On a more serious note: I really like the paint job on the hallway floor. Reminds me about tile art for older tabletop games. The piece of polyfill left quite a few strands on the glue surface - it might be useful to remember this if there's going to be need for similar texture.
Awesome build dude! I remember being 11 or 12 playing "Keep on the borderlands and "Against the Giants" what a great time to grow up! Although my aunt was sure I was going to hell for playing, my parents were cool and let me and my friends play whenever we wanted. My 7th grade Science teacher Mr. Cooper was our DM! At the time I didn't realize how lucky we were to have such a Bad ass teacher. Where ever your at now Tony Cooper you Sir were a great teacher and even better friend and role model to some too skinny/fat nerds that needed a bit of positive influence. Cheers!
This has a very classic fantasy style that I LOVE. Sure--the realistic grimdark stuff is cool, but nothing beats pure classic tabletop art. Great work!
The path is visible IF they use a light source. The path is meant to screw over the old "but I have dark vision" crowd. Dark vision is black and white, and so the brilliant colors would be invisible.
The entire philosophy of Tomb of Horrors can best be summed up as "ha ha, fuck you!" As can be seen from the map, following the path doesn't even help because there's pit traps everywhere, and that's just the first room.
@@Agamemnon2 ("ha ha, fuck you!"). Looking over the 7th level Cleric spells, at least 1 spell seems a real "Tomb Breaker"; Find the Path. And the other famous one (3rd), for experienced players: Detect Trap. Both of these spells are fantastically useful against this module.
@@Cyberpuppy63 depending on the edition prestige classes can break this module pretty easily. Church Inquisitor of 3.5 grants permanent illusion breaking which is kind of a key ability for the party ( think about the pain to access the gem of true seeing in there)
Dude, you are so awesome. ToH was one of THE modules my friends and I played in back in the '70s. How wonderful to see your physical interpretation of the module map and descriptions. I think you did a fine job of bringing it to life. Well done and very inspirational. Thanks for sharing. --Bo
You're a master of your craft sir. I'm a finish carpenter, your work is fantastic. Also one of my favorite dnd modules. Looking forward to seeing more. You're making me want to participate
I'm really envious of this, I'll have to get to work for the next group I run through the Tomb. I might have given the jackals chest a small amount of dimensionality, maybe a piece of cardboard cut to size and glued on. Players often miss the description that the box is literally protruding from the wall
I just want to say well done!. I am an old school DM that bought the AD&D books In 1980(?) and the Tomb of Horrors is one of my favorite all-time modules. I have little artistic talent but can certainly appreciate the labor & talent used to create this epic entrance. A friend of mine who was running a campaign took the county of where we live and created a fantasy map for our adventures and it was spectacular. His artistic ability was just amazing. Keep up the good work :)
I assessed my skills that I could not make the Head and we bought the D&D Icons of the Realm Tomb of Horrors miniatures. ;). But I love all of this! Thank you!
Love this build! Especially so since I am working on the same project. Really like the vibrant colours and clever use of the art from the module. Looking forward to see how you tackle the other rooms
Very cool. If you do more of these, I'd like to see The Caves of Chaos from The Keep on the Borderlands. The Evil Temple, Ogre Lair, Forgotten Caverns with the Owlbear nest, then the humanoid caverns.
I think the hallway, while time consuming to paint, looks really well done. As for the crumbly wooden remains, those could look really cool as rough terrain/scatter right around a busted open wall or partially collapsed house.
Thank you for taking the time to make this, it was really cool to see how it all was made. I am so inspired! The individual painted stones must've been an absolute nightmare but it was completely worth it in the end. I play the D&D adventure system board games and recently picked up a essentials kit hoping to learn how to play actual D&D so I can run my own games. When I know how to play D&D that is when I will begin crafting dungeon tiles and terrain. I really enjoy both your, and Black Magic Crafts tile crafting styles and I might just go in between.
Wow, this is gorgeous! You've got some incredible builds! Love that floor. I think if we ever run that adventure we'll have to come back and give this build a shot! Thanks for showing us that it's possible to make some great sets without breaking the bank! -Jill
As always I am impressed. I like the fact that you ventured out of your comfort zone. I will say I use clay a lot. Especially that kind of clay. DM Scotty got me hooked on it.
Wyloch, this is some of your very best work! Kudos and just fun to watch you figure out how to convert a module to something you can see and touch--amazing!
MOAR! I'd like to see how you might handle other popular classic modules like White Plume Mountain, In Search of Unknown, or Lost caverns of Tsojcanth.
I'm so excited for this! I learned about your method about a year ago, and have been hoarding cardboard ever since specifically to build this dungeon! Please make a series of this and build the rest?
one way you could do the green devil door is print out a picture of it, glue it on some foam board, then trace the face using a fine-tipped pen or hobby knife. then once you got your pattern you can build on it with thin foam layers and shape to desire.
Very cool. Really enjoyed the vid. I feel your pain on painting individual stones. That’s rough. Haha. Dig the two tone on the stonework, that really adds to the over all piece. Thanks again for sharing.
Well done! The painful paint job was worth it. Fun to discover the broken pile of wood. I will also file that away for future use. Your prescission again blew me away. I would have got the face at the end but just cannot make two tiles or bricks look the same...
Nice, great to see a new video! I thought your clay head was pretty good all things considered and even if they were a pain the brightly colored stones look awesome!
Way to go on sticking with that paint job for the tiles! I laughed when I heard you say you tried to use Fruity Pebbles. I pictured Fred and Barney on the walls instead of the jackals. Welcome to the Tomb of Fruity Pebbles!
Fun fact: in my local gaming group this module is just known as The Hatred, because that pretty much sums up what it takes for a DM to subject their table to this and the way it'll make the rest of the table feel at least halfway through.
Great vid! I've always wanted to run ToH. Inspiring! As for Crayola Air Dry, I dont bother anymore. After about 2 years it inevitably crumbles to powder. There is no sealing it. Nothing I've ever made with it has ever stood the test of time. I've sculpted a lot of stuff I had to throw away, tree stumps, stone balls for traps, large statues, even the treant face in the icon I use for my profile. All I have now are pictures. Das clay, Milaput, oven bake clay are good alternatives. Even Model Magic is good for organic shapes. That's what I would use for the demon face here. But Crayola Air Dry? From experience, I say don't bother.
I like to make my own minis and terrains, we use them on the campaign I'm running for my daughter and her friends, they are young and I find that 3d maps and minis is the way to go with them... I want to run the mines of phandelver so I will use these videos to make cragmaw hideout and we'll see how well we do with it to plan for the entire module. Thanks for the knowledge and ideas. Is really appreciated.
Awesome execution :) Those tiles really stand out! Re. clay, starting with a face - particularly a very specific face - really was jumping in at the deep end. I'm pretty sure you'll get the hang of it quickly enough if you stick with it - plenty of components you can make. From the video I can't tell if you're using any other tools on that apart from your fingers and that pick; if that's the case, have a few shaping tools handy, it helps a lot (mostly use toothpicks, a pen knife, and the wrong end of a brush myself). Also, +1 for the Tabletop Crafter's Guild. Fantastic people.
Those poison pits are phenomenal, simple yet effective. Maybe the poison could be tinted resin or hot-glue beads to make them more...shiny globules of venom on a tarantula's fangs type of thing. Really cool though!
If you're interested, Gerard Boom at Shifting Lands has texture rollers intended for use on foam. They should give you better results than the (excellent) GSW clay rollers.
The secret with the unwarping technique is to use the same adhesive/paint that caused the warping in the first place; or at least that's the basic idea you should work from
Awesome video my friend , I wanrt to get back to making terrain and playn D&D but I work 60hrs a week these days... I dont even get tyme these days to make CBD revoews as much any more either... Some day when Im retired and in a better place Ill be back in the game... 😆
I never liked the premade modules, but this build is wild! Such great retro energy coming from all these colors! ;D Away with the drab and dull! (Said the guy playing mostly drab and dull Mordheim...)
Great video! Tomb of Horrors and Expedition to Barrier Peaks were my favorite modules. But I have to ask, am the only person who saw the misty door, and thought of a certain type of movies from the 70's?
Do you have any top down pics of your amazing tiles!!!! I can't describe how much I LOVE room 3!!!! I don't have any space for a map/tiles that size, but would love to print out, if nothing else, and try.
I feel your pain with the clay, but I actually prefer it when craft videos stay away from more expensive and complicated mediums like clay since I'm horrible at that sort of freeform shaping as well, so don't fret :)
I mean, it would be an interesting idea for a dungeon. I'm imagining a wealthy matron who commissioned a tomb to be built that would provide a place for sex workers to be interred, assuming their society normally disallows such people to be buried in normal cemeteries. Or perhaps it was built by (or dedicated to) a patron saint of prostitutes (fun fact: in Real Life, that patron saint was Saint Nicolas, aka Santa Claus). Whatever the case, the dungeon has a great number of alcoves for storing remains, which may have accumulated gifts from surviving prostitutes, or from clients who had a particular fondness for the deceased. May have been abandoned over the centuries, or else locked up by authorities with puritan beliefs. Or else might have become the dwelling place for one or more Succubi/Incubi, who have defiled it and rely upon its scandalous reputation to lure in victims.
I'm thinking, _maybe_ start with something that's a bit simpler. I've always wanted to do a scale model of Hotep's Tomb from the old Ravenloft _Chilling Tales_ adventure collection, found in the adventure _Ancient Dead._ As far as I can see, _visually_ there doesn't seem to be anything _crazy_ about this dungeon, just rectangular rooms connected with straight hallways and staircases. But maybe it's that seeming simplicity that's the lure for me.
:') That devil face killed me tho XD (geddit?)... But seriously Wyloch thanks for your awesome builds! Keep it up and I'm looking forward to the next one :D
Mod Podge DOES reactivate when wet. And it doesn't take an insane amount of water either. (Know from ruined promotional photos at an outdoor event. Persistent mist, not rain, mist.)
I liked the clay face you made. It would have looked a lot different with a coat of paint and I think it looked better then the foam one you ended with. You should try it again. Practice makes perfect, or insanity.
On a more serious note: I really like the paint job on the hallway floor. Reminds me about tile art for older tabletop games. The piece of polyfill left quite a few strands on the glue surface - it might be useful to remember this if there's going to be need for similar texture.
Awesome build dude! I remember being 11 or 12 playing "Keep on the borderlands and "Against the Giants" what a great time to grow up! Although my aunt was sure I was going to hell for playing, my parents were cool and let me and my friends play whenever we wanted. My 7th grade Science teacher Mr. Cooper was our DM! At the time I didn't realize how lucky we were to have such a Bad ass teacher. Where ever your at now Tony Cooper you Sir were a great teacher and even better friend and role model to some too skinny/fat nerds that needed a bit of positive influence. Cheers!
I heard the famous "Two thin coats" line and I'm happy now.
When I played this in the 80-ties I was so freaked out. This module is EVIL!! :-)
Yup, you nailed it! I think this was the first module we HAD TOO complete as a group.
This has a very classic fantasy style that I LOVE. Sure--the realistic grimdark stuff is cool, but nothing beats pure classic tabletop art. Great work!
I really love the colours! Fantastic!
Fantastic choice for a series! I'm in! One suggestion for the hallway, the box the jackals hold actually sticks out from the wall. Slap one on there!
The path is visible IF they use a light source. The path is meant to screw over the old "but I have dark vision" crowd. Dark vision is black and white, and so the brilliant colors would be invisible.
The entire philosophy of Tomb of Horrors can best be summed up as "ha ha, fuck you!" As can be seen from the map, following the path doesn't even help because there's pit traps everywhere, and that's just the first room.
@@Agamemnon2 ("ha ha, fuck you!"). Looking over the 7th level Cleric spells, at least 1 spell seems a real "Tomb Breaker"; Find the Path. And the other famous one (3rd), for experienced players: Detect Trap. Both of these spells are fantastically useful against this module.
@@Cyberpuppy63 depending on the edition prestige classes can break this module pretty easily.
Church Inquisitor of 3.5 grants permanent illusion breaking which is kind of a key ability for the party ( think about the pain to access the gem of true seeing in there)
Dude, you are so awesome. ToH was one of THE modules my friends and I played in back in the '70s. How wonderful to see your physical interpretation of the module map and descriptions. I think you did a fine job of bringing it to life. Well done and very inspirational. Thanks for sharing. --Bo
You're a master of your craft sir. I'm a finish carpenter, your work is fantastic. Also one of my favorite dnd modules. Looking forward to seeing more. You're making me want to participate
Classic D&D, classic Wyloch. Excellent!
I'm really envious of this, I'll have to get to work for the next group I run through the Tomb.
I might have given the jackals chest a small amount of dimensionality, maybe a piece of cardboard cut to size and glued on. Players often miss the description that the box is literally protruding from the wall
I've run this dungeon fully once, and stolen this entry way a couple other times, you've done a PERFECT job with this recreation! just awesome!
I love it! I still remember the first time I read through this module- I still have the 1st edition, taped together! Thanks. This was excellent
Holy cow, I was DMing this in 1983. Loved this module. Players were a lot more innovative than I expected on this one.
You are truly an inspiration my friend. Truly.
"All the cool kids use it" BMC plug! Love it!
This is gorgeous. I would love to use that for Tomb of horrors. Brilliant job
I just want to say well done!. I am an old school DM that bought the AD&D books In 1980(?) and the Tomb of Horrors is one of my favorite all-time modules. I have little artistic talent but can certainly appreciate the labor & talent used to create this epic entrance. A friend of mine who was running a campaign took the county of where we live and created a fantasy map for our adventures and it was spectacular. His artistic ability was just amazing. Keep up the good work :)
Awesome project and many solid crafting techniques. Well done. Thanks for sharing!
My favorite part of this video is everything that went wrong. I love watching people make mistakes because I screw stuff up all the time.
It looks good and I can see a lot of work went into making this. Thanks for sharing it.
It was inspiring how you experimented with the various materials and ideas, peace and victory
Awesome job. I remember playing this module when it first came out. After which I ran it quite a few times. Really impreesive
I assessed my skills that I could not make the Head and we bought the D&D Icons of the Realm Tomb of Horrors miniatures. ;). But I love all of this! Thank you!
Love this build! Especially so since I am working on the same project. Really like the vibrant colours and clever use of the art from the module. Looking forward to see how you tackle the other rooms
Awesome! Was waiting for something straight-up fantasy!
Very cool. If you do more of these, I'd like to see The Caves of Chaos from The Keep on the Borderlands. The Evil Temple, Ogre Lair, Forgotten Caverns with the Owlbear nest, then the humanoid caverns.
Great job fella, improvisation for the win, loved how you showed the fails as well
This is series is greatness!
I think the hallway, while time consuming to paint, looks really well done. As for the crumbly wooden remains, those could look really cool as rough terrain/scatter right around a busted open wall or partially collapsed house.
Thank you for taking the time to make this, it was really cool to see how it all was made. I am so inspired! The individual painted stones must've been an absolute nightmare but it was completely worth it in the end. I play the D&D adventure system board games and recently picked up a essentials kit hoping to learn how to play actual D&D so I can run my own games. When I know how to play D&D that is when I will begin crafting dungeon tiles and terrain. I really enjoy both your, and Black Magic Crafts tile crafting styles and I might just go in between.
Wow, this is gorgeous! You've got some incredible builds! Love that floor. I think if we ever run that adventure we'll have to come back and give this build a shot! Thanks for showing us that it's possible to make some great sets without breaking the bank! -Jill
As always I am impressed. I like the fact that you ventured out of your comfort zone. I will say I use clay a lot. Especially that kind of clay. DM Scotty got me hooked on it.
I'm looking forward to seeing the rest of the tomb. It's going to be really good!
Speechless... two thumbs up my man!!!
Wyloch, this is some of your very best work! Kudos and just fun to watch you figure out how to convert a module to something you can see and touch--amazing!
Really love the spike traps!
Blimey! There is so much detail in this build :O
Thank you Wyloch, this is what I needed! Getting ready to craft the tomb for my group.
I missed this when it was uploaded, as it was uploaded on my birthday.
A Tomb of Horrors Tutorial certainly is a great birthday present.
Took effort but looks fantastic! Worth it!
MOAR! I'd like to see how you might handle other popular classic modules like White Plume Mountain, In Search of Unknown, or Lost caverns of Tsojcanth.
Great video. You continue to inspire us to keep crafting
Can't wait to see the entire dungeon done.
stones look amazing 👏
I'm so excited for this! I learned about your method about a year ago, and have been hoarding cardboard ever since specifically to build this dungeon! Please make a series of this and build the rest?
That's the plan
one way you could do the green devil door is print out a picture of it, glue it on some foam board, then trace the face using a fine-tipped pen or hobby knife. then once you got your pattern you can build on it with thin foam layers and shape to desire.
Is this going to be a serie of videos? Awesome, man!
Yeah, every so often I'll knock out a room.
@@WylochsArmory I could have sworn you'd already done one of the rooms. The one with the prismatic wall and floor tiles?
@@harlandmountain7998 That was from the Labyrinth of Madness
Fantastic project man and perfect for us cheap crafters.
thx boss
Very cool. Really enjoyed the vid. I feel your pain on painting individual stones. That’s rough. Haha. Dig the two tone on the stonework, that really adds to the over all piece. Thanks again for sharing.
Well done! The painful paint job was worth it. Fun to discover the broken pile of wood. I will also file that away for future use. Your prescission again blew me away. I would have got the face at the end but just cannot make two tiles or bricks look the same...
7:57 "Brush Stabs"
(rewatching this great series because he's still on Hiatus)
Nice, great to see a new video! I thought your clay head was pretty good all things considered and even if they were a pain the brightly colored stones look awesome!
Looks great!
Holy crap! The dedication which went into the cobblestone O.O
Way to go on sticking with that paint job for the tiles! I laughed when I heard you say you tried to use Fruity Pebbles. I pictured Fred and Barney on the walls instead of the jackals. Welcome to the Tomb of Fruity Pebbles!
Fun fact: in my local gaming group this module is just known as The Hatred, because that pretty much sums up what it takes for a DM to subject their table to this and the way it'll make the rest of the table feel at least halfway through.
Great job! Love the spiked pits...makes me want to get back into building my 3-D heroclix maps.
Great vid! I've always wanted to run ToH. Inspiring! As for Crayola Air Dry, I dont bother anymore. After about 2 years it inevitably crumbles to powder. There is no sealing it. Nothing I've ever made with it has ever stood the test of time. I've sculpted a lot of stuff I had to throw away, tree stumps, stone balls for traps, large statues, even the treant face in the icon I use for my profile. All I have now are pictures. Das clay, Milaput, oven bake clay are good alternatives. Even Model Magic is good for organic shapes. That's what I would use for the demon face here. But Crayola Air Dry? From experience, I say don't bother.
I love your videos man it’s inspiring me to join this hobby. Starting my first build soon :)
Thank you so much for this videos! I am setting up some tools to try it with my 5yo :)
I like to make my own minis and terrains, we use them on the campaign I'm running for my daughter and her friends, they are young and I find that 3d maps and minis is the way to go with them... I want to run the mines of phandelver so I will use these videos to make cragmaw hideout and we'll see how well we do with it to plan for the entire module. Thanks for the knowledge and ideas. Is really appreciated.
Awesome execution :) Those tiles really stand out! Re. clay, starting with a face - particularly a very specific face - really was jumping in at the deep end. I'm pretty sure you'll get the hang of it quickly enough if you stick with it - plenty of components you can make. From the video I can't tell if you're using any other tools on that apart from your fingers and that pick; if that's the case, have a few shaping tools handy, it helps a lot (mostly use toothpicks, a pen knife, and the wrong end of a brush myself). Also, +1 for the Tabletop Crafter's Guild. Fantastic people.
Fruity Pebbles ......LOVE IT! Great Video:)
Great video, thank you!
Impressive, I love it
Those poison pits are phenomenal, simple yet effective. Maybe the poison could be tinted resin or hot-glue beads to make them more...shiny globules of venom on a tarantula's fangs type of thing. Really cool though!
If you're interested, Gerard Boom at Shifting Lands has texture rollers intended for use on foam. They should give you better results than the (excellent) GSW clay rollers.
If you need a quick short term fix for curling, in the painting world they sometimes put an X made out of tape on the back.
This is awesome!
Doing those individual stones looks like it was hell. The outcome though is amazing!
Seems like a lot of work but on the bright side, YOU WILL NEVER HOBBY AGAIN :) :)
Great work.
Thanks Bill, be safe.
Outstanding job good sir.
I lost two character's in that mod when it 1st came out.
The secret with the unwarping technique is to use the same adhesive/paint that caused the warping in the first place; or at least that's the basic idea you should work from
Awesome video my friend , I wanrt to get back to making terrain and playn D&D but I work 60hrs a week these days... I dont even get tyme these days to make CBD revoews as much any more either... Some day when Im retired and in a better place Ill be back in the game... 😆
I never liked the premade modules, but this build is wild! Such great retro energy coming from all these colors! ;D Away with the drab and dull! (Said the guy playing mostly drab and dull Mordheim...)
yay, back to dnd!
Great video! Tomb of Horrors and Expedition to Barrier Peaks were my favorite modules. But I have to ask, am the only person who saw the misty door, and thought of a certain type of movies from the 70's?
You're not.
Do you have any top down pics of your amazing tiles!!!! I can't describe how much I LOVE room 3!!!! I don't have any space for a map/tiles that size, but would love to print out, if nothing else, and try.
Love this build.
And it's made me realise how poor my old GM's description of this corridor was when he ran this module.
Oh, you'll be making the whole thing?? I'm so excited!!!!! :D
I feel your pain with the clay, but I actually prefer it when craft videos stay away from more expensive and complicated mediums like clay since I'm horrible at that sort of freeform shaping as well, so don't fret :)
Amazing!
0:40 Omg you have to check out Wizards With Guns especially their DnD shop skits. They use the same song you used here
The subtitle feature kept translating your speech as "Tomb of Whores" lol
lol
I think that was a module for FATAL. :P
@Eric Honaker
Roll for anal circumference. :^)
I mean, it would be an interesting idea for a dungeon.
I'm imagining a wealthy matron who commissioned a tomb to be built that would provide a place for sex workers to be interred, assuming their society normally disallows such people to be buried in normal cemeteries. Or perhaps it was built by (or dedicated to) a patron saint of prostitutes (fun fact: in Real Life, that patron saint was Saint Nicolas, aka Santa Claus). Whatever the case, the dungeon has a great number of alcoves for storing remains, which may have accumulated gifts from surviving prostitutes, or from clients who had a particular fondness for the deceased.
May have been abandoned over the centuries, or else locked up by authorities with puritan beliefs. Or else might have become the dwelling place for one or more Succubi/Incubi, who have defiled it and rely upon its scandalous reputation to lure in victims.
I'm thinking, _maybe_ start with something that's a bit simpler.
I've always wanted to do a scale model of Hotep's Tomb from the old Ravenloft _Chilling Tales_ adventure collection, found in the adventure _Ancient Dead._ As far as I can see, _visually_ there doesn't seem to be anything _crazy_ about this dungeon, just rectangular rooms connected with straight hallways and staircases. But maybe it's that seeming simplicity that's the lure for me.
5:06
I’m so sorry, that’s a relief carving in stone, not a fresco (painting on plaster).
I love your work(keep it up) :)
I have found that if you take the paper off both sides of the foam board, it prevents warping as well.
:') That devil face killed me tho XD (geddit?)... But seriously Wyloch thanks for your awesome builds! Keep it up and I'm looking forward to the next one :D
Nice - The Hall of Spheres is your next project.
Nice job.
Mod Podge DOES reactivate when wet. And it doesn't take an insane amount of water either. (Know from ruined promotional photos at an outdoor event. Persistent mist, not rain, mist.)
You need to bring that down to MACE this November.
This project was amazing! When can we expect further parts of the Tomb of Horrors module?
Just joined the guild and gave you credit.
Wow!
I liked the clay face you made. It would have looked a lot different with a coat of paint and I think it looked better then the foam one you ended with. You should try it again. Practice makes perfect, or insanity.