Creating a Sloping Ground in Sweet Home 3D

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  • เผยแพร่เมื่อ 30 พ.ค. 2017
  • For my full Sweet Home 3D Course visit
    Udemy : www.udemy.com/course/sweet-ho... (New Student Discount)
    Skillshare : skl.sh/2Gu0Z7x (2 months Premium Access for Free)
    Coupon : sbcode.net/coupons#sh3d
    I show you how to make a model on top of a sloping ground.
    The basics is that you create a wall,
    make it really thick,
    change it to a sloping wall,
    one side set to 1, the other side set to 100, or something else you like,
    Export the model as OBJ,
    Delete the model from the scene, otherwise it will act as a wall and you wont be able to put furniture on top of it.
    Re import the OBJ using the import furniture option.
    Proceed to build your model on top of the new sloping ground as normal.
    Thanks for watching,
    Like, comment, subscribe and share.
    Sean
    #sh3d
    #SweetHome3d

ความคิดเห็น • 31

  • @lozzange6139
    @lozzange6139 2 ปีที่แล้ว +1

    thanx so much for the tip !

  • @Milvert08
    @Milvert08 5 ปีที่แล้ว

    Thank you so much for the tip, but I need your suggestion how to create a sloping floor with four corners with different heights and angles? I want to create a drive thru car park that is located infront of the house main entrance. Do you have another demo video? Thanks.

  • @tafezulu7593
    @tafezulu7593 5 ปีที่แล้ว +1

    Thanks

  • @bektipadi5100
    @bektipadi5100 7 ปีที่แล้ว +2

    wow... you made it.. thanks a lot sir. .... :)

  • @RoFrMa
    @RoFrMa 6 ปีที่แล้ว

    hello i wanted to make a roof for a bow window and something similar for an octagonal home. the roof have to look like pizza slices, but i cant do them in sweet hjme 3d, could you please tell me if you have a tutorial for that kind og roof ? thank you very much. i fnd your videos very helpful. greetings from argentina

  • @schnugibuh8918
    @schnugibuh8918 5 ปีที่แล้ว

    Thaaaaaank youuu so muuuch!

    • @sbcode
      @sbcode  5 ปีที่แล้ว +1

      Looooools

  • @dinudumitrescu8943
    @dinudumitrescu8943 5 หลายเดือนก่อน

    Thank you for the video. I cannot see (the mouse or commands selection) how you change the angle of the slope when combined with the house. Could you create a slope object with a whole in that we could change the dimensions as you change the slope angle? Thanks

  • @vdve3
    @vdve3 2 ปีที่แล้ว +1

    A found it, thanks!

  • @antguitarleadweb7786
    @antguitarleadweb7786 3 ปีที่แล้ว

    Thank u sir. How can I make a pyramid roof with 4 side slope. Make a video sir. Thanks

  • @RamHomier
    @RamHomier 6 ปีที่แล้ว +1

    Can we create a cut out in the slope so that the basement is usable and not filled with grass :)
    Great tutorial BTW.

    • @sbcode
      @sbcode  6 ปีที่แล้ว +4

      good question. you can place multiple sloping grounds around your building like I've done in this screen grab. prnt.sc/j7yd8z

  • @seidelucio
    @seidelucio 7 ปีที่แล้ว +3

    Hi. Firstly, thank you for excellent advice and knowledge...we now have a roof from a previous video! In this video, do you need to make the slope first before making the rest of the house? Also...how did you make a floor so easily? We make a big flat cube each time and the speed with which you made a floor left us in a bit of a state of shock..also...any advice on beams? Again we are using long cubes but we need to rotate them and can't. Thank you again fellow house designer. :)

    • @sbcode
      @sbcode  7 ปีที่แล้ว +2

      If you draw walls and finish your last wall connected to the start of your first wall, then you can just select the floor icon from the top menu, then double click in the space between the walls and the floor auto generates.
      If you want a slope, then I think it's easier to create it first, otherwise you'll need to manage your levels which may get a little fidgety.
      With beams, I also use the cube to draw pipes in one of my videos, I can rotate it but it is also a bit fidgety. It is easier to just open a new blank project, create a beam type shape using the cube, export it as OBJ, then re-import it as furniture, which will then be easier to manage. The process is very similar to how I created the ground slope in this video, but you'd be creating a beam object that would match more closely your needs.

    • @seidelucio
      @seidelucio 7 ปีที่แล้ว +1

      seanwasere youtube
      Thankyou Sean.
      In fact, when we exported and imported the famous slope, it showed up like like a hole in the ground maybe because we already have a representation of the house in place. Right beams....it's your turn now! 😋

    • @seidelucio
      @seidelucio 6 ปีที่แล้ว

      Hi Sean. It is now 4 months since we started several projects. Eeek..time goes!! Anyway...I have another question for your genius mind! We have always had to estimate the centre of the walls thickness to start drawing a wall. Is there a way to be able to get the curser to register at the outside or inside edge of where we want the wall to be? Thus giving us more accuracy! Thank you again. :)

    • @seidelucio
      @seidelucio 6 ปีที่แล้ว

      Also...is there any way to be able to see the level above sea level of each floor? Thank you again again :)

  • @accountantududumbara9596
    @accountantududumbara9596 6 หลายเดือนก่อน

    Hi. Firstly, thank you for excellent knowledge & Pl give me a video , how to create a pagoda 3D in sweet home

  • @NicoSama
    @NicoSama 6 ปีที่แล้ว

    thank you

  • @buzzbarnes8691
    @buzzbarnes8691 4 ปีที่แล้ว +1

    do you have to download wall paper and carpet?

    • @sbcode
      @sbcode  4 ปีที่แล้ว

      you can download extra textures from the SH3D website, if you want.

  • @AuQualityTiling
    @AuQualityTiling 4 ปีที่แล้ว

    What app do you download ?

    • @sbcode
      @sbcode  4 ปีที่แล้ว +1

      www.sweethome3d.com/download.jsp

  • @civilengineeringsolution9261
    @civilengineeringsolution9261 ปีที่แล้ว

    Which software do you have used ??