to test your emulator but provided link doesn't contain one.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      I can access the Github repo of the emulator from my side, try again: github.com/Zeal8bit/Zeal-WebEmulator

    • @alt0v14
      @alt0v14 ปีที่แล้ว +1

      @@Zeal8bit you definitely have different link in video description

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +2

      @@alt0v14 Thank you for noticing😀
      It should be fixed now

  • @isaactanner6403
    @isaactanner6403 ปีที่แล้ว +2

    It ll run ina real Z80 MSX machine ??
    Os need to rewrite drivers ??

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Technically it's possible! We would need to implement a video or serial driver for the output, a keyboard driver for input and a disk driver (ROM is possible too)
      If anyone has an MSX Machine and is interested by this project, I can help porting it!

  • @eekee6034
    @eekee6034 ปีที่แล้ว +1

    A Unix-like kernel in only 6KB; nice!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you very much!
      I am convinced it can still be optimized in some parts

    • @eekee6034
      @eekee6034 ปีที่แล้ว +1

      @@Zeal8bit May I list it on the OSDev wiki projects page?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      No problem, please do 😄

  • @tr1p1ea
    @tr1p1ea ปีที่แล้ว +1

    Nice!

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thank you!

  • @Y1001
    @Y1001 ปีที่แล้ว +1

    Cool, but that's gonna create confusiong with the 64bit ZealOS

    • @sanhua8337
      @sanhua8337 ปีที่แล้ว

      what is 64bit ZealOS?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +3

      Thanks!
      I wasn't aware of the existence of (64-bit) ZealOS until 2 days before I publish my OS. At first I also wanted to name it ZealOS because my 8-bit computer is named Zeal 8-bit Computer, so it was an obvious choice. In order to reduce the confusion, I decided to add the "8-bit" emphasis in the name

  • @nonchip
    @nonchip ปีที่แล้ว +2

    but why is your cat called less?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      In theory cat is able to print several files one after the other, in my case, I only support printing a single file. So I wanted to either name it "less" or "more", just like the commands on Linux 😄
      Note that these commands are not part of the kernel but part of the command line interface, which is a "user program".

    • @nonchip
      @nonchip ปีที่แล้ว +1

      @@Zeal8bit it's probably easier to program a functioning "more" though ;)
      oh and you're going for a busybox approach where all the commands are shell functions, not "actual" programs?
      or is that just for the simplicity here and the real ones would work just the same? do they return to init after they're done?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      @@nonchip You are probably right, it's not too late to change though 😂
      Currently, the commands are embedded inside the "init.bin", but there is an exec command to execute a binary file. Underneath, it uses the `exec` syscall.
      The OS only supports a single binary to execute at a time at the moment, so when a program exists, the kernel will re-execute "init.bin".
      This means that we would have to following execute-workflow:
      init.bin --exec--> a.bin --exec--> b.bin --exit--> init.bin
      That was simpler to implement than keeping the caller program in RAM until the callee finishes executing. But that could be a future feature.

    • @nonchip
      @nonchip ปีที่แล้ว

      ​@@Zeal8bit you could also just store some state to disk (or maybe optionally a mapped out ram sector "disk") before the exec if you want stuff like typing history / consistent pwd (useful for shell scripting later on). that way you don't have to keep init in ram but also can restore what was going on after exit. or simply do the same as your kernel does and map out init's ram while something else runs (that'd also allow you to do tricks like some early dos tools that'd stay resident and hook into the shell/kernel to do their stuff; by mapping it back in intentionally)

  • @TheMadisonHang
    @TheMadisonHang 10 หลายเดือนก่อน

    @1:40
    Im getting the idea this computer architecture is why
    There can be trouble emulating games
    Ps1 is 100% compatibility, ps2 has gaps in the library

  • @funkyegg3516
    @funkyegg3516 2 ปีที่แล้ว +2

    hey you have gotten me inspired and i want to make something like this myself but i am wondering if there is any way to prototype (like emulate and build a schem or smth like that in a program) so i dont have to invest money straight away

    • @Zeal8bit
      @Zeal8bit  2 ปีที่แล้ว +1

      I am glad you got inspired!
      When you say "something like this" do you mean an OS or a program? In any case, it's completely possible to prototype without the hardware. In my case, I made an emulator, as shown in the video, which has the most important features of my 8-bit computer. It's not 100% accurate but it's more than enough for prototyping. This is what I use everyday. Once I get my program working on the emulator, I test it on real hardware.
      In your case, if you want to prototype something for Zeal, you can re-use the emulator, it's open-source (check the description), if you mean you want to prototype on another 8-bit computer, check if you can find an emulator for it or you can make one yourself.

    • @funkyegg3516
      @funkyegg3516 2 ปีที่แล้ว +1

      @@Zeal8bit when I say inspired I more mean I want to make an 8-bit computer myelf but don't know what a good program is for prototyping a schematic, although as you said I could write an emulator for it and go from there, anyway another question is do you have a discord server for the board

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      @@funkyegg3516 Oh for schematics and PCB I use Kicad. If you need to make some logic/circuit simulation, Logisim is pretty good. It's not an electronic simulator, but for logic gates/demux/mux functional simulations, it works pretty good.
      I created a discord, here is the link: discord.gg/UzEjwRvBBb

  • @SuperJMN
    @SuperJMN ปีที่แล้ว +1

    Wow.

  • @Errcyco
    @Errcyco 3 หลายเดือนก่อน

    Just posted a video short of the Zilog I-box prototype. I may have the only one! Cool story. Figured you may wanna look at it. Feel free to use the video or comment at me for more information. Ty

  • @prozacgod
    @prozacgod ปีที่แล้ว +1

    Would this be compatible with the z180 and it's built in MMU/mapper

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      I haven't tried but in theory, it should be possible if we configure the Z180's Common Area 0 to end at 0x4000 and configure the Common Area 1 to start at 0xC000. This will give 16KB for the kernel in Common Area 0, 16KB for the kernel RAM in Common Area 1 and give 32KB of bank area for the programs.

  • @espacesX
    @espacesX ปีที่แล้ว +2

    Develop a embbeded System based on the Chipset used by the iconic and legendary Matell Intelivision the First 16-bit Video Game Console and far before Nvidia a GPU in the Chipset/Platform.
    The Mattel Intelivision Chipset incl. 16-bit-CPU, a GPU and a Sound-Processor.
    Then add your own 16-Bit OS to this Platform....😎
    Back in. the time The Video Game Console "Coleco Vision" Like the Arcade-Game Consoles used the Z80.
    Many facts of today came from the Matell Intelivision. First Voice-Output at Video Games. The technology of today is still based on Mattel's Approach. App Store where you can Download new Games, Edutainment, etc...

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Porting Zeal 8-bit OS to another CPU would mean re-writing the whole OS as I wrote in Z80 assembly 😂
      The Coleco Vision has good game library! Do you know if any of these games went open-source or resverse-engineered so that it could be ported to other Z80-based machines?

    • @espacesX
      @espacesX ปีที่แล้ว +2

      @@Zeal8bit Regardimg Open-Source or reverse-engineered Video Games you May have a better Chance at the Z80-based Sinclair Computers Like Sinclair ZX80, ZX81 and ZX Spectrum. Competitors to the Commodore C64 (Not Z80-based).
      All These platforms at the end Just ported Arcade Games onto their Consoles / Computers while Mattel Intelivision stays to be the Pioneer in many Cases incl. Adventure Games. All showed Arcade Games-like graphics on their diverse Game-Levels while the Mattel Intelivision Had endless Game-Levels thanks to it's 16-bit Platform, while graphics at the and makes a good Game a Genius gaming Idea Not better.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      Thanks for the advice!
      It's just that the ZX Spectrum may not be the best good looking because of the attribute clash. But I will definitely check some.

    • @espacesX
      @espacesX ปีที่แล้ว

      @@Zeal8bit Hope the Platform you use does Not have the artefact of the ZX Spectrum...
      Attribute clash (also known as colour clash or bleeding) ...an artifact caused by limits in the graphics circuitry ...
      Another Z80-platform of the Golden 80s
      Amstrad-/Schneider-CPC.
      Also there a better Chance compared to the Coleco Vision.
      Finally the only survivor of the Golden 80s is the Pionier.
      Intelivision today as
      Intelivision Amico.

  • @LeWolfYT
    @LeWolfYT ปีที่แล้ว +2

    but can it run on a ti-84?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      I couldn't find any technical details about the memory mapping of the TI-84. Do you know where I can find it ?
      If it has the proper memory mapping, it should be okay

    • @LeWolfYT
      @LeWolfYT ปีที่แล้ว +1

      @@Zeal8bit There is flash rom and RAM, the TI-84 and TI-83 share a convoluted page system, but the TI-83 is more documented when it comes to memory mapping. I found a few websites with a TI-83 memory map.

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว

      I just found it, TI-83+SE and onward have "Memory Map Mode 0" which separates the memory into 4 pages of 16KB. The first one is fixed to flash (totally fine as it can contain the OS) and the three other can be mapped to RAM. From what I see, that's compatible!

  • @ClausB252
    @ClausB252 5 หลายเดือนก่อน

    Is the British version of this OS called Zeddle?

  • @cr5331
    @cr5331 ปีที่แล้ว +3

    Salut, superbe projet
    Je suis impatient que tu le proposes a la vente.
    Qu'en est-il d'une case? Tu comptes en proposer? Peut-être une version amstrad cpc +++ ? Reprenant le cpc+ ?

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +3

      Bonjour, merci beaucoup pour ton message!
      J'espère que je pourrai en mettre quelques exemplaires de Zeal 8-bit Computer à vendre sous peu.
      Une case c'est-à-dire un boitier? J'ai réalisé quelques prototypes (sans clavier, simplement un boîtier pour la carte mère) grâce à une imprimante 3D, mais cela reste des prototypes. Je pense qu'il serait possible d'en proposer mais pas dans l'immédiat.

  • @patternnoticing
    @patternnoticing 3 หลายเดือนก่อน

    you'll never be Terry Davis

  • @cvabds
    @cvabds ปีที่แล้ว +1

    You should have made something like TempleOS or ZenithOS, that use a compilr-on-the-go processing

    • @Zeal8bit
      @Zeal8bit  ปีที่แล้ว +1

      Just-In-Time compilation? In which case TempleOS and ZenithOS use this? This is usually done on interpreted languages or bytecode binaries, like Java.
      Do you mean that assembler programs should be able to be assembled to binaries directly from Zeal 8-bit OS?

    • @cvabds
      @cvabds ปีที่แล้ว

      @@Zeal8bit th-cam.com/video/d3eFHyryopQ/w-d-xo.html

    • @cvabds
      @cvabds ปีที่แล้ว

      @@Zeal8bit I'm not an advanced programer, so I'm sorry if I'm just saying bullshit. But i believe TempleOS programs and kernel could be modified on the go without the need of compiling binaries, it's a kernel0 operational system, and all the code inside it is self described and you can change the kernel functions at any time without the need of recompiling the program or the operational system, it was made for x86 but it's based on commodore system

    • @cvabds
      @cvabds ปีที่แล้ว

      As ZealOS is a low level operational system, i believe you could may port something similar of what TempleOS creator used to make your CPU more advanced and intuitive to use, you probably need to change all the CPU calls to fit your needs but i believe it's a awesome idea because the versatility it has is absurd

    • @cvabds
      @cvabds ปีที่แล้ว

      Or at least, for me, your subscriber, i implore you you, when you are finished with your homebrew computer project, please, port your FPGA based GPU yo run on TempleOS, i believe it could run such amazing games, but the fact that it's mostly CPU-core dependent, it can't do much parallel computing... And it's creator it's dead so it's up to the community

  • @diego123cruz
    @diego123cruz 3 หลายเดือนก่อน

    Good Job, the schematic Is open source? can you share?

  • @diego123cruz
    @diego123cruz 3 หลายเดือนก่อน

    Nice, can you share circuit?