Honestly what I was thinking of the whole time. That being said, as soon as I saw PT, i knew that it wasn't gonna be on the list. I think one of the worst parts about the doll house in RE8 was it takes away your weapons, so you KNOW deep down, its all just straight up horror. Aight no way you getting out of this without being terrified the whole time
I'm shocked that the Bioshock games never make it to these horror lists, there are some really unnerving places in those, especially in the Rapture ones.
Bioshock is rarely talked about in general, which is crazy because it's so unique and twisted while being super fun to play. The Bioshock games are super nostalgic for me.
So true. It's kinda like one long Horror game just with dozens of distinct Horror set-pieces all connected in an open world. It's actually my No.1 game of all time so maybe I oversell it but I don't think anything you or I have said isn't true.
I was waiting for them to bring up that part of the game where you're searching for the stores and you come into the mannequin area. It was just so unnerving waiting for someone to jump out at you or for them to move.
I'd argue that, despite Silent Hill 4 not being the best Silent Hill, the apartment in that game is one of the creepiest areas I have ever played a game in. The apartment constantly evolving into a creepier and more unsettling nightmare of a location. Combining this with the fact that the main villain thinks it's a living manifestation of his mother only makes it creepier.
That was probably the only good thing about that game lol. The fact that it was in first person, combined to the fact that in the beginning it's supposed to be your safe place, but it gradually becomes more and more haunted, was a very good piece of game design.
I don't know if someone else mentioned this, but you can escape from that Hospital room in Silent Hil 3. The moment when Heather's reflection freezes, that's when the door unlocks so you don't have to die in that room
Own this click merchant falcon and his boss gameranx. They really make some dumb videos. I also hate how they use non mainstream indie games and games from before 2001
I remember getting stuck in one section of Ravenholm and I swore it kept spawning in those scary skeletal fast zombies; you know, the ones that make the jittering noises as they scream and pounce on you.
Hellblade: Sunua's Saga - The part where you cannot see because it's dark, you're 100% relying on hearing and have to work your way through stealthily to get out Subnautica: The deeper you go... also, going out of bounds into deep waters. Are you afraid of the water? No? Do you want to be? Meeting a Ghost Leviathain and hearing it scream will make your spine stand on end. Metro Exodus: The Dead City. You encounter nuclear singularities that replay the life of the people right before they died, while giant gorillas and worms stalk you though halls that looks straight out of body horror. Dead Space 2: Return to the Ishamura - all of the stress from the previous game is there... till you finally get attacked.
Yeah! Senua's Saga! I had compose myself multiple times to get through it. That part was diabolical. No gore, no jumpscares, just the atmosphere, the sounds, the voices...
@@ronaldg6754 Especially the sound. Their use of Binaural audio was a masterstroke. If you're not playing this game with a pair of headphones, you're not playing it.
"...you don't expect anything like this..." Unless you know that HP Lovecraft wrote a story called The Dunwich Horror. Once I saw the name of the building, I knew I was in for something creepy...
Exactly. As soon as I discovered it, I said to myself "well, better brace yourself and check your sanity cause this might take you a tiny wee bit outside your comfort zone". Okay, it didn't, since Lovecraft is my comfort zone.
NGL, I am "immune" to most horror after watching/playing it for like 30years or so. But the feeling of the hotel was really nice compared to most normal horror games and it was so unexpected :)
I cannot express how hyped I am that you included the Ocean House Hotel from Bloodlines. It terrified the crap out of me as a teenager. Every time I played it again after my first, I had to use the console to no clip to the necklace you're supposed to get for the quest, then no clip out, and it was the only thing I would cheat in that game. The crack house full of sickly vampire zombies is also freaky.
Fatal Frame's location is beyond creepy... more so if you linger around too long ghosts can randomly show up through walls heading right for you. And those "hidden" spots to take a photo off, accompanied by a scratching sound, can be quite scary to see nothing there till the photo reveals some ghost hiding under a table and touch staring right at you.
Yeah, Fatal Frame was spooky, I hated the one with the twisted neck. I also liked the 3rd one where the scares were a lot more subtle and happen in places you least expect. Just there, far away from the camera, watching....hiding....
Cyberpunk also stood out to me with a few areas. Obviously namely that one path you can take in the DLC where you get stalked by an unkillable spider bot. Or that one abandoned building that is used for a side quest and also part of the main story.
@Soniclover3593 the simplest explanation without spoilers if you never finished the 1st game is you're playing a different person, someone she doesn't have an interest in. Plus, events at the end of the previous game made Alma angrier and more unhinged.
I wouldn't include them in this list, but RDR2's Bayou Nwa & Roanoke Ridge ambience are eerily sinister. You feel susceptible to anything at all times.
Walking through Blue Water Marsh at night is honestly terrifying. It wasn’t that scary in Country Pursuits because I had Dutch and Thomas, but doing it solo is a nightmare.
The whole serial killer thread is pretty f'd up too. And then there's the boy-in-the-basement situation. And the Texas Chainsaw tribute. Game's got some dark corners...
The guilty spark level in Halo CE, Ravenholm from HL2, New Hope from Gears 2, The scarecrow scene from arkham asylum, and the derelict ship from Republic commando all could have been on this list too.
YESSS! The hotel in Vampire The Masquerade Bloodline 2...I was hoping this place would get a mention. Man, that place was so creepy with some excellent jump scares.
@@SammaclauseGamgee It's actually coming along REALLY well if you look at the latest dev update. Gamers have to start getting comfortable with games being pushed back and delayed, ESPECIALLY if they're being communicative with us. Far far FAR too many games are being pushed out in clearly patchwork conditions, to the point that I will ALWAYS support a game studio's decision to delay, rather than rush.
The one that always gave me the worst creeps was in Dragon Age origins during the Anvil of the Void quest when Hespith is reciting the poem. Puts me on edge even now after playing it several times.
This. 💯 Not necessarily on edge, but just completely disgusted, the whole of the Deep Roads section is abhorrent, other than once, for 1 cheevo, the culprit is quickly dealt with on every other playthrough. Also Baldur's Gate 3, Moonrise Towers basement section always gives me a stomachache. 🤢
the fact they mentioned vampire the masquerade made me so happy and yes that level did catch you off guard and its not the only creepy one in that game. The vhs tape was also creepy, loved that game
The funny part or the one from Vampire the Masquerade: Bloodlines, is that the lady you received the quest from tells you 'oh yeah there's ghost, but they are harmless' and then you walk into a kitchen at some point during the quest and get obliterated by thrown objects.
I was waiting for the Vampire the Masquerade: Bloodlines one, it's one that sticks with me still, I don't even remember what the mission was, but I remember feeling really creeped out by it, and was so different from the rest of the game it felt like.
The Manji Cult level from the original Tenchu takes the game on a very creepy turn. Those scary sounding/looking/moving zombie like enemies still haunt my dreams . More love for Tenchu!
Kinda surprising nothing from the Fear series was in the list. I was glad you at least added Alien Isolation, even if it's not in the top 20. If the list was bigger or had a few honorable mentions i would have also added the Ravenholm area from Half Life 2 and that whole Flood introduction in the first Halo.
For me, I'd say the creepiest experience I had in gaming in the past couple years is House Wellows Manor in Octopath 2. So you IMMEDIATELY know something is up with this place because the moment you step into it, the music stops. Not just the background ambiance music, even the music that plays during battles stops. Furthermore, at the end of each battle, the characters are supposed to say a little quote and pose. But they don't. It's utter silence, as if the characters in your party KNOW they shouldn't be here. The only sound is the sound of your footsteps. There's creepy paintings around the manor, the house is decrepit with busted floors and staircases, there's only two enemies in the manor to fight, and it truly TRULY gives you a feeling of unsettling abandonment. Yet... As you explore, you just can't shake that something is wrong with this place. Something happened here, this is more than just an abandoned house in the woods. Something is wrong. Then, you switch the game to night mode. House Wellow's Manor remains silent, but now candles are inexplicably lit around the manor. People are staring at you from the floors below, but when you get there to speak to them, they're gone. Doors slam. Music plays inexplicably. People are laughing and talking. It is so unsettling that one particularly well-placed sound made me drop my switch. Honestly it only really exists to fulfill a side quest, but man, that side quest fleshes out the truth of what happened at the manor and it is unsettling and horrifying... especially since there are NPCs scattered throughout the land that connect back to the manor. It is a beautiful piece of horror in an otherwise fun RPG.
I misssed "We Don't Go To Revenholm" from Half-Life 2. One of the few levels in a game that scared me back in the time, just beacuse i did not expect it. It was a very well designed level, good sound design, the pacing was excellent and the story telling was spot on. Just the fact that it managed to belivalble remove all your weapons excpet the gravity gun just before entering is almost unique in gaming history.
Resident evil 4. The part when you control Ashley and go into the dark area with the suits of armor that come to life. Loved that game but that part was so creepy!
I hated that whole part. I had to play through it while streaming it to my then-bf over Discord so he could tell me to just keep going when I wanted to stay in a hidey hole for the rest of the night
I have a suggestion for one of these lists: Best/funniest lines of dialogue repeated over and over by enemies during firefights. Or if you want a more specific list: Best/funniest lines of "Oh, no! We are losing the fight!" dialogue by enemies during firefights. The 2013 Tomb Raider has "She's kicking our asses!" or Hit Man's "He's going for headshots!" or Fark Cry 3's "He's slaughtering us!" And (I can't remember the games name)'s "We're getting killed out here!"
So what's the specific location that is creepier than the rest of the game? I see three games listed but not one location. The list is about that, not just scary games.
Im really glad yall brought up SWAT 4! The creepiness of storytelling just based on the set pieces of locations can be crazy. I highly recommend yall look into Ready or Not and the story lines they craft over multiple different levels without much being said from the protagonist or npcs. Just very deep world building and pre-reports at the beginning of missions.
SWAT 4 is a definitive must-play, there's even a big overhaul mod called Elite Force which improves on it without perverting its essence. However, I must call out Ready Or Not for the cash-grab that it is. They've rushed a 1.0 when the game was far from ready. While it technically looks great, the core of what made SWAT 4 what it was (i.e its writing, storytelling and A.I) is noticeably absent. It's pretty much a "Terrorist Hunt" game à la Rainbow Six Vegas. And I very much doubt they'll address that, so hold onto your money for now if you're reading this
That thumbnail was so cool. They should have more games that do that, where they send you on follow missions, and there's little signs that tell you, "It's a trap!"
Are you serious? Did you really think that was in the game? Because it isn't, it's gameranx adding a horror element to a scene that is literally just two friends walking and talking to each other. If you've actually played The Last of Us 2 you'd realize the thumbnail is bullshit
Swat 4 is an amazing coop game but sadly forgotten by the developers, even swat 3 had it moments but swat had such great atmosphere and different types of missions like the creepy sex offender
Good video Falcon, i usually don't like survival horror games like these but i played Alien Isolation not knowing it was that type of game. I ended up really enjoying the game and completed it wich is rare for me to do. I saw a couple here in the video im going to try. Thank you sir
2:12 I appreciate how you guys flipflop back and forth between the original PS3 Demon's Souls and the PS5 Remake. No, I mean that in all seriousness, it's really nice and neat to see them compared side by side like that ☺
in Theif, I don't remember what level but that insane asylum one...look in the keyhole before going in and you get an eyeball appearing...go on stage and behind the curtain, you see mannequins and when you walk past them to pick up something and once you turn around, the mannequins are right in your face
One of the Bioshock levels was like that. The one with the characters wearing rabbit masks. Coming out of a vigor machine, looking left and an NPC staring at you.
The scary thing about The Cradle isn't that it's haunted by what's in it. It's that the building itself is an entity with thoughts and memories and intentions. When you enter it you aren't exploring a house, you're exploring its memories of you being there.
Thanks Gameranx. Can forward these list to my friends that laugh at me for the jump scares when I play horror games. Glad to see I wasn't the only one, lol.
Going way back to my childhood, I can remember jumping out at my brother while he was playing Doom. At night. Alone in the dark. During one of those down times in the game where you're just constantly expecting an ambush... I swear he hit the ceiling. 😅
The asylum level in Thief (2014) is so scary I am 100% unable to play it again, even in a nicely knit room with the sound off. As a completionist, I TRIED!
It's kinda comedic while being terrifying at the same time. I love how they made a puppet show to advertise RE8 and prove that it's not as scary as RE7
The woodside apartments, hospital, prison, pretty much ANYTHING in the new Silent Hill 2 Remake is extremely unsettling and scary af. I've played a ton of horror games but the sound design, music, and overwhelming amount of dread you feel playing it, takes the cake.
STALKER devs nailed atmosphere, because the atmosphere is perfect in all its tonalities in STALKER games. Day, evening, morning, thunder, storm, rain, night, dawn, midday, sunny, cloudy. It looked great and could give you all the feels about all the weathers and locations, inside and out of the buildings. Half of the time or less than half, you could feel safe inside buildings, but mostly you didn't, but you still wanted to be inside buildings and structures because of monsters roaming around, even inside here and there that had spawn points.
Cyberpunk 2077's Cynosure facility, basically the only horror section in a game that's been 50+ hours of non-horror until you get to this mission. The sudden change in pace, the fact that your weapons do zero damage to the machine that's hunting you, and the fact that you can't even use your cyberware, make that section a really good horror piece. Add on to the fact that it's the only horror piece in Cyberpunk and I think that makes it even more effective.
I work in a hospital and roaming halls at night is definitely unnerving. Especially when you have patients that have a tendency to yell out or scream. My particular hospital was built by a madman. He used yo design airports and brought that strange hub type construction to a hospital. They are confusing enough but when you add multiple halls zigzagging between units. Well..
Because she's jacked? Come on. Her half of the game was straight fire. She's a beast in combat, and it's really elegant how her story parallels Joel's. Plus Laura Bailey acted the role to a t.
Condemned and Condemned 2 are so good! Underrated horror games that I wish finished telling its story… never got that 3rd one sadly. Hopefully one day… if not, a remake of 1 and 2 would be welcomed as well 😌
The haunted bathroom in one of the original Hitman games really caught me off guard as a kid. Quake 4 was a great throwback. That scene creeped me out.
The scariest place I've ever been in a video game is the Nazi bunker with mindless monkey zombies roaming the halls in Uncharted 1. You got a great gun from that place, but I cannot tell you how relieved I was to see the actual human enemies again.
Another horrific encounter would be learning about the brood mothers and how they are made in dragon age. You get a lot of hints and somewhat already know but when you see it.. and hear hespith poem..
Such a list should ALWAYS include HL2s Ravenholm. That part was legendary. My younger brother used a cheat to skip it back then. But hey, nice to see the always ignored Evil Within on the list. "The Dunwich Building is straight up horror." Well... it's named after an HP Lovecraft story. "The mostly not scary Doom 3" This guy has nerves of steel or never played it. "Silent Hill Blood Curse is streamlined." But to be fair, you don't have to visit the same stages a billion times, and the original is a disorienting mess.
A few people already said it, but the Ravenholm chapter in Half-Life 2 has stuck with me for years. They foreshadowed it so well! I am sad we’ll never see Half-Life 3.
Surely Half-Life 2's "We don't go to Ravenholm anymore" deserved an honorable mention. Completely out of the blue suddenly you're faced with horror elements. A grizzled priest, traps and shambling zombies.
I just visited Dunwich building yesterday dude. I never feels so creeped out visiting anyplace in FO3, but once i entered this building i just wanna burned the book quickly and grapped the bobblehead, and skedaddle out of the building 😂
Perhaps scary for some but The Rabbit Hole mission from Brothers In Arms Hell's Highway was really unexpected for me when i first played through that mission considering most of the missions in the game was just standard Ww2 shooting game.
Surprised you didn’t mention the entire damn swamp from RDR2. At night, it’s like super creepy, which isn’t helped by a floating apparition crying out in pain and literal cannibals roaming deep in the marshes, with their recently sacrificed preys nailed to trees.
I'd say Tesham Mutna is the creepiest place in The Witcher 3. The von Everic estate is a fantastic location, and undoubtedly creepy, but Tesham Mutna is seriously dark given that you're walking through a torture chamber where humans were experimented on in some extraordinarily grim ways (the Nazis would have been proud of what the vampires there got up to). In typical Witcher style, it also manages to be quite funny at the same time (in a darkly humorous way), which admittedly does relieve some of creepiness, but it's still makes you feel deeply uneasy about being there, especially given that you explore it with Regis.
Funny thing about the rat king, while recording, they had two actors, and a silly looking device that connected the two together to keep things as seamless as possible, and was inspired by an art piece made by a concept artist!
0:00 Intro
0:18 Condemned
2:12 Demon Souls
4:21 Fallout 3
5:55 TLOU pt 2
7:25 Quake 4
8:54 Visage
10:07 Siren Blood Curse
11:40 The Evil Within
12:59 The Outer Wilds
14:20 Witcher 3
15:34 Silent Hill 2
17:01 Amnesia The Bunker
18:47 Vampire Masquerade Bloodlines
19:59 Dead Space
20:47 Swat 4
22:01 Bloodborne
23:30 Stalker: Shadow of Chernobyl
24:47 P.T.
26:17 Silent Hill 3
27:48 Thief 3
Thanks, you are the MVP.
I don't get, why they only use generic titles. We all have to watch the video anyway to get what they want to tell us.
Thank you🎉
Awesome, thanks a lot!
MVP🏆
i hate gameranx not putting this details on their timeline, damn ch in need of longer views
The fact that resident evil 8’s doll house wasn’t on the list is a big shocker. That level traumatized me still to this day
*RE 8
The big baby
Love resident evil but 7 is actually just to terrifying for me
Honestly what I was thinking of the whole time. That being said, as soon as I saw PT, i knew that it wasn't gonna be on the list. I think one of the worst parts about the doll house in RE8 was it takes away your weapons, so you KNOW deep down, its all just straight up horror. Aight no way you getting out of this without being terrified the whole time
I am disappointed too! I thought they would put it at #1.
I'm shocked that the Bioshock games never make it to these horror lists, there are some really unnerving places in those, especially in the Rapture ones.
The plastic surgery area is pretty much a horror game.
Facts
Bioshock is rarely talked about in general, which is crazy because it's so unique and twisted while being super fun to play. The Bioshock games are super nostalgic for me.
So true. It's kinda like one long Horror game just with dozens of distinct Horror set-pieces all connected in an open world.
It's actually my No.1 game of all time so maybe I oversell it but I don't think anything you or I have said isn't true.
I was waiting for them to bring up that part of the game where you're searching for the stores and you come into the mannequin area. It was just so unnerving waiting for someone to jump out at you or for them to move.
I'd argue that, despite Silent Hill 4 not being the best Silent Hill, the apartment in that game is one of the creepiest areas I have ever played a game in. The apartment constantly evolving into a creepier and more unsettling nightmare of a location. Combining this with the fact that the main villain thinks it's a living manifestation of his mother only makes it creepier.
That was probably the only good thing about that game lol.
The fact that it was in first person, combined to the fact that in the beginning it's supposed to be your safe place, but it gradually becomes more and more haunted, was a very good piece of game design.
I am not personally a huge fan of 4, but DAMN if it wasn't genuinely terrifying.
That game was so scary, my friend and I would turn off the lights and shit out pants playing the DEMO lol
I don't know if someone else mentioned this, but you can escape from that Hospital room in Silent Hil 3. The moment when Heather's reflection freezes, that's when the door unlocks so you don't have to die in that room
I was gonna say this if no one else had 🙌
Exactly, no need to wait to die
Yeah I agree, you don't have to die there as the door unlocks.
''You shouldn't go in alone!'' Dawg these games are singleplayer.
Edit: I created a fight.
But its dangerous to go on. Take this.
Sounds like a you problem
Own this click merchant falcon and his boss gameranx. They really make some dumb videos. I also hate how they use non mainstream indie games and games from before 2001
@@madridforever933yeah because the last of us 2 and demon souls are such underrated indie games…
@@Nathanmcvarnockyou just picked out two of the few mainstream games. Failed sneak diss junior.
Ravenholm from Half Life 2, man, those headcrab zombies scared me so much as a kid
I was shocked that wasn't in the list at all.
Me too...as "a kid" *cough*...
I remember getting stuck in one section of Ravenholm and I swore it kept spawning in those scary skeletal fast zombies; you know, the ones that make the jittering noises as they scream and pounce on you.
I still hear the howlers....
👍
Hellblade: Sunua's Saga - The part where you cannot see because it's dark, you're 100% relying on hearing and have to work your way through stealthily to get out
Subnautica: The deeper you go... also, going out of bounds into deep waters. Are you afraid of the water? No? Do you want to be? Meeting a Ghost Leviathain and hearing it scream will make your spine stand on end.
Metro Exodus: The Dead City. You encounter nuclear singularities that replay the life of the people right before they died, while giant gorillas and worms stalk you though halls that looks straight out of body horror.
Dead Space 2: Return to the Ishamura - all of the stress from the previous game is there... till you finally get attacked.
Yeah! Senua's Saga! I had compose myself multiple times to get through it. That part was diabolical. No gore, no jumpscares, just the atmosphere, the sounds, the voices...
@@ronaldg6754 Especially the sound. Their use of Binaural audio was a masterstroke. If you're not playing this game with a pair of headphones, you're not playing it.
"...you don't expect anything like this..." Unless you know that HP Lovecraft wrote a story called The Dunwich Horror. Once I saw the name of the building, I knew I was in for something creepy...
Lovecraft really knows how to f*** with the reader. Obsessed with his work but goddamn…
Exactly. As soon as I discovered it, I said to myself "well, better brace yourself and check your sanity cause this might take you a tiny wee bit outside your comfort zone". Okay, it didn't, since Lovecraft is my comfort zone.
Fallout has way more references to lovecraft and cosmic horror than just this one, but this one was pretty great I admit
Friends would laugh at me when I told them I got creeped out in Vampire the Masquerade hotel scene. Glad to see I wasn't the only one, lol.
NGL, I am "immune" to most horror after watching/playing it for like 30years or so. But the feeling of the hotel was really nice compared to most normal horror games and it was so unexpected :)
Nah fam that place is creepy af. You ain't the only one for sho
I made the (fortunate) mistake of playing the game in 5.1 surround. I think you can work out what happened next…
Bloodlines hotel is easily one of the creepiest levels in gaming. The werewolf evasion level was pretty good too
👍
That goddamn wraith in mansion in the Witcher
👆🏻
@plameng2679 Geralt > Do you have the slightest idea how little that narrows it down?
@@vuvuvu6291 I'm not talking about the boss there was another tough bastard in the attic or sum
Not the mansion itself but rather glancing a leahen just outside the house for the first time ever
Wait what?!
Playing it for the first time right now!!
I finished Ailen Isolation back in january, and my gosh that game hasn't lost what makes it scary. Impressive to think that game is 10yrs old!
Curse that game! I'm at level one since 2019, that's how slow I move.
IT'S 10 YEARS OLD?!?!
WHY AM I ANCIENT 😭😭😭😅
Play it now with the AISolation and Alien Hunter mods in 4k or dldsr, still beautifully amazing how good it looks!
Halo, the first time you encounter the Flood, was so unexpected and was just creepy
That's a funny way of spelling "panic-inducing."
Agreed
Definitely a huge shock. No one expected body horror, and parasitic aliens in a game about a war against another species of aliens.
Was about to type this lol
I remember me and my friend playing that together and running into the Flood, holy crap thr panic induced anxiety from that level was nuts.
I cannot express how hyped I am that you included the Ocean House Hotel from Bloodlines. It terrified the crap out of me as a teenager. Every time I played it again after my first, I had to use the console to no clip to the necklace you're supposed to get for the quest, then no clip out, and it was the only thing I would cheat in that game. The crack house full of sickly vampire zombies is also freaky.
It was exactly 4 years ago when I played the rat king part of the TLOU. Damn time flies.
It only flies faster as you get older
It’s ok. Life is the longest thing you’ll ever experience.
@@whatdoesthisthingdo
"Life is the longest thing you’ll ever experience."
So basically you are telling us you have never been to a DMV in California.
@@Jeremy-ql1or haha. Well, you aren’t wrong.
That entire level is something I can’t go back to
Fatal Frame's location is beyond creepy... more so if you linger around too long ghosts can randomly show up through walls heading right for you.
And those "hidden" spots to take a photo off, accompanied by a scratching sound, can be quite scary to see nothing there till the photo reveals some ghost hiding under a table and touch staring right at you.
Funnily enough, I was literally playing the first game late last night. That is one game series I refuse to play with the lights out. FUUUUUUQ THAT
@@bronzin1445 exactly how I felt playing it way back 22 years ago 😅
Yeah, Fatal Frame was spooky, I hated the one with the twisted neck.
I also liked the 3rd one where the scares were a lot more subtle and happen in places you least expect. Just there, far away from the camera, watching....hiding....
You gotta dim the countdown number background gameranx. It's hitting my eyes like a flashbang at night
You say it's hitting your eyes like a flashbang, but I say it's a much needed source of light because this list is creeping me out 😅
Cyberpunk also stood out to me with a few areas. Obviously namely that one path you can take in the DLC where you get stalked by an unkillable spider bot. Or that one abandoned building that is used for a side quest and also part of the main story.
Anything involving scavs always creeps me out so much in that game.
Oh right that one building
the one cyberpsycho thats a in the maelstrom sector will forever creep me out
FEAR 2 had some good locations too. And it's scarier this time around because Alma is not on your side in this one.
The school.
Why is Alma not on your side in that one?
@Soniclover3593 the simplest explanation without spoilers if you never finished the 1st game is you're playing a different person, someone she doesn't have an interest in. Plus, events at the end of the previous game made Alma angrier and more unhinged.
I wouldn't include them in this list, but RDR2's Bayou Nwa & Roanoke Ridge ambience are eerily sinister. You feel susceptible to anything at all times.
The night folk
Walking through Blue Water Marsh at night is honestly terrifying. It wasn’t that scary in Country Pursuits because I had Dutch and Thomas, but doing it solo is a nightmare.
@@juliansandler6423 also the Murfrees and skinners
The whole serial killer thread is pretty f'd up too. And then there's the boy-in-the-basement situation. And the Texas Chainsaw tribute. Game's got some dark corners...
@ryanpatricksmith5795 don't forget the girl in the outhouse at the Braithwaite manor
The guilty spark level in Halo CE, Ravenholm from HL2, New Hope from Gears 2, The scarecrow scene from arkham asylum, and the derelict ship from Republic commando all could have been on this list too.
Don't forget Professor Pyg's place in Arkham Knight, I probably wouldn't even be caught going down that same alley.
YESSS! The hotel in Vampire The Masquerade Bloodline 2...I was hoping this place would get a mention. Man, that place was so creepy with some excellent jump scares.
VtMB 2 isn't even out yet (it may never come out tbh, but...yeah)
@SammaclauseGamgee Looks pretty awful too, if recent trailers are any indication
@@SammaclauseGamgee It's actually coming along REALLY well if you look at the latest dev update. Gamers have to start getting comfortable with games being pushed back and delayed, ESPECIALLY if they're being communicative with us. Far far FAR too many games are being pushed out in clearly patchwork conditions, to the point that I will ALWAYS support a game studio's decision to delay, rather than rush.
The one that always gave me the worst creeps was in Dragon Age origins during the Anvil of the Void quest when Hespith is reciting the poem. Puts me on edge even now after playing it several times.
This. 💯
Not necessarily on edge, but just completely disgusted, the whole of the Deep Roads section is abhorrent, other than once, for 1 cheevo, the culprit is quickly dealt with on every other playthrough.
Also Baldur's Gate 3, Moonrise Towers basement section always gives me a stomachache. 🤢
agreed, this should have been on the list. so freaky!
the fact they mentioned vampire the masquerade made me so happy and yes that level did catch you off guard and its not the only creepy one in that game. The vhs tape was also creepy, loved that game
Is the game worth buying?
0:13 "YOU WOULDN'T STEAL A CAR"
THANK YOU FOR MENTIONING VTM!!! That hotel still creeps me out.
These are all such good locations
The Mount Massive Asylum from Outlast still creeps me out to this day
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The funny part or the one from Vampire the Masquerade: Bloodlines, is that the lady you received the quest from tells you 'oh yeah there's ghost, but they are harmless' and then you walk into a kitchen at some point during the quest and get obliterated by thrown objects.
Ravenholme gave us no choice but to go alone
I was waiting for the Vampire the Masquerade: Bloodlines one, it's one that sticks with me still, I don't even remember what the mission was, but I remember feeling really creeped out by it, and was so different from the rest of the game it felt like.
The Manji Cult level from the original Tenchu takes the game on a very creepy turn. Those scary sounding/looking/moving zombie like enemies still haunt my dreams . More love for Tenchu!
Level 6!
The persistent crying baby sounds, those shambling zombie things, and then the freakish boss?!
😬🥺😳
Kinda surprising nothing from the Fear series was in the list. I was glad you at least added Alien Isolation, even if it's not in the top 20. If the list was bigger or had a few honorable mentions i would have also added the Ravenholm area from Half Life 2 and that whole Flood introduction in the first Halo.
I think the more disturbing thing in dead space was in dead space 2 when you went back to the ishimura and NOTHING HAPPENED for a long period of time.
For me, I'd say the creepiest experience I had in gaming in the past couple years is House Wellows Manor in Octopath 2. So you IMMEDIATELY know something is up with this place because the moment you step into it, the music stops. Not just the background ambiance music, even the music that plays during battles stops. Furthermore, at the end of each battle, the characters are supposed to say a little quote and pose. But they don't. It's utter silence, as if the characters in your party KNOW they shouldn't be here. The only sound is the sound of your footsteps. There's creepy paintings around the manor, the house is decrepit with busted floors and staircases, there's only two enemies in the manor to fight, and it truly TRULY gives you a feeling of unsettling abandonment. Yet...
As you explore, you just can't shake that something is wrong with this place. Something happened here, this is more than just an abandoned house in the woods. Something is wrong. Then, you switch the game to night mode. House Wellow's Manor remains silent, but now candles are inexplicably lit around the manor. People are staring at you from the floors below, but when you get there to speak to them, they're gone. Doors slam. Music plays inexplicably. People are laughing and talking. It is so unsettling that one particularly well-placed sound made me drop my switch.
Honestly it only really exists to fulfill a side quest, but man, that side quest fleshes out the truth of what happened at the manor and it is unsettling and horrifying... especially since there are NPCs scattered throughout the land that connect back to the manor. It is a beautiful piece of horror in an otherwise fun RPG.
I misssed "We Don't Go To Revenholm" from Half-Life 2. One of the few levels in a game that scared me back in the time, just beacuse i did not expect it. It was a very well designed level, good sound design, the pacing was excellent and the story telling was spot on. Just the fact that it managed to belivalble remove all your weapons excpet the gravity gun just before entering is almost unique in gaming history.
Dude. VTMB, SWAT 4, Stalker… you referenced some true classics in this one. Good work 👍
Resident evil 4. The part when you control Ashley and go into the dark area with the suits of armor that come to life. Loved that game but that part was so creepy!
I hated that whole part. I had to play through it while streaming it to my then-bf over Discord so he could tell me to just keep going when I wanted to stay in a hidey hole for the rest of the night
Yeah! Gameranx! Love you guys. Especially when Jake buys us pizza.
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@@gameranxTV🍕
Shalebridge Cradle - 20 years old now. Rarely matched.
Gonna look it up
I might have suggested the Cathedral from the Original Thief Game
@@Neopulse00 Don't just look, play it! Don't ruin that first experience..
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I have a suggestion for one of these lists: Best/funniest lines of dialogue repeated over and over by enemies during firefights. Or if you want a more specific list: Best/funniest lines of "Oh, no! We are losing the fight!" dialogue by enemies during firefights. The 2013 Tomb Raider has "She's kicking our asses!" or Hit Man's "He's going for headshots!" or Fark Cry 3's "He's slaughtering us!" And (I can't remember the games name)'s "We're getting killed out here!"
Yep, I still remember that hotel from vampire the masquerade. Actually that's the only mission that I remember from that game.
Not having Dying Light in this list is a crime
And outlast
Or Fear
So what's the specific location that is creepier than the rest of the game? I see three games listed but not one location. The list is about that, not just scary games.
Dl 1 yes, dl 2 no
FACTS!!! 🎉🎉
The Condemned games were SO good. I would love to se a remake or a sequel or, as you said, a spiritual successor
Man that part where the person ambushes you at the workbench in TLOU2 messed me up for the whole rest of the game
Playing that entire game gave me so many heart palpitations 😂
I totally expected to see Ravenholm here, maybe too obvious, but creepy as hell.
Im really glad yall brought up SWAT 4! The creepiness of storytelling just based on the set pieces of locations can be crazy. I highly recommend yall look into Ready or Not and the story lines they craft over multiple different levels without much being said from the protagonist or npcs. Just very deep world building and pre-reports at the beginning of missions.
SWAT 4 is a definitive must-play, there's even a big overhaul mod called Elite Force which improves on it without perverting its essence.
However, I must call out Ready Or Not for the cash-grab that it is. They've rushed a 1.0 when the game was far from ready. While it technically looks great, the core of what made SWAT 4 what it was (i.e its writing, storytelling and A.I) is noticeably absent. It's pretty much a "Terrorist Hunt" game à la Rainbow Six Vegas. And I very much doubt they'll address that, so hold onto your money for now if you're reading this
That thumbnail was so cool. They should have more games that do that, where they send you on follow missions, and there's little signs that tell you, "It's a trap!"
Are you serious? Did you really think that was in the game? Because it isn't, it's gameranx adding a horror element to a scene that is literally just two friends walking and talking to each other.
If you've actually played The Last of Us 2 you'd realize the thumbnail is bullshit
Swat 4 is an amazing coop game but sadly forgotten by the developers, even swat 3 had it moments but swat had such great atmosphere and different types of missions like the creepy sex offender
Good video Falcon, i usually don't like survival horror games like these but i played Alien Isolation not knowing it was that type of game. I ended up really enjoying the game and completed it wich is rare for me to do. I saw a couple here in the video im going to try. Thank you sir
2:12 I appreciate how you guys flipflop back and forth between the original PS3 Demon's Souls and the PS5 Remake. No, I mean that in all seriousness, it's really nice and neat to see them compared side by side like that ☺
Unfortunate that the sarcastic “I like how…” is so common that you have to clarify the times it’s said normally
in Theif, I don't remember what level but that insane asylum one...look in the keyhole before going in and you get an eyeball appearing...go on stage and behind the curtain, you see mannequins and when you walk past them to pick up something and once you turn around, the mannequins are right in your face
One of the Bioshock levels was like that. The one with the characters wearing rabbit masks. Coming out of a vigor machine, looking left and an NPC staring at you.
Best TH-cam channel on gaming
Man, I wished they made a new Condemned (after giving us a remastered 1-2). I love those games!
The scary thing about The Cradle isn't that it's haunted by what's in it. It's that the building itself is an entity with thoughts and memories and intentions. When you enter it you aren't exploring a house, you're exploring its memories of you being there.
Jake and Falcon ❤. Both are awesome.
Thanks Gameranx. Can forward these list to my friends that laugh at me for the jump scares when I play horror games. Glad to see I wasn't the only one, lol.
Going way back to my childhood, I can remember jumping out at my brother while he was playing Doom.
At night. Alone in the dark. During one of those down times in the game where you're just constantly expecting an ambush...
I swear he hit the ceiling. 😅
The asylum level in Thief (2014) is so scary I am 100% unable to play it again, even in a nicely knit room with the sound off. As a completionist, I TRIED!
I would also like to add Dathomir from Jedi: Fallen Order. Very creepy planet, especially with those Nightsister zombies
28:38 That emphasis on "fun" says it all.
Resident Evil 7 is still a game a refuse to play
I don’t blame you 😂😂 it’s a great game though
Can't handle horror for shit but i played it and honestly its more fun than scary
It's kinda comedic while being terrifying at the same time. I love how they made a puppet show to advertise RE8 and prove that it's not as scary as RE7
I’ve played through the intro maybe a dozen times but I just can’t bring myself to actually play through it
I played the demo and got to the house and quit out
The woodside apartments, hospital, prison, pretty much ANYTHING in the new Silent Hill 2 Remake is extremely unsettling and scary af. I've played a ton of horror games but the sound design, music, and overwhelming amount of dread you feel playing it, takes the cake.
I see Gameranx I click! 🎉❤
I’m surprised that heavy rains DLC : the taxidermist, didn’t get a mention, I still have nightmares from that place…
You should do a video of games that changed their genre after release (if that even exists) but I would be surprised if it has happened.
Not after release but sequel
Jak 1 to Jak 2
Assassin's creed has entered the chat
Good list Falcon, so much variety to the games you pulled from, it speaks to your knowledge
30 minutes!?!? goatranx never runs out of ideas
All thanks to your support
STALKER devs nailed atmosphere, because the atmosphere is perfect in all its tonalities in STALKER games. Day, evening, morning, thunder, storm, rain, night, dawn, midday, sunny, cloudy. It looked great and could give you all the feels about all the weathers and locations, inside and out of the buildings. Half of the time or less than half, you could feel safe inside buildings, but mostly you didn't, but you still wanted to be inside buildings and structures because of monsters roaming around, even inside here and there that had spawn points.
No outlast ?
Cyberpunk 2077's Cynosure facility, basically the only horror section in a game that's been 50+ hours of non-horror until you get to this mission. The sudden change in pace, the fact that your weapons do zero damage to the machine that's hunting you, and the fact that you can't even use your cyberware, make that section a really good horror piece. Add on to the fact that it's the only horror piece in Cyberpunk and I think that makes it even more effective.
Yeah, Capcom basically made RE7 because of PT and took all its concepts lol
I work in a hospital and roaming halls at night is definitely unnerving. Especially when you have patients that have a tendency to yell out or scream. My particular hospital was built by a madman. He used yo design airports and brought that strange hub type construction to a hospital. They are confusing enough but when you add multiple halls zigzagging between units. Well..
The most disturbing thing in the last of us 2 IS Abby. 😂
Because she's jacked? Come on. Her half of the game was straight fire. She's a beast in combat, and it's really elegant how her story parallels Joel's. Plus Laura Bailey acted the role to a t.
@@ryanpatricksmith5795 He sure was.
@@georgelooney8949 There exist women who are stronger than you, dude, whether or not you're prepared to accept it.
@@ryanpatricksmith5795 and men
Condemned and Condemned 2 are so good! Underrated horror games that I wish finished telling its story… never got that 3rd one sadly. Hopefully one day… if not, a remake of 1 and 2 would be welcomed as well 😌
OMG! Someone remember Thief 3 and THAT mission! That was hella experience! TY for reminding
The haunted bathroom in one of the original Hitman games really caught me off guard as a kid.
Quake 4 was a great throwback. That scene creeped me out.
The scariest place I've ever been in a video game is the Nazi bunker with mindless monkey zombies roaming the halls in Uncharted 1. You got a great gun from that place, but I cannot tell you how relieved I was to see the actual human enemies again.
Another horrific encounter would be learning about the brood mothers and how they are made in dragon age. You get a lot of hints and somewhat already know but when you see it.. and hear hespith poem..
Not the scariest thing in gaming, but the X-Labs in Return to Castle Wolfenstein still give me anxiety years later
This is one of my favorite Gameranx videos in sometime. Great work putting this together yall.
Such a list should ALWAYS include HL2s Ravenholm. That part was legendary. My younger brother used a cheat to skip it back then. But hey, nice to see the always ignored Evil Within on the list. "The Dunwich Building is straight up horror." Well... it's named after an HP Lovecraft story. "The mostly not scary Doom 3" This guy has nerves of steel or never played it. "Silent Hill Blood Curse is streamlined." But to be fair, you don't have to visit the same stages a billion times, and the original is a disorienting mess.
i would add the "human farm" Place from Cyberpunk 2077 - those who played this quest know what i mean, this story is really on a different Level
Condemned is genuinely terrifying as a whole, it’s so scary moving through the game
A few people already said it, but the Ravenholm chapter in Half-Life 2 has stuck with me for years. They foreshadowed it so well! I am sad we’ll never see Half-Life 3.
I will never not regret uninstalling PT for hard drive space.
You can still re-download it but it is a pain
Surely Half-Life 2's "We don't go to Ravenholm anymore" deserved an honorable mention. Completely out of the blue suddenly you're faced with horror elements. A grizzled priest, traps and shambling zombies.
Red Dead Redemption 2 - The swamps at night, and the serial killers house, and Dark Souls - New Londo Ruins are some that stand out to me personally.
I just visited Dunwich building yesterday dude. I never feels so creeped out visiting anyplace in FO3, but once i entered this building i just wanna burned the book quickly and grapped the bobblehead, and skedaddle out of the building 😂
Y'all didn't add the new Still Wakes The Deep smh . That's criminal . That is top tier horror game imo very creepy location of the oil rig setting
Yeah they always talk about the same game
Hey Gameranx team, thanks for uploading another great entertaining video! Keep up the great work!
Hey
There was that anatomical display in the Ghostwire Tokyo DLC. Definitely one of the scariest moments in gaming history to me. That thing is relentless
Perhaps scary for some but The Rabbit Hole mission from Brothers In Arms Hell's Highway was really unexpected for me when i first played through that mission considering most of the missions in the game was just standard Ww2 shooting game.
Surprised you didn’t mention the entire damn swamp from RDR2. At night, it’s like super creepy, which isn’t helped by a floating apparition crying out in pain and literal cannibals roaming deep in the marshes, with their recently sacrificed preys nailed to trees.
20:24 "meat kudzoo" had me rolling😂😂
Bro abyssal woods in shadow of the erdtree is literally the definition of being forced to be alone.
Honestly, I still think the most disturbing location in any game is Montsaye High in Ghosthunter
I'd say Tesham Mutna is the creepiest place in The Witcher 3. The von Everic estate is a fantastic location, and undoubtedly creepy, but Tesham Mutna is seriously dark given that you're walking through a torture chamber where humans were experimented on in some extraordinarily grim ways (the Nazis would have been proud of what the vampires there got up to). In typical Witcher style, it also manages to be quite funny at the same time (in a darkly humorous way), which admittedly does relieve some of creepiness, but it's still makes you feel deeply uneasy about being there, especially given that you explore it with Regis.
Funny thing about the rat king, while recording, they had two actors, and a silly looking device that connected the two together to keep things as seamless as possible, and was inspired by an art piece made by a concept artist!
Also The Rancor Pit in Jedi Survivor is another one, if you venture there on a higher difficulty youre gonna get killed in one hit
Detention and Devotion have some gnarly locations. Signalis too - so atmospheric, that game.