I realize I’m a year late lol but to fix the grinding problem all you had to do was send your characters to the training room save exit the game go to the internal clock of the ps4 change the date to the next real world date then reload lol
Time traveling actually works on that arena thing to level up. Just disconnect your internet and change your date to like next week and boom. I did that and the game ended up being really short for me
To explain the Machina situation: he's put between a rock and a hard place, and many scenes explaining his actions are easily missed. As you know he has the fear of losing people, but it's exacerbated by the recent loss of his brother and a cutscene where he actually confronts Rem about her worsening condition that, despite her attempts to downplay her poor health, ends with him realizing that she's going to die soon too. Naturally, you can see how this would affect a guy like Machina deeply who already had his mother shot in front of him and his village burned down to the ground before his eyes. He then gets forced to act as a spy against his will. During that mission where they're framed and his animosity was at it's highest due to the rest of class zero's callous talks about ditching Rem if it came to it (note that at this point he also knows they played a part in his brothers death and seeing this utter disregard for a life of a comrade makes him draw some unfortunate conclusions), he still also later acknowledges that despite their callous talk, when he was knocked out they still saved him and carried him to safety despite the danger and despite their callous words which helped him chill out a little bit. Unfortunately, the higher-ups make it abundantly clear that if he doesn't continue spying for them, they'll force the role upon Rem and he understandably doesn't want that pressure on her with her already in an extremely fragile state. It gets worse for him as Machina had become the White Tiger L'cie, which he only became due to the desperation of being stuck behind enemy lines and seemingly no way out or real power to keep Rem and the others safe(granted there was some selfishness there but his intentions were pure). Regardless of his intentions though, the enemy crystal began slowly eroding his will. Machina thought he could just take it's power and use it freely to defend everyone because of his encounter with the previous white tiger at the beginning of the game thanks to seeing she still had her personality and free will, but unbeknownst to him Cid had tampered with the crystal and found a way he could enforce his wishes upon it sometime after Qun'mi had fallen. Due to this tampering, Machina begins to constantly hear commands being forced on him in a voice growing louder and louder till his thoughts are all but drowned out turning him into a borderline mindless puppet. He loses track of entire days and weeks, and his formerly diminishing animosity towards class zero is once again revived and pushed higher than ever due to the crystal's influence on him. By the time Rem confronts him, Machina is completely gone until she frees him from the crystal's grip but by then....well you see what happened. If you get his last thoughts as a L'cie in post-game, you see him expressing confusion and horror over what he's done and begging anyone to save Rem. And then he gets to return to try and make amends for all his wrongs with his class only to find them all dead. Being Machina is suffering. And that's not even getting into him having 600,000,000 failed time loops worth of trauma subconsciously affecting him alone because Arecia along with wanting to make sure he kept his distance from them, also wanted to punish him for ruining her 'perfect' children by teaching them humanity and showing them kindness in the 1st timeline so she made it so that he doesn't get a clean slate like everyone else does in the new loops. Instead, despite not having memories, his soul will forever remember the trauma, fear, pain, powerlessness, and grief of EVERY. SINGLE. FAILED. CYCLE. All 600,000,000 of them.
@@laiden25 Once you finish a second playthrough, another ending will play that reveals that Arecia removing the crystals after being moved by Class Zero's sacrifice as Brando stated in the vid created an entirely new history where now all of Class Zero is alive and well and living like a normal high school class. Ace and Machina are even best friends and Rem's implied to not even have her illness anymore. It's a really sweet way to reward everyone for the crap they went through to get there. And even in the original ending, Machina and Rem were married and he was the leader of the world while also writing down everything he knew about his friends in Class Zero to make sure they'd never be forgotten by history before dying of old age in his 60s. Im a way, the alternate/true ending is way for Machina and Rem to live again even happier now with their friends again, and not have to worry about the war.
This is by FAR the best video on this game I’ve ever seen. I’ve never seen anyone else break it down in such a good and easily approachable way, and now it actually looks really appealing!
To explain Deuce, those music based warcrimes of hers happen when you unlock her alternative attack strings. Most notably her "melee" combo which is the one where she creates 5 increasingly larger circle AOEs centered on her. Those circles do notably high damage, come out fast and are magic based which makes her the only character who can conventionally kill flans without using meter or MP. Speaking of MP, Rem IS a cannon. Her ability to generate MP like nothing lets her spam magic with impunity.
Give rem accessories that increase her magic stats and mp, then proceed to spam blizzard BOM for an entire mission one shotting nearly everything, then when you run out of mp you just sit and use manalchemy for like 4 seconds and continue to decimate everything. I love it
Jack is a top tier character, he is slow but he can move faster if you sheathe your sword and his attacks animations are lighting fast, you run to the enemy, press the attack button and almost inmediately he'll be striking, he also hits the hardest of all the characters by far and his dodge is among the best because it allows you counter right away
Type 0 was one of the entries to this day I enjoyed the most. Off the top of my head I don't recall many other FF games where the story and tone was as mature as this one. Really didn't see it coming, and the whole philosophy over memories kept me engaged throughout given how much I treasure my own good and bad memories. A couple specifics: 1) Apostles of the Crystal is *such an amazing tune.* Moreso paired with the mission in which you first get to hear it (Chapter 7 with Machina). Didn't redeem him TBH but it certainly gave me the vibe he actually started giving a sh%t with that mission. I still listen to that song 8 years later. 2) Deuce WRECKS. One of the hardest hitting members of Class 0. And she murders everything in sight while frolicking. 3) I played it on an emulator with an english patch way back when. Still have it, so I figured I'd check. Last played 2015/11/07 2:38 PM. 579:43:13 hours. Full transparency tho, I cheated Gold Hourglasses to go back a couple days at a time. I get why they did it. To me it enforces the sense of urgency looming over the entire game. But time limits are my pet peeve. I'll happily endure it in online games as long as it's not straight up FOMO, but if it's single player? Screw that. Let me enjoy your game at my own incredibly sluggish and completitionist pace, devs. I think the game would've been way better for me were I not racing against the clock. Same reason why Dead Rising 4 draws me way more than the previous 3 despite those being better games from what I understand. 4) Type 0's HD giving easier access to the Gilgamesh weapons is certainly a draw instead of having to go through multiple playthroughs for each one, but ditching coop was a HUGE mistake, but that's just me. Playing Lost Planet 2 coop with 3 buddies was one of the best times we've ever had playing videogames. Played through Gears of War on release with my father (he's 70, I'm nearing 40). Since then, if any game has a coop campaign, we're in. Thanks for the video, Brando. I was waiting for this one to come out 😊 Played through FF13 for the first time since I watched your retrospective on it. Played it twice. 2nd run for 100%. At first I was aiming at going through all three FF13's but to be quite honest by hunt #58 I was pretty much done with the first one. So instead I've been on a low lvl FF9 playthrough and once I'm done with that I'll head over to FF12 since I never played the Zodiac Age version. *Maybe* then I'll give FF13-2 a go 🤷♂️ FF15 is next in the cards, right? I remember someone complaining about the combat being "hold one button = win", but when I saw people doing MAD DMC style stuff with the game I gave it a chance myself and ended up absolutely loving it despite its shortcomings. Can't wait to see your take on it.
Someone else remembers the greatness that was Lost Planet 2...loved the coop and the multiplayer was also amazing. If there's one series with multiplayer that I wish to have back, it's Lost Planet.
@@BleedForTheWorld I still play LP2 coop with random people every now and then, but there's also a Steam group where peeps get around to play it. It's kinda unfortunate how marred the experience is by GFWL, even with Capcom acknowledging it on both LP2 and RE5, they haven't done nothing about it aside that, acknowledging the issue. Someone told me about Xliveless but haven't tried that, I did it the hard way back when I didn't know any better. I didn't get to play LP:EC online unfortunately, but I'll take your word for it :D
@@HejC8xmRICWgUCj1dhPvhTFX The only reason I haven't gotten around to getting LP2 on PC is because I've read that other players couldn't even get the game to work.
@@HejC8xmRICWgUCj1dhPvhTFX Wait, you've never played the competitive modes on either LP? Really? Omg they were incredibly intense. And nothing short of amazing and some of my best time online. I even have one of those excuses to go "Sit down, kids. Uncle Ken has a good story to tell you" because of the people I used to play with. It wasn't just an amazing experience, it was a personal one. But back to the multiplayer, the Japanese players were the absolute best in ranked mode. Those dudes had all the moves and knew all the good drops and meta strategies.
@@BleedForTheWorld I played LP2 both coop and vs, if that makes sense. During the latter was how I found out about V devices special attacks and VS merging (both incredible to look at!). But I didn't get to play LP1's online content because I played it years after LP2. And you're right. You can make LP2 work for sure, there's a couple guides on the how to on Steam for example, but the experience is still inconsistent. Specially since it's nowhere as popular as it was on release for obvious reasons related to the industry. But I digress 😄 The good thing is ISPs have gotten a lot better nowadays so (when it works) it's flawless. I'm pretty sure there's still out there a VS merge video out there we made with a couple kids who iirc were from the other side of the world. Pretty playable on each side, but the video clearly shows the merging thing being super laggy 🤣
Brando! I have a bone to pick with you. Jack is a beast. Invest in Slipstream, Foresight Slash and Flurry. Jack will reliably one shot most enemies even without kill sight. Eight is another monster. Three styles for different situations, rechargeable Avoid and self sustain. Revisit this game with one of the range, Ace being the funnest, Trey being the strongest and Cater being easy mode.
yeah Eight & Jack were absolute beasts... & cmiiw but seems like he didn't mention the directional attacks, i may be a scrub but playing while holding the attack button is playing it wrong... for me it was all about kill sight timing... also grinding was pretty easy if you camped the training area since they scaled with you
Obviously Brando didn't play enough. This game shines through its combat. Every character is hella fun in their own way. The amount of depth on combat is just way too overlooked because of this game's sluggish leveling system. The amount of extremely fun stuff locked behind 50 levels is just such a disappointment. But the amount of content to play once you reach the 'true' endgame. Oh boy this turns almost into a completely different game.
@@Chun_0w0 I haven’t played this game, been watching this recap and had no idea there were directional attacks, assumed it was jus the 4 face buttons. Can confirm he never explained it, but tbh this is the same guy who used auto battle in ff13 because it’s “ too fast “ when you control one character manually
Type-0 is easily in my top 3 FF games. The cast was easily one of my favorites with Trey and Sice being my top two Character. The heavier tone really resonanated with me at the time and it's the first game I ever platinumed.
I've never actually finished this game though I intend to but Final Fantasy meets WW2? That is the greatest concept ever. I want a series as long as SMT to exist in this universe.
Btw, Jack is pretty good for hitting killsights. He's the git gud character. Also the trick with eidolons is to use the revival skill with Rem to have practically infinite uses of them.
I feel that way with Eight, because he was so fast, i was so good with landing killsights and breaksights with him. Also... fully powered up Explosive Fist is so fun for me.
Yeah, Jack was like the 4th character you kept up for random fights where he could just demolish enemies. I loved the flute girl but you needed ace and rem just to be functional. The game was straightforward in that you needed to keep someone who could revive and ranged. The whip was cool, the flute, the ace, the Katana, and you had to have the revive character. No reason to level anyone else up honestly. But you always had to use Rem.
I remember overleveling deuce past any other the other characters and got her spell that just did basically full screen damage every second as she marches foreward. It was hilarious just walking everywhere and watching all the enemies fall over and die because of music.
Dissidia Opera Omnia also acts as an epilogue to Type 0, with Machina and Ace coming to blow and forgiving each other in regards to the ending. And it's part of the main story too
Type-0 is honestly the only reason I'm playing Opera Omnia. I only got to play up to a 3rd of the game when I had my PSP hacked before I lost it somewhere 😢 I was emotionally wrecked when I heard about the ending, and having them alive in DFFOO makes me so happy that the class gets to be together again after having them being forgotten completely after death was driven home so hard in the main game. Having to keep the equilibrium of light and darkness in DFFOO aside, they finally have a chance to live their lives on their own terms, and I relish every chance I get to see them act as a team again 🥰 Hoping that the game stays online for some time to come.
Don't forget: NG+ lets you do new story missions, but they don't really have any major revelations save for learning about Tiz (10) and Joker (something to make players read the book I guess, they don't do anything in the game). In fact, the more interesting cutscenes are scattered in the library entries, including the epilogue where class 0 go to a regular school and Ace turning into a Phoenix Samurai. These things made it seem like they were planning a follow-up of some kind, but as of now that doesn't seem to be the case.
Not the Jack slander 😭 he was my main during my playthrough and I feel like playing as him basically broke the game. He’s extremely lethal if u know what you’re doing!
Jack was surelly on the gimmicky side, fortunatelly all gimmicky characters on Type0 tend to become fucking abominations once you Master them. (I say this as someone who played a lot as Douce and Cinque)
Looks like the TH-cam algorithm noticed my love for this game (200 hrs). Type-0 has a LOT of options: combat, items, missions, locations, who to interact with... There's so much missable content which I think can be (but not always) a major strength considering that a second playthrough is mandatory for full context. Or, "the majority" of context. Full context would include the novels, manga, and Final Fantasy Agito which was surprisingly lore-heavy. Oh, Square...you and your lore-important live service games. Anywho. I'm rambling, but I'm always pleasantly surprised to see someone bother to cover this game. To anyone looking to play: please play the JP dub.
27:09 The constant downtime between missions and side quests sounds like heaven to me. I’ve put so many hours into 3ds games like Fire Emblem Fates and Etrian Oddessey because there was so much to do that could be done in little chunks. It holds up in the right context.
i say this any time Type-0 is brought up, but i am *absolutely* convinced many of the initial ideas for FF8, before they decided to shift the story's focus to the romance aspect, ended up getting repurposed in Type-0 especially the ending makes me absolutely convinced of this
As an FF fan, I had maybe 50 hours in this game and only remember Jack being a Jason Voorhees character - slow and menacing, killing in one blow. While Eight was the kung fu master, blitzing around the field annihilating enemies. I also remember how much fun my friend and I had mocking Cinq and Nine.
The point mentioned at 16:05 made me literally lol because that's exactly what I did with all my characters back in the day on the PSP. I leveled up every single one of them to the max level by first setting the date on my PSP to the lowest and then afterwards starting the game choosing a character to level and then saving the game, then turning off the game changing the date by one year and then restarting the game. Rinse and repeat this process to level everyone to max lvl.
I feel like these characters are more well-balanced than they first seemed. I mostly say this because looking at all the other TH-cam comments I’m seeing so many wildly different opinions about who’s the best or worst. I’ve seen comments claiming Sice is the best, and comments saying she’s the worst. Same for Eight, Jack, and just about every other cadet. Pretty much the only consensus I’ve seen across all comments is that Rem is a must have, and Ace is at the very least pretty great. (For what it’s worth, I went through most of the game with Seven as my lead, and grew to love her playstyle a ton. I also used king quite a bit. His instant ranged gunshots were good for hitting breaksights. Made up for the low damage.)
Out of all the possibilities I did not expect "Type:0 ends with 2 kids crying over the pile of 12 dead child soldiers that used to be their classmates" to be the ending that Square actually went with good god
What makes it worse is up until then, no one was able to remember fallen comrades upon said persons death, they'd all just forget as per Arecia's planning. This caused more and more worse ways to wield magic came to be the way it is today because of a lack of empathy. A LOT of the games problems stem from that lacking of empathy and after so many timelines of this do they finally get to have that spell lifted. Those two kids are being hit with waves and waves of memories they'd have otherwise forgotten to soften the blow of their passing. Not this time.
Type-0 content? That's what i'm talking about! I've been looking forward to this one, it's such a criminally underrated game. I consider it one of the best Final Fantasy titles
First, that ending got me when I first played type 0. Then, you got me describing the ending, legit man tears. Second, our experience with this game is almost identical in that we went in with kind of low expectations and ended up getting the plat trophy and having a great experience with a less than perfect game. Third...... what is that tier list? As a general guideline in this game, magic is going to be the strongest thing your characters can do, thus the best mages make the strongest characters. The tier list should be like this in my opinion S Rem (she is not missing the cannon) A Cater, Sice B King, Jack, Trey, Ace C Machina, Queen, Seven, Nine D Sinque, Eight ??? Deuce Sice I rate highly because she is very strong late. Her quick cast attack does a little hop before the swing and can go in any of the 4 cardinal directions. So she can move, attack with good scythe reach (for melee), and cast -aga spells all at the same time. Its very powerful. Her stats are bad and her level 3 quick cast doesnt unlock till level 50 ish so I think people overlook how strong she is once she gets there. Kings projectiles are the fastest in the game, therefore the best at hitting break sights. Just strut around dodging until you get your shot. One clip should be enough to take out groups of enemies. Reload when everything is dead. Jack brings the damage. He is pretty much the only character who can match the power of magic with physical attacks. You need to master the bushido shuffle to truly unlock his power. I don't blame anyone for not wanting to put up with his movement issues.
My two cents as someone who played a lot as Cinque (and Deuce, but she's all kinds of gimmick and it would become a nightmare to explain...), but Cinque is quite useful once you got her passives (specially the "Super Armor" one). She's the tankiest of the Class 0, while not being nearly as slow as Jack or having low damage like Deuce (that can tank, weirdly enough, when she has the super armor and cost down power ups) does. It's a unique style, and It's hard to get because of it, but she can take the hits from bosses while charging and counter with full swings, making some insane damage even if you're bad at hiting the sights.
Fun fact: there is NG+ But it doesn't show on main menu screen, you can load save file say story complete. And everything you have form your 1st playthrough will carry over, including the events and people you’ve talked with. (also I was doing easy mode on 1st playthrough and now I'm doing 2nd playthrough on normal mode)
oh man, duece concerto and flute stuff adds buffs to the party and her melee aoe attack is the most overpowered (especially with flan as its magic) just push forward as you melee attack and she spamms magic rings on the floor that grow and deal heavy magic damage. can empty an arena of like level 60 flan with a level 25 duece easy
Someone doesn't know about Eight's super dodge move that makes him invincible as long as you can keep his MP up. Eight can solo anything regardless of level as long as you can hit it's break sights. It just might take a while to kill something 50 levels higher. Abusing Eight, Duce, and Rem's mechanics is how I beat all the expert trials in my first playthrough. Spamming Shiva with Rem's auto revive, plinking away at lv 90 field bosses with super flute girl with auto dodge equipped, ect. I agree Tray is really good though.
I did and got everything, and I mean everything this game has to offer. Every single weapon for every single character, finished everything on the highest difficulty, unlock all the files and uniforms, everything. So you can't imagine my joy watching a videa that finally does justice to the game. Thank you man!
For a PSP remaster they should've redesigned how the weapons looked like, I think only in Opera Omnia where we get to see how each of the Type-0 character's weapons look like..
yea, I was surprised that for someone who's played this game as much as he claims to he didn't really have a very good tier list, like at all. Ace and Cater in the top nobody gonna argue with, though. Rem shoulda been top, too. Seem to me he's played a lot but not properly utilized magic cancels.
I remember enjoying Eight’s play style , but Jack and Cinque were on the bottom tier for me. I played Cinque for 5 seconds before finding out her attacks and abilities were too slow against 3 gunmen. I stuck her in reserves cause I had 13 other characters to grind.
@@chrisdaughen5257 cinque is just about the only character that can attack without being interrupted or stunned if hit in mid frame. thats her main gimmick.
40:36 one thing i really liked about this part in the game is that you get to talk to miletesi solidiers. Tell you things like about themselves that really set in stone the world for miletesi like thier motives and personal goals as troops like having to provide for family at home, some are even angry at you for having to take part in so much death, it humanizes all of individual npcs and troops and makes you feel heavy with the world, each troop you kill has a family, comrades and friends plus a purpose, just like you. Instantly after you have to kill all the troops you spoke too nailing down the true feeling of war in the game. My only issue is that this is never touched upon ever again, but that might be becayse of the will if the crystal or to nail down the feeling that you arent supposed to linger onto the feelings of death
Kinda surprised at Eight and Jack at the bottom. They were my go to characters to hit killsights. Using Eight I just danced around enemies till I could kill them using one fast punch. Jack was quite the contrary. Just stand there and let them come to me and they died so fast. If anything, Cinque was just awful all around. She was definitely the character I enjoyed playing the least followed by Sice.
Cinque is about timing. I’m pretty sure she gets the second highest attack stat too behind Jack. People don’t like using her bc she’s slow which makes her harder to play
@@ninthbeast7108 cinque has one of thw highest ATK stats, and (of I'm not wrong) THE highest HP / DEF stats. That plus the amount of counters she has pulls her towards a "I'm ignoring your attacks and just bullrushing" playstyle that is quite unique since dodging is so vital for everyone else.
I own this game on PC, platinumed it and am now on over 100 hours playtime. This game has many problems, but it's still close to my heart. Nice retrospective. SPOILERS: Also, as to Machina not "recognising" Rem during their battle, the control of the Crystals extends to robbing the l'Cie of free will and memories, so he probably didn't know who she was until he was injured and shocked into awareness.
I don't know if it caught me at a very precise moment or if I just wasn't expecting it, but the intro movie... MAN. It really impacted me, got me all teary eyed and left me feeling so sad and empty. A really weird and intense moment.
That intro movie is what made me play the game. Like I didn't freaking know these characters and I was just ugly crying. If the intro can hit that hard the game's story had to be strong, too.
Watching this retrospective really made me want to replay this game, so thanks for that. I'm one of those weirdos who unironically loved Type-0, the XIII trilogy and even XV. I don't let expectations and people's opinions judge my enjoyment of games and I can enjoy something fundamentally flawed as long as it has something I can anchor myself to. There's also The Last Remnant which fits this category (and was initially planned as a mainline FF game), which I remember liking even though its random chance gameplay was often frustrating.
I’ve been looking forward to this one! Type-0 was my first platinum trophy when I finally got my hands on a PS4. While there are glaring issues, this game still struck a chord with me, and I still think on it fondly. That ending though!! Gets me every time!! Side note: my main team was Ace, Jack, Rem.
For me, the gameplay was nothing special, but I loved the story and charecters. Although some of it is foggy now. I remember some secret charecters and all that but I forget the details, maybe I should give it a replay, but I remember it was a lot of work to get the secret endings.
Currently playing through Type 0 for the first time ever and its surprisingly really good. As soon I saw that opening cinematic and heard that orchestra I was instantly hooked. As always I appreciate these reviews as you continuously give fair assessments of the games regardless of its flaws and reputation so thank you Mr. SP 🙏
I really liked this game, I basically ended up 'maining' Cinque because spin to win. I remember using the one with the scythe and the one with the gun a lot, too. But the game mainly stuck with me because it had really powerful moments. That Alexander cutscene impressed and impacted me in a way a FF game hadn't since like FFIX. Some real standout moments and great music, too.
For the HD remake they removed the happy ending and stuck it in gallery. You have to play NG+ and pick the bottom options when they are presented which for the most part are Class 0 going about missions vastly differently. Also NG+ unlocks some gear for Queen, the super boss which gives the best weapons, and a tower...which I've never beaten because TYPE-0 Tonberies are the worst! Dx
I mean, "technologically adept empire from a frozen wasteland invades more magic-capable nations" also appeared in Final Fantasy XIV, so I suppose early FF teens just really liked that premise.
It makes a lot of sense if you consider the country its coming from. Imperial Japan made a lot of its conquest because Japan itself has fairly low resources and while not a wasteland, it is very mountainous.
Imagine not using Deuce in conjunction with Avoid as a Magic Passive and simply holding a button going BRRRRRRRR Jokes aside good video, I agree with the majority of it and what I don't it's completely up to personal preference
okay, the comments section of this video is worth it just to see that A. more than 5 people played this game B. all the different play styles that people gravitated towards
I just want to say thank you for making these videos. They are always fantastic and a good degree of charitable without glossing over obvious flaws. You have a way of communicating about these games that I often have internal monologs about but am never able to really verbalize. Keep up the good work man.
The only JRPG that features a war that really shows the visceralness of it all. I’m surprised you didn’t draw attention to the opening cinematic where we spend about five minutes watching a man die.
@@Aiveq What does "cold on war" mean? I consciously use the word "visceral" here. This isn't just "War is bad". Hell, it's not even a moral statement of war. It just shows how visceral it is. People die in ways that is just far more real than I usually see in games and movies.
@@Dharengo consider it a synonym. in games i named you can find pretty gruesome consequences of war too. not sure if i should drop spoilers but i can assure that all of Squaresoft games are amazing so consider getting ps1 emulator and giving em a go
@@Dharengo true but remember that those games pre 2000. what they lack in visuals they made up in story/atmosphere and both of those have great gameplay as well. they arent kids games like crash/mario and make you think of some weird shit after playing. you wont feel happily ever after from endings that for sure
I'll try to be brief: if Type-0 had more stuff going on with its world map, the city conquering aspect was actually dynamic/"real time" (with the enemies taking cities back) and battle loot was actually rewarding like most RPGs (as opposed to just phantomas), then Type-0 would be my favorite FF by far. The Killsight mechanic is pure genius. What a fucking elegant and succinct way to solve ARPG design downfalls (such as decay of interest due to predictable enemy patterns, bloated enemy HP VS too easy, etc) and to make attack animations actually matter. I'm still in love with it. On an interesting note, it's quite telling that on that Tabata interview on FFXV available on youtube he basically admits that XV's combat is a dumbed down Type-0 for a bigger audience (portable jank aside). Since then, even with 7R and whatever comes next, they never really got back to not being dumbed down and likely never will so I wouldn't be surprised at all if this game becomes a cult classic rediscovered in the future. Personally, I think Type-0 has the best combat Square has delivered since Kingdom Hearts 2 Final Mix and in many ways it surpasses it. Is it the best FF ever? Not by a long shot. But if you ask me, I'd say it is the most fun and most replayable for sure and I'm certainly not the only one with this perception.
Dude I've been waiting for someone to make a fair and based retrospective of Type-0! I picked up the limited edition when it dropped (came with a FF-XV demo which was sick! I reached the level cap in it 😅) and put over 100 hours into Type-0. Got S rank on every mission and unlocked L'cie without a guide. I had no internet at the time and did nothing but game after school. I gotta say that even though you can finish the game quickly, there is crazy amounts of side content. People really need to give it a genuine shot cuz we havent had a FF like this for ages now and embraces blind playthroughs. This game was a genuine experience that some just dont have the time or patience for sadly. Thank you for covering this!
As a big fan of this game, I think you shared a lot of feelings that I did. I was probably one of the few who played the game at release and loved it. It wasn't perfect but to know more about the characters and world and kept going at it. I really wish we could have gotten the rumored sequel, I was so excited and hopeful for it. I've watched a few other of your videos and they're really great! I look forward to bingeing what you've already put out and what you have to come!
39:00 and 54:23 and as a branch off of those, i love how dissidia final fantasy opera omnia (or DFFOO, a mobile game) uses class 0 as well, since they are in a different world, the crystal isn't there to mess with the memories... so they remember when people die and it FUCKS THEM UP (as a example when a chocobo dies protecting ace in his mini chapter) altho at the start due to the story of DFFOO they don't remember most of the events in type 0. spoilers below for DFFOO AND type 0 gets even better (or worse) due to events taking away their memories (ironically for the same reasons as the crystals in type 0) the class (or at least the ones you have at the chapter) started to get their memories back as well as knowing they don't make it and well THEY DON'T LIKE IT, some accept it rather reluctantly, some down right reject it (with ace in particular going crazy) it does hit really hard seeing them try to hold themselves together despite gaining memories of something they don't want
Two years after posting, yeah I know. I keep coming back to FF Type-0 as the last "great" original Final Fantasy game. To me, anyways. Sure, the battle system is pretty odd, the environments are formulaic a lot of the time, but the story, world, and characters were so great. The world map is awesome, and I genuinely miss it in newer titles. In playing through Final Fantasy VII Remake and Rebirth, I can see direct influences. Thanks for the vid.
I remember thinking this game might be interesting just cuz it was an FF game with an M rating and I had just given up on The Last Remnant (was way more in depth than I was expecting since I was 13 and was still riding the high from the first half of FFX (couldn't beat Seymour then) and thought it was going to be the same, I also got the guide and was shocked at it's size cuz I was used to thin ones like for Tales of Symphonia and Legend of Zelda: Minish Cap) and then just never bothered to try the game
I have to replay this game someday... It was something I also picked up due to the XV demo but I played and platinumed type 0 at that time. I remember thinking it was unfair for a lot of people to slam the game for essentially being a psp title and all that comes with that. I have a soft spot for fictional war settings so this felt at home with me. Especially with the large cast of characters to mix things up. I hope more people give it a chance because it's a fun romp and it goes on really deep sales constantly.
I bought this game on Steam yesterday and plans to play it on Steam Deck. Still busy with FF7 Intergrade but I'll get back to playing this game, hopefully.
I was so happy when this came to ps4 and xbox cause I was hesitant on getting the psp port but being so high priced and only in Japanese I couldn't do it but the gameplay is very fun to be I love just walking playing a flute and smashing the sh!t out of enemies and heh yeah I only bought this day one for the ff15 demo and didn't play type 0 for a few weeks and I ended up waiting 4 years to fully get into type 0 and actually beat it and beat it again and man that ending made me cry and then the possible sequel that will never happen saddens me more. Oh and Brando if you see this I was wondering if you could go over the bouncer from square Enix omg that was my very first ps2 game and was amazing for the time.
Thanks for this, type o is one of my favorite final fantasys, on a story level anyways. I always wished they did a sequel or a real remake or something like that.
The way I see Type-0's gameplay is that THIS is what KH:358/2 Days Could have been. It was everything I wanted from that game for the most part, not great, but at least good. As for the story I hold it up as really good, especially if you take it as a historical drama which people do not expect from a game. But FF13:LR's ending kinda makes me angry knowing that it ruined their other timeline ending where they earned being happy and having normal lives hahaha
When I first heard of this title I thought they were trivializing or turning a blind eye to the whole "child soldiers" element. But later on they show that they understand the gravity and horror of what they are inflicting on this kids. Some things didn't land but I appreciate the ambition and just how different this FF entry was in all of JRPGs. Not to mention it has one of the best themes. The Beginning of the End sounds like national anthem of a very militaristic nation.
I've been wanting to play this one ever since I saw the trailer way way back in 2009. I was shocked on how grim the trailer was and was intrigued to play such a gruesome final fantasy game. Now in 2022, I was finally able to play this gem of game and it didn't disappoint me. The war and its aftereffects was more gruesome and sadder than in FFIV and FFVI, the class camaraderie was more fun than in FFVIII, and the ending (for me) was way sadder than in FFX (not including the sequel) and FFXV. Now there are some complaints here and there about the gameplay but not too big as to make me quit playing. And the story, oh how I wish the story was a bit more longer. I would have wanted for some sidestories about Kurasame, Arecia, Emina and Izana, also with General Bashtor, Nimbus and Qunmi however with Hajime Tabata leaving Squenix any sequel to Type 0 would most likely never to materialize. Such a shame really as this had one of the most potential to their spin-off final fantasy games.
My PSP stopped working a decade ago, I recently got an emulator on pc and thought of this game. Man I remember having spent most of my downtime playing it. Breeding the perfect chocobos, beating the war missions without a single point of damage to friendly cities, completing every character sidequest, fully upgrading Blizzard BOM on Ace and wrecking everything with it, beating the shit out of gilgamesh to get the ultimate weapons, running the tower over and over again while struggling to get past the tonberry floor. I love this game, the characters and the story. Especially the endings, even the one where they became L’cie and died fighting. Of course I am a filthy Ace Main character, the guy never left my team. Man, travelling from town to town and just talking to everyone and watching stuff develop, how their dialogue and positioning changes, as the game progresses was so very satisfying to me in every playthrough. I want to play it again but I feel like I’ll spend too much time on it. Time i no longer have. Good game.
Man, I love Monk characters and 8 was so cool and... god yeah he was awful to play. I had to drop him like 3/4 of the way because I discovered Cater can animation cancel anything into an -heavy dodge... including a dodge. And uh, yeah. That's ridiculous. Also, Samurai Jack looked so fun until I learned that, no, no he never moves faster. Oh the disappointment.
Plus he can just sheath his weapon at any time, giving him his full movement speed. His damage is just so high that breaksights may as well be killsights. He was the character I used through the whole game along with rem and trey.
7:03 The crystals are all named after the Four Guardians from Chinese myth. They're also represented in FFXIV Stormblood though they go with the Azure Serpent interpretation for Qinglong/Seiryu instead of Azure Dragon. World of Warcraft MoP did this too but made Qinglong/Seiryu the _Jade_ Serpent for some reason. Xuanwu/Genbu is made an ox instead of a tortoise and Zhuque/Suzaku, the Vermilion Bird is specifically referred to as a crane n MoP as well. Baihu/Byakko is still the White Tiger though. (they also all have different names in MoP)
When did Squenix decide that after all the time we'd spent with characters, watching them grow, sharing their lives, it was a good idea to kill them at the end of the bloody game? Okay, it was Final Fantasy X, but at least we got X-2 to get our character back. I want a happy ending, damnit.
I'm surprised you didn't touch on the PSP fan translation, because it was VERY well done(and the drama surrounding it could be a massive story all its own).
While expectations have a lot to do with it, I'm sure, I think it's also worth considering how FFXIII and FF Type-0 are as games relative to the classic FF formula. FFXIII is pretty much almost nothing like the earlier games except for basic window dressing stuff like Chocobo and an Amano logo. A lot of older FF fans hate XIII, not because it didn't live up to the expectations of being a 9 or 10 out of 10 game - but because it doesn't resemble playing any older FF except like a dumbed down and even more restrictive version of FFX. No world map, can't control your party in combat no towns no airship no minigames to speak of terrible pacing a soundtrack that while good, sounds nothing like the identity set out by Uematsu etc etc Type-0 on the other hand brings a lot of these things back. While Type-0 has its share of jank and distinctions as well, it still feels much more like a return to form than FFXIII ever did regardless. I think that, more than anything, makes it easier to "forgive".
Ya know, everyone says how much they hate 13. I loved it, I got it on the xbox and got all the achievements. It sometimes feels like people just join the hate hive-mind rather than try something for themselves.
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are you a DFFOO player?
"I'm watching her off in the background, doing music based war crime" that line got me. thank you for the video! 😆😆😆😆
Thou must follow this vid with a retrospective of Dissidia Opera Omnia, please!
Was one of the vpn commercial scenes having the green guy watching Rupauls drag race 😂
I can’t think of what other reference that would be lol
I realize I’m a year late lol but to fix the grinding problem all you had to do was send your characters to the training room save exit the game go to the internal clock of the ps4 change the date to the next real world date then reload lol
I love the Tabata games, otherwise known as the "And Then They Died" games.
I'm dead
Holy shit, this is so apt
@@skyesfallin are you a Tabata protag?
@@ZanMindtrip wait, oh no, OH NO
atlest with cc it was a forgone conclusion.
Time traveling actually works on that arena thing to level up. Just disconnect your internet and change your date to like next week and boom. I did that and the game ended up being really short for me
Damn, this is actually genius tbh
I did that A LOT between story missions instead of grinding. And i 1) was horribly overleveled 2) have a platinum trophy for type-0.
Literally the only way to get everyone to lvl.99
Yeah I was about to comment this. Always you to skip all the grinding which was a godsend for me
this trick works on a lot of psp games with emulator too
Type-0 is something extremly unique , it's special & deep but somewhat missunderstood
Just like 13 trilogy 🥲
@@KyngD469 i loved the 13 trilogy and didn't listen to all the hate it's my favorite game trilogy of all time so i might give type 0 a try!
@@nickando1734 same lol
The strange turn it takes near the end is what brings its the score down
@@KyngD469 No. Type-0 is definitely better written than the 13 trilogy.
To explain the Machina situation: he's put between a rock and a hard place, and many scenes explaining his actions are easily missed. As you know he has the fear of losing people, but it's exacerbated by the recent loss of his brother and a cutscene where he actually confronts Rem about her worsening condition that, despite her attempts to downplay her poor health, ends with him realizing that she's going to die soon too. Naturally, you can see how this would affect a guy like Machina deeply who already had his mother shot in front of him and his village burned down to the ground before his eyes. He then gets forced to act as a spy against his will. During that mission where they're framed and his animosity was at it's highest due to the rest of class zero's callous talks about ditching Rem if it came to it (note that at this point he also knows they played a part in his brothers death and seeing this utter disregard for a life of a comrade makes him draw some unfortunate conclusions), he still also later acknowledges that despite their callous talk, when he was knocked out they still saved him and carried him to safety despite the danger and despite their callous words which helped him chill out a little bit. Unfortunately, the higher-ups make it abundantly clear that if he doesn't continue spying for them, they'll force the role upon Rem and he understandably doesn't want that pressure on her with her already in an extremely fragile state. It gets worse for him as Machina had become the White Tiger L'cie, which he only became due to the desperation of being stuck behind enemy lines and seemingly no way out or real power to keep Rem and the others safe(granted there was some selfishness there but his intentions were pure). Regardless of his intentions though, the enemy crystal began slowly eroding his will. Machina thought he could just take it's power and use it freely to defend everyone because of his encounter with the previous white tiger at the beginning of the game thanks to seeing she still had her personality and free will, but unbeknownst to him Cid had tampered with the crystal and found a way he could enforce his wishes upon it sometime after Qun'mi had fallen. Due to this tampering, Machina begins to constantly hear commands being forced on him in a voice growing louder and louder till his thoughts are all but drowned out turning him into a borderline mindless puppet. He loses track of entire days and weeks, and his formerly diminishing animosity towards class zero is once again revived and pushed higher than ever due to the crystal's influence on him. By the time Rem confronts him, Machina is completely gone until she frees him from the crystal's grip but by then....well you see what happened. If you get his last thoughts as a L'cie in post-game, you see him expressing confusion and horror over what he's done and begging anyone to save Rem.
And then he gets to return to try and make amends for all his wrongs with his class only to find them all dead.
Being Machina is suffering.
And that's not even getting into him having 600,000,000 failed time loops worth of trauma subconsciously affecting him alone because Arecia along with wanting to make sure he kept his distance from them, also wanted to punish him for ruining her 'perfect' children by teaching them humanity and showing them kindness in the 1st timeline so she made it so that he doesn't get a clean slate like everyone else does in the new loops.
Instead, despite not having memories, his soul will forever remember the trauma, fear, pain, powerlessness, and grief of
EVERY. SINGLE. FAILED. CYCLE. All 600,000,000 of them.
👌👍
holy moly
Wha....
How many playthroughs did you go through to get all this information!?
I'm still on my second. And its been 5 years!
👏👏👏
What the actual hell. 😮
That whole ending sequence always makes me cry through and through.
I cried at the intro, even before the game really started. ^^
@@juilescieg oh man the intro got me so hooked. First M rated FF game? Then the whole chocobo scene and I cried a little and had to buy the HD version
.... but they don't REALLY die though.
@@theniteowl7007 wait, really?
@@laiden25 Once you finish a second playthrough, another ending will play that reveals that Arecia removing the crystals after being moved by Class Zero's sacrifice as Brando stated in the vid created an entirely new history where now all of Class Zero is alive and well and living like a normal high school class. Ace and Machina are even best friends and Rem's implied to not even have her illness anymore. It's a really sweet way to reward everyone for the crap they went through to get there. And even in the original ending, Machina and Rem were married and he was the leader of the world while also writing down everything he knew about his friends in Class Zero to make sure they'd never be forgotten by history before dying of old age in his 60s. Im a way, the alternate/true ending is way for Machina and Rem to live again even happier now with their friends again, and not have to worry about the war.
This is by FAR the best video on this game I’ve ever seen. I’ve never seen anyone else break it down in such a good and easily approachable way, and now it actually looks really appealing!
Thanks a lot!
@@ThBrando You convinced me to buy it! Thanks and subbed :)
To explain Deuce, those music based warcrimes of hers happen when you unlock her alternative attack strings. Most notably her "melee" combo which is the one where she creates 5 increasingly larger circle AOEs centered on her. Those circles do notably high damage, come out fast and are magic based which makes her the only character who can conventionally kill flans without using meter or MP.
Speaking of MP, Rem IS a cannon. Her ability to generate MP like nothing lets her spam magic with impunity.
Give rem accessories that increase her magic stats and mp, then proceed to spam blizzard BOM for an entire mission one shotting nearly everything, then when you run out of mp you just sit and use manalchemy for like 4 seconds and continue to decimate everything. I love it
And raise eidolon for free with her reraise. She's absolutely insanely broken.
@@xd3d034997 Yeah but those reraised deaths will tank your score pretty awful.
@@EggyEggtoast But you get to level up your eidolon pretty consistently.
Jack is a top tier character, he is slow but he can move faster if you sheathe your sword and his attacks animations are lighting fast, you run to the enemy, press the attack button and almost inmediately he'll be striking, he also hits the hardest of all the characters by far and his dodge is among the best because it allows you counter right away
Type 0 was one of the entries to this day I enjoyed the most. Off the top of my head I don't recall many other FF games where the story and tone was as mature as this one. Really didn't see it coming, and the whole philosophy over memories kept me engaged throughout given how much I treasure my own good and bad memories.
A couple specifics:
1) Apostles of the Crystal is *such an amazing tune.* Moreso paired with the mission in which you first get to hear it (Chapter 7 with Machina). Didn't redeem him TBH but it certainly gave me the vibe he actually started giving a sh%t with that mission. I still listen to that song 8 years later.
2) Deuce WRECKS. One of the hardest hitting members of Class 0. And she murders everything in sight while frolicking.
3) I played it on an emulator with an english patch way back when. Still have it, so I figured I'd check. Last played 2015/11/07 2:38 PM. 579:43:13 hours. Full transparency tho, I cheated Gold Hourglasses to go back a couple days at a time. I get why they did it. To me it enforces the sense of urgency looming over the entire game. But time limits are my pet peeve. I'll happily endure it in online games as long as it's not straight up FOMO, but if it's single player? Screw that. Let me enjoy your game at my own incredibly sluggish and completitionist pace, devs. I think the game would've been way better for me were I not racing against the clock. Same reason why Dead Rising 4 draws me way more than the previous 3 despite those being better games from what I understand.
4) Type 0's HD giving easier access to the Gilgamesh weapons is certainly a draw instead of having to go through multiple playthroughs for each one, but ditching coop was a HUGE mistake, but that's just me. Playing Lost Planet 2 coop with 3 buddies was one of the best times we've ever had playing videogames. Played through Gears of War on release with my father (he's 70, I'm nearing 40). Since then, if any game has a coop campaign, we're in.
Thanks for the video, Brando. I was waiting for this one to come out 😊 Played through FF13 for the first time since I watched your retrospective on it. Played it twice. 2nd run for 100%. At first I was aiming at going through all three FF13's but to be quite honest by hunt #58 I was pretty much done with the first one. So instead I've been on a low lvl FF9 playthrough and once I'm done with that I'll head over to FF12 since I never played the Zodiac Age version. *Maybe* then I'll give FF13-2 a go 🤷♂️
FF15 is next in the cards, right? I remember someone complaining about the combat being "hold one button = win", but when I saw people doing MAD DMC style stuff with the game I gave it a chance myself and ended up absolutely loving it despite its shortcomings. Can't wait to see your take on it.
Someone else remembers the greatness that was Lost Planet 2...loved the coop and the multiplayer was also amazing. If there's one series with multiplayer that I wish to have back, it's Lost Planet.
@@BleedForTheWorld I still play LP2 coop with random people every now and then, but there's also a Steam group where peeps get around to play it.
It's kinda unfortunate how marred the experience is by GFWL, even with Capcom acknowledging it on both LP2 and RE5, they haven't done nothing about it aside that, acknowledging the issue.
Someone told me about Xliveless but haven't tried that, I did it the hard way back when I didn't know any better.
I didn't get to play LP:EC online unfortunately, but I'll take your word for it :D
@@HejC8xmRICWgUCj1dhPvhTFX The only reason I haven't gotten around to getting LP2 on PC is because I've read that other players couldn't even get the game to work.
@@HejC8xmRICWgUCj1dhPvhTFX Wait, you've never played the competitive modes on either LP? Really? Omg they were incredibly intense. And nothing short of amazing and some of my best time online. I even have one of those excuses to go "Sit down, kids. Uncle Ken has a good story to tell you" because of the people I used to play with. It wasn't just an amazing experience, it was a personal one. But back to the multiplayer, the Japanese players were the absolute best in ranked mode. Those dudes had all the moves and knew all the good drops and meta strategies.
@@BleedForTheWorld I played LP2 both coop and vs, if that makes sense. During the latter was how I found out about V devices special attacks and VS merging (both incredible to look at!). But I didn't get to play LP1's online content because I played it years after LP2.
And you're right. You can make LP2 work for sure, there's a couple guides on the how to on Steam for example, but the experience is still inconsistent. Specially since it's nowhere as popular as it was on release for obvious reasons related to the industry. But I digress 😄
The good thing is ISPs have gotten a lot better nowadays so (when it works) it's flawless. I'm pretty sure there's still out there a VS merge video out there we made with a couple kids who iirc were from the other side of the world. Pretty playable on each side, but the video clearly shows the merging thing being super laggy 🤣
Brando! I have a bone to pick with you. Jack is a beast. Invest in Slipstream, Foresight Slash and Flurry. Jack will reliably one shot most enemies even without kill sight. Eight is another monster. Three styles for different situations, rechargeable Avoid and self sustain. Revisit this game with one of the range, Ace being the funnest, Trey being the strongest and Cater being easy mode.
yeah Eight & Jack were absolute beasts...
& cmiiw but seems like he didn't mention the directional attacks, i may be a scrub but playing while holding the attack button is playing it wrong... for me it was all about kill sight timing...
also grinding was pretty easy if you camped the training area since they scaled with you
Obviously Brando didn't play enough. This game shines through its combat. Every character is hella fun in their own way. The amount of depth on combat is just way too overlooked because of this game's sluggish leveling system. The amount of extremely fun stuff locked behind 50 levels is just such a disappointment.
But the amount of content to play once you reach the 'true' endgame. Oh boy this turns almost into a completely different game.
@@Chun_0w0 I haven’t played this game, been watching this recap and had no idea there were directional attacks, assumed it was jus the 4 face buttons.
Can confirm he never explained it, but tbh this is the same guy who used auto battle in ff13 because it’s “ too fast “ when you control one character manually
Type-0 is easily in my top 3 FF games. The cast was easily one of my favorites with Trey and Sice being my top two Character. The heavier tone really resonanated with me at the time and it's the first game I ever platinumed.
I've never actually finished this game though I intend to but Final Fantasy meets WW2? That is the greatest concept ever. I want a series as long as SMT to exist in this universe.
Btw, Jack is pretty good for hitting killsights. He's the git gud character. Also the trick with eidolons is to use the revival skill with Rem to have practically infinite uses of them.
I feel that way with Eight, because he was so fast, i was so good with landing killsights and breaksights with him.
Also... fully powered up Explosive Fist is so fun for me.
Yes but be careful, using Rem to sandbag with eidolons will cause your clear rank to suffer
Yeah, Jack was like the 4th character you kept up for random fights where he could just demolish enemies. I loved the flute girl but you needed ace and rem just to be functional. The game was straightforward in that you needed to keep someone who could revive and ranged. The whip was cool, the flute, the ace, the Katana, and you had to have the revive character. No reason to level anyone else up honestly. But you always had to use Rem.
@@kingVibe111 I NEVER used Rem. never had a use for her
funny enough Jack and Deuce are my main alongside either Cater or Ace
Kurasame has a pet Tonberry so that alone makes it at least kind of good.
His best/only friend :D
@@freshboy3968 only friend still alive
Man that ending...wasnt planing to play the game and it got me to tears how you described it
I remember overleveling deuce past any other the other characters and got her spell that just did basically full screen damage every second as she marches foreward. It was hilarious just walking everywhere and watching all the enemies fall over and die because of music.
That ending scene... I think you did it justice.
I fell apart listening to him describe the ending... full on sobbing, Its what Tabata wouldve wanted,... he did it justice.
Dissidia Opera Omnia also acts as an epilogue to Type 0, with Machina and Ace coming to blow and forgiving each other in regards to the ending. And it's part of the main story too
I love type 0 , but dissidia opera omnia made me so mad . i
loved
the dissidias on psp but then they changed a bunch and i hated it
Type-0 is honestly the only reason I'm playing Opera Omnia. I only got to play up to a 3rd of the game when I had my PSP hacked before I lost it somewhere 😢
I was emotionally wrecked when I heard about the ending, and having them alive in DFFOO makes me so happy that the class gets to be together again after having them being forgotten completely after death was driven home so hard in the main game.
Having to keep the equilibrium of light and darkness in DFFOO aside, they finally have a chance to live their lives on their own terms, and I relish every chance I get to see them act as a team again 🥰
Hoping that the game stays online for some time to come.
@@metalvalkeri k
No thats just a crossover what if so its not canon whoever u want to view it.
Don't forget: NG+ lets you do new story missions, but they don't really have any major revelations save for learning about Tiz (10) and Joker (something to make players read the book I guess, they don't do anything in the game).
In fact, the more interesting cutscenes are scattered in the library entries, including the epilogue where class 0 go to a regular school and Ace turning into a Phoenix Samurai. These things made it seem like they were planning a follow-up of some kind, but as of now that doesn't seem to be the case.
It was supposed to be another game by Tabata, but He left the company. No idea what the plans are on "type-next".
Unpopular opinion. This is the one game that deserves a remake
I wouldn't say the one game. But it definitely deserves another chance in the light.
I WOULD LOVE A REMAKE OF TYPE 0
honestly with the way graphics are going this game would look amazing play amazing and probably get the attention it deserves if they remake it
Not the Jack slander 😭 he was my main during my playthrough and I feel like playing as him basically broke the game. He’s extremely lethal if u know what you’re doing!
Bro, Jack one shots without killsight, often. Jack is a god in my book, just has higher investment requirements before he is truly beastly.
Jack was my main too, even for killing flans. On RTS missions I just put Jack beside an enemy base and straight up murder anything that comes out.
Jack was surelly on the gimmicky side, fortunatelly all gimmicky characters on Type0 tend to become fucking abominations once you Master them.
(I say this as someone who played a lot as Douce and Cinque)
I think Seven’s versatility dwarfs every other character by a mile.
Looks like the TH-cam algorithm noticed my love for this game (200 hrs). Type-0 has a LOT of options: combat, items, missions, locations, who to interact with... There's so much missable content which I think can be (but not always) a major strength considering that a second playthrough is mandatory for full context. Or, "the majority" of context. Full context would include the novels, manga, and Final Fantasy Agito which was surprisingly lore-heavy. Oh, Square...you and your lore-important live service games. Anywho. I'm rambling, but I'm always pleasantly surprised to see someone bother to cover this game. To anyone looking to play: please play the JP dub.
27:09 The constant downtime between missions and side quests sounds like heaven to me. I’ve put so many hours into 3ds games like Fire Emblem Fates and Etrian Oddessey because there was so much to do that could be done in little chunks. It holds up in the right context.
33:56 I've been playing Opera Omina and I honestly have to say I like how Class Zero's uniforms are all customized for each character.
i say this any time Type-0 is brought up, but i am *absolutely* convinced many of the initial ideas for FF8, before they decided to shift the story's focus to the romance aspect, ended up getting repurposed in Type-0
especially the ending makes me absolutely convinced of this
As an FF fan, I had maybe 50 hours in this game and only remember Jack being a Jason Voorhees character - slow and menacing, killing in one blow. While Eight was the kung fu master, blitzing around the field annihilating enemies. I also remember how much fun my friend and I had mocking Cinq and Nine.
The point mentioned at 16:05 made me literally lol because that's exactly what I did with all my characters back in the day on the PSP. I leveled up every single one of them to the max level by first setting the date on my PSP to the lowest and then afterwards starting the game choosing a character to level and then saving the game, then turning off the game changing the date by one year and then restarting the game. Rinse and repeat this process to level everyone to max lvl.
I feel like these characters are more well-balanced than they first seemed. I mostly say this because looking at all the other TH-cam comments I’m seeing so many wildly different opinions about who’s the best or worst. I’ve seen comments claiming Sice is the best, and comments saying she’s the worst. Same for Eight, Jack, and just about every other cadet. Pretty much the only consensus I’ve seen across all comments is that Rem is a must have, and Ace is at the very least pretty great. (For what it’s worth, I went through most of the game with Seven as my lead, and grew to love her playstyle a ton. I also used king quite a bit. His instant ranged gunshots were good for hitting breaksights. Made up for the low damage.)
Out of all the possibilities I did not expect "Type:0 ends with 2 kids crying over the pile of 12 dead child soldiers that used to be their classmates" to be the ending that Square actually went with good god
Holy sweet God nice spoilers bro
What makes it worse is up until then, no one was able to remember fallen comrades upon said persons death, they'd all just forget as per Arecia's planning. This caused more and more worse ways to wield magic came to be the way it is today because of a lack of empathy. A LOT of the games problems stem from that lacking of empathy and after so many timelines of this do they finally get to have that spell lifted. Those two kids are being hit with waves and waves of memories they'd have otherwise forgotten to soften the blow of their passing. Not this time.
@@vlonesoldier3679 lmao was actually thinking of copping this one, but made the mistake of reading comments under a review video😆
@@astrealbrizbee9815 I love that. Is empathy a major theme of the game in the writing?
Type-0 content? That's what i'm talking about! I've been looking forward to this one, it's such a criminally underrated game. I consider it one of the best Final Fantasy titles
The opening and the ending of this are some of the hardest. The opening is one of the most brutal in the series imo
First, that ending got me when I first played type 0. Then, you got me describing the ending, legit man tears.
Second, our experience with this game is almost identical in that we went in with kind of low expectations and ended up getting the plat trophy and having a great experience with a less than perfect game.
Third...... what is that tier list? As a general guideline in this game, magic is going to be the strongest thing your characters can do, thus the best mages make the strongest characters. The tier list should be like this in my opinion
S Rem (she is not missing the cannon)
A Cater, Sice
B King, Jack, Trey, Ace
C Machina, Queen, Seven, Nine
D Sinque, Eight
??? Deuce
Sice I rate highly because she is very strong late. Her quick cast attack does a little hop before the swing and can go in any of the 4 cardinal directions. So she can move, attack with good scythe reach (for melee), and cast -aga spells all at the same time. Its very powerful. Her stats are bad and her level 3 quick cast doesnt unlock till level 50 ish so I think people overlook how strong she is once she gets there.
Kings projectiles are the fastest in the game, therefore the best at hitting break sights. Just strut around dodging until you get your shot. One clip should be enough to take out groups of enemies. Reload when everything is dead.
Jack brings the damage. He is pretty much the only character who can match the power of magic with physical attacks. You need to master the bushido shuffle to truly unlock his power. I don't blame anyone for not wanting to put up with his movement issues.
My two cents as someone who played a lot as Cinque (and Deuce, but she's all kinds of gimmick and it would become a nightmare to explain...), but Cinque is quite useful once you got her passives (specially the "Super Armor" one).
She's the tankiest of the Class 0, while not being nearly as slow as Jack or having low damage like Deuce (that can tank, weirdly enough, when she has the super armor and cost down power ups) does. It's a unique style, and It's hard to get because of it, but she can take the hits from bosses while charging and counter with full swings, making some insane damage even if you're bad at hiting the sights.
That ending is the reason I love this game so much. It got me just watching it again just in this video. Man now I need to get some tissues
That ending has forever stuck with since the remaster came out. For an M RATED game, it really dug those themes deep and raw for the most part.
Fun fact: there is NG+ But it doesn't show on main menu screen, you can load save file say story complete. And everything you have form your 1st playthrough will carry over, including the events and people you’ve talked with. (also I was doing easy mode on 1st playthrough and now I'm doing 2nd playthrough on normal mode)
oh man, duece concerto and flute stuff adds buffs to the party and her melee aoe attack is the most overpowered (especially with flan as its magic) just push forward as you melee attack and she spamms magic rings on the floor that grow and deal heavy magic damage. can empty an arena of like level 60 flan with a level 25 duece easy
I think you did the ending justice, I knew nothing of the game going in and when you said what the subtitles were saying after all that, I cried.
Someone doesn't know about Eight's super dodge move that makes him invincible as long as you can keep his MP up. Eight can solo anything regardless of level as long as you can hit it's break sights. It just might take a while to kill something 50 levels higher.
Abusing Eight, Duce, and Rem's mechanics is how I beat all the expert trials in my first playthrough.
Spamming Shiva with Rem's auto revive, plinking away at lv 90 field bosses with super flute girl with auto dodge equipped, ect. I agree Tray is really good though.
I did and got everything, and I mean everything this game has to offer. Every single weapon for every single character, finished everything on the highest difficulty, unlock all the files and uniforms, everything. So you can't imagine my joy watching a videa that finally does justice to the game. Thank you man!
For a PSP remaster they should've redesigned how the weapons looked like, I think only in Opera Omnia where we get to see how each of the Type-0 character's weapons look like..
I bought the game on a massive sale of $5 and loved it. It was a good long weekend with no plans
Funny how Jack and Eight are on your bottom tier but are on my S tier.
When you know what you're doing, they are beasts.
yea, I was surprised that for someone who's played this game as much as he claims to he didn't really have a very good tier list, like at all. Ace and Cater in the top nobody gonna argue with, though. Rem shoulda been top, too. Seem to me he's played a lot but not properly utilized magic cancels.
I remember enjoying Eight’s play style , but Jack and Cinque were on the bottom tier for me. I played Cinque for 5 seconds before finding out her attacks and abilities were too slow against 3 gunmen. I stuck her in reserves cause I had 13 other characters to grind.
@@chrisdaughen5257 cinque is just about the only character that can attack without being interrupted or stunned if hit in mid frame. thats her main gimmick.
@@chrisdaughen5257 Spinny spinny and earthquake says hi
EXACTLY. Jack is OP as fuck and Eight is also broken if you know how to handle him.
40:36 one thing i really liked about this part in the game is that you get to talk to miletesi solidiers. Tell you things like about themselves that really set in stone the world for miletesi like thier motives and personal goals as troops like having to provide for family at home, some are even angry at you for having to take part in so much death, it humanizes all of individual npcs and troops and makes you feel heavy with the world, each troop you kill has a family, comrades and friends plus a purpose, just like you. Instantly after you have to kill all the troops you spoke too nailing down the true feeling of war in the game.
My only issue is that this is never touched upon ever again, but that might be becayse of the will if the crystal or to nail down the feeling that you arent supposed to linger onto the feelings of death
Deuce is ... The most OP when I play it on PSP. Equip her with avoid skill, and she can single handedly 1-2 Bahemoth early in game.
This right here.
I think it speaks volumes that just you describing its ending nearly brought a tear out of me. Powerful stuff.
Kinda surprised at Eight and Jack at the bottom. They were my go to characters to hit killsights. Using Eight I just danced around enemies till I could kill them using one fast punch. Jack was quite the contrary. Just stand there and let them come to me and they died so fast.
If anything, Cinque was just awful all around. She was definitely the character I enjoyed playing the least followed by Sice.
yeah Jack & Eight supremacy
Cinque is about timing. I’m pretty sure she gets the second highest attack stat too behind Jack. People don’t like using her bc she’s slow which makes her harder to play
yeah, eight's teleport jab is instant kill sight.
@@ninthbeast7108 cinque has one of thw highest ATK stats, and (of I'm not wrong) THE highest HP / DEF stats. That plus the amount of counters she has pulls her towards a "I'm ignoring your attacks and just bullrushing" playstyle that is quite unique since dodging is so vital for everyone else.
I guess I'm the only one got really good with Jack and eight. That reflex counter kills like one punch man
This video is more of an extremely helpful guide than a review. I think I'm ready to jump back into the game. Thanks, Brando
What is the point of living if everything you did and are is instantly forgotten the moment you die? What a terrifyingly cool concept.
I own this game on PC, platinumed it and am now on over 100 hours playtime. This game has many problems, but it's still close to my heart. Nice retrospective.
SPOILERS:
Also, as to Machina not "recognising" Rem during their battle, the control of the Crystals extends to robbing the l'Cie of free will and memories, so he probably didn't know who she was until he was injured and shocked into awareness.
I don't know if it caught me at a very precise moment or if I just wasn't expecting it, but the intro movie... MAN. It really impacted me, got me all teary eyed and left me feeling so sad and empty. A really weird and intense moment.
That intro movie is what made me play the game. Like I didn't freaking know these characters and I was just ugly crying. If the intro can hit that hard the game's story had to be strong, too.
Watching this retrospective really made me want to replay this game, so thanks for that.
I'm one of those weirdos who unironically loved Type-0, the XIII trilogy and even XV. I don't let expectations and people's opinions judge my enjoyment of games and I can enjoy something fundamentally flawed as long as it has something I can anchor myself to. There's also The Last Remnant which fits this category (and was initially planned as a mainline FF game), which I remember liking even though its random chance gameplay was often frustrating.
XV is a fun game honestly I haven't played all of them but I think every FF game has it's fun factor even if it may be clunky or have issues
It is interesting how instead of "fighting fate" Final Fantasy 15 in this same series is basically the acceptance of it
I’ve been looking forward to this one! Type-0 was my first platinum trophy when I finally got my hands on a PS4. While there are glaring issues, this game still struck a chord with me, and I still think on it fondly. That ending though!! Gets me every time!!
Side note: my main team was Ace, Jack, Rem.
Holy cow, i got actual goose bumps listening to that ending. Thank you for narrating it so beautifully!
For me, the gameplay was nothing special, but I loved the story and charecters. Although some of it is foggy now. I remember some secret charecters and all that but I forget the details, maybe I should give it a replay, but I remember it was a lot of work to get the secret endings.
I love how the flute girl at 34:26 is just vibing and playing that flute like a boss, while doing a runway strut.
Currently playing through Type 0 for the first time ever and its surprisingly really good. As soon I saw that opening cinematic and heard that orchestra I was instantly hooked.
As always I appreciate these reviews as you continuously give fair assessments of the games regardless of its flaws and reputation so thank you Mr. SP 🙏
Once you've finished the game find out what the lyrics of the music means... 👀
@@ofamily8180 I did... it pretty much summarizes the entire game. 😭
I really liked this game, I basically ended up 'maining' Cinque because spin to win. I remember using the one with the scythe and the one with the gun a lot, too. But the game mainly stuck with me because it had really powerful moments. That Alexander cutscene impressed and impacted me in a way a FF game hadn't since like FFIX. Some real standout moments and great music, too.
I'd love to see you talk about the type 0 stuff that the 2nd playthrough adds. Alot of the stuff it adds fits the themes of the game alot imo.
watching this after beating 16 and realizing how the story of this becomes more refined and mainlines in 16
For the HD remake they removed the happy ending and stuck it in gallery. You have to play NG+ and pick the bottom options when they are presented which for the most part are Class 0 going about missions vastly differently.
Also NG+ unlocks some gear for Queen, the super boss which gives the best weapons, and a tower...which I've never beaten because TYPE-0 Tonberies are the worst! Dx
You have to sheathe and unsheathe jacks sword in order to effectively move with him/ use him. He’s a stone cold killer
I mean, "technologically adept empire from a frozen wasteland invades more magic-capable nations" also appeared in Final Fantasy XIV, so I suppose early FF teens just really liked that premise.
Oh similar to ff15 and ff6 ...and ff2. Huh, square pls
It makes a lot of sense if you consider the country its coming from. Imperial Japan made a lot of its conquest because Japan itself has fairly low resources and while not a wasteland, it is very mountainous.
TH-cam just recommended this to me. Im extremely grateful to see more Type 0 videos,hella underappreciated.
Imagine not using Deuce in conjunction with Avoid as a Magic Passive and simply holding a button going BRRRRRRRR
Jokes aside good video, I agree with the majority of it and what I don't it's completely up to personal preference
okay, the comments section of this video is worth it just to see that
A. more than 5 people played this game
B. all the different play styles that people gravitated towards
@@ZanMindtrip indeed, everyone plays this differently
I just want to say thank you for making these videos. They are always fantastic and a good degree of charitable without glossing over obvious flaws. You have a way of communicating about these games that I often have internal monologs about but am never able to really verbalize. Keep up the good work man.
The only JRPG that features a war that really shows the visceralness of it all. I’m surprised you didn’t draw attention to the opening cinematic where we spend about five minutes watching a man die.
ff tactics was pretty cold on war too though? xenogears comes to mind too. there several more if i dig through memory lane
@@Aiveq What does "cold on war" mean? I consciously use the word "visceral" here. This isn't just "War is bad". Hell, it's not even a moral statement of war. It just shows how visceral it is. People die in ways that is just far more real than I usually see in games and movies.
@@Dharengo consider it a synonym. in games i named you can find pretty gruesome consequences of war too. not sure if i should drop spoilers but i can assure that all of Squaresoft games are amazing so consider getting ps1 emulator and giving em a go
@@Aiveq Both are 2D sprite games though. I don't think they can depict the type of visuals I'm talking about.
@@Dharengo true but remember that those games pre 2000. what they lack in visuals they made up in story/atmosphere and both of those have great gameplay as well. they arent kids games like crash/mario and make you think of some weird shit after playing. you wont feel happily ever after from endings that for sure
I'll try to be brief: if Type-0 had more stuff going on with its world map, the city conquering aspect was actually dynamic/"real time" (with the enemies taking cities back) and battle loot was actually rewarding like most RPGs (as opposed to just phantomas), then Type-0 would be my favorite FF by far.
The Killsight mechanic is pure genius. What a fucking elegant and succinct way to solve ARPG design downfalls (such as decay of interest due to predictable enemy patterns, bloated enemy HP VS too easy, etc) and to make attack animations actually matter. I'm still in love with it.
On an interesting note, it's quite telling that on that Tabata interview on FFXV available on youtube he basically admits that XV's combat is a dumbed down Type-0 for a bigger audience (portable jank aside). Since then, even with 7R and whatever comes next, they never really got back to not being dumbed down and likely never will so I wouldn't be surprised at all if this game becomes a cult classic rediscovered in the future.
Personally, I think Type-0 has the best combat Square has delivered since Kingdom Hearts 2 Final Mix and in many ways it surpasses it. Is it the best FF ever? Not by a long shot. But if you ask me, I'd say it is the most fun and most replayable for sure and I'm certainly not the only one with this perception.
Dude I've been waiting for someone to make a fair and based retrospective of Type-0! I picked up the limited edition when it dropped (came with a FF-XV demo which was sick! I reached the level cap in it 😅) and put over 100 hours into Type-0. Got S rank on every mission and unlocked L'cie without a guide. I had no internet at the time and did nothing but game after school.
I gotta say that even though you can finish the game quickly, there is crazy amounts of side content. People really need to give it a genuine shot cuz we havent had a FF like this for ages now and embraces blind playthroughs. This game was a genuine experience that some just dont have the time or patience for sadly. Thank you for covering this!
As a big fan of this game, I think you shared a lot of feelings that I did. I was probably one of the few who played the game at release and loved it. It wasn't perfect but to know more about the characters and world and kept going at it. I really wish we could have gotten the rumored sequel, I was so excited and hopeful for it.
I've watched a few other of your videos and they're really great! I look forward to bingeing what you've already put out and what you have to come!
39:00 and 54:23 and as a branch off of those, i love how dissidia final fantasy opera omnia (or DFFOO, a mobile game) uses class 0 as well, since they are in a different world, the crystal isn't there to mess with the memories... so they remember when people die and it FUCKS THEM UP (as a example when a chocobo dies protecting ace in his mini chapter) altho at the start due to the story of DFFOO they don't remember most of the events in type 0.
spoilers below for DFFOO AND type 0
gets even better (or worse) due to events taking away their memories (ironically for the same reasons as the crystals in type 0) the class (or at least the ones you have at the chapter) started to get their memories back as well as knowing they don't make it and well THEY DON'T LIKE IT, some accept it rather reluctantly, some down right reject it (with ace in particular going crazy) it does hit really hard seeing them try to hold themselves together despite gaining memories of something they don't want
Act 2 Chapter 9 is so good, it literally feels like a continuation of Type-0
Two years after posting, yeah I know.
I keep coming back to FF Type-0 as the last "great" original Final Fantasy game. To me, anyways.
Sure, the battle system is pretty odd, the environments are formulaic a lot of the time, but the story, world, and characters were so great. The world map is awesome, and I genuinely miss it in newer titles.
In playing through Final Fantasy VII Remake and Rebirth, I can see direct influences.
Thanks for the vid.
I remember thinking this game might be interesting just cuz it was an FF game with an M rating and I had just given up on The Last Remnant (was way more in depth than I was expecting since I was 13 and was still riding the high from the first half of FFX (couldn't beat Seymour then) and thought it was going to be the same, I also got the guide and was shocked at it's size cuz I was used to thin ones like for Tales of Symphonia and Legend of Zelda: Minish Cap) and then just never bothered to try the game
I have to replay this game someday... It was something I also picked up due to the XV demo but I played and platinumed type 0 at that time. I remember thinking it was unfair for a lot of people to slam the game for essentially being a psp title and all that comes with that. I have a soft spot for fictional war settings so this felt at home with me. Especially with the large cast of characters to mix things up. I hope more people give it a chance because it's a fun romp and it goes on really deep sales constantly.
So the two people that chose power over mortality gets to live and then the people that stayed human died.
Now that you put it that way that's a good point
I bought this game on Steam yesterday and plans to play it on Steam Deck. Still busy with FF7 Intergrade but I'll get back to playing this game, hopefully.
I'm not afraid to admit that the main reason I played this game was to Doot Doot enemies to death with Deuce. ... she fun.
I love this game. It was the first game to ever make me cry with its ending.
I honestly think this should have been a mainline entry, and they should have taken the time to actually finish XV.
I've never played a Final Fantasy game and don't really plan to, but I've really enjoyed all of your videos about them, your presentation is great
My favorite one of final fantasy. I love the darker mood of it.
That scene with the flute player in the dark fighting a massive monster is amazing.
I was so happy when this came to ps4 and xbox cause I was hesitant on getting the psp port but being so high priced and only in Japanese I couldn't do it but the gameplay is very fun to be I love just walking playing a flute and smashing the sh!t out of enemies and heh yeah I only bought this day one for the ff15 demo and didn't play type 0 for a few weeks and I ended up waiting 4 years to fully get into type 0 and actually beat it and beat it again and man that ending made me cry and then the possible sequel that will never happen saddens me more.
Oh and Brando if you see this I was wondering if you could go over the bouncer from square Enix omg that was my very first ps2 game and was amazing for the time.
Rem's reviving skill was low key foreshadowing for her becoming l'cie as Vbird has reviving powers
Thanks for this, type o is one of my favorite final fantasys, on a story level anyways. I always wished they did a sequel or a real remake or something like that.
WoW I got goosebumps just from your retelling of the ending and I have never touched the game before.
The way I see Type-0's gameplay is that THIS is what KH:358/2 Days Could have been. It was everything I wanted from that game for the most part, not great, but at least good.
As for the story I hold it up as really good, especially if you take it as a historical drama which people do not expect from a game. But FF13:LR's ending kinda makes me angry knowing that it ruined their other timeline ending where they earned being happy and having normal lives hahaha
When I first heard of this title I thought they were trivializing or turning a blind eye to the whole "child soldiers" element. But later on they show that they understand the gravity and horror of what they are inflicting on this kids. Some things didn't land but I appreciate the ambition and just how different this FF entry was in all of JRPGs. Not to mention it has one of the best themes. The Beginning of the End sounds like national anthem of a very militaristic nation.
I've been wanting to play this one ever since I saw the trailer way way back in 2009. I was shocked on how grim the trailer was and was intrigued to play such a gruesome final fantasy game. Now in 2022, I was finally able to play this gem of game and it didn't disappoint me.
The war and its aftereffects was more gruesome and sadder than in FFIV and FFVI, the class camaraderie was more fun than in FFVIII, and the ending (for me) was way sadder than in FFX (not including the sequel) and FFXV. Now there are some complaints here and there about the gameplay but not too big as to make me quit playing. And the story, oh how I wish the story was a bit more longer. I would have wanted for some sidestories about Kurasame, Arecia, Emina and Izana, also with General Bashtor, Nimbus and Qunmi however with Hajime Tabata leaving Squenix any sequel to Type 0 would most likely never to materialize. Such a shame really as this had one of the most potential to their spin-off final fantasy games.
My PSP stopped working a decade ago, I recently got an emulator on pc and thought of this game. Man I remember having spent most of my downtime playing it. Breeding the perfect chocobos, beating the war missions without a single point of damage to friendly cities, completing every character sidequest, fully upgrading Blizzard BOM on Ace and wrecking everything with it, beating the shit out of gilgamesh to get the ultimate weapons, running the tower over and over again while struggling to get past the tonberry floor. I love this game, the characters and the story. Especially the endings, even the one where they became L’cie and died fighting. Of course I am a filthy Ace Main character, the guy never left my team. Man, travelling from town to town and just talking to everyone and watching stuff develop, how their dialogue and positioning changes, as the game progresses was so very satisfying to me in every playthrough. I want to play it again but I feel like I’ll spend too much time on it. Time i no longer have. Good game.
Man, I love Monk characters and 8 was so cool and... god yeah he was awful to play. I had to drop him like 3/4 of the way because I discovered Cater can animation cancel anything into an -heavy dodge... including a dodge. And uh, yeah. That's ridiculous.
Also, Samurai Jack looked so fun until I learned that, no, no he never moves faster. Oh the disappointment.
just use his teleport move and you don't need to move fast with him. Plus breaksight for days. Only thing he's genuinely awful at is ranged foes
Plus he can just sheath his weapon at any time, giving him his full movement speed. His damage is just so high that breaksights may as well be killsights. He was the character I used through the whole game along with rem and trey.
and yet 8 can beat the level 100 giant behemoths with ease.
7:03 The crystals are all named after the Four Guardians from Chinese myth. They're also represented in FFXIV Stormblood though they go with the Azure Serpent interpretation for Qinglong/Seiryu instead of Azure Dragon. World of Warcraft MoP did this too but made Qinglong/Seiryu the _Jade_ Serpent for some reason. Xuanwu/Genbu is made an ox instead of a tortoise and Zhuque/Suzaku, the Vermilion Bird is specifically referred to as a crane n MoP as well. Baihu/Byakko is still the White Tiger though. (they also all have different names in MoP)
When did Squenix decide that after all the time we'd spent with characters, watching them grow, sharing their lives, it was a good idea to kill them at the end of the bloody game?
Okay, it was Final Fantasy X, but at least we got X-2 to get our character back.
I want a happy ending, damnit.
I'm surprised you didn't touch on the PSP fan translation, because it was VERY well done(and the drama surrounding it could be a massive story all its own).
While expectations have a lot to do with it, I'm sure, I think it's also worth considering how FFXIII and FF Type-0 are as games relative to the classic FF formula.
FFXIII is pretty much almost nothing like the earlier games except for basic window dressing stuff like Chocobo and an Amano logo.
A lot of older FF fans hate XIII, not because it didn't live up to the expectations of being a 9 or 10 out of 10 game - but because it doesn't resemble playing any older FF except like a dumbed down and even more restrictive version of FFX.
No world map,
can't control your party in combat
no towns
no airship
no minigames to speak of
terrible pacing
a soundtrack that while good, sounds nothing like the identity set out by Uematsu
etc etc
Type-0 on the other hand brings a lot of these things back.
While Type-0 has its share of jank and distinctions as well, it still feels much more like a return to form than FFXIII ever did regardless. I think that, more than anything, makes it easier to "forgive".
Deuce slowly became one of my favorite characters towards the end.
Ya know, everyone says how much they hate 13. I loved it, I got it on the xbox and got all the achievements. It sometimes feels like people just join the hate hive-mind rather than try something for themselves.